I love the concept behind phase 3, as the battle close to an end miquella got desperate and gave radahn all of his god powers but even the mightiest of demigods couldn't handle the sheer power for long enough before falling to his knees I feel this is something fromsoft could have done
Yeah the concept it's something that Fromsoft has done before but in a lesser and not that clear degree. If you look closely, even in the DLC we already have a instance of the Divine Beast needing to readjust after a strong attack, bashing it's head like a doggo lol
Damn this is amazing. This is like inner consort if it focused on radahns gravity magic and miquellas god status. God damn its a gorgeous feast. I wish we could fuse these together, but know you might have beaten inner consort in my eyes. Quick question, what is it's name?
Amazing mod, loved phase 1 and 3, phase 2 feels underwhelming tho especially without the light pillers also the Ai can end up just spamming moves and ignore the rest of the kit, I hope you will be updating it cause this is amazing
Also the timing is the same as the one he does in the 2nd phase clone attack, so learning that allows you to also have better insight into the second phase in a natural way.
I absolutely love seeing people's different ideas in overhauling PCR. Their different ideas in making this pretty crazy fight crazier are an absolute treat to witness.
this is like the gundyr effect but worse "My combo never ends so your just gonna have to find the in-betweens bitch". Its really good though, everything was seemless even phase 3.
Despite the clearly over the top nature of this mod, I actually really like some of the changes in it, specifically in phase one. I always found it weird that Radahn never uses the collapsing stars spell, the spell which he specifically mastered so that he could fight the stars. Having more gravity attacks in general was also nice, seriously in the base game Gaius has more variety in his gravity attacks than Radahn, the the original Starscourge Radahn fight has cooler looking versions of most of the gravity spells PCR uses aside from PCR’s modified rock sling. This was always one of my issues with PCR, people like to hate on this boss by saying that it’s just Radahn again, but that’s only half the truth. PCR genuinely looks like to me how Caelid Radahn would fight if he just got off his horse and started walking around on his leg stumps. He does no new gravity attacks unlike Gaius, and the few he does somehow look less impressive that Caelid Radahn’s. I imagined Radahn in his prime doing some crazy shit but apparently his “prime” ability is limited to swivelling on his heels to do 6 hit combos with his swords.
Phase 1 and 2 are wonderfully made, I could only wish that opportunities for attacks were a bit bigger like in 1.14, and had more blood attacks. Phase 3 is cool but way too bright and blinding
Awesome. The only thing I feel is still lacking is that Miquella should be more involved and feel more powerful with more of his own moves. I think he should also provide some sort of healing or immunity to Radahn, after all Miquella's main thing was to try and heal his sister and himself.
i just did it and the mod seems very promising phase 2 is a bit underwhelming besides the grab but i assume the mod is not not finished, cant wait to see what the modder is gonna do with it
Despite the brightness likely being an issue, I’m glad it’s just an issue with a mod that can be easily changed, unlike the effort needed in getting from software to change something.
This is what i wanted to see. More gravity attacks. All we saw was his restored physical strength and skill (which was awesome but come on). My personal theory is that miquella is restrainig his power since radahn would fully awaken if he did. Thats how i understood the scene when radahn was powering up for phase 2 but miquella and his glow changed to miquella's
This so cool. And phase 3 is crazy. We got 2 different Radahn mods being worked on each with their own uniqueness. I really wish in the real fight, Radahn used more gravity magic and bloodflame attacks. How is it that mods seem to do that better than FS themselves?
I would love to see fromsoftware create an absolutely insane boss like don't hold back whatsoever make it fair of course but give it an ridiculous move set
I really want them to do that so bad but they definitely can't do it with the souls dodge roll system. Radahn literally pushed it to its limits imo. Even post-nerf Radahn is pushing it.
Whoever made this mod at least has my respect for coming up with an interesting concept for a bullshit phase 3. Radahn has so much power and strength that is overwhelms him and he falls to the ground periodically, so *if* you manage to survive, you actually get a punish window. Easier said than done, but that's pretty interesting nonetheless
The zero gravity grab to light of Miquella combo goes insane
Agreed, easily the best part of the video
The Elden Ring community: "Radahn second phase is too bright and cunfusing"
Also the Elden Ring community:
Yea but one is a mod, one is the actual game
@TheArtDev Yeah it was just a joke
@@TheArtDev The mod should've kept the post-nerf visuals cos this is just too bright. It's not like it would take away from the fight.
I love the concept behind phase 3, as the battle close to an end miquella got desperate and gave radahn all of his god powers but even the mightiest of demigods couldn't handle the sheer power for long enough before falling to his knees
I feel this is something fromsoft could have done
Yeah the concept it's something that Fromsoft has done before but in a lesser and not that clear degree. If you look closely, even in the DLC we already have a instance of the Divine Beast needing to readjust after a strong attack, bashing it's head like a doggo lol
I'm gonna tell my kids this was just Radahn pre-patch.
Ah yes I would love to have some elden ring in my dragon ball z
Super saiyan radahn
Phase 1 actually feels like it fits the meme of "fighting Radahn in his prime"
I never knew radahn needed a primordial malzeno phase 3.
Thank you for playing my overhaul mod!!!!!
Damn this is amazing. This is like inner consort if it focused on radahns gravity magic and miquellas god status. God damn its a gorgeous feast. I wish we could fuse these together, but know you might have beaten inner consort in my eyes.
Quick question, what is it's name?
Your camera angle fix is amazing!
Please add back the Miquella's light beams during Radahn's combos
Amazing mod, loved phase 1 and 3, phase 2 feels underwhelming tho especially without the light pillers also the Ai can end up just spamming moves and ignore the rest of the kit, I hope you will be updating it cause this is amazing
@@mewxtherealitygod4706 I really wish the Inner Consort mod had more gravity attacks as well.
0:17 is so satisfying cause it looks like a finished move. It’s really weird how he just falls down in the normal fight
Also the timing is the same as the one he does in the 2nd phase clone attack, so learning that allows you to also have better insight into the second phase in a natural way.
I absolutely love seeing people's different ideas in overhauling PCR. Their different ideas in making this pretty crazy fight crazier are an absolute treat to witness.
This looks like it would fry my pc even before radahn could kill me
Lmao you look at it and your pc overheats and you didn’t even get the mod 💀
this is like the gundyr effect but worse "My combo never ends so your just gonna have to find the in-betweens bitch".
Its really good though, everything was seemless even phase 3.
Yh but Champion Gundyr left big windows to attack whereas a lot of ER bosses don't.
nah they do leave so many even for colossal charged/jumping heavy attacks
The last phase is kinda similar to Primordial Malzeno where the boss unleash an unstopping chain of combo before collapsing for a short amount of time
The one thing i want modders to do is to extend the music after you beat him, always felt the sharp cut was very anticlimatic.
Despite the clearly over the top nature of this mod, I actually really like some of the changes in it, specifically in phase one. I always found it weird that Radahn never uses the collapsing stars spell, the spell which he specifically mastered so that he could fight the stars. Having more gravity attacks in general was also nice, seriously in the base game Gaius has more variety in his gravity attacks than Radahn, the the original Starscourge Radahn fight has cooler looking versions of most of the gravity spells PCR uses aside from PCR’s modified rock sling.
This was always one of my issues with PCR, people like to hate on this boss by saying that it’s just Radahn again, but that’s only half the truth. PCR genuinely looks like to me how Caelid Radahn would fight if he just got off his horse and started walking around on his leg stumps. He does no new gravity attacks unlike Gaius, and the few he does somehow look less impressive that Caelid Radahn’s. I imagined Radahn in his prime doing some crazy shit but apparently his “prime” ability is limited to swivelling on his heels to do 6 hit combos with his swords.
Phase 1 and 2 are wonderfully made, I could only wish that opportunities for attacks were a bit bigger like in 1.14, and had more blood attacks. Phase 3 is cool but way too bright and blinding
Phase 3 is garden of eyes level of brigthness
And also garden of eyes bullshit
Phase 3 is soooo creative!!! love it
That's what I expect Miquella to do
0:21 but this combo seems a little bit annoying
You know a boss is too overwhelming when the modders, the ones that makes the bosses over the top, REMOVE SOME LIGHT PILLARS FROM PHASE 2
Just to add it back tenfold in Phase 3 👏
PHASE 3? XD Are people actually INSANE in their heads? XD
we really gave consort radahn thunder breathing..
i love it
Awesome. The only thing I feel is still lacking is that Miquella should be more involved and feel more powerful with more of his own moves. I think he should also provide some sort of healing or immunity to Radahn, after all Miquella's main thing was to try and heal his sister and himself.
I like how you can actually predict and dodge the boss with this mod
i just did it and the mod seems very promising phase 2 is a bit underwhelming besides the grab but i assume the mod is not not finished, cant wait to see what the modder is gonna do with it
Im kinda suprised nobody's modded in Starscourge's Spinning Gravity Thrust fro phase 2 into Radahnsort yet
Despite the brightness likely being an issue, I’m glad it’s just an issue with a mod that can be easily changed, unlike the effort needed in getting from software to change something.
This is what i wanted to see. More gravity attacks. All we saw was his restored physical strength and skill (which was awesome but come on). My personal theory is that miquella is restrainig his power since radahn would fully awaken if he did. Thats how i understood the scene when radahn was powering up for phase 2 but miquella and his glow changed to miquella's
My pc already struggling with normal Consort Radahn. This would just roast it
Phase 1 is so cool
This so cool. And phase 3 is crazy. We got 2 different Radahn mods being worked on each with their own uniqueness.
I really wish in the real fight, Radahn used more gravity magic and bloodflame attacks. How is it that mods seem to do that better than FS themselves?
So basically even more flashbang
well time to level 1 this as well.
also modders are really following from soft footsteps in this fight, including the blinding light.
3:07 ng+ 100 be like
I would love to see fromsoftware create an absolutely insane boss like don't hold back whatsoever make it fair of course but give it an ridiculous move set
They already made that boss, it's called nineball seraph in armored core
@hare75 I'll look it up I've never played the armoured core games
I really want them to do that so bad but they definitely can't do it with the souls dodge roll system. Radahn literally pushed it to its limits imo. Even post-nerf Radahn is pushing it.
Some one need to get every single op radahn mod abilities and put them in one mod and call it supreme Radahn 😂
Everything is so cool.
My Dumba$$ thought this was real until I read the title
Only with the crutch of 99 vigor
Whoever made this mod at least has my respect for coming up with an interesting concept for a bullshit phase 3. Radahn has so much power and strength that is overwhelms him and he falls to the ground periodically, so *if* you manage to survive, you actually get a punish window. Easier said than done, but that's pretty interesting nonetheless
This is fkingawesome.
He can beat goku
The end is just too much just bring goku to help radahn instead
Noooo the original promised consort is more difficult per nerf the best move i have ever seen cross slach you dont changed it 👎
Nice 👍🏼 Now, Nerf It 😂
Ugh
brainrot
Bro really doesn't know anything about elden ring
This version is a bit goofy