How to Make a Simple Main Menu in Unreal Engine 5 - in 5 Mins!

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  • Опубликовано: 18 июл 2022
  • Hello guys, in this quick and simple tutorial we are going to make a quick and simple Main Menu in Unreal Engine 5.
    Follow me on Twitter: / gorkagames
    Subscribe to the channel: / @gorkagames
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Комментарии • 80

  • @mx1rx1nc-llc13
    @mx1rx1nc-llc13 Год назад +12

    thanks for not making any click bait material. theres alot of wasted time out there on that. keep up the good work

    • @GorkaGames
      @GorkaGames  Год назад +2

      Thank you man! I really appreciate it. I always try to keep my tutorials straight to the point

  • @Sygma_Kyle
    @Sygma_Kyle Год назад +6

    Not only this tutorial enabled me to create a main menu in a simple, easy to follow way, but it actually taught me to fix an issue I had. I never knew that you could assign different game modes to different levels/maps! I thought I had to create a single gamemode for the entire game.....

    • @GorkaGames
      @GorkaGames  Год назад +1

      Thats great to hear! yeah I always try to make my tutorials easy and simple to follow :) And I am glad I helped you discover that you can apply different game modes for different levels. It is a very powerful way to create different workflows through out your levels :)

    • @Sygma_Kyle
      @Sygma_Kyle Год назад +2

      @@GorkaGames Do you got a discord server? Would love to directly engage with you there!

    • @GorkaGames
      @GorkaGames  Год назад

      @@Sygma_Kyle Right now I dont have a community server, however i do have a server for my Steam game, you can join there :) The link is in my channel

  • @hannahrivera990
    @hannahrivera990 Год назад +7

    I just started watching your videos! They are amazing! I would love to see a tutorial on the options menu.

    • @GorkaGames
      @GorkaGames  Год назад

      Thank you so much!! Yes good idea, I will note it down for a future tutorial!

  • @outtoplay
    @outtoplay Год назад +6

    Quick and to the point! Great stuff. Thanks for the effort to share this. : )

    • @GorkaGames
      @GorkaGames  Год назад

      thank you for watching my tutorial!!!

    • @LordGROOVYSilver117
      @LordGROOVYSilver117 11 месяцев назад

      @@GorkaGamesey I need your help please! So when I start my game in the main menu map my enemy ai follows the player for about 5 seconds and then just randomly stops walking but on my normal third person map without the main menu my AI works just fine, I can figure out how to fix it please help.

  • @RickHenderson
    @RickHenderson Год назад +1

    Great stuff. I’m hoping to add an image to the start screen or a simple animation/rendered video.

  • @whyry904
    @whyry904 10 месяцев назад

    youre tutorials are awesome

  • @CHASA
    @CHASA 9 месяцев назад +4

    Great tutorial, but for some reason the start button isn't working for some reason when I click on it. And have you uploaded your options menu video yet??

  • @KANAWA2025
    @KANAWA2025 День назад

    cool menu - thanks!

  • @Redrik
    @Redrik Год назад +2

    Спасибо большое за видео! Только у тебя нашёл, как добавить пунктирную рамку!

  • @CostaGeo6683
    @CostaGeo6683 Год назад +8

    You need a discord channel so us minions can collate our failures and you suggest fixes 😂

    • @GorkaGames
      @GorkaGames  Год назад +1

      Haha yeah that is actually a very good idea, I will think about it 😎

  • @manananand316
    @manananand316 Год назад +2

    THANKS BRO!! FOR THE TUTORIAL

  • @KevJos83
    @KevJos83 11 месяцев назад

    Thank you so much

  • @scabidi
    @scabidi 10 месяцев назад +6

    I have a first person game how do you stop the mouse dissapearing whe you click the background

    • @SEANandSYD
      @SEANandSYD 4 месяца назад +1

      I gotchu! I had the same issue. If you make a new button (and make the Color Alpha 0, so its transparent) size it to the whole screen and set any other buttons z order to 1(leaving the background button at 0), so they function 'above' the others. Then you can click the background and not loose your cursor!

  • @Punchmememe
    @Punchmememe Год назад +1

    and wat if i want to have the camera rotate 90 º and then apear up the next uhmm buttons ?

  • @SmileyXD-FN
    @SmileyXD-FN 4 месяца назад

    TYSM!!!!

  • @pixelwolf8759
    @pixelwolf8759 6 месяцев назад +1

    Can you please make a video on how to make a main menu with a new game and load game system please.

  • @sr.alexisjuega344pro
    @sr.alexisjuega344pro 10 дней назад

    One question how do I put the FirstPersonMap?

  • @sheldon1000
    @sheldon1000 Год назад +1

    Great tutorial. My only issue is that when I hover my mouse, the button isn't changing looks like in your example (it's not changing tint etc.. during hover) How can I fix this?

    • @GorkaGames
      @GorkaGames  Год назад

      thanks! I believe that in the widget. if you select the button, in the details panel, under appearance, style, there are some colors to exactly do that

  • @LqMo
    @LqMo 8 месяцев назад

    thanks man

  • @willy8499
    @willy8499 6 месяцев назад +1

    great video, made it very simple and easy. One question though, when I click somewhere in the menu that isn't a button, my cursor is lost and I have to click Shift F1 to get it back, is there a way to turn off the cursor in the game world and have it only on the menu so it's never lost?

    • @kartikeyabekkari806
      @kartikeyabekkari806 3 дня назад

      you can make a new button whith its color as Alpha 0 covering the whole canvas and have that buttons zorder be 0 while the actual buttons the player will be clicking have a zorder of 1

  • @dragomalaga
    @dragomalaga 2 месяца назад

    Primer comentario en español...se agradece estos tutoriales.

  • @FPChris
    @FPChris Год назад

    How to black out the display and briefly display some text like “Sony Entertainment Presents” for like 5 seconds before the Main Menu.

  • @uchiha_madara9214
    @uchiha_madara9214 3 месяца назад

    thanks :)

  • @baryafe
    @baryafe Месяц назад

    when i created the widget in main menu level, it didn't freeze the player and spawned the mouse

  • @BM0101
    @BM0101 Месяц назад

    i finished the main menu but if i click on play button the map is loading and still the game not started thats all the why this is happening?

  • @GAMarine137
    @GAMarine137 4 месяца назад

    Nice video

  • @user-uv2xh4oh8x
    @user-uv2xh4oh8x 5 месяцев назад

    can you please add character selection

  • @ItsZeroWow
    @ItsZeroWow Год назад

    Okay, so there is no "Events" section while trying to set up the bp in the button, is it changed in the 5.2?

  • @HugoCortell
    @HugoCortell 3 месяца назад

    Auto player activate seems to no longer be an option, now there is just a "auto activate" option, which does not seem to produce the same behaviour.

  • @RICCOLAROSO
    @RICCOLAROSO 3 дня назад

    how do i do the options menu.

  • @gamingentertainment4025
    @gamingentertainment4025 9 месяцев назад

    Hii bro I am compile package not work properly only show thirdPerson Map No show mainmainu map level help please

  • @blazeking_5513
    @blazeking_5513 9 месяцев назад

    i found out why my quit button wasnt working on me lol i stuck it as my options menu and it wasnt in the blueprint haha so i swapt it around thaks for helping the making main menu

  • @devoncrumpler1885
    @devoncrumpler1885 2 месяца назад

    Dogg I thought I was going so well following along and then BAM.... nothing. I'ma try again tomorrow or something, I'm going to sleep before I end up on the news ❤

  • @kxcq1
    @kxcq1 Год назад +1

    im using the first person template and every time it loads the main level all the controls dont work, can you tell me why this is happening and a fix for it?

    • @Amyleinxde
      @Amyleinxde 10 месяцев назад +3

      Had the same problem my fix was:
      1. In the MainMenu Widget Blueprint I added to the "On Clicked (Button_Play)" event: "Set Input Mode Game Only", right after "Open Level (by Name)" and don't forget the "Get Player Controller" and connect the Return Value of that to the new node.
      2. Additional you can go to the Main Menu Level Blueprint Editor and add (right after "Add to Viewport") "Set Input Mode UI Only"
      3. I also had a problem where my mouse cursor wouldnt want to show in the main menu, so right before the "Set Input Mode UI Only" and after "Add to Viewport" I added a "Set Show Mouse Cursor, checked the box and connected the return value from "get player controller
      So basically i set the input mode UI only when we are in our main menu , told the mouse cursor to show when in the Main Menu, and then switched the input mode to game only when we load into our level:) hope this helps

  • @david-patton
    @david-patton Год назад +1

    Can you make a Fortnite or apex menu? Like when you invite your friends and you can see them all waiting.

    • @GorkaGames
      @GorkaGames  Год назад +2

      Yeah, I have in mind for the future actually making a whole multiplayer game mini-series. But I dont know exactly when I will do it, as it will require a lot of time for me. I will let you know when it will be available! As actually making a party and a friend system is pretty complex

  • @KylezUwU
    @KylezUwU Год назад +1

    When I package my game It just loads me into the game level not the main menu level why is this? It works in unreal engine but not when packed.

    • @davida4641
      @davida4641 9 месяцев назад

      I think you have to change the level, in the modes section in project settings to show the main menu.

  • @Lanzyg
    @Lanzyg Год назад +1

    But what to do when i close the game then when i opens it again i will start in the firstpersonmap and when i preess play i will just spawn nomal without the Main menu

    • @GorkaGames
      @GorkaGames  Год назад

      you need to go into, project settings, maps and modes, and then you can change the default map

    • @Lanzyg
      @Lanzyg Год назад

      @@GorkaGames thank you it helped a lot

    • @NeatWolf
      @NeatWolf 5 месяцев назад

      @@GorkaGames hey, just wondering - the "hack" of setting a gamemode works but - of course when you press play nothing happens - any plan to find a better way to do it? Just typing it here would be appreciated ^^

  • @adamsnell2088
    @adamsnell2088 7 дней назад

    My menu never goes away after pressing play and my game starts automatically before even pressing play

  • @Buraz244
    @Buraz244 Год назад +1

    I have a problem. I made it so when the main menu loads the mouse cursor is always on screen but when I press play I can't look around without holding the mouse button down the whole time. Anyone know how to fix this?

    • @gamingmitmaus6949
      @gamingmitmaus6949 9 месяцев назад

      I have the same issue.

    • @NeatWolf
      @NeatWolf 5 месяцев назад

      That's because he made a little "make player not spawn" hack: defining the gamemode class - with no player.
      The point is that he didn't restore the gamemode nor the player class when pressing play.
      Just skip the part about creating the new gamemode for now.

  • @MurderCrowAwdio
    @MurderCrowAwdio Год назад +1

    Hi, When I build my game, there is no mouse control on the menu...

  • @sukynosecond
    @sukynosecond Год назад

    Hi, I did everything according to your instructions, but when I click on Play Game, the menu doesn't want to close :/ Can you help me please?

    • @drexxboban8277
      @drexxboban8277 3 месяца назад

      probably cause u have an infinite loop. Depending how u set everything up, your game starts immediately with widget loaded, clicking on button will load the same level with the same widget that will open main menu again and again. So instead of 'load level' function on button play you have to set function 'remove all widgets', and it will remove main menu.

  • @akcikas
    @akcikas 2 месяца назад

    I don't want to open a new level, i want to stay in the current, what changes then i have to do?

    • @LeonsSW
      @LeonsSW День назад

      ur clueless dont even bother developing something

  • @maarten452
    @maarten452 Год назад

    how do you add a custom background.

    • @drexxboban8277
      @drexxboban8277 3 месяца назад

      there is an image tag in the left menu, add it and set z value to negative one or any number, so it goes behind buttons.

  • @user-uv2xh4oh8x
    @user-uv2xh4oh8x 5 месяцев назад

    add chharacter selection

  • @ZimMabu_GameDev.
    @ZimMabu_GameDev. 7 месяцев назад

    TAHNKS! CHAAAAAAAAAAAAAMP!

  • @iansmith3301
    @iansmith3301 Год назад +1

    Lol, nobody ever covers setting up an Options menu with saving and applying settings to files on disk.

    • @GorkaGames
      @GorkaGames  Год назад

      Yeah, I have it planned for a future tutorial. It is actually pretty simple to do, as UE will aoutomatically save it for you

  • @xypher2521
    @xypher2521 3 месяца назад

    whenever i click play it opens the widget again

    • @mega_lvl
      @mega_lvl 2 месяца назад

      they need to be different levels, one level with the menu, should open another one without the menu

  • @maryalarcon7574
    @maryalarcon7574 25 дней назад

    Bruh I don’t see world settings

  • @plaguedfunkymonkey799
    @plaguedfunkymonkey799 Месяц назад

    i lost my entire project because of this tutorial. DONT USE. My project had over 50 gb of data