Empyrion Galactic Survival - Block Tutorial Part 1
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- Опубликовано: 11 сен 2024
- This video goes over some of the most used blocks in the game including 3 wedge sets, thin blocks, and curve blocks. I try to show practical applications of them in use with many examples. This is more of a beginner tutorial and focuses on blocks I think every serious builder would want to know. Knowing these blocks and angles will help you understand how so many other blocks and parts will also work and line up and what is possible. This is part 1 of 3 planned tutorials on blocks and shaping.
Thanks JR, worth watching even after 4 years. The mess in the block menu reflects the state of the game. I love the game, dont get me wrong but it is very cumbersome to use. What a bummer.
Back in Empyrion again. Found your tutorials helpful over a year ago and needed a refresher course, thanks. I just wish the Dev's would name blocks by the slope in degrees (Rather than alphabet only.) Plus they would group them together better for easier access. I noticed you bouncing around menus constantly to get to the right block which about the thousandth time doing it would get annoying, LoL! They could also show a completed group shape of a few blocks and list the parts used like you do here but have in-game. It would be easier on us. I keep having to go back to my notes with my little drawn pictures with block placements, he, he! Been enjoying many of your MCRN designs in-game too. Great work sir! Trying my own hand in designs with ships with better cockpit views. (Don't prefer using the "V" key view.)
I love you Jeff, you are Gods second in command and you are trying to teach us to walk on water like you....God bless you
Mister... your videos - and, now, tutorial(s) - are just as great as your workshop creations!
If you don't mind, I'd like leave a tip for you and my fellow followers. If you are going to be using the same shapes over and over, assign each shape to a number on the taskbar. Load the taskbar with a stack of blocks for each shape you are going to use. I always put the basic cube in #1. For the next stack... right click and choose the block shape you want for #2, then #3 and so on. This will save you the trouble (and time) of constantly changing block shapes. I hope this helps. ~MuFu
EDIT: Don't forget that each time you refill a slot you have to choose your shape again.
amazing really. trying to build a ship I had and loved in Eve Online and its a real headache. I havent found anyone who built it right, so I thought I could do it haha... impossible, got a headache after working on a piece for 4 hours. I must admit, your video is extremely helpful. some of these blocks and shapes are not easy to see right away how you can mix them together. Thank you for taking the time!
Thank you! This is exactly the kind of guide I was looking for!
Timely advice that's worth watching over again! Referring to these block groups has Improved my building skills. Thanks Jeff.
This is wonderful information, Jeff. I love your ability to teach, making an overwelmingly (seemingly) complicated subject into bite sized, acheivable steps. Havent seen this fairly complex topic presented this well anywhere else. I will have to watch this several times, step by step, with the game open on my second monitor. Your work, and creativity, is very much appreciated :)
Thank you! :)
This is fucking crazy man, that POI structure boggles my mind. Very nice video(s)!
Thanks so much for this tutorial, I just joined this game a week ago. I've been trying to learn by taking apart your builds in creative mode. But with this the learning process is much easier.
Thank you so much for this video! It's helped me get over the hump in creating ships that don't look like boxes!
great turorial 😲what helped me the most was the tip: look at how the blocks look from the SITE. that made it all much easier. thx 😀
Thank you!
Yes! The video series everyone that knows about you have been waiting for!
What would really help building is the names on the blocks it should be for example corner half 45 deg.
So you know the angles on them from the name or description. Some of the pictures are misleading. Great video series though
25:27 when Scorpion is in a good mood
Exactly what I needed, was pounding my head on the desk for an hour trying to design a CV, knew the slope I wanted for the sides but couldn't figure out how to achieve it, kept scrapping it cause it got so blocky, this really helps though. Many thanks!
Awesome stuff Jeff! I appreciate you taking the time to show the blocks, and how they can be rotated to make more complex pieces from them. I have learned a lot from this, and I know others have too..
Excellent video! Been using your work for as long as I've been on Empyrion! Hoping to come up with something to hold a couple modules vs the full ship with your latest build, and this will def. come in handy while doing that!
Thank you for another excellent video. I have again learned a little more. I will probably have to watch it a couple more times while playing with the blocks in game to really absorb all the info. Your effort is greatly appreciated.
Even though I like playing Empyrion, this game has the most unintuitive building system I have ever experienced in any game, it's literally a pain to build and release your creativity in this game...
Anytime a block gets blown off I end up pulling my hair trying to figure out which one it is. Thank you Eleon for putting in repair bays. -_-
Jeff, your genius is showing. Even moreso when you try to simplify it. Thanks though, more fuel for the fire!
I love these tutorials of yours! Thanks for the vid
Hey Jeff, just passing by to say thanks for your tutorials! Your building experience and approach in this game is unparalleled. I'm trying to build a ship and failing miserably. I just hope watching your vids and trying to at least walk in some of your steps could help me build better.
I'm trying to build one of my favorite ship designs in Star Citizen - MISC Freelancer. Damn it's hard! This ship is such a round sausage of a shape. Really difficult to copy that in Empyrion. But I'm not giving up so far.
On a side note - the building system in this game, and especially how they group stuff in the RMB menu is beyond me. The UI and everything is terrible, the learning curve is the steepest as a result :(
The perfect circle to part 2 ??? Hahahahha. Great Tutorial Jeff 👍👏👏👏 ...my designs will always suck anyway🤣
Same here... Took me 3 days to make a concept in my head then another 3 days of building and it still looks meh.
Yay thank you much!!!
One of the worst problems I have with building, is what shape goes with which group. I'm always taking 5min or so just randomly rotating parts to see what will fit...and then I'll forget a half hour later what I used so I go through it all again. XPXP
o7
I have building for a while but it has been mostly hit and miss. Thank you for codifing what I have been struggling with
On the 45 degree building at the end it looks like you could use the stuff you did on the top to give a ship a fossil looking spine. That’s really well done. These blocks are hard to learn for a beginner. I’ve spawned in some of your ships and blow holes in them just to try and repair it to learn what blocks you put together. At first it was so hard but starting to understand some of them. Can I ask what is your favorite CV to play with? Or do you mostly just build?
Thanks. I do mostly just build, but I am thinking I would like to give it run thru when A12 goes live. As in my favorite CV, IDK at the time. I guess I will have to pick a starter and then figure out what I want the end game CV to be. But I don't know how powerful of a ship I would want based on whats out there and how many HV's/SV's I want to take with me and collect. lol Thanks again!
awesome job Jeff thanks for the help
Thanks for this. I'm new to EGS and I've found it hard to grasp all these shapes. Let alone being able to use them. A bit overwhelming, but this has helped and I'm definitely gonna be continuing this series. Most likely over and over when I get into a rut. Your other work is amazing bu the way 👍
Really fine series, I'll see it thru.
The important thing (at least for me) to know that the possibility is there, and it worths to search for the right block, it is there. :)
There is only one game I know which has a better building interface: mirror lines, area copy/save/load, better block turning, undo/redo, full length slopes (not just different 1x1x1m ones), free (like in Empyrion) and cursor building, fill area, moving parts, sensor logic, drawable breadboard, detailed AI settings.
When you are ready, you can dogfight, combat, pilot it, or send into war as just one kind of unit in your huge army.
Sadly it's extremely complicated - a funny review is called "Somalian pirate simultor" :D
nice, now I know where to send my friends for building tips, GG!
You should make a show called Blocky Blocks where you go over the block of the week, but done in a Rick and Morty Intergalactic TV show way. Lol
This has been indeed very good and most enlightening...but you didn't yet touch on my particular burning question...what about those amazing wrap around seamless windows...?...maybe another video on those..?
Thank you for this, huge fan. Would love to see you build in Conan Exiles.
just an idea if u use more then one toolbelt slot of blocks u can set each slot for a different block shape and saves u changing shapes all the time and even loose time looking for them over and over again
BIG fan of your design process and building skills!!!
I'm working on a CV for myself as well, very much inspired by your videos. Its more chubbier for my liking. would you consider taking a look at it and give it a make over and make it look more mean like you did with the Bastard CV?
"Just like that" haha. I thikn that I need to awatch this video 1-2 times more before I start desogning my 1st SV this weekend :) GJ on the video :) I wish I could find an analytical video like this for raiding POIs. If you are in the mood of creating a video about it let me send you by email (or writing to you at a discord that we can meet) what exactly I mean or wait to see as a new player to the game :) Maybe I missed it during the video , but h do u choose shape ?
Thanks for these videos!
Thanks J! Big fan :)
We love your builds, some of the best ships we've used were your designs. I have a question though, I found a blueprint I wanted to make, but after I subbed I went to the factory, and it says it has a forbidden block, and it's in red. How do I fix that so I can make it? I figured if anyone knew, it would be you!
Genius, this will help me a lot. Thank You!
Even the platform for shooting the tutorial is more detailed than some other creators builds :)
14:30 - try Avorion, it basically has 5 block types but you can make any angle slope. Sadly it does not have pipes but you can make those too.
I think there is a texture that outlines block shape because its hard to see pieces with the one you've chosen.
37:03 - and now I'll show you some God work in progress 0_0 You should've toggle a symmetry mode to show what do you mean under "completely in 45 degree angle"
Thank you! I have played Avorian and love that set up for angles and wedges. I do wish EGS could someday so something like that. Basically being able to use any angle in voxel blocks you want. It would allow for ships shaped like a star destroyer or Enterprise to be able to be done fairly accurately in game. That would be amazing! :) I will get to the symmetry too in future tutorials. Thanks again!
@@jeffrandall2813 under symmetry mode I meant that its not obvious at first that base built diagonally and not along the grid.
I'd love to see some of your Avorion creative ideas, maybe after 9th of March official launch? ;)
It would be nice to have some variety of content on the channel
@@jeffrandall2813 Boundless has an interesting block build method where you can chisel using different tools for different angles. You get some really nice diagonal blocks that way. You either hit a face, an edge or a corner with appropriate chisel. Google "Boundless Chisel tutorial" you'll soon see.
would love to be able to pick apart the end base to learn from
its awesome you doing this i still think you might be going a little to fast but its an awesome tutorial keep it up.
Nice work! I. Just wish I could like it more than once.
Sorry to be a pedant, but doubling the length of the base of a triangle doesn't half the angle from 45 to 22.5 degrees. Just like, more intuitively, halving it doesn't double the angle from 45 to 90 degrees. Great video, though. Marrs is now using better shapes ;-)
hello, what is the name of structure in 37.26? I need to see blocs form on this struct please
nice...can you make window block tutorials....somehow i got trouble when wanted to build windowed cockpit for CV class...somehow confused when it turn to cornering...there is not one block it fit...somehow used other block than window's to closed the gap....thanks in advance
Thank You Master Randall:-) Now jump into the Forum and do the Survey! ;-)
Nice...
could you please tell me what graphics card you are using?
actually the "half" angled Block ist 30° and NOT 22.5°
i hate the new jittering of the camera when you are flying strafing around objects, this wasn't like this last year when i was playing, i want to come back to the game but objects shake to much when flying, i hope they fix this but i have my doubts.
i have been trying to fix this but as i can see you have the same problem.
First tone your mouse down in sensitivity and uncheck (turn off) hardware acceleration . Then upgrade to 12.xx experimental (or latest) there are now sliders for the pitch, roll, and yaw axis' now on the statistics page of the logistics menu. Try it good luck and see me back. PS if you're still using RCS get rid of them. I use the replaceblocks CMD for old ships when upgrading.;
MajorTom360 - aw man i was responding to your comment and it hanged when i sent it.
it's not the mouse, i tried with controller and it persists, it's the same if i control with the keyboard. i researched at the time and i saw that the problem is in the unity engine, i saw videos fixing the problem but it's up to the developer because it's in the coding. i watched other people playing Empyrion and they have the same problem, actually i think everyone has this issue but they are overlooking it. they changed something in the last patch and caused the problem, i'm 100% sure it's not on my end because i can see other people playing like this.
I moved to something else for now while i wait for the next stable update to see if it's fixed.
i appreciate your help, hopefully they fix this.
Aspiring galactic designers: We are happy to welcome you to Design 101: Introduction to Design Fundamentals at the Jefferson Quintillius Randallson, Ph.D Galactic University of Engineering and Design. This course will challenge you to explore unfamiliar shapes and gain an understanding of complex transitions. Practical lab is mandatory. 8hrs.
Lol. Thanks! :)
Why haven’t they made better tools for slopes?!
these Space Engineers mods are getting out of hand.