You see, when you use the Chrono Wave for TD Karax, you actually put Cracklings inside the Turrets, so the Hamsters gets some rest, making the wheel spin super quick!
At last, the reduced cost on upgrades, been saying this on the forums a few times, though it was as a mastery change instead of flat buff, still, this is so worth it, the prestiges also bringing the playstyle for the players as they struggled to do so. Karax is in a good place now, even if he still doesn't have much places in brutal+ somewhat, he feels way better to play. Now I wait for Mengsk, all of his prestiges are insane too. Also Alarak first prestige.
It originally was a mastery, but AB decided to swap it out for the current life/shields%. Now it's brought back, but with an additional 10% cost reduction(iirc, it was 30% at 30/30). Although I like that cost reduction is brought in(all because of the now life/shields mastery we have atm), I think that prestige 2 was an opportunity for AB to bring in Karax as an in-game hero.
50:15 Fairly tight timing, but if you could stall for another 8 seconds, your Solar Lance would've been ready again! (1 minute cool down is crazy!) . 54:00 You don't need Obs there. You can "eye down" where the blasts are coming from, and just use Orbital Strike to take out Banshee.
you know, when i looked at architect of war myself, i thought that only chrono wave applied to it i think it might actually be useful to spam a bunch of nexus in the base, just to have more chrono boosts to put on your monoliths
strictly speaking, static defense only has so much range, so after a point (once your frontline defenses become impenetrable, and any new photon cannons can no longer reach the enemy) every single additional photon cannon becomes a paperweight this means that your primary mineral dump is now obsolete, so instead you can start spamming nexuses in the base to buff up your pre-existing static defense
@@purpleisthesneakiest with the range upgrade, you can almost always put a monolith in range of the front line. The only map I can think of where that wouldn't be the case is Dead of Night. Also, on most maps the front line keeps advancing, so you can put more cannon outposts further and further up.
Wished his units were made more powerful though. Also, pretty sure what he lacks is area damage defensive structure. I wish there was an upgrade to make Canon attacks to chain and Monolith to be able to splash.
@@Karou812 ig so but not anti-air, also zagara has anti-ground splash bc bike launchers too I just meant generally speaking not a lot have splash and karax would be even more boring and op
cheap gateway units are really fun, too. Sentinels don't go down and fast everything + warp in reinforcements and steal enemy tech units ... that stuff slaps.
The AI prefers to attack units/structures that can attack back, so like Mazso said, melee units need to run around. Even ranged units usually move up to attack the cannons. Even without that though, Karax's cannon range buff is enough reason to put the lowest cost row in front.
Shh! I like my cheaper repair drones. Actually though, a good offense is a good defense. Killing the enemy faster prevents more damage than the repair drones would fix during a fight.
I don't even get repair drones, why on earth do u need them? they only heal life, not shields, so you already have repair beam for that... if they recharged shields tho...
Flynn Curtis but carriers rarely ever even get into trouble, carrier already have intercepts to tank damage, they rarely lose shields, repair beam already does the job of healing whatever damage does take place...Unless you want to use the carriers body to tank hybrids idk why you want care for this research
that dosent feel right that the orbitals cant solo the objective i feel that with p0 full energy karax iv soloed a objective before in a rare situation where a mutation kills me and my allys army mid game and we still try
Second prestige is not really good for noobs. The main issue is Karax has no static defense at all. That's pretty bad against terran with ghosts and nukes. You have to position your units on ramps and never use F2. (ofc you can also ask your ally for help)
Oh yeah same thing you do with Tychus but more extreme Ghost fishing. If you have good enough eyes to spot a little tiny red laser or flash when they shoot you can snipe em with a orbital. Alternatively a observer in watch mode at base could probably help too. Worst case scenario if you have no idea where it is you could rage lazer it's general direction with the giant beam around the radius of the nuke casting zone. But yeah i feel like they could still let him have 1-2 slow loading cannons. Sure most commanders with a -40% would be nuts, but it's on karax with a +30% so really it just lets him have just like a slightly 10-20% discounted army.
watching CtG playing karax, make me sure that other than turtle defence, karax is a bad comander, using commander like nova/tychus, vorazun, zeratul,ect can solo this map quite easy, seeing this hardtime when Ctg already show that great effort still not work that great.
Zeratul, Tychus and Nova (when learned how to play) are very easy + they have easy, just by having heroes comanders are much easier to play, Karax is still very good thou, u just max out solarite gathering as fast as you can then build your army, your Ally will just push u just support with Spear of Adun
0.14 attack speed cannons, and 0.33 attack speech monoliths.
18:55 Karax: Haha, cannons go BRRRRR
I wonder if it affects bunkers, should work on Raynor's bunker weapon, but does it work on bunker units.
Swann even better combo with Karax now.
I know it afects spine crawlers, and it reeeeeealy messes up their animation
@@majormajorasic It works on Mengsk's artillery. It's hilarious.
@@flars8539 mass nexus karax chronoboosting earthsplitters xD
@@Xown3dX74 Don't Forget Chrono Wave to put the splitters on drugs :D
I couldn't wait to hear your reaction to the chronowave fire rate increase. I wasn't disappointed.
You see, when you use the Chrono Wave for TD Karax, you actually put Cracklings inside the Turrets, so the Hamsters gets some rest, making the wheel spin super quick!
At last, the reduced cost on upgrades, been saying this on the forums a few times, though it was as a mastery change instead of flat buff, still, this is so worth it, the prestiges also bringing the playstyle for the players as they struggled to do so.
Karax is in a good place now, even if he still doesn't have much places in brutal+ somewhat, he feels way better to play.
Now I wait for Mengsk, all of his prestiges are insane too. Also Alarak first prestige.
It originally was a mastery, but AB decided to swap it out for the current life/shields%. Now it's brought back, but with an additional 10% cost reduction(iirc, it was 30% at 30/30). Although I like that cost reduction is brought in(all because of the now life/shields mastery we have atm), I think that prestige 2 was an opportunity for AB to bring in Karax as an in-game hero.
50:15 Fairly tight timing, but if you could stall for another 8 seconds, your Solar Lance would've been ready again! (1 minute cool down is crazy!)
.
54:00 You don't need Obs there. You can "eye down" where the blasts are coming from, and just use Orbital Strike to take out Banshee.
CtG, You know what feature would be cool?
If you have 1000lvl all your XP would transfer to your teammate.
Blizzard you can do it.
I mean, Blizzard works with China.
nah it's clear blizzard wants to force people buying stimpacks cause some prestige points in some commanders are just worthless
For P3 u don't know how to play U using ur beams on the enemy troops u shd have used it on buildings let me show u how to play this
you know, when i looked at architect of war myself, i thought that only chrono wave applied to it
i think it might actually be useful to spam a bunch of nexus in the base, just to have more chrono boosts to put on your monoliths
Unless you're very limited on space, it's probably better to just spend those minerals on more static defense.
strictly speaking, static defense only has so much range, so after a point (once your frontline defenses become impenetrable, and any new photon cannons can no longer reach the enemy) every single additional photon cannon becomes a paperweight
this means that your primary mineral dump is now obsolete, so instead you can start spamming nexuses in the base to buff up your pre-existing static defense
@@purpleisthesneakiest with the range upgrade, you can almost always put a monolith in range of the front line. The only map I can think of where that wouldn't be the case is Dead of Night.
Also, on most maps the front line keeps advancing, so you can put more cannon outposts further and further up.
I cant wait to see what stukov prestige banshee looks like
Don't get burn out man.
CtG: roaches, nice
amon: split units
Amon is getting smarter
@@SaveOurDisabilityFund temple has always been super weird especially with flying units but I've noticed other strange malbehaviours too
Karax's Wave makes nexi build faster as well :D
Wished his units were made more powerful though. Also, pretty sure what he lacks is area damage defensive structure. I wish there was an upgrade to make Canon attacks to chain and Monolith to be able to splash.
Well but basically no other commander has splash defenses also then no one would ever play anything besides offensive defense
@@Helycon Isn't Flaming Betty slash?
@@Karou812 ig so but not anti-air, also zagara has anti-ground splash bc bike launchers too I just meant generally speaking not a lot have splash and karax would be even more boring and op
@@Helycon Most of Swan's defenses are Splash. Flaming Betty, Missile Turrets, Siege Tanks
@@luketalbot2643 if you consider siege tanks to be defenses, i guess yes but his buildings also dont build instantly
11:03 dancing Photon Cannons
Since Karax P2 Chrono works on buildings as well, does it work on burrowed Stukov bunkers?
19:06
CtG: THAT'S STUPID, my goodness.
Me: I think you mean that is of high quality.
With how much the crono helps, I wonder If it makes sense to build more nuxus to crono buildings? or if it is better to build more turrets/batteries
Always better to make more cannons until there is no more space for cannons.
Wow… why there is no more bonus xp today? Why Blizzard removed those bonuses? That’s so sad…
quick question, how do you update the coop overlay?
i think you were attacking the wrong spot at the end there tbh during the observer crisis
cheap gateway units are really fun, too. Sentinels don't go down and fast everything + warp in reinforcements and steal enemy tech units ... that stuff slaps.
At around 41:00 you saying the "chrono wave recharges solarite energy" mastery works with P3 when he literally doesnt have access to chrono wave??
Quick question, why do you put shield batteries in front? Wouldnt you want those to stay between the cannons and monoliths?
The AI prefers to attack units/structures that can attack back, so like Mazso said, melee units need to run around. Even ranged units usually move up to attack the cannons.
Even without that though, Karax's cannon range buff is enough reason to put the lowest cost row in front.
I feel like Graviton Catapults should be 100/100 and the Repair Drones should be 150/150
Shh! I like my cheaper repair drones.
Actually though, a good offense is a good defense. Killing the enemy faster prevents more damage than the repair drones would fix during a fight.
I don't even get repair drones, why on earth do u need them? they only heal life, not shields, so you already have repair beam for that... if they recharged shields tho...
@@freekingfreaking246 they repair 2 things at a time per carrier, faster than the repair beam, and stackable with the repair beam.
Flynn Curtis but carriers rarely ever even get into trouble, carrier already have intercepts to tank damage, they rarely lose shields, repair beam already does the job of healing whatever damage does take place...Unless you want to use the carriers body to tank hybrids idk why you want care for this research
@@freekingfreaking246 they also repair interceptors.
Where did you see the enemy is Zerg at start?
Ctg trying to mind control air hybrids with karax sentries xD
28:44 Fleet bacon? feeling hungry
that dosent feel right that the orbitals cant solo the objective i feel that with p0 full energy karax iv soloed a objective before in a rare situation where a mutation kills me and my allys army mid game and we still try
lol your stream finished 12 minutes before I got to the point where you mentioned it... 23 minutes into the video. :/
how long hvae you been playing starcraft?
🦀KARAX IS GOOD NOW🦀
You pronounced Scythe of Amon incorrectly. There's no 'k' sound in scythe.
Sound proof your room. There is feedback on the audio. Not super noticeable though
So Solarite Celestial is you playing a Sci-Wizard?
c is silent in scythe
Second prestige is not really good for noobs. The main issue is Karax has no static defense at all. That's pretty bad against terran with ghosts and nukes. You have to position your units on ramps and never use F2. (ofc you can also ask your ally for help)
@NellyPenguins I don't see that working. Half the time I found it difficult to even convince some players to build anti nuke defense at all.
Oh yeah same thing you do with Tychus but more extreme Ghost fishing. If you have good enough eyes to spot a little tiny red laser or flash when they shoot you can snipe em with a orbital. Alternatively a observer in watch mode at base could probably help too. Worst case scenario if you have no idea where it is you could rage lazer it's general direction with the giant beam around the radius of the nuke casting zone. But yeah i feel like they could still let him have 1-2 slow loading cannons. Sure most commanders with a -40% would be nuts, but it's on karax with a +30% so really it just lets him have just like a slightly 10-20% discounted army.
Not really, just build army of sentinels and u are good, aggainst air you have spear of Adun
How do u add that spinning icon on your base
i think you need to join a clan, but im not sure
Nut buff 😱
Love you
watching CtG playing karax, make me sure that other than turtle defence, karax is a bad comander, using commander like nova/tychus, vorazun, zeratul,ect can solo this map quite easy, seeing this hardtime when Ctg already show that great effort still not work that great.
Zeratul, Tychus and Nova (when learned how to play) are very easy + they have easy, just by having heroes comanders are much easier to play, Karax is still very good thou, u just max out solarite gathering as fast as you can then build your army, your Ally will just push u just support with Spear of Adun
Architect: Monolith go brrrrrr
Meu comandante preferido
Do u even know how to play for 2nd prestiege if I were u i already have gotten carriers at 3 mins mark
and that more faster then 1shot per second almost 2shots persecond
Really good contant :)
For Architect of War is it viable for mass Nexus for more Chrono boosted defenses?
I'd rather buy 3 cannons than 1 Nexus
Architect of War suffers from Mastery 3 being only functional as 0/30, nobody uses chrono upgrade for Karax's 3rd mastery.
Бугагашенькі всім привіт !
ку
Endergizers ay?
you pronounce prestige correctly in this video but all other videos you do it wrong
its pronounced ZEALOT not ZALOT
Max level pea-shooters
Am I late?
You are early - it starts in just under ten hours.
I'm sorry but I'm disliking for the way you pronounce scythe, the c is silent
I'll pronounke it however I pleake.