Doing these things is a definite milestone for making recordings more pro sounding - from you I learned the hit point / convert to midi method. Thx as always 👍
One of the best videos I’ve seen regarding samples , teaching myself through tutorials I would never have thought I could blend two snare samples under the original track , can’t wait to try Great information Thanks Chris
Thanks Chris! I am also a Drummer recording myself in Home studio...always try to get the best sound out of my equipment but it is really hard to compete with a good drum sample...so somehow the bottom line is: if it works better then use it!
All of this has already been talked about numerous times in other podcasts. People are going to gravitate toward you, they're going to subscribe to your channel and they are going to have the notification bell ringing at them when you make content that no one else is making.
Hi Chris, I see that you prefer to use multiple tracks with multiple samples and added mics instead to use one track (stereo) in e.g. Trigger 2 where all those samples and adds can be placed in. Thank's for advice. J.
Noob question: I understand layering drum samples with the original strike, but I don't get how each sample is created under each drum hit. There are hundreds of drum hits in a song, surely the producer does not copy / paste each sample onto each drum hit, right? Do you use a drum replacement plugin like Digital Trigger?
Hi Chris, what would you advise to do if a snare drum's sound isn't consistent throughout the whole track? How can I make weaker hits sound like the good ones? Thanks in advance
Thanks for great video Chris. One quick question. How do you align kick/snare samples to original recording (once you bounced it into audio) to make sure it perfectly fits without creating any phasing? So far I`m using Cubase hitpoints - creating midi track - then placing sample into midi, but your method looks more precise and better. Thank you.
Great lesson as always. A while back you did a video on how to trigger drums within Cubase without a trigger plug like slate. I was trying to find it but can't remember the title?. Could you link it here please, thanks
whatever works, I layered toms with snares before and even used a basketball bounce sound, not audible but just to give it some body and pitch is important
Been using Trigger 2 for years. You can use it as an insert effect but I’d put it on an fx/aux stereo track. Route each track like kick and snare to each separate fx/aux track. This way your samples will come out in stereo while using room sounds or stereo based samples. The samples play in real time with the original drums tracks. You just blend and adjust to taste. Trigger auto aligns the samples perfectly with your original tracks to there’s no delay. If needed, you can also bounce a sample down to a physical track and blend it in with the original drum track so it saves cpu. Just turn off Trigger and can be saved so if you need to adjust anything, the settings are still there
@@mixdownonline On my mixer the insert names are sorounded by a white box, on your mixer there was no white lines around the insert names, thank you your reply Chris, Kevin
Problem with samples will be in fast snare rolls, if they are not recorded with multi velocity hits. The ones that are not, will just drop in volume when you drop the velocity, but that wont get it with fast snare rolls, they will sound fake. When you vary the velocity over the roll you program you need the velocity sample tone changing as well. Now a song without fast snare rolls, or without a lot of fast snare rolls, adding in all these one shot samples all over the place for tone wont matter. Multi velocity are the ones costing more...clearly.
I don`t know, man! Mixing with samples is not mixing in my eyes. It´s more replacing sound. Why even record drums if you`re not going to use the recording? Better off just program the drums with MIDI 🤷♂
Why is in it mixing? I can actually make a full video on this. A sample is a recorded sound like any sound you record and mix. You just don't add a sample and call it a day, you need to mix it like anything else, so it can work well in the drum mix. Some drum samples are fully processed, and others are good Raw One Shot drum recording, either way, they need to fit well in the mix. Better off just program the drums with MIDI? Please don't ;-) Even if in the worst case scenario, I end up fully replacing the Kick and Snare on a bad drum recording, I still have the room, and overhead tracks, and most important, the drummer's performance which plays a HUGE role in a drum recording whether I use samples or not. MIDI Drums to fake an acoustic drum performance, takes LOTS of time to program, if you want a Real Drummer feel. Again, when I use samples, I like to blend them with the original recording to beef up the sound, and make the tone better depending on the mix i"m working. Same as I do with EQ, Saturation, and Compression. That's Mixing in my eyes :-) Thanks for your comment!
Doing these things is a definite milestone for making recordings more pro sounding - from you I learned the hit point / convert to midi method. Thx as always 👍
Always happy to help, and share my production/Mixing experience :-)
I really enjoyed how you laid this out, and you really made it clear the soul purpose is to make the song better. Vey Nice!!
One of the best videos I’ve seen regarding samples , teaching myself through tutorials I would never have thought I could blend two snare samples under the original track , can’t wait to try
Great information
Thanks Chris
Thanks Chris! I am also a Drummer recording myself in Home studio...always try to get the best sound out of my equipment but it is really hard to compete with a good drum sample...so somehow the bottom line is: if it works better then use it!
There you go! :-)
All of this has already been talked about numerous times in other podcasts. People are going to gravitate toward you, they're going to subscribe to your channel and they are going to have the notification bell ringing at them when you make content that no one else is making.
Always great staff my friend.
Thank you! Cheers!
Great at explaining your process. You have a gift at doing these videos.
Thank you! I'm glad you enjoyed it!
Fantastic tips. Subbed. Just got trigger 2 last night using it with superior drummer 3. Really sounds great. Thanks for the tips.
Boss man, can you share that snare sample love how it sounds with that reverb makes it fat
I didn't think the reverb'ed snare would cut thru in the track, but it made such a difference
It did! That's why I like to do this :-)
Man, everything you’re doing just sounds great!
Thank you!
Thank you Chris
Chris, what collection of drum samples are you using in this video? ...Or did you make them yourself? Love this video!
Great video thanks. The part of syncing the samples with the actual recording is too short for me, i would like more details.
Very informative stuff! Could you let us know where we can get some quality drum samples? Thanks!
Hi Chris, I see that you prefer to use multiple tracks with multiple samples and added mics instead to use one track (stereo) in e.g. Trigger 2 where all those samples and adds can be placed in. Thank's for advice. J.
My pleasure!
Noob question: I understand layering drum samples with the original strike, but I don't get how each sample is created under each drum hit. There are hundreds of drum hits in a song, surely the producer does not copy / paste each sample onto each drum hit, right? Do you use a drum replacement plugin like Digital Trigger?
Very nice natural sounds!
Glad you think so!
good staff man♥️
Glad you like it 🙂
Great advices ! :)
Glad you think so!
Hi Chris, what would you advise to do if a snare drum's sound isn't consistent throughout the whole track? How can I make weaker hits sound like the good ones? Thanks in advance
Thanks for great video Chris. One quick question. How do you align kick/snare samples to original recording (once you bounced it into audio) to make sure it perfectly fits without creating any phasing? So far I`m using Cubase hitpoints - creating midi track - then placing sample into midi, but your method looks more precise and better. Thank you.
I just move it manually by looking at the Waveform of both audio clips, then I listen if it sound right :-)
So usefull information
Glad you think so!
Great lesson as always.
A while back you did a video on how to trigger drums within Cubase without a trigger plug like slate. I was trying to find it but can't remember the title?. Could you link it here please, thanks
There you go! ruclips.net/video/Cn9pj3TJFoI/видео.html
@@mixdownonline that's it !, thanks so much 😉👍
whatever works, I layered toms with snares before and even used a basketball bounce sound, not audible but just to give it some body and pitch is important
You got it!
Not sure to understand how the trigger 2 plugin works. Does it create a second audio track with a new sample? How are they aligned?
Been using Trigger 2 for years. You can use it as an insert effect but I’d put it on an fx/aux stereo track. Route each track like kick and snare to each separate fx/aux track. This way your samples will come out in stereo while using room sounds or stereo based samples.
The samples play in real time with the original drums tracks. You just blend and adjust to taste. Trigger auto aligns the samples perfectly with your original tracks to there’s no delay.
If needed, you can also bounce a sample down to a physical track and blend it in with the original drum track so it saves cpu. Just turn off Trigger and can be saved so if you need to adjust anything, the settings are still there
@@mikeweiser2210 Thanks!
Curious how you got rid of the white outline boxes in the mixer view?
Not sure which one you're referring to
@@mixdownonline On my mixer the insert names are sorounded by a white box, on your mixer there was no white lines around the insert names, thank you your reply Chris, Kevin
Problem with samples will be in fast snare rolls, if they are not recorded with multi velocity hits. The ones that are not, will just drop in volume when you drop the velocity, but that wont get it with fast snare rolls, they will sound fake. When you vary the velocity over the roll you program you need the velocity sample tone changing as well. Now a song without fast snare rolls, or without a lot of fast snare rolls, adding in all these one shot samples all over the place for tone wont matter. Multi velocity are the ones costing more...clearly.
I don`t know, man!
Mixing with samples is not mixing in my eyes. It´s more replacing sound. Why even record drums if you`re not going to use the recording? Better off just program the drums with MIDI 🤷♂
Why is in it mixing? I can actually make a full video on this. A sample is a recorded sound like any sound you record and mix. You just don't add a sample and call it a day, you need to mix it like anything else, so it can work well in the drum mix. Some drum samples are fully processed, and others are good Raw One Shot drum recording, either way, they need to fit well in the mix.
Better off just program the drums with MIDI? Please don't ;-) Even if in the worst case scenario, I end up fully replacing the Kick and Snare on a bad drum recording, I still have the room, and overhead tracks, and most important, the drummer's performance which plays a HUGE role in a drum recording whether I use samples or not. MIDI Drums to fake an acoustic drum performance, takes LOTS of time to program, if you want a Real Drummer feel. Again, when I use samples, I like to blend them with the original recording to beef up the sound, and make the tone better depending on the mix i"m working. Same as I do with EQ, Saturation, and Compression. That's Mixing in my eyes :-) Thanks for your comment!