What are you talking about at 32:30 comparing the lumineth to a hoard army? not trying to be demeaning but i really dont get the joke, do the models have a lot of fiddly bits or something because those 2 armies seem dont seem very comparable
@@bottledgaming549 what I meant is that the Lumineth are more difficult to carry because they have a lot of tall pointy bits on their hats. At least personally carrying Lumineth to places if a pain.
@snickersbaja7706 yes and no. They are using it to head in the right direction, but it was Dantioch detinating the Pharos device during the Hersesy that first got their attention
Tyranid lore be like: > Be us > Hivemind on the cosmos highway > Driving our bodies to the old reliable restaurant 30.000 Years away > Suddenly see a flashing sign to our left > Smells food > "Sick, new restaurant just opened" > 20.000 years closer than the one we knew > Shift course > To Milky Way Dinner we go
This is a fine greentext, but the idea that there's some galaxy out there that the Tyranids frequently return to for food and haven't cleaned out yet is terrifying. What a violent place that would be.
@@tannerbarnes7392I like to think it's a very peaceful galaxy that constantly gets wiped out by the Nids but through some act of the Old Ones life keeps popping up and propagating there. An endless buffet for the bugs. The 40K galaxy is just a gas station.
There was one story in where a necron chronomancer gazed briefly into the mind of a Swarmlord with mind-shackle scarabs and the experience was so horrifying that he completely abandoned all his plans and fled the planet as quickly as possible. You know it is bad when a freaking deathless machine that can control time itself is horrified by what he witnessed
wasn't there a thing with Dante looking into the eyes of the Swarmlord and suddenly realising that the red thirst he and the Blood Angels suffered was just nothing compared to the endless hunger of the Tyranids?
Probably because he realized he was taking a sneak peak into an organism bigger than a galaxy through what was effectively like the nucleus of neuron. Not even a whole neuron, just part of one. To understand this, imagine you are a metal tardigrade who somehow briefly gazed into the mind of a very hungry blue whale.
"I'm going to enter the galaxy over here... No one is using this corner! It will be easy!" -Hivefleet Jourmungandr before discovering why NO ONE goes to the Ghoul Stars.
@@thejuiceking2219 It needs to be balanced. Too much then we'll get a Batman Who Laughs overexposure. Too little and they will be forgotten, even by GW themselves like the Sons of Malice.
My headcanon is that the tyranids are just the material universes defense against warp intrusion. Whenever a galaxy breaks into the warp and starts making chaos gods the nids just show up and eat the people making the problem.
I personally believe the Tyranids were created by the Old Ones to eat all their creations. And leave the biomass intact for them so they can start all over. -I like your idea better tbh
@@noisemarine561my idea is that the old ones created the nids to fight a bunch of other threats and they sent a small fleet to the Milky Way to get the emperors dna so they can clone him and upgrade him
I think all of the "character" nids are like that. If a constant consciousness is created by the hivemind, its main purpose is to learn and grow, and thus, they're kinda inherently biased towards playing with their food, and intentionally backing people into corners to see what happens. Because they respawn, and they have the basic confidence that they're going to win in the big picture anyways, their greatest victory comes not from accomplishing a material objective, but from encountering and learning from strange, strained circumstances they might encounter in the future, or in case they are ever in that position. That's what makes the Swarmlord in particular so interesting to me. The Swarmlord barely cares if it wins. Every time the Swarmlord gets its ass kicked, it's, by its metric, probably winning. You see this thing, and it doesn't even care about the circumstances of this fight, it wants to see the best you can do. It WANTS to be surprised, caught off guard, and overtaken. You come up with a brilliant, revolutionary way to repel it and save your planet, and it leaves the fight satisfied with a best possible result. You fighting for your life is its win condition.
i don't think it was malice so much as it was a combination of psychological warfare and experimenting, kind of a 'i wonder what happens if we do this?' kind of thing
@@thejuiceking2219 and that's the scariest thing about that in our eyes it seems to be malicious intentions but reality they probably poke and prod to see what happens because they are curious to see if it will be an advantage just to make the planet all you can eat buffett.
@@aprinnyonbreak1290 The thing about the Swarmlord is that its existence, at the same time, lessens the overall threat the Tyranids pose immensely. Apparently the Swamlord is supposed to be the totality of the Hive-Minds experience, genius & bio-engineering prowess; the sum-total of billions of years of consumption & growth... yet he gets bodied by unnamed chapter masters on the regular & is little more than a juiced up Hive Tyrant. It kind of shatters the whole "cosmic abominations beyond comprehension" thing the Tyranids have going on, bc you know at the end of the day they can only keep sending more of what we've already seen. A major part of the horror of the Hive Mind is the idea that the tendrils we've encountered so far were merely scouts, and that the *REAL* abominations & horrors of the swarm lay outside our galaxy; a gallery of terrors we can't imagine, built up from the Tyranids consuming worlds & species we can't even think of. Yet the Swarmlord puts all of this to rest by proving that, in fact, no actually. Not at all. It's just more of the same waiting for us. And on top of that, it isn't even that over-powered. Just a huge blow to the threat the Tyranids pose in the grand scheme of things lol
@@slimjim877 Lets just say things are going to get worse for the Imperium in the future a lot. Because a vile corrupt mirror image of them in verminous parody of Humanity will coalesce.
12:35 I've actually always thought how fucking insane it is that our galaxy technically has a "bottom", yet it doesn't really matter. Space expands in all directions, so there is nothing stopping a extra-galactic empire from just showing up anywhere in the galaxy instead of just the edge's of it.
I mean, there is the complication that, having roughly the aspect ratio of a big dinner plate, you still have to breach a border, and travel a pretty fair distance, transversely (vertically? Direction in a 3-dimensional polar reference frame is hard...) with your necessary fuel source existing on a roughly planar space. Even if you do pop out of the floor or ceiling, you're essentially surrounded, where as taking that bite from the edges allows you to just worry about dealing with the leading edge of your invasion fleet.
@@andrewamann2821 That is a good explanation, but the thing with the nids is... that for all we now, EVERY hive fleet we saw are just scouts. And the true accumulated "fuel" of the nids could wiped out the galaxy twice over and still have half of it. But I do like the explanation, in more conventional scifi stories it explains why outer galaxy invaders need to do it at its edges, I mean... if they had the resources to travel the entirety of cosmic void without needing to restock and be able to deal with being surrounded by enemies... why the hell even go with all that problem of invading?
@@Alacaelum You seem to be ignoring the fact that the hive fleets are incredibly slow-moving, when compared to peer forces within the galaxy. Tyranids, like the conventional Necron naval forces, and to a lesser extent, the T'au, are functionally unable to access warp space, or the webway, in any meaningful capacity. They also tend to generate their forces in relatively close proximity to the worlds they're going to eat, which makes sense, when you consider the metabolic needs of sustaining such a force. Everybody goes back to being a nutrient slurry after successfully scouring a world of it's biomass, because it's more efficient to not have to keep their forces from starving, en route to the next planet, and I would imagine that the conversion of reclaimed forces isn't lossless, either. So, their logistics chain can't work in quite the same way as a conventional military. Even if the current tendrils are just scouting forces, making all the Norn Queens, and the wholly necessary fleet security biomorphs, operating within the galaxy probably comes with a hefty caloric cost, in order to just secure their ability to safely exist, when compared against traversing the intergalactic void, where the density of everything, food and threats, are much more sparse. Your fleet doesn't need destroyers to protect your carriers, if there are no likely or active threats to your carriers, so they can carry all that mass as soup, as well. The real question is just how long the extragalactic segment of their forces can sustain itself before the scouts return with more food. If exterminatus of a few worlds is sufficient for the imperium to stall a tendril, we can assume that the metabolic resources attained by voring a planet are only slightly more than the resources required to do so. On such a wide scale, this isn't a big deal, to the forces, writ large, but how many failed incursions need to happen before the entirety of the larger fleet starves? More than one, clearly, but that number is probably less than the number of tendrils currently active in the galaxy. TL;DR: Tyranid logistics are grossly simplified, since their only major consideration is how many calories they have available to expend, but they are always expending those calories, at a rate directly correlated to how deep they have to roll to get a table at the Golden Corral.
@@andrewamann2821 all good points. It's indeed hard to even speculate to what extent the hive fleets seen so far represent the total population of the species, which of course would be a ball park figure anyway since their numbers will be in flux more than any other species. It almost doesn't matter, in the sense that what's been faced so far has really tested the resources and tactics of the defenders. They have to ramp up their efforts while maintaining conflicts against existing threats regardless, and if the tendrils are really just a small vanguard, they don't stand a chance anyway. Re: relatively slow intergalactic travel in terms of logistics, we have to imagine that the Hive Mind places whatever bioforms are retained in between invasions into some sort of stasis to minimize biomass consumption. That said, I don't see the need for bioforms other than workers (for maintenance), agents (for surveying/infiltration), and of course synaptic creatures (for broadcasting info and commands) being kept around for very long outwith invasions. No need to maintain a standing army when you can organically 3D print them on demand, assuming you have enough proverbial plastic. Gotta love this universe.
@andrewamann2821 Which is just utter nonsense that makes no sense because it would take them hundreds of thousands or millions of years to travel everywhere. They totally gloss over the Nids lack of FTL travel in the lore.
Another appeal of the Tyranids, at least imo, is the thrill and fun of playing as the sci-fi horror monster. Whether it'd be the Zerg from Starcraft or the Xenomorphs from AvP, the idea of being an incomprehensible space beast that you can't reason with and only wants to destroy and strike fear and terror in others is absolutely thrilling and hardcore. Reject humanity, return to dino-bug.
I’ve been thinking that the Ogors should break away from the Grand Army of Destruction by discovering that their ‘Gobbling God’ _isn’t_ Gorkamorka, but a god even more primal and universal than the Big Four. While _they_ are personifications of the basic elements of the psyche, _this_ god is the embodiment of one of the most basic criteria for life: the need to feed. Whether a plant absorbing sunlight, an herbivore eating plants, or a carnivore eating herbivores, all life must consume something else in order to stay alive, and this universal truth is embodied in the _true_ god of the Ogors, _The Great Devourer._ Since eating is so universal but so basic, _The Great Devourer_ is both too powerful for the Ruinous Powers to threaten, but too mindless to ever be an active player. It’s favor just naturally gravitates to any creature that embodies its concept and is capable of utilizing its power.
Barabus Dantioch: Sacrifices himself to prevent the Traitor Legions from gaining a massive edge during the Heresy. Tyranid Hivemind following the detonation: Lamp?
Really appreciate that he says that nids can in fact rip through the mighty Ceramide like paper. When everything has monomolecular claws armor ain't super useful.
@@clydedoris5002what bad writing? Ok, so what must damage their armor? Only other space marines? Because the only thing cooler than plot armor is bigger plot armor?
@@zergrush_9704 Well considering everything seems to get through ceramite nowadays, it kinda diminishes the value of it. I'm genuinely never surprised anymore when another new thing breezes through the best armour the Imperium can muster. I'm just annoyed.
27:01 "It's a lonely galaxy for the Hivemind so you best be fast with making it lonelier, otherwise the various denizens of the galaxy might realize that their only chance is to band together before you eat everyone in it." "Then it is an even fight." - Rtas 'Vadum, Nid appreciator.
That's an estimate, it could be right, short of it or overestimating the size of the tyranids, and even then, the nids are not invincible, if the necrons ever decide to get their shit together the nids have little to do but die, if the imperium gets so desperate they form an alliance with the tau they would have a much harder time as well (they have done that on a smaller scale), the nids are horrifying but they aren't infinite (and they realisitically couldn't be 5 times bigger than the whole galaxy, they could have 5 times the biomass of the galaxy tho).
@@mcgunboat8339flood would see the Nids start to adapt to them (like the Hive Fleet made to kill Chaos), say "Yeah, fuck that shit." and immediately go to ground 0. No more playing with their food after the last buffet almost wiped them out.
To be fair, there is another Cain novel where the orks are the nothing cannon fodder that foreshadow the main Tyranid threat. The Tyranids and Genestealers show up pretty regularly throughout the Cain series, often as main threats.
Its hard to make a nids book from their perspective, it would be like reading something like leaves of grass and would make you feel mental. Id be about it
That kind of storytelling has its own name: Xenofiction. The tv tropes page’s entries are all fascinating examples that could make for good inspiration.
I think they could do it but from the pov of a guardsman runing from the nids being chased by them and always getting away till the end and at that point the craft leaveing the planet gets taken out and you feel the dispare of that guardsman as they willing let a nid finish them
A minor note and maybe not important to the video but Belisarius Cawl has mentioned that the Adeptus Mechanicus has the technology to terraform planets harvested by the Tyranids back to life. Where he has the technology from or if they would even do it is another matter all together.
The Imperium has terraformed planets before (& even repopulated a Chaos-tainted Armageddon once the previous residents were wiped out), so it’s definitely doable. (Tho admittedly, terraforming/recolonizing a planet with a preexisting biosphere is much easier than making a barren rock habitable..) As to why they would want to…. it’s free real estate along previously-charted space/warp routes? 🤔
@@UGNAvalonI mean there’s no real reason to since the nids take EVERYTHING there’s nothing left on the worth terraforming for there’s no ore left in the ground to mine and terraforming it into a food based world would take so long it’s literally not worth it and factories work also take to long to make
You know what i just realized something, the nids give off heavy Bohrok vibes. Wake one, you wake them all (if you get this reference you're welcome for the nostalgia) or in this case get the attention of one, you attract the whole hive.
Thank you for educating me on this. I now have something to say to every single space marine commander i meet. "My fleet is here because of you. You rang the dinner bell. I answered."
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
I’m currently working on a fanfic where the Tyranids are actually one hive fleet in a fourty-thousand-year time loop trying to avert the warp-caused vacuum collapse.
To be very fair to them there was genuinely no way to know on this topic. No excuses for the whole "we'll make humanity into one empire then totally fuck it" thing though.
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
@@theotv5522 If the average Imperium fanboy are allowed to annoy everyone via calling them heretics, then we are allowed to remind them some nameless space bug are capable of wiping out their Space smurfs.
My favorite was the battle of Graia . The Admech would send waves of battle servitors from their underground forges at the tyranids and after each battle a swarm of servo skulls would recover the mechanical bits and in this way they ground down the tyranids because they were killing more biomass then they were losing. I don’t care how evolved you are industrial indifference calculated to the 7th degree will grind you down 😂
But wouldn’t the amount of bodies available to turn into more servitors still be significantly less than the amount of bioforms that could be spawned by the orbiting hive ships? 🤔 Even if waves of Nids are getting killed by the battle servitors, all that biomass rotting on the battlefields isn’t technically “lost” so long as the harvesters can get to them in the end once the defenders stop bothering them.
So, I think the inherent "problem" with writing fiction for the Xenos factions, is that the ability of the writer to actually convey an alien mindset is likely not something many writers can do effectively whilst maintaining interest for the reader. Xenofiction is not particularly well trodden ground, even in wider Sci-Fi writing.
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
Fun thing that walking hive tyrants and swarmlord can take along with them is the tyrant guard as a body guard unit. You wanna fight the big kahuna? You gotta fight through 6 chitin armored, coconut crab clawed, silverback gorillas.
I'm of the personal belief that the orks effectiveness scales with how much conflict is currently happening. More war; better orks. That's why the krorks were so powerful as the war in heaven was so massive. So, as more tyranids reach the galaxy the orks begin to exponentially improve and become krorks again who hold off the tyranids for the rest of the story, eternally improving as more tyranids arrive in this neverending deadlock.
That only works if they encounter the Tyranids early enough for them to make up a new front. Because the Tyranids have a habit of actually reducing the amount of war by simply rolling over conflicts and eating everyone. If they have reduced half a galaxy to biomass the Orks are going to sjrprisingly little conflict to draw from
Not sure whether you mean they are the only that is completely original or only that doesn't have any fantasy analogues, but neither are really true (Tyranids are peak tho)
My goal as a tyranid player is to find the great golden corral in the sky, and so far in 10th editon, Guard and Space Marine players have been giving me the buffet of my dreams
Something I've always wondered is what the full bulk of the Tyranid Hive Mind is going to look like. If the average Hive Tyrant is a cell in the larger Tyranid force and Hive Ships are synapse nodes, I'm guessing that whatever comprises the equivalent of The Tyranid Brain is basically a dozen or so living planets like The Brethren Moons from Dead Space.
Well, a counter lore points: In some of the novels, the different fleets fight each other, especially when a control creature dies or is not around. So, if they did "win" then it would turn into a huge brawl between the different fleets to create one super fleet, but wasting all of the materials gained in the galaxy in the process. I believe other novels hint that the dark elves hormonculi managed to tame Tyranids through their flesh shaping ways. So, that would be interesting to see them create their own splinter fleet only to watch it backfire in some Wile E Coyote manner. Plus, the Tyranids will always be the delete button for when GW does not want to support a model line. I expect all first born Space Marines to be consumed by them shortly, since that model line is being discontinued.
@@youngthinker1yeah, cain? You know the book thats meant to be unreliable? That proves nothing, for one its a lost hive fleet, there an entire fleet dedicated to finding lost hive fleets (hydra). For two, Valdor also show’s fleets fighting and it’s explained that they are trying to combine into one. And for three, we have far more books that show theres only one Hive Mind than ciaphus cain which is supposed to be a silly book. Those books include, valedor, wraithflight, imperium godblight, devastation of baal, darkness in the blood, and every tyranid codex ever.
Old one eye with 2 carnifexs has done a lot of work for me in my past 2 RTTs. 2x venom cannons, 1 with deathspitters and 1 with crushing claws. They can move towards enemy units that wound them in the shooting phase.
What makes it funnier is the space marine chapter based on Dantioch (forgot how to spell his name) the scythes of the emperor where near wiped out by the nids
I’ll be honest, my favorite part of the Nids is that they have no real story telling. A force of nature faction or creature or something is always my fixation upon discovering a IP. It is admittedly a little boring sometimes because the lack of spice. However the idea that a being is a pure force to endure not merely just outplay is entrancing. I sincerely hope that they never get some secret sentient queen that actually was pulling or tugging at strings all along and was somehow involved with a important leader character that we don’t know everything about at the moment… I’m still salty over RWBY’s Grimm going from a mysterious and baleful force of nature/supernature into nothing creatures that have to deal with being part of the most damaging divorce in the world.
Maybe this is just my headcanon from misunderstanding the lore and art...but I believe there is in fact a single, possibly sentient mind behind the Tyranid. The so-called Hive Mind is actually the mind of The Great Devourer, with each Tyranid more or less being the cells that compose it's body. Because all the art for the Tyranids display the approaching fleets as the tips of tentacles all approaching different points of the Milky Way. Each tip composing an astronomical number of bioforms. I don't believe that is just artistic representation, I think that's GW telling us that those are actual tentacles. Also the fact that the Tyranids need creatures referred to as "Synapses" to coordinate their forces and become erratic without them. Not unlike the neurons of a multi-cellular organism. Then factor in the Shadow Of The Warp, which is supposedly made of all Tyranid minds in unison. Yet we see without the Synapses that Tyranids are arguably less intelligent than animals. Or the fact (if I recall correctly) that individual Tyranids don't have souls, but have some warp stuff/presence. To me that that suggests what the rest of the galaxy considers a "hive mind" is in reality the mind of a creature so massive in scope, that it's level of comprehension, perception, and even emotions are incalculable to pretty much any sentient creature in the galaxy. That is because this thing's physical mass seems to eclipse entire galaxies which it basically "filter feeds" from. This is The Great Devourer itself. Not a swarm, but a multi-cellular organism that moves between galaxies to feed. The reason said Great Devourer doesn't communicate to the peoples of the Milky Way Galaxy is one of two, utterly terrifying reasons: 1. The vastness in the scale of conscious experience is too vast and too alien for either to truly omprehend. 2. The Great Devourer is able to comprehend the minds of individuals in the galaxy...but does not care. It's hungry, and it needs to feed, so what do the lives of what are effectively chains of protein and carbs matter? Heck, this galaxy is already an awful dump full of suffering so it's probably doing everyone there a favor. This also kind gives the faintest glimmer of hope for the Milky Way in 40k. Since things like diseases and poisons can kill multi-cellular organisms. Which why it's only the faintest hope because.... *What kind of disease or poison can kill an creature bigger than a galaxy?*
I love your statements about not paying GW for breaking their promise and I absolutely agree with you. I still find that 8th is the best edition I've played and I'm even looking at learning and playing 2nd and 3rd since I have found like all the pdf docs I need for like most editions online.
They didn't break their promise. They said the core rules and index would be free but that each army would get a codex still. Tyranids were the first so act betrayed is just because you didn't listen
And to add to this, GW is like Nintendo where they go around and threaten fan-made content creators for copyright infringement. I'm surprised nobody talks about this. Even huge series like the Emperor TTS got pressured into stopping.
The funny thing is that it was stated in older lore by an Eldar Farseer that the best outcome for the Galaxy would be if Horus won the Horus Heresy because Horus' Imperium would destroy itself and then Chaos would no longer be a threat and that's why the Alpha Legion went traitor. This was later implied by Roboute Guilliman when he said that it would've been better that they had all burned in the fires of Horus' ambition than to live to see the current state of the Imperium.
To be honest, I raised an eyebrow over how Pancreasnowork pronounced Behemoth, followed by a Vietnam Flashback, of how this Dragonborn guy in the main city of DnD Neverwinter pronounced Bahamut.
One option for potentially finding the most ultimate to date rules, for those interested, is battlescribe. They tend to get updates fairly quickly after they are released, and it's 100% free. Definitely worth a look if one doesn't want to pay the GW rules tax. It ain't perfect, for sure, but it is an option.
That would be interesting, you could even have different chapters or sections from the POV of different hive organisms as the main assault takes place Ascension Day did an interesting story from the point of view of a Genestealer Cult, but a proper Tyranid novel would be interesting
Honestly, I think a great method would be have a short story where the Imperium have a Tech Priest connect minds with a fallen Tyrannid to access the hive mind only to get lines of code showing how horrifically efficient it truly is. Have it so the Tech Priest is struggling to keep up with the mountain of information and translate it to reason while repeating lines like "Organics destroyed, extracting Biomass", "Hive Fleet lost, sending replacements", "Performing most effective combat maneuver", before noticing the Priest, saying something like "Intruder located" and he dies due to the sheer will of the Hive Mind or the amount of information just overloading his circuits, leaving all the supervisors shocked and with a lingering feeling of dread and a closing line how the project would be abandoned and all trace of it purged.
@@Slick-Salamander that would be absolutely sick or even like diverting a tendril to that world. Or even perhaps a lictor or genestealer consuming the mind of someone perhaps a psyker and they basically become mentally trapped within the lictor and they feel its movements, its hunger and can better understand it and they barely even realize they begin to think more and more like the hive mind until theyre completely subsumed as a person body and soul
The Geensteeler threat, if anything, is understated. How many of the Imperial Guards best officers are members of the cult? Remember, while the obvious ones are very obviously alien, many are perfectly normal looking people but with genetically enhanced inteligence and psychically boosted charisma. You could make a good argument that the Empire is dysfunctional because the cult invaded the Administratiorum and they're intentionally making the systems convoluted and stupid, but I personally want to go in the other direction. They're the ones keeping the whole mess together, because the Empire falling appart means lots and lots of biomass goes boom and that's just not acceptable.
Just a small tip for anyone wanna get into any army: Don't buy stuff straight off GW store with MSRP. I assure you there will be at least 1 3rd party online store in your country that sell what you're looking for at a cheaper price.
Devastation of Baal did have some interesting glimpses into the hivemind. It does some pretty sneaky stuff during the course of the book, and out of spite to boot!
It also gave a glimpse into how dumb gw's writing can be. Tyranids winning? Fething Khorne shows up to save them along with the Ultramarines and their new Primarus marines to completely negate any losses the marines took.
Fine video. Played nidz very successfully back in 4th. Carnifex distraction was very real. I had a 247 pt regenerating meat slab. He rarely made contact and str9 barbed strangler or not he made his points cost in kills about 1 time in 4. But if you shot at him-even with heavy weapons- the gaunts ate you. I know the rules for big creatures have changed but I once swarmed a wraith lord with 20+ gaunts and lost 3-4 per turn holding it steady. Massacred the rest of the army and came back to hit it with all my stealers and warriors at once so if you know how - and are willing to lose the lives it takes to do it. You can ensure big units aren't a problem till you decide to deal with them.
I really liked Guy Haley's portrayal of the Hive Mind in the Devastation of Baal. The Hive mind is mad at the Blood Angels & it feels like being especially cruel. In so far as it can comprehend such things.
The Tyranids are basically StarCraft's Zerg, yet in Blizzard did manage to add some named characters to the Zerg and actually write a compelling story for them. Only to later ruin it all in StarCraft 2 but that's a whole other can of worms... Basically the Tyranids can easily have an Overmind equivalent or named Broodmothers like Zagara. Not to mention actual characters like Kerrigan, Stukov or Duran(before his awful retcon that is). Heck the Ghosts and psionic energy of the StarCraft universe is basically Sykers. Sykers fell to Chaos during the Horus Heresy, is it really that much of a stretch that the Tyranids can overwhelm and assimilate some powerhouse sykers, even named ones? Now I'm not telling GW to just copy Blizzard, all I'm saying is that there is a lot of potential in a race like the Tyranids that GW has yet to tap into. Lastly as far as the 'meta' goes, again borrowing from Starcraft a Tyranid victory doesn't mean everyone is dead. If anything it's going to be similar to a Drukkari victory, with the entire galaxy being filled with slave worlds to the Tyranids basically being forced to constantly procreate to provide the Tyranids with an endless supply of food. If everyone dies than the Tyranids won't have anyone to eat, this way they can continue eating to their hearts' content. Of course such a victory doesn't at all have to be inevitable, races like the Tyranids, Zerg, Flood, etc, must have some sort of weakness in order to not be stupendously overpowered. Think Superman and Kryptonite, it's the exact same concept...
One big downside they are going to have comes from the fact they are the new hotness big bad threat of the edition. On paper that means they will get a lot of attention and actually matter; looking at the Death Guard and Necrons from 8th and 9th respectively what that actually means is the Tyranids will probably be forgotten by the beginning of next year as the other factions slowly get their books. Which is its own problem, yes they got their book first and got front loaded with cool stuff. But that’s probably all they are getting until at least next edition; weird gaps or imbalances in the codex are something that will just exist and balance will quickly run away from the nids once other armies get going and GW needs to push them.
Well, the bugs start coming and they don't stop coming, and they don't stop coming, and they don't stop coming, And they don't stop Coming, And they don't Stop Coming, And they Don't Stop Coming, And They Don't Stop Coming, AND THEY DON'T STOP COMING, AND THEY DON'T STOP COMING AND THEY DON'T STOP COMING-
@@theotv5522 *World Eaters teaming up with multiple other warbands, a legion and they themselves gathering back into their old legion to clap cheeks* Yes, totally
You know for all of 10th edition's many, many, many, many, many, many flaws, it succeeded in making me want a Tyranid army. I love the rules they've given them, the new models, I'm all on board the Tyranid train and I'm planning to make them my first 40k army.
And no mention of a Eldar Craftworld that decided to become a Genestealer cult so their souls wouldn’t go to Slannesh and their Genestealer Avatar of Kain
If I'm not mistaken don't gene stealers get their link to the hive mind served just seconds before they become part of the biomass pools an realize they were just tools used to ruin their world, so there soul would go chaos and there body the nids. Im pretty sure it was in the genestealers lore crimes
I’m very happy to see this I was thinking that there wasn’t gonna be a Do or Don’t for tyranids because you made the fixing video for them I hope you do a Do or don’t video for the lizardmen/Seraphon
Also- on the "comming from under the floorboards" side. This reminds me on how you "can't win" with silverfish when you live in a block- because if you exterminate them in your flat they will come to you from other flats. With Nids comming from right left and from under the galaxy it's basically the silverfish scenario in your flat: you might not have them for a while, but they sure as hell will come back from your neighbour's flat
One of the scariest things I ever saw from 40k was a picture of Hivefleet Leviathan enterig the galaxy from BELOW, that image's size implications are distressing to me
One plot point I really want to see is a Gene stealer cult that goes rogue after realizing their 'god' is setting up to eat them. Could be a good way to get some named tyranid characters.
As someone who played Deathwing on second-to-max solo prior to reading that Ciaphus Cain book? Yeah it makes em feel like Jobbers. And that's coming from someone who would play 'Nids if I had the cash for that many models.
Not a big fan of the Nids personally, such apocalyptic threats are either defeated or the doom timer hits zero, while I am happy for their enjoyers, I personally find them mote boring than learning their next release is Ultramarines (And I collect Dark Angels, who can use all of the Smurf stuff besides named characters)
I was the same as you before a recent change. I heard a really good tyranids story, specifically the invasion of hive fleet jormungandr. I heard a really good reading of that story that just made for some super good sci fi fluff. If you don’t think you like tyranids, read a history of one of the tyranic wars. They are very fun and make for a good afternoon.
12:57 That's what the Imperium is SUPPOSE to be. It's not just that they're evil, they're stupid. Those two things are intertwined. But GW had decided to make all things Imperium the face of the entire franchise, which is why it will remain standing and fairly effective until the end of time. Besides that just being bad writing that misses the point of the setting, I'm afraid the narrative is making of made an unwitting Steel Man argument for the 'lesser' evil.
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
Edit: I love existential cosmic horror which is why I run nids and my two best friends who run 40K both played Eldar and Chaos (Nurgle) respectively. They are the two factions I've become the best at dealing with in my admittedly outdated info. So here's how you deal with the Avatar of Khaine as a nids player (admittedly idk if deep strike is still a thing I haven't touched the table top since like 5th or 6th edit.) But this still works overall. Throw a big beefy needs to die synapse on the board to bait the charge while pot shotting it with zoanthropes or similarly good anti-tank units. Then have the hive tyrant/swarm lord/whatever backhand the poor lil dear's broken body. Unless you roll like shit this will nine times out of ten win. Now for the reason I mentioned deep striking; that's when you reveal the unit of genestealers and lictors behind enemy lines and make the eldar player cry about all their life choices.
The main selling point for me about the bugs is that the player steps into the role of the Hive Mind and that all the bugs on the field of respawning expressions of that very mind. I don't have to "care" if Big Red the Hive Tyrant goes down in turn 1 because it will just get rebuilt better for the next match. Also, since Behemoth, I've appreciated how the hive mind has adjusted tactics and used a lot more subtlety to concur. That's gone hand in glove with the expansion of Gene Stealer Cults as a faction, of course. Cults add human comprehendible motivations to the hive mind to some extent. Still not sure how I feel about Leviathan/the hive mind just getting pissed at the Blood Angels and smashing into Baal for no reason other than "something about you just pissing me off."
Finding this after watching the Spacemarine 2 play through the part where he says the race is used as fodder for other threats then forgotten about is true even in games
my head cannon for specifically termagants that are outside of synapse isn't that they mindless creatures but are just dudes who want to gamble with their fellow gaunts but once are under snaps control go into kill mode.
I love your does and don’ts. And I’m happy you covered the Tyranids. Your editing is pretty professional. (Though one thing stuck out at me as a Tyranid player. I don’t know where you got your info from but it seemed a bit of. Like a Tervigon is not a good shooting/melee hybrid. And the hive crone is an aircraft and moves minimum 20 inches and so on and so forth. It just doesn’t seem like you know your way around the faction. Wich is totally okay it just had me wondering sometimes what you were getting at.)
You know what, I love the fact (even though it’s because of space marines) that the space bugs change course and emphasize that other things exist outside of the Milky Way and new factions can come into play if some do die. Yeah ir sucks if some die but maybe they could be cool, chaos could die off and maybe something cooler takes over. Just food for thought
Awesome video as always man, Nids are my second favourite faction, and the second army I started (both after Tau). At least until Exodites become a thing, then it’ll be a fight. Also, it’s Buh-Hee-Muth. Behemoth. Sorry lol that took me out and wondering if I had it wrong this whole time. Kinda a bummer really Bay-Ah-Moth sounds better.
Use code brilliant.org/PancreasNoWork and you can get 20% off your annual plan with Brilliant!
Pls do a video about StarCraft races in Warhammer
No.
What are you talking about at 32:30 comparing the lumineth to a hoard army? not trying to be demeaning but i really dont get the joke, do the models have a lot of fiddly bits or something because those 2 armies seem dont seem very comparable
@@bottledgaming549 what I meant is that the Lumineth are more difficult to carry because they have a lot of tall pointy bits on their hats. At least personally carrying Lumineth to places if a pain.
@@pancreasnowork9939Total Warhammer video when?
The motivation for the tyranids entering the Milky Way being “Hey look a big explosion” is peak god dammit. Peak
Reminds me of those Finding Nemo seagulls.
-*Sees distant burst of light*
-“…. mine?”
Isn't the Golden-Throne essentially acting like I giant lamp that is drawing them towards the direction of Terra like moths?
@@snickersbaja7706 Nah, that was a theory in old lore but it’s since been confirmed that it wasn’t that.
Look at the shiny shiny
@snickersbaja7706 yes and no. They are using it to head in the right direction, but it was Dantioch detinating the Pharos device during the Hersesy that first got their attention
Tyranid lore be like:
> Be us
> Hivemind on the cosmos highway
> Driving our bodies to the old reliable restaurant 30.000 Years away
> Suddenly see a flashing sign to our left
> Smells food
> "Sick, new restaurant just opened"
> 20.000 years closer than the one we knew
> Shift course
> To Milky Way Dinner we go
This is a fine greentext, but the idea that there's some galaxy out there that the Tyranids frequently return to for food and haven't cleaned out yet is terrifying. What a violent place that would be.
>ok imma eat these bags o' flesh
>damn, lamp worshippers got author favoritism
@@youwotboi9288>Damn these canned meats got hands (space marines)
@@tannerbarnes7392I like to think it's a very peaceful galaxy that constantly gets wiped out by the Nids but through some act of the Old Ones life keeps popping up and propagating there. An endless buffet for the bugs. The 40K galaxy is just a gas station.
nah this is it ruclips.net/video/iNEeI_KgYQc/видео.html
Tyranids think they're unstoppable until the Mechanicus find the STC for Bug Spray
IKR You'd think they'd have found the Raid composition in Terra by now and are 5 months away from scaling things up
They did that once - then forgot about it. Maybe Ryza
Raid: Kills bugs dead
they would probably evolve some bullshit that makes them invulnerable to bug spray and can use against us
Do you know this one video of a cockroach tanking an entire can of bugspray?
That's Tyrannids the second time you'll try that
There was one story in where a necron chronomancer gazed briefly into the mind of a Swarmlord with mind-shackle scarabs and the experience was so horrifying that he completely abandoned all his plans and fled the planet as quickly as possible. You know it is bad when a freaking deathless machine that can control time itself is horrified by what he witnessed
wasn't there a thing with Dante looking into the eyes of the Swarmlord and suddenly realising that the red thirst he and the Blood Angels suffered was just nothing compared to the endless hunger of the Tyranids?
@@thejuiceking2219
The best part is Dante pretty much said “wow I feel bad for you buddy” when he learned that
Probably because he realized he was taking a sneak peak into an organism bigger than a galaxy through what was effectively like the nucleus of neuron.
Not even a whole neuron, just part of one.
To understand this, imagine you are a metal tardigrade who somehow briefly gazed into the mind of a very hungry blue whale.
@@DeusExAngelo The scale is... horrifying.
@@DeusExAngelothat's a really good analogy.
Other Races POV: You are the shredded cheese in the fridge at 3AM (I am in your fridge eating it)
Clearly, you do not comprehend the truth and danger of The Shredded Cheese Man...
Necrons are the shredded cheese man in this metaphor.
The tyranids are cheese? Because you wrote the pov is already other races
@@NecromancyForKidsno
"I'm going to enter the galaxy over here... No one is using this corner! It will be easy!"
-Hivefleet Jourmungandr before discovering why NO ONE goes to the Ghoul Stars.
We honestly need more stories involving the Ghoul Stars
@@snickersbaja7706 no we don't, keep them mysterious, once you start explaining it it loses it's value
@@thejuiceking2219 It needs to be balanced. Too much then we'll get a Batman Who Laughs overexposure. Too little and they will be forgotten, even by GW themselves like the Sons of Malice.
The only people in the ghoul stars are the leftovers of the ithakas dynasty I'm sure they are having a great time
@@ronanoftheborealvalley4353 and the Death Spectres
My headcanon is that the tyranids are just the material universes defense against warp intrusion. Whenever a galaxy breaks into the warp and starts making chaos gods the nids just show up and eat the people making the problem.
I personally believe the Tyranids were created by the Old Ones to eat all their creations. And leave the biomass intact for them so they can start all over.
-I like your idea better tbh
@@noisemarine561both of your ideas are crazy good I never thought of either 😮
@@noisemarine561my idea is that the old ones created the nids to fight a bunch of other threats and they sent a small fleet to the Milky Way to get the emperors dna so they can clone him and upgrade him
I heard one theory that they are the creations of the last Old Ones whom wish to wipe the slate clean and start anew
So, the white cells of the universe?
The deathleaper story would point out that the tyranids are sometimes outright malicious.
I think all of the "character" nids are like that.
If a constant consciousness is created by the hivemind, its main purpose is to learn and grow, and thus, they're kinda inherently biased towards playing with their food, and intentionally backing people into corners to see what happens.
Because they respawn, and they have the basic confidence that they're going to win in the big picture anyways, their greatest victory comes not from accomplishing a material objective, but from encountering and learning from strange, strained circumstances they might encounter in the future, or in case they are ever in that position.
That's what makes the Swarmlord in particular so interesting to me.
The Swarmlord barely cares if it wins. Every time the Swarmlord gets its ass kicked, it's, by its metric, probably winning.
You see this thing, and it doesn't even care about the circumstances of this fight, it wants to see the best you can do. It WANTS to be surprised, caught off guard, and overtaken.
You come up with a brilliant, revolutionary way to repel it and save your planet, and it leaves the fight satisfied with a best possible result. You fighting for your life is its win condition.
i don't think it was malice so much as it was a combination of psychological warfare and experimenting, kind of a 'i wonder what happens if we do this?' kind of thing
@@thejuiceking2219 and that's the scariest thing about that in our eyes it seems to be malicious intentions but reality they probably poke and prod to see what happens because they are curious to see if it will be an advantage just to make the planet all you can eat buffett.
@@aprinnyonbreak1290honestly this would perfectly explain why the swarmlord always loses without making it look like a chump
@@aprinnyonbreak1290 The thing about the Swarmlord is that its existence, at the same time, lessens the overall threat the Tyranids pose immensely. Apparently the Swamlord is supposed to be the totality of the Hive-Minds experience, genius & bio-engineering prowess; the sum-total of billions of years of consumption & growth... yet he gets bodied by unnamed chapter masters on the regular & is little more than a juiced up Hive Tyrant. It kind of shatters the whole "cosmic abominations beyond comprehension" thing the Tyranids have going on, bc you know at the end of the day they can only keep sending more of what we've already seen.
A major part of the horror of the Hive Mind is the idea that the tendrils we've encountered so far were merely scouts, and that the *REAL* abominations & horrors of the swarm lay outside our galaxy; a gallery of terrors we can't imagine, built up from the Tyranids consuming worlds & species we can't even think of. Yet the Swarmlord puts all of this to rest by proving that, in fact, no actually. Not at all. It's just more of the same waiting for us. And on top of that, it isn't even that over-powered. Just a huge blow to the threat the Tyranids pose in the grand scheme of things lol
It's times like this I remember my favorite Tyranid quote
"RRRRRRAA-SCREEEEEEEE-AAAAW"
"Om nom nom Om"
Translation: RUN! SETTRA IS COMING!
In the tyranids defense, our universe is called "the milky way", sounds delicious
Tyranids think they’re unstoppable until the Skaven show up with Verminmarines and Stargnawers.
I thought the imperium of man was the skaven stand in for 40k
@@slimjim877 Lets just say things are going to get worse for the Imperium in the future a lot. Because a vile corrupt mirror image of them in verminous parody of Humanity will coalesce.
@slimjim877 no monsters
@@josephpolk9660 I mean,
Imperial Guard = Skaven Slaves
Space Marines = Clan Rats
Custodes = Storm Vermins
Council of the thirteen = High Lords (?)
There are giant rats under the hive worlds and the inquisitiors dont want you to know about them
12:35
I've actually always thought how fucking insane it is that our galaxy technically has a "bottom", yet it doesn't really matter. Space expands in all directions, so there is nothing stopping a extra-galactic empire from just showing up anywhere in the galaxy instead of just the edge's of it.
I mean, there is the complication that, having roughly the aspect ratio of a big dinner plate, you still have to breach a border, and travel a pretty fair distance, transversely (vertically? Direction in a 3-dimensional polar reference frame is hard...) with your necessary fuel source existing on a roughly planar space. Even if you do pop out of the floor or ceiling, you're essentially surrounded, where as taking that bite from the edges allows you to just worry about dealing with the leading edge of your invasion fleet.
@@andrewamann2821 That is a good explanation, but the thing with the nids is... that for all we now, EVERY hive fleet we saw are just scouts.
And the true accumulated "fuel" of the nids could wiped out the galaxy twice over and still have half of it.
But I do like the explanation, in more conventional scifi stories it explains why outer galaxy invaders need to do it at its edges, I mean... if they had the resources to travel the entirety of cosmic void without needing to restock and be able to deal with being surrounded by enemies... why the hell even go with all that problem of invading?
@@Alacaelum You seem to be ignoring the fact that the hive fleets are incredibly slow-moving, when compared to peer forces within the galaxy. Tyranids, like the conventional Necron naval forces, and to a lesser extent, the T'au, are functionally unable to access warp space, or the webway, in any meaningful capacity. They also tend to generate their forces in relatively close proximity to the worlds they're going to eat, which makes sense, when you consider the metabolic needs of sustaining such a force. Everybody goes back to being a nutrient slurry after successfully scouring a world of it's biomass, because it's more efficient to not have to keep their forces from starving, en route to the next planet, and I would imagine that the conversion of reclaimed forces isn't lossless, either.
So, their logistics chain can't work in quite the same way as a conventional military. Even if the current tendrils are just scouting forces, making all the Norn Queens, and the wholly necessary fleet security biomorphs, operating within the galaxy probably comes with a hefty caloric cost, in order to just secure their ability to safely exist, when compared against traversing the intergalactic void, where the density of everything, food and threats, are much more sparse. Your fleet doesn't need destroyers to protect your carriers, if there are no likely or active threats to your carriers, so they can carry all that mass as soup, as well.
The real question is just how long the extragalactic segment of their forces can sustain itself before the scouts return with more food. If exterminatus of a few worlds is sufficient for the imperium to stall a tendril, we can assume that the metabolic resources attained by voring a planet are only slightly more than the resources required to do so. On such a wide scale, this isn't a big deal, to the forces, writ large, but how many failed incursions need to happen before the entirety of the larger fleet starves? More than one, clearly, but that number is probably less than the number of tendrils currently active in the galaxy.
TL;DR: Tyranid logistics are grossly simplified, since their only major consideration is how many calories they have available to expend, but they are always expending those calories, at a rate directly correlated to how deep they have to roll to get a table at the Golden Corral.
@@andrewamann2821 all good points. It's indeed hard to even speculate to what extent the hive fleets seen so far represent the total population of the species, which of course would be a ball park figure anyway since their numbers will be in flux more than any other species.
It almost doesn't matter, in the sense that what's been faced so far has really tested the resources and tactics of the defenders. They have to ramp up their efforts while maintaining conflicts against existing threats regardless, and if the tendrils are really just a small vanguard, they don't stand a chance anyway.
Re: relatively slow intergalactic travel in terms of logistics, we have to imagine that the Hive Mind places whatever bioforms are retained in between invasions into some sort of stasis to minimize biomass consumption.
That said, I don't see the need for bioforms other than workers (for maintenance), agents (for surveying/infiltration), and of course synaptic creatures (for broadcasting info and commands) being kept around for very long outwith invasions. No need to maintain a standing army when you can organically 3D print them on demand, assuming you have enough proverbial plastic.
Gotta love this universe.
@andrewamann2821 Which is just utter nonsense that makes no sense because it would take them hundreds of thousands or millions of years to travel everywhere. They totally gloss over the Nids lack of FTL travel in the lore.
Tyrannids after winning 40k: "We did it, we now we truly are all the 40,000 war hammers."
Maybe the true Warhammer 40k was the friends we ate along the way.
This is one of funniest things I’ve ever read
Sanguinius: you did it Horus, you truly are the warhammer 40,000
@@ethancudic4059check out Dreadanon. The good boy Christmas special still cracks me up.
Maybe the real food are the friends we ate along the way
After seeing a tyranid biotitan in person, I can understand the "hey look big scary thing so ignore the massive horde of chaff thats gonna shred you".
Another appeal of the Tyranids, at least imo, is the thrill and fun of playing as the sci-fi horror monster. Whether it'd be the Zerg from Starcraft or the Xenomorphs from AvP, the idea of being an incomprehensible space beast that you can't reason with and only wants to destroy and strike fear and terror in others is absolutely thrilling and hardcore.
Reject humanity, return to dino-bug.
Yep
AvP?!? Not Alien or Aliens, you pick the worst (at the time) entry into the movies? Lol
Dinobugussy
@@mfreed40kit is not Rocket Science to assume that he is referring to the game series, not the movies
Much Agreed. I always played as the aliens in AVP and the Zerg in SC. There’s definitely a rush there.
As a 100% Ogrepilled individual, the Tyranids are the single most beautiful faction I’ve ever seen. Literally me fr fr.
Ogres: "Ah, I see you too worship the Great Maw. Excellent. Let's see who can eat who first! It's dinner time!"
Wasn't a pretty valid theory that the great maw may be a tyranids but "fantasy" styled?
no cap on god
I’ve been thinking that the Ogors should break away from the Grand Army of Destruction by discovering that their ‘Gobbling God’ _isn’t_ Gorkamorka, but a god even more primal and universal than the Big Four. While _they_ are personifications of the basic elements of the psyche, _this_ god is the embodiment of one of the most basic criteria for life: the need to feed. Whether a plant absorbing sunlight, an herbivore eating plants, or a carnivore eating herbivores, all life must consume something else in order to stay alive, and this universal truth is embodied in the _true_ god of the Ogors, _The Great Devourer._
Since eating is so universal but so basic, _The Great Devourer_ is both too powerful for the Ruinous Powers to threaten, but too mindless to ever be an active player. It’s favor just naturally gravitates to any creature that embodies its concept and is capable of utilizing its power.
Tyranids are "adopted" by the ogres as pets.
"Probably the same naming geniuses that gave us the fulminator.
Why don't you termagant some bit-"
You sir, are a national treasure. Never change
Barabus Dantioch: Sacrifices himself to prevent the Traitor Legions from gaining a massive edge during the Heresy.
Tyranid Hivemind following the detonation: Lamp?
except they have no mothgirls
oh well
I imagine the Tyranids go to a party and just say: "I'm here for the food" and also take the most leftovers home
My grandma whenever she go party.
@@theotv5522she is the one who made all the food in the first place
They also ate the partygoers, the stove and the potted plants
@@everythingsalright1121personally I prefer drywall over the potted plants, but to each their own
Really appreciate that he says that nids can in fact rip through the mighty Ceramide like paper. When everything has monomolecular claws armor ain't super useful.
Just bad writing
@@clydedoris5002what bad writing? Ok, so what must damage their armor? Only other space marines? Because the only thing cooler than plot armor is bigger plot armor?
@@zergrush_9704 Well considering everything seems to get through ceramite nowadays, it kinda diminishes the value of it. I'm genuinely never surprised anymore when another new thing breezes through the best armour the Imperium can muster. I'm just annoyed.
@zergrush_9704 armor is armor, armor in 40k is useless
@@FireTalon24Its not the best, its the best they can mass produce. Big difference.
27:01 "It's a lonely galaxy for the Hivemind so you best be fast with making it lonelier, otherwise the various denizens of the galaxy might realize that their only chance is to band together before you eat everyone in it."
"Then it is an even fight."
- Rtas 'Vadum, Nid appreciator.
When I hear "fighting tyranids" I always remember that picture where the whole tyranid fleet is at least 5 times bigger than whole galaxy and chuckle
Given how the nids gave arrived from both the bottom AND TOP of the galaxy, double that image.
That's an estimate, it could be right, short of it or overestimating the size of the tyranids, and even then, the nids are not invincible, if the necrons ever decide to get their shit together the nids have little to do but die, if the imperium gets so desperate they form an alliance with the tau they would have a much harder time as well (they have done that on a smaller scale), the nids are horrifying but they aren't infinite (and they realisitically couldn't be 5 times bigger than the whole galaxy, they could have 5 times the biomass of the galaxy tho).
@@agentc7020why the Tau specifically?
I like that the Tau have fought a weird splinter of a small tendril, and are concerned about these guys maybe being a problem in the future
@@TCStink3 Probably because they did it before and actually like to work with others
Just remember, if the Flood and Tyranids fight, everyone else is doomed
Flood would win, but I think the tyranids would become symbiotic with the flood and then literally all of existence would die.
@@Tortle-Man nah, flood would tech up to a halo ring if the Gravemind has the balls for that. Halo rings can in fact fire directionally, too.
@@mcgunboat8339flood would see the Nids start to adapt to them (like the Hive Fleet made to kill Chaos), say "Yeah, fuck that shit." and immediately go to ground 0. No more playing with their food after the last buffet almost wiped them out.
DOOM's demons would beat the shit out of them at once, and that could probably mean demonic Tyranids
Then again, nothing Doomguy can't handle
Zerg vs tyranid would be bad toreauges strain hive tyrant (the torragues starin of ultralaisk revives on death
To be fair, there is another Cain novel where the orks are the nothing cannon fodder that foreshadow the main Tyranid threat.
The Tyranids and Genestealers show up pretty regularly throughout the Cain series, often as main threats.
Its hard to make a nids book from their perspective, it would be like reading something like leaves of grass and would make you feel mental. Id be about it
That kind of storytelling has its own name: Xenofiction.
The tv tropes page’s entries are all fascinating examples that could make for good inspiration.
Just make a cookbook
@@patches3555 actually kinda sounds like fun,
Naah mate. Just do a "reskin" of The Hungry Hungry Caterpillar.
I think they could do it but from the pov of a guardsman runing from the nids being chased by them and always getting away till the end and at that point the craft leaveing the planet gets taken out and you feel the dispare of that guardsman as they willing let a nid finish them
A minor note and maybe not important to the video but Belisarius Cawl has mentioned that the Adeptus Mechanicus has the technology to terraform planets harvested by the Tyranids back to life. Where he has the technology from or if they would even do it is another matter all together.
The Imperium has terraformed planets before (& even repopulated a Chaos-tainted Armageddon once the previous residents were wiped out), so it’s definitely doable. (Tho admittedly, terraforming/recolonizing a planet with a preexisting biosphere is much easier than making a barren rock habitable..)
As to why they would want to…. it’s free real estate along previously-charted space/warp routes? 🤔
Yeah, but it is hard
Unless a planet has strategic value, there's no reason why they would.
@@UGNAvalonI mean there’s no real reason to since the nids take EVERYTHING there’s nothing left on the worth terraforming for there’s no ore left in the ground to mine and terraforming it into a food based world would take so long it’s literally not worth it and factories work also take to long to make
@@inquisitorthomasdefinitely536 Storage depot along a trade route? It'd act kinda like an asteroid base/outpost, only bigger.
What I took from the last lore downside point:
The Tyranids are like Nagash. If they/he win/s, there's no more game to play.
the war ends, the Longing ends, dammit what doesnt end?
You know what i just realized something, the nids give off heavy Bohrok vibes. Wake one, you wake them all (if you get this reference you're welcome for the nostalgia) or in this case get the attention of one, you attract the whole hive.
Weren't the bohrok the antibodies of Mata Nui?
Thank you for educating me on this. I now have something to say to every single space marine commander i meet. "My fleet is here because of you. You rang the dinner bell. I answered."
Space marines are like M&Ms, crunchy, and ultimately all the same flavour.
Are the Salamanders not spicy?
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
I’m currently working on a fanfic where the Tyranids are actually one hive fleet in a fourty-thousand-year time loop trying to avert the warp-caused vacuum collapse.
Just make sure somehow James workshop is the big bad
REAPERS cough!
Just what I need after playing a bunch of Aliens: Dark Descent, I do hope you’ll do a separate video for the Genestealer Cults.
For the 20” movement thing, that just means that it can literally fly anywhere on the board, the 20 inches is just for when you go into hover mode.
Meanwhile my Ork planes continue to fly off the board for the 100th time.
@@theotv5522 Yeah I have the same problem lol
Try adding more Red@@theotv5522
Space marines screwing over the galaxy? Who could have seen this coming?
To be very fair to them there was genuinely no way to know on this topic.
No excuses for the whole "we'll make humanity into one empire then totally fuck it" thing though.
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
@@theotv5522 If the average Imperium fanboy are allowed to annoy everyone via calling them heretics, then we are allowed to remind them some nameless space bug are capable of wiping out their Space smurfs.
@@theotv5522 Define "autistic" please.
@@LordCrate-du8zm "cringe"
My favorite was the battle of Graia . The Admech would send waves of battle servitors from their underground forges at the tyranids and after each battle a swarm of servo skulls would recover the mechanical bits and in this way they ground down the tyranids because they were killing more biomass then they were losing. I don’t care how evolved you are industrial indifference calculated to the 7th degree will grind you down 😂
But wouldn’t the amount of bodies available to turn into more servitors still be significantly less than the amount of bioforms that could be spawned by the orbiting hive ships? 🤔
Even if waves of Nids are getting killed by the battle servitors, all that biomass rotting on the battlefields isn’t technically “lost” so long as the harvesters can get to them in the end once the defenders stop bothering them.
This was admech world, this will be impossible to do on some regular world.
Servitors are skulls, skulls are bones, bones are biomass. Metal can be converted to biomass. You cannot beat the Tyranids
@@emperorkiron3470 They recovered metal.
So, I think the inherent "problem" with writing fiction for the Xenos factions, is that the ability of the writer to actually convey an alien mindset is likely not something many writers can do effectively whilst maintaining interest for the reader. Xenofiction is not particularly well trodden ground, even in wider Sci-Fi writing.
I’m glad you finally made the Do or Don’t for my favorite faction in 40K
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
Fun thing that walking hive tyrants and swarmlord can take along with them is the tyrant guard as a body guard unit. You wanna fight the big kahuna? You gotta fight through 6 chitin armored, coconut crab clawed, silverback gorillas.
I'm of the personal belief that the orks effectiveness scales with how much conflict is currently happening. More war; better orks. That's why the krorks were so powerful as the war in heaven was so massive.
So, as more tyranids reach the galaxy the orks begin to exponentially improve and become krorks again who hold off the tyranids for the rest of the story, eternally improving as more tyranids arrive in this neverending deadlock.
Epic
...Until the Hive Mind uses some Kork biomass to make a new bioform
@gingermcgingin4106 then krok gets bigger
That only works if they encounter the Tyranids early enough for them to make up a new front. Because the Tyranids have a habit of actually reducing the amount of war by simply rolling over conflicts and eating everyone. If they have reduced half a galaxy to biomass the Orks are going to sjrprisingly little conflict to draw from
That is only if the in initial contact the orks can hold the nids.
Tyranids are peak.
They’re legitimately the only pure Sci-Fi race in 40K and that’s amazing.
I mean…. They got a few similarities to the Bugs from Starship Troopers.
Tau? They look like an advanced scifi civilization you'd find in something like Mass Effect.
Not sure whether you mean they are the only that is completely original or only that doesn't have any fantasy analogues, but neither are really true (Tyranids are peak tho)
What do you mean by pure?
@@chipmoThird for me.
1. Killiks(Star wars)
2. Vajra(Macross)
3. Tyranids(40k)
My goal as a tyranid player is to find the great golden corral in the sky, and so far in 10th editon, Guard and Space Marine players have been giving me the buffet of my dreams
Was looking forward to this one, love them bugs. Your videos always make my regular train rides all the more enjoyable, thanks a ton!
"Will the Imperium survive?"
"As long as the toys keep selling, Jimmy. As long as the toys keep selling"
Something I've always wondered is what the full bulk of the Tyranid Hive Mind is going to look like. If the average Hive Tyrant is a cell in the larger Tyranid force and Hive Ships are synapse nodes, I'm guessing that whatever comprises the equivalent of The Tyranid Brain is basically a dozen or so living planets like The Brethren Moons from Dead Space.
The hive mind isn't a physical entity
Munch for the lunch god
I'm no munch
Noms for the noms throne
Bread for the bread box
"If someone ate the Amazon rain forest in the course of a mount."
As a Brazilian I fell personally attacked.
Well, a counter lore points:
In some of the novels, the different fleets fight each other, especially when a control creature dies or is not around. So, if they did "win" then it would turn into a huge brawl between the different fleets to create one super fleet, but wasting all of the materials gained in the galaxy in the process.
I believe other novels hint that the dark elves hormonculi managed to tame Tyranids through their flesh shaping ways. So, that would be interesting to see them create their own splinter fleet only to watch it backfire in some Wile E Coyote manner.
Plus, the Tyranids will always be the delete button for when GW does not want to support a model line. I expect all first born Space Marines to be consumed by them shortly, since that model line is being discontinued.
All hive fleets are connected, there were only 1 time when two hive fleets fight with each other and that was a mistake in hive mind.
@@zergrush_9704 In a Kane novel, the Mechanicus found some nids from a different fleet and they fought against each other.
@@youngthinker1yeah, cain? You know the book thats meant to be unreliable? That proves nothing, for one its a lost hive fleet, there an entire fleet dedicated to finding lost hive fleets (hydra). For two, Valdor also show’s fleets fighting and it’s explained that they are trying to combine into one. And for three, we have far more books that show theres only one Hive Mind than ciaphus cain which is supposed to be a silly book. Those books include, valedor, wraithflight, imperium godblight, devastation of baal, darkness in the blood, and every tyranid codex ever.
@@youngthinker1 this was that only time. In all codexes and other books it is clear that hive mind controls whole tyranid race.
Old one eye with 2 carnifexs has done a lot of work for me in my past 2 RTTs. 2x venom cannons, 1 with deathspitters and 1 with crushing claws. They can move towards enemy units that wound them in the shooting phase.
What makes it funnier is the space marine chapter based on Dantioch (forgot how to spell his name) the scythes of the emperor where near wiped out by the nids
Silver Skulls. Not Scythes.
Meant to say scythes of the emperor
I’ll be honest, my favorite part of the Nids is that they have no real story telling. A force of nature faction or creature or something is always my fixation upon discovering a IP.
It is admittedly a little boring sometimes because the lack of spice. However the idea that a being is a pure force to endure not merely just outplay is entrancing.
I sincerely hope that they never get some secret sentient queen that actually was pulling or tugging at strings all along and was somehow involved with a important leader character that we don’t know everything about at the moment…
I’m still salty over RWBY’s Grimm going from a mysterious and baleful force of nature/supernature into nothing creatures that have to deal with being part of the most damaging divorce in the world.
Maybe this is just my headcanon from misunderstanding the lore and art...but I believe there is in fact a single, possibly sentient mind behind the Tyranid. The so-called Hive Mind is actually the mind of The Great Devourer, with each Tyranid more or less being the cells that compose it's body.
Because all the art for the Tyranids display the approaching fleets as the tips of tentacles all approaching different points of the Milky Way. Each tip composing an astronomical number of bioforms. I don't believe that is just artistic representation, I think that's GW telling us that those are actual tentacles.
Also the fact that the Tyranids need creatures referred to as "Synapses" to coordinate their forces and become erratic without them. Not unlike the neurons of a multi-cellular organism.
Then factor in the Shadow Of The Warp, which is supposedly made of all Tyranid minds in unison. Yet we see without the Synapses that Tyranids are arguably less intelligent than animals. Or the fact (if I recall correctly) that individual Tyranids don't have souls, but have some warp stuff/presence.
To me that that suggests what the rest of the galaxy considers a "hive mind" is in reality the mind of a creature so massive in scope, that it's level of comprehension, perception, and even emotions are incalculable to pretty much any sentient creature in the galaxy. That is because this thing's physical mass seems to eclipse entire galaxies which it basically "filter feeds" from. This is The Great Devourer itself. Not a swarm, but a multi-cellular organism that moves between galaxies to feed.
The reason said Great Devourer doesn't communicate to the peoples of the Milky Way Galaxy is one of two, utterly terrifying reasons:
1. The vastness in the scale of conscious experience is too vast and too alien for either to truly omprehend.
2. The Great Devourer is able to comprehend the minds of individuals in the galaxy...but does not care. It's hungry, and it needs to feed, so what do the lives of what are effectively chains of protein and carbs matter? Heck, this galaxy is already an awful dump full of suffering so it's probably doing everyone there a favor.
This also kind gives the faintest glimmer of hope for the Milky Way in 40k. Since things like diseases and poisons can kill multi-cellular organisms. Which why it's only the faintest hope because....
*What kind of disease or poison can kill an creature bigger than a galaxy?*
Pre-queen Borg fans know your pain….
It's impressive how badly RWBY handles the Grimm lol
And civil rights plots xD
Not like the Grimm were even remotely threatening anyway...
@@DeusExAngelo Well that's fucking terrifying. Thanks for the nightmares.
I love your statements about not paying GW for breaking their promise and I absolutely agree with you. I still find that 8th is the best edition I've played and I'm even looking at learning and playing 2nd and 3rd since I have found like all the pdf docs I need for like most editions online.
They didn't break their promise. They said the core rules and index would be free but that each army would get a codex still. Tyranids were the first so act betrayed is just because you didn't listen
@@noblegalifreyan4551yeah it's weird how many people didn't read and then got angry
And to add to this, GW is like Nintendo where they go around and threaten fan-made content creators for copyright infringement. I'm surprised nobody talks about this. Even huge series like the Emperor TTS got pressured into stopping.
@user-gr3yc3km1k no they didn't
@user-gr3yc3km1k Literally everyone who so much as grazes the sphere of Warhammer talks about this.
fantastic video. well thought out arguments. ill watch it later
The funny thing is that it was stated in older lore by an Eldar Farseer that the best outcome for the Galaxy would be if Horus won the Horus Heresy because Horus' Imperium would destroy itself and then Chaos would no longer be a threat and that's why the Alpha Legion went traitor. This was later implied by Roboute Guilliman when he said that it would've been better that they had all burned in the fires of Horus' ambition than to live to see the current state of the Imperium.
To be honest, I raised an eyebrow over how Pancreasnowork pronounced Behemoth, followed by a Vietnam Flashback, of how this Dragonborn guy in the main city of DnD Neverwinter pronounced Bahamut.
"The tyranids eat everything in the galaxy"
Catachan: Hold my daikaiju bug
One option for potentially finding the most ultimate to date rules, for those interested, is battlescribe. They tend to get updates fairly quickly after they are released, and it's 100% free. Definitely worth a look if one doesn't want to pay the GW rules tax. It ain't perfect, for sure, but it is an option.
I want a novel about Tyranids written in the style of Raptor Red.
Anyone who gets that reference, congratulations you are old, and a nerd.
That would be interesting, you could even have different chapters or sections from the POV of different hive organisms as the main assault takes place
Ascension Day did an interesting story from the point of view of a Genestealer Cult, but a proper Tyranid novel would be interesting
holy shit. that book was great. felt bad when her sister died tho. the old man terrasaur was a great character.
God damn it i know what I'm doing now. Ive been craving the same thing. Think GW would play ball if I wrote it and said pretty please publish?
Honestly, I think a great method would be have a short story where the Imperium have a Tech Priest connect minds with a fallen Tyrannid to access the hive mind only to get lines of code showing how horrifically efficient it truly is.
Have it so the Tech Priest is struggling to keep up with the mountain of information and translate it to reason while repeating lines like "Organics destroyed, extracting Biomass", "Hive Fleet lost, sending replacements", "Performing most effective combat maneuver", before noticing the Priest, saying something like "Intruder located" and he dies due to the sheer will of the Hive Mind or the amount of information just overloading his circuits, leaving all the supervisors shocked and with a lingering feeling of dread and a closing line how the project would be abandoned and all trace of it purged.
@@Slick-Salamander that would be absolutely sick or even like diverting a tendril to that world. Or even perhaps a lictor or genestealer consuming the mind of someone perhaps a psyker and they basically become mentally trapped within the lictor and they feel its movements, its hunger and can better understand it and they barely even realize they begin to think more and more like the hive mind until theyre completely subsumed as a person body and soul
The Geensteeler threat, if anything, is understated.
How many of the Imperial Guards best officers are members of the cult? Remember, while the obvious ones are very obviously alien, many are perfectly normal looking people but with genetically enhanced inteligence and psychically boosted charisma.
You could make a good argument that the Empire is dysfunctional because the cult invaded the Administratiorum and they're intentionally making the systems convoluted and stupid, but I personally want to go in the other direction. They're the ones keeping the whole mess together, because the Empire falling appart means lots and lots of biomass goes boom and that's just not acceptable.
Just a small tip for anyone wanna get into any army: Don't buy stuff straight off GW store with MSRP. I assure you there will be at least 1 3rd party online store in your country that sell what you're looking for at a cheaper price.
Devastation of Baal did have some interesting glimpses into the hivemind. It does some pretty sneaky stuff during the course of the book, and out of spite to boot!
It also gave a glimpse into how dumb gw's writing can be. Tyranids winning? Fething Khorne shows up to save them along with the Ultramarines and their new Primarus marines to completely negate any losses the marines took.
@@Mechagodzilla128 Khorne absolutely would go out of his way to spite the 'Nids.
Old One Eye and tyranid rippers: *growling in hunger*
Vulkan: *Jamaican accent* “I would like to pet this creature.”
- eats everyone
- refuses to elaborate
- leaves
Ah, genesis rising. That game brings back memories
Fine video. Played nidz very successfully back in 4th. Carnifex distraction was very real. I had a 247 pt regenerating meat slab. He rarely made contact and str9 barbed strangler or not he made his points cost in kills about 1 time in 4. But if you shot at him-even with heavy weapons- the gaunts ate you.
I know the rules for big creatures have changed but I once swarmed a wraith lord with 20+ gaunts and lost 3-4 per turn holding it steady. Massacred the rest of the army and came back to hit it with all my stealers and warriors at once so if you know how - and are willing to lose the lives it takes to do it. You can ensure big units aren't a problem till you decide to deal with them.
I really liked Guy Haley's portrayal of the Hive Mind in the Devastation of Baal. The Hive mind is mad at the Blood Angels & it feels like being especially cruel. In so far as it can comprehend such things.
Such a great book.
The Tyranids are basically StarCraft's Zerg, yet in Blizzard did manage to add some named characters to the Zerg and actually write a compelling story for them. Only to later ruin it all in StarCraft 2 but that's a whole other can of worms... Basically the Tyranids can easily have an Overmind equivalent or named Broodmothers like Zagara. Not to mention actual characters like Kerrigan, Stukov or Duran(before his awful retcon that is). Heck the Ghosts and psionic energy of the StarCraft universe is basically Sykers. Sykers fell to Chaos during the Horus Heresy, is it really that much of a stretch that the Tyranids can overwhelm and assimilate some powerhouse sykers, even named ones? Now I'm not telling GW to just copy Blizzard, all I'm saying is that there is a lot of potential in a race like the Tyranids that GW has yet to tap into.
Lastly as far as the 'meta' goes, again borrowing from Starcraft a Tyranid victory doesn't mean everyone is dead. If anything it's going to be similar to a Drukkari victory, with the entire galaxy being filled with slave worlds to the Tyranids basically being forced to constantly procreate to provide the Tyranids with an endless supply of food. If everyone dies than the Tyranids won't have anyone to eat, this way they can continue eating to their hearts' content. Of course such a victory doesn't at all have to be inevitable, races like the Tyranids, Zerg, Flood, etc, must have some sort of weakness in order to not be stupendously overpowered. Think Superman and Kryptonite, it's the exact same concept...
Personally I think that the Tyrannids should look more like a zoo of hyper adapted monsters that basically Borg all genetic material into themselves.
One big downside they are going to have comes from the fact they are the new hotness big bad threat of the edition.
On paper that means they will get a lot of attention and actually matter; looking at the Death Guard and Necrons from 8th and 9th respectively what that actually means is the Tyranids will probably be forgotten by the beginning of next year as the other factions slowly get their books. Which is its own problem, yes they got their book first and got front loaded with cool stuff. But that’s probably all they are getting until at least next edition; weird gaps or imbalances in the codex are something that will just exist and balance will quickly run away from the nids once other armies get going and GW needs to push them.
Well, the bugs start coming
and they don't stop coming,
and they don't stop coming,
and they don't stop coming,
And they don't stop Coming,
And they don't Stop Coming,
And they Don't Stop Coming,
And They Don't Stop Coming,
AND THEY DON'T STOP COMING,
AND THEY DON'T STOP COMING
AND THEY DON'T STOP COMING-
World Eaters 🤝 Tyranids
*Eating Worlds metaphorically & literally*
*Jobbing to most of the setting despite being more powerful*
World eaters aren't even the most powerful chaos legion
World Eaters teaming up with someone....
...and other jokes you can tell yourself.
@@velphidrow And yet everyone shits themselves when they see them
@@theotv5522 *World Eaters teaming up with multiple other warbands, a legion and they themselves gathering back into their old legion to clap cheeks*
Yes, totally
@@worldeater2414 people shit themselves whenever CSM show up
26:11 *Hive tyrant 50742 will remember this*
When playing against space marines, the mandatory music selection for deployment is Klendathu Drop from starship troopers.
"Hive fleet Bay-a-moth"
Bro, I can't.
You know for all of 10th edition's many, many, many, many, many, many flaws, it succeeded in making me want a Tyranid army. I love the rules they've given them, the new models, I'm all on board the Tyranid train and I'm planning to make them my first 40k army.
And no mention of a Eldar Craftworld that decided to become a Genestealer cult so their souls wouldn’t go to Slannesh and their Genestealer Avatar of Kain
You see I didn’t mention it because I don’t like that lore and wanted it to go away
@@pancreasnowork9939
Understandable honored to have you replay to my comment hopefully we get a Leagues of Votann or Necromunda Do or Don’t
Oh man don’t mention that time a zoanthrope slurped an infinity circuit so hard it got brain obesity
Pro gamer move
If I'm not mistaken don't gene stealers get their link to the hive mind served just seconds before they become part of the biomass pools an realize they were just tools used to ruin their world, so there soul would go chaos and there body the nids. Im pretty sure it was in the genestealers lore crimes
I’m very happy to see this I was thinking that there wasn’t gonna be a Do or Don’t for tyranids because you made the fixing video for them I hope you do a Do or don’t video for the lizardmen/Seraphon
"Why don't you termagant some bitches" has to be one of my favourite lines that I will absolutely be using on my Tyranid playing friends.
Also- on the "comming from under the floorboards" side.
This reminds me on how you "can't win" with silverfish when you live in a block- because if you exterminate them in your flat they will come to you from other flats. With Nids comming from right left and from under the galaxy it's basically the silverfish scenario in your flat: you might not have them for a while, but they sure as hell will come back from your neighbour's flat
One of the scariest things I ever saw from 40k was a picture of Hivefleet Leviathan enterig the galaxy from BELOW, that image's size implications are distressing to me
I love the fact that you use FTL: Faster Than Light music in your videos, absolute top tier
One plot point I really want to see is a Gene stealer cult that goes rogue after realizing their 'god' is setting up to eat them. Could be a good way to get some named tyranid characters.
Gsc are mutants tho
As someone who played Deathwing on second-to-max solo prior to reading that Ciaphus Cain book?
Yeah it makes em feel like Jobbers.
And that's coming from someone who would play 'Nids if I had the cash for that many models.
Not a big fan of the Nids personally, such apocalyptic threats are either defeated or the doom timer hits zero, while I am happy for their enjoyers, I personally find them mote boring than learning their next release is Ultramarines (And I collect Dark Angels, who can use all of the Smurf stuff besides named characters)
I'm largely of the same mindset.
And I don't like how they look. Zerg look cooler.
I was the same as you before a recent change. I heard a really good tyranids story, specifically the invasion of hive fleet jormungandr. I heard a really good reading of that story that just made for some super good sci fi fluff. If you don’t think you like tyranids, read a history of one of the tyranic wars. They are very fun and make for a good afternoon.
@@Tortle-Man
I don't think we'd have the same reaction.
The most entertaining part of tyranids is geneststealers because they're more human.
@@wikipediaintellectual7088 Do you enjoy the human element in transformers series?
@@wikipediaintellectual7088Also you might enjoy the vajra from macross delta
12:57 That's what the Imperium is SUPPOSE to be. It's not just that they're evil, they're stupid. Those two things are intertwined. But GW had decided to make all things Imperium the face of the entire franchise, which is why it will remain standing and fairly effective until the end of time. Besides that just being bad writing that misses the point of the setting, I'm afraid the narrative is making of made an unwitting Steel Man argument for the 'lesser' evil.
Some Space Bitch Marine: “I can’t let Chaos have this thing! I’ll blow it up!”
The Tyrannids: “Hold up, was that a dinner bell I heard?”
Ha
I can’t believe you would slander Barbaras Dantioch like this.
@@TarotNathers Hey, this was me being kinder, the original was going to be even more slanderous
I love Tyranids for this reason. Because every time you mention how Tyranids can easily kill off the Imperium, you draw out at least 15 Imperium fanboy in denial of how some random insects can kill their glorious yet autistic freight trains they call Space Marines.
@@theotv5522 Facts
They are the reason i started using contrast paints.
My man said that cells can't have personalities, but I've seen Osmosis Jones, so checkmate cellist.
Edit: I love existential cosmic horror which is why I run nids and my two best friends who run 40K both played Eldar and Chaos (Nurgle) respectively. They are the two factions I've become the best at dealing with in my admittedly outdated info.
So here's how you deal with the Avatar of Khaine as a nids player (admittedly idk if deep strike is still a thing I haven't touched the table top since like 5th or 6th edit.) But this still works overall.
Throw a big beefy needs to die synapse on the board to bait the charge while pot shotting it with zoanthropes or similarly good anti-tank units. Then have the hive tyrant/swarm lord/whatever backhand the poor lil dear's broken body. Unless you roll like shit this will nine times out of ten win.
Now for the reason I mentioned deep striking; that's when you reveal the unit of genestealers and lictors behind enemy lines and make the eldar player cry about all their life choices.
The tyranids think they’re hot shit until a single flood spore gets dropped on a backwater hive world and forms a keymind within the day
The main selling point for me about the bugs is that the player steps into the role of the Hive Mind and that all the bugs on the field of respawning expressions of that very mind. I don't have to "care" if Big Red the Hive Tyrant goes down in turn 1 because it will just get rebuilt better for the next match. Also, since Behemoth, I've appreciated how the hive mind has adjusted tactics and used a lot more subtlety to concur. That's gone hand in glove with the expansion of Gene Stealer Cults as a faction, of course. Cults add human comprehendible motivations to the hive mind to some extent.
Still not sure how I feel about Leviathan/the hive mind just getting pissed at the Blood Angels and smashing into Baal for no reason other than "something about you just pissing me off."
I would agree not some long time ago Tyranids are not evil just hungry, but then "Devastation of Baal" happen
Finding this after watching the Spacemarine 2 play through the part where he says the race is used as fodder for other threats then forgotten about is true even in games
GW can freely use tyranid 2443 to kill Abbadon. The whole community will cladly accept them as the main bad guy as a reward after that.
Than Erebus next plus Kor Phaeron.
@@TheGoodLuc They were accidently stepped by biotitan.
my head cannon for specifically termagants that are outside of synapse isn't that they mindless creatures but are just dudes who want to gamble with their fellow gaunts but once are under snaps control go into kill mode.
I love your does and don’ts. And I’m happy you covered the Tyranids. Your editing is pretty professional.
(Though one thing stuck out at me as a Tyranid player. I don’t know where you got your info from but it seemed a bit of. Like a Tervigon is not a good shooting/melee hybrid. And the hive crone is an aircraft and moves minimum 20 inches and so on and so forth. It just doesn’t seem like you know your way around the faction. Wich is totally okay it just had me wondering sometimes what you were getting at.)
Ultrasmurf lorecels when the sigma gigchad tyranid player eats your codex.
Okay honestly, if the skaven existed in the 40k universe it would be hilarious to see them scared of the tyrannids
You know what, I love the fact (even though it’s because of space marines) that the space bugs change course and emphasize that other things exist outside of the Milky Way and new factions can come into play if some do die. Yeah ir sucks if some die but maybe they could be cool, chaos could die off and maybe something cooler takes over. Just food for thought
"Imagine what would happen if something ate the Amazon rainforest in the course of a month" That's actually the backstory plot of the horizon games.
Awesome video as always man, Nids are my second favourite faction, and the second army I started (both after Tau). At least until Exodites become a thing, then it’ll be a fight.
Also, it’s Buh-Hee-Muth. Behemoth. Sorry lol that took me out and wondering if I had it wrong this whole time. Kinda a bummer really Bay-Ah-Moth sounds better.