this modified version of the boss figure is more balanced than the original version, having removed most of the light rays from the standard combos makes it much less punishing, the dash attack with afterimages is very simple to dodge with the first shot that starts early, the more distant camera allows you to better understand what is happening and also the meteor attack is improved with many more single shots called by the explosions in the sky and with the final shot which is not a multihit like the original , just one thing, when he dashes around the entire arena attacking with afterimages there is nothing that clearly suggests when they are about to strike plus it almost seems like they strike at random and the beams of light he releases when he dashes around the map don't let you know where is the boss, if I fixed these little things this mod would be perfect for me, difficult but balanced and much more spectacular without being too confusing
I tried it on ng+8 its not that bad honestly. The mod doesnt have any obnoxious or extremely hard moves to dodge. But yeah still takes a while to kill because ng+8
Yep, looking at this I might at this point try to beat all versions of Promised Consort hitless. This genuinely looks challenging (I still have 3 mods left to beat, at least on my radar, which are Celestial Overhaul, this one and yeah, I’m nohitting the new Inner Consort once again)
the meteor attack is so beautiful in phase 2, and even the background of the fight is so fitting, mixing the gravity from Radahn and Miquella's light...the modder really made this fight very thematic.
This cross slash is slightly faster than vanilla, so it can catch you, also on showcase videos i dont dodge everything to showcase damage and the boss. If you want the flawless dodges watch the level 1 version i uploaded.
Ok is nobody gonna talk about radahn blowing up planets with the meteor attack?
I love the meteor attack and how thematic the modder made it.
Lightspeed Slash finally living up to its name.
Thanks for playing my mods!!!!
Thank you for such an awesome design, the atmosphere in this mod is crazy good. Good job.
remember that Radahn is in mogh's body, need some fire blood attacks...maybe for the first phase, still very impressive
@@giovannidr7190 inner Radahn mod focused on that side of Radahn in 1st phase, this one is more focused on his gravity.
@@giovannidr7190 lore wise wound make sence for him to use anything other than Cursed blood. So no spells just a few enhanced bloodflamme attack
this modified version of the boss figure is more balanced than the original version, having removed most of the light rays from the standard combos makes it much less punishing, the dash attack with afterimages is very simple to dodge with the first shot that starts early, the more distant camera allows you to better understand what is happening and also the meteor attack is improved with many more single shots called by the explosions in the sky and with the final shot which is not a multihit like the original , just one thing, when he dashes around the entire arena attacking with afterimages there is nothing that clearly suggests when they are about to strike plus it almost seems like they strike at random and the beams of light he releases when he dashes around the map don't let you know where is the boss, if I fixed these little things this mod would be perfect for me, difficult but balanced and much more spectacular without being too confusing
4:49 - 4:58 Gael if he gives you epilepsy
That move is one of my favorite, so is gael.
Insanely cool fight 😎 great job, Tarnished.
thank you! the modder did a great job with the boss.
I think this is a much more suitable Radahn fight than the actual Radahn fight. Really cool mod!
What i like about this mod, is that if you replace vanilla with it, it will fit just fine because its not too hard or too easy.
@ I think it’d heavily impact me if I added it on my NG+7 run, but it’d be fun to try.
I tried it on ng+8 its not that bad honestly. The mod doesnt have any obnoxious or extremely hard moves to dodge.
But yeah still takes a while to kill because ng+8
Yep, looking at this I might at this point try to beat all versions of Promised Consort hitless. This genuinely looks challenging (I still have 3 mods left to beat, at least on my radar, which are Celestial Overhaul, this one and yeah, I’m nohitting the new Inner Consort once again)
Good luck!
quick update: i killed the inner consort level 1, no bugs nothing happened, boss worked extremely well, thanks for the fixes!
@ GG my guy. Also thx for the report by the way
Tarnished warrior, t’was nobly fought!
Thanks fellow Tarnished!
Wait this,even visually is miles better than the original Radahn Moveset,i rather fight this one seems more fun
the meteor attack is so beautiful in phase 2, and even the background of the fight is so fitting, mixing the gravity from Radahn and Miquella's light...the modder really made this fight very thematic.
It’s cool seeing people having creative freedom with radahn to make him as godly as possible
yeaha i agree so far most consort mods are every creative and fun.
Level 1 kill upload tomorrow probably, i already finished it just waiting a bit for this video to get views then i upload it.
Cool as hell. I can't believe u already discovered a cheese for that attack.
Well I kinda figured it can be cheesed like that, considering that move can also cheese Elden Stars
Elden ring has so many tools, there is always a way to cheese.
Martis
Perfect phase 3
the phase 3 was some devil may cry style boss, insanely fun!
Holy shit.
That sums up my thought when i saw the phase 3 timeout attack.
Look two blade
I'm wondering how you're still getting hit by the cross slash after the nerf 😭
This cross slash is slightly faster than vanilla, so it can catch you, also on showcase videos i dont dodge everything to showcase damage and the boss.
If you want the flawless dodges watch the level 1 version i uploaded.
Oooooo