Starcraft II: Karax Templar Apparent Revisited

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  • Опубликовано: 29 окт 2024

Комментарии • 41

  • @CtG-Games
    @CtG-Games  3 года назад +8

    How to fast expand as Karax on Chain of Ascension: ruclips.net/video/PjqHaucKv_4/видео.html

    • @edmis90
      @edmis90 3 года назад

      Tbh I'm not a big fan of these _"how to FE with a max mastery commander"_ guides.
      It's like.. why would I need help with a max level Commander? Low level ones are those that require help.

    • @bokinkain392
      @bokinkain392 3 года назад

      @@edmis90 Mutations, speed runs, be useful faster

    • @caralosmendezgomez9048
      @caralosmendezgomez9048 3 года назад

      fast expand works more efectivelly if u build the pilon in the expo for view thus dont risk the probe

  • @bucknzahn6443
    @bucknzahn6443 3 года назад +37

    That 2/3 triggers me so hard xD

    • @tempprofile6715
      @tempprofile6715 3 года назад +6

      CtG: I am oversaturated..
      Me: 2/3 triggered

  • @anvietanh6723
    @anvietanh6723 3 года назад +38

    I'm that Zeratul, I kinda fucked up at the time between the second and 3rd hybrid spawn and lost a lot of army supply, thanks for carrying that part

  • @DGBomber
    @DGBomber 3 года назад +9

    Man Karax P2 really is so good

  • @TheExplodedGamer
    @TheExplodedGamer 3 года назад +1

    I only got to karax p2 today, loving it so far but it'll be good to see someone who knows what they're doing play it. :)

  • @darthvocrum5719
    @darthvocrum5719 10 месяцев назад +4

    since u are mass producing, +40% chrono boost was needed

    • @PlayanBerserker
      @PlayanBerserker 6 месяцев назад

      yeah maybe a mix of an specific ammount of extra energy for rocks and the rest on chrono boost

  • @EmperorNefarious1
    @EmperorNefarious1 3 года назад +7

    I just finished leveling this one yesterday, a but of a interesting prestige honestly... Karax doesn't really have the mobility to go back to his base and defend, so you need to get good with the Spear and fast... Also way to many dead of night players out there that get angry when you don't Idef...

    • @lucasegberto3691
      @lucasegberto3691 3 года назад

      I love def at that map xD

    • @anvietanh6723
      @anvietanh6723 3 года назад +6

      tbh to def is both player's responsibility, normally I'd tell my ally to def 2 gates and I def 2 gates, both goes out in the day

    • @lucasegberto3691
      @lucasegberto3691 3 года назад +1

      @@anvietanh6723 I love to play arround def all gates while my ally rocks at the day. But only in brutal I can't play brutal + or mutation yet.

    • @charliemallonee2792
      @charliemallonee2792 3 года назад +3

      Eh, I find collossi behind shield batteries does just fine on defense. Just gotta watch out for spotters.

  • @levsonc
    @levsonc 3 года назад +6

    Speaking of Karax couple of Energizer wouldn't harm. They increase attack speed of allied units and make army speed insane.

  • @thienphucnt
    @thienphucnt Год назад

    On the bonus objective, if you had killed the 2nd bonus objective, you would have gained more exp. Normally a brutal 0 with all bonus objective done would be 49.5k exp, and if you get first win of the day, it's 10k on top. In your game you received only 54k exp, subtracting 10k from first win of the day, the actual amount is 44k, which means you would still need to finish that bonus objective to gain full exp.

    • @CtG-Games
      @CtG-Games  Год назад +3

      13:04 It literally says "Optional Objective XP +2000 XP". The reduced points is for picking Chain of Ascension, instead of doing random map for extra EXP.

  • @capitalistneko6234
    @capitalistneko6234 3 года назад

    This week mutation is fun but a pain at the same time lol.

  • @ozsaturday
    @ozsaturday 3 года назад +2

    You forgot to link the video 1:56

  • @Cheesycake-sc9co
    @Cheesycake-sc9co 8 месяцев назад

    It's so hard to run karax in coop with robo factories because ai most of the time goes air

  • @tatko_plays
    @tatko_plays 3 года назад

    Can i ask you advise? I cant choose my main commander... I played alarak and lost my army in 3 second :) then i tryed Nova and it was pretty well but have big trouble in the middle..
    Who will we better vs all type of enemy ( air or ground , zerg or toss or terran)...
    Now i am thinking about Swan or Fenix. But im not sure...
    Please help me with choice 🙏

    • @anvietanh6723
      @anvietanh6723 3 года назад +1

      Probably either Fenix or Zeratul
      You can pretty much a move and win with those

    • @PaweuW
      @PaweuW 3 года назад

      Zeratul and Dehaka are the easiest for what you are asking.
      With Dehaka you'd need to learn how to quickly level him up but other than that, you can pretty much solo games with him & calldowns alone.

    • @tuananhluong1611
      @tuananhluong1611 2 года назад

      Tychus and zeratul

  • @johnnyrico8857
    @johnnyrico8857 3 года назад

    What UI mod is that? Victory screen far right. Shows all the game stats! I want that! By the way CTG thank you for the video. Almost to prestige 2! Was hoping you would create this exact video. You are psychic.

    • @CtG-Games
      @CtG-Games  3 года назад +2

      ruclips.net/video/mt455vBoUf0/видео.html

  • @lethalbaconbacon2079
    @lethalbaconbacon2079 3 года назад

    P1 is my favorite for karax

  • @Davi-un5wi
    @Davi-un5wi 3 года назад +1

    karax can be so powerfull

  • @丹尼-s6u
    @丹尼-s6u 3 года назад

    The main base gas was not saturated

  • @kingpet
    @kingpet 3 года назад

    how much of a reduce cost do you get?

    • @Neometalll
      @Neometalll 3 года назад +2

      Overall, it's 22% cheaper compared to regular unit cost, a sentinel for example is 78 minerals. P2 reduces unit cost by 40%, but don't forget that his stuff costs 30% more normally. For the sentinel's case, zealot base cost is 100 mineral, his non p2 sentinels are 130.

  • @Coffend
    @Coffend 3 года назад +2

    HI RIANDA!!

  • @janyuumi2774
    @janyuumi2774 3 года назад +3

    why did you not go for carriers instead?

    • @SuperSpyKindaGuy
      @SuperSpyKindaGuy 3 года назад +4

      Getting carriers is slower and the immortals do extra damage to armored targets, plus they can use the Shadow Cannon ability, which does insane dmg to air or ground. With the repair beam too, they are almost impossible to kill. Like he said, on of the best immortal variants in the game. Good hunting

    • @ThisIsntAYoutuber
      @ThisIsntAYoutuber 2 года назад +1

      Because Immortals are better

    • @ThisIsntAYoutuber
      @ThisIsntAYoutuber 2 года назад

      @Miguel Santos Ha, no. Carriers take wayyyyy too long to pump out, while Immortals only need a Robo facility to produce(Their upgrades are locked behind the Robo Bay, but you can have 20 Immortals out before you get a single Carrier), Immortals have better DPS per supply vs armored(and 2-shot most light things), Immortals scale better with upgrades(Carriers lose 16 damage per point of armor, or 5.3 DPS), Immortals move faster, Immortals have better burst damage with Shadow Cannon, and Immortals tank hits very well, with no risk of attrition damage thanks to Repair Beam.

  • @matheusamorim2255
    @matheusamorim2255 3 года назад

    Nice