All button Arcade Sticks from video available on Amazon: M16: amzn.to/3W1gk79 S13: amzn.to/43Z9uRP B16: amzn.to/49GAR4r My online shop www.madpixelshop.com is back! Buy 1 get 1 25% off! New Game Preorders On Amazon: amzn.to/3UIAYZ2 Checkout my new marketplace for Retro Gamers! www.madpixelmarket.com/ You can buy and sell along with me! Use code MADPIXEL to save $5 off your first purchase! Become a channel member: bit.ly/2KeqCuN Buy Asian Import Games Play-Asia: bit.ly/2m4xq5c Shop at Stone Age Gamer to help support my channel: bit.ly/3pUMUoS
I'm enough of a weirdo that my first thought on the start of the video was, 'damn, that'd be a rad way to play Defender'. Or Stargate, or Asteroids or Space Invaders and that whole range of early arcade games that didn't use a joystick. Debating on if it's worth the cost just for that, but when the Atari Flashback Collection came out on Switch a few years or so back, I actually made my own Asteroids control panel with a plastic tub and a bunch of arcade buttons soldered to the board of a cheap 3rd party controller.
All button always peaked my interest, but never tried. I figured it's kinda the same vein of using a keyboard for gaming. I imagine intentional quick precise movements
I have one of these. I was a stick player since the old arcade days like you. There is a learning curve to these, but it becomes second nature after some time. It's good when you need accuracy, but nothing beats the enjoyment of playing on an arcade stick. Also, these don't need replacement parts nearly as often as arcade stick controllers.
I'm an old school 80's baby arcade gamer too. I could never wrap my head around hitboxes but I've heard that they are really good and that once you get used to them it's hard to go back. I love how compact they are. I really appreciate this video, seeing it from the perspective of someone I can relate to dipping their toe in the water and having a good experience. I just might give that S13 a try.
Try playing Super Mario, Super Metroid, Sonic games, Hollow Knight, Super Meat Boy, or any platformer/game with tight controls. It's a great way to play these games.
I can see why people like these, like I get pissy when I cant do a dragon punch but i know im doing it correctly, these take the guess work out the input but.......I just prefer the motion of an arcade stick, like back flipping rolling into a hadoken just feels bad ass.
LOL! Once you get used to it, you'll love it. I have different ones that isn't so cramped. You just got to roll your Motion Inputs. Like let go of down as soon as you press the right button. It gets easier and easier. 😆
I'm 43, but if your have like wrist issues or whatever. & you get pain from using the Arcade Stick this is pretty much the alternative way to play. I play a lot of Fighting Games so they're fun to use. I play on both so it's fun having different experiences for the same games you play.
I got one to follow the craze. Not this one but many of it clones. I even made one myself using the pico pi to test with sanwa buttons. It's pretty easy to do. It does take some getting use to. I still prefer a joystick over it. I actually prefer a pad over all.
I was always curious about these. Seems to have excellent precision. I got to stop watching your videos I'm going broke over here buying all this stuff LMAO! Love the content. Keep it up buddy
If you're interested you could also add directional buttons on to the 8bitdo arcade stick in place of the joystick then you have a traditional layout plus the convenience of the bluetooth
These things have a mostly traditional layout if you ignore the extra 4 or so buttons. It's the 4 directions on the left and 8 actions buttons on the right (4 face buttons, 4 shoulder buttons). They just give you two different up buttons and make the stick click buttons easier to press by making them bigger.
I got the t16 a few weeks ago and it feels good. Nice size for your lap and has the bigger thumb button on the S for all buttons. The S and the T have the low profile switches and are a little faster so go with them if you wanna feel like a pro for under a hundred bucks on pc. On the latest gen consoles you may need an adapter.
The hit box arcade stick. Came about cause a serious pro gamer in the fighting game tournament scene wanted to keep playing after developing carpal tunnel in his wrist from using fight pads and fight sticks. the original used sanwa buttons. Nice seeing them drop in price though.
I love these things. I built a bunch of the Flatbox rev 5 and the Open-Frame1 and shared them with friends a year or two ago, have also purchased the Haute42 G16 and M16 from aliexpress and like them a lot. GP2040-CE is a really cool project and I'm always excited when they do a new release and I get to update my controllers. I agree with you that a lot of these are too cramped, I hope to see wider controllers with space in the middle become more common. I'm glad you checked out some leverless arcade controllers. They feel like the future to me. Platformers and shmups are pretty fun with them too. Also stuff like Tetris, Panel de Pon, GBA or older retro stuff. Pretty much anything you'd play with a normal arcade controller or keyboard, or that doesn't need analog sticks/mouse. If you have a modded Xbox 360 with usbdsecpatch enabled you can use the pc/xinput mode to play on there and play stuff like Soulcalibur IV that never got ported to PC.
Yep, they literally use keyboard switches and they're in hotswap sockets so they're easy to change. Some models use kailh chocs and some use more normal MX switches.
i was on a quest to make or modify an xbox arcade stick for the pc but that project just didn't pan out and I hate the ergonomics of an arcade stick at my desk, I just love a classic controller, but I do admire the design idea behind a hitbox and I cant believe how mainstream and affordable they are becoming. I also don't use mouse and keyboard for games anymore as well.
Yeah, it's crazy. PicoBoot GameCube mod, tons of custom controllers like this, you can use one as a NAND flasher when modding an Xbox 360. I think I've bought like 30 of these things in the last couple years. Just $4 each or so at my local Micro Center which is awesome. You can also use them to mod old Rock Band or Guitar Hero instruments to work on PC or multiple consoles, and to make the wireless ones work wired.
Someone makes one with multiple layouts. You move the buttons around and put a different top panel to match. If in the right spots, I could see using one in mouse and keyboard FPS without having to bend my fingers in positions they shouldn't be for crouching or running. It gets difficult when you need C to croutch, Shift to run, Ctrl and Alt just to be pain in the asses.
I would have liked to seen if you could do more complex motions like a Zangief’s spinning pile driver, Sagat’s tiger knee. Plus, try games with super moves. Vega’s super claw dive or Guile’s double flash kick. If you could do those then you have to go for Neo-Geo fighting game motions for the ultimate test. Power Geyser and Raging Storm. I have a hard time imagining the timing for moves like those especially doing it on the fly while in a real match.
Hm I have never tried the all buttons version. If portability is desired, why not simply get a normal fight stick that is light enough and with detachable stick? I was thinking maybe can try using the B16 to play FPS game such as Duke Nukem 3D but then realize it's not ideal because I use the mouse with my right hand and the keyboard with my left hand. Sure I can try using the B16 with my left hand only but I think it might be awkward as B16 was designed for both hands.
you should have tried the m16 on a ps 5 game, because they are listed as ps4/ps5 in the description, but i not in the picture of the item so now i'm curious..
Potentially interested in this, does it work OK on your lap? I tend to play fighting games on console just because they are closer to my access point, PC is on WiFi sadly.
It’s worth mentioning you can cheat with these if they don’t have SOCD cleaning, especially on older games. It’s not possible to hold back and forward at the same time on a stick, yet you can do guile’s sonic boom with it.
This issue is a little exaggerated (it's neat trivia but nothing to worry about, IMO), I don't think it's a problem in any modern games. Anything that supports keyboards will handle SOCD on the game's end, but also the GP2040-CE firmware these run does have SOCD cleaning. You can change the behavior of it or disable it for the xinput mode and keyboard mode, but I believe it's always on in the console modes. I tend to leave mine disabled because it's sadly a global setting and not per-mode, and I need it off for playing rhythm games in the keyboard mode or I can't press all the direction buttons at once that I want to. That being said I also play stuff like BlazBlue CentralFiction, Guilty Gear Strive, and so on on PC and I haven't noticed anything illegitimate being possible with SOCD cleaning off. To add to the detail of it causing unusual behavior in old games, Yoshi's Island has the "warp glitch" which is triggered by pressing left and right at the same time on the world select screen. So in addition to using a keyboard with an emulator or physically modifying a dpad, you could use one of these things with the SOCD cleaning off for that.
You gotta try playing with Zangief with one of these. As someone who could never consistently pull off his moves with a controller or arcade stick...it almost feels like freaking cheating.
I've always wanted to try one of those that are designed for Smash Bros. The problem is they're unjustifiably expensive. Like 200 to 400 dollars expensive. I've heard people say they're expensive because all the tech inside them... Like what tech? More than a keyboard? Because I can buy a cheap one of those with 104 keys for 10 bucks and a darn good one for less than a 100. Surely they can figure out how to make a medium quality leverless Smash Box for under 100 bucks...
You can build an Open-Frame1 for Smash Bros pretty cheaply, especially if you have your own 3D printer to print a case. The PCBs are dirt cheap to get like 10 or 20 of from JLCPCB, they're built like keyboards but even simpler. I actually found the build refreshingly simple coming from a keyboard build a little while before. Not only were there fewer hotswap sockets to solder in (20 instead of 60+) but it didn't use diodes for every switch either. Literally shaves hours off the time it'd take to build a keyboard because of that. The switches and hotswap sockets are exactly the same as what you'd use in a keyboard build as well. The Pi Pico used in a lot of these controllers is like $4 if you can get one at a local shop. The tech inside doesn't make these expensive at all. If anything a metal case or similar would pump up the price rather than the electronics. Otherwise I guess it's just scarcity. If shops are building these by hand it's hard to keep up with demand. Even at the seemingly outrageous prices, they seem to sell out quickly. High prices help keep demand under control somewhat. Plus if they're building them by hand there's a fair bit of labor you're probably paying for. What I would recommend is either finding some other people who want controllers to build out a whole batch of them or at least build extra yourself and sell them online later. Minimum PCB quantity is 5 and often you buy more keyboard switches and other parts than you need at once, so you'd have extra if you only built one controller. The shipping is kinda the most expensive part of ordering PCBs. Doubling or quadrupling how many PCBs you're getting doesn't change the price that much. You could also try to sell just the PCBs by themselves to make some of your money back, but that limits the audience to people who would already be willing to build their own. I believe when I built 5 Open-Frame1s the total cost came out to a bit under $230, which makes the cost per controller pretty darn good, but it's a bit of a big upfront cost. In hindsight I should've probably built at least 10. When I later did builds of the Flatbox rev 5 I got 10 PCBs of that and it seemed like a better amount as far as finding people to give them to. I would also recommend getting the assembly done for the USB-C port on the PCB as it's rather difficult to solder yourself. Everything else is quite easy to do, but USB-C ports are kinda miserable to solder. Lotta tiny pins close together.
@@SoundToxin Interesting. I do have a medium size filament 3d printer. Do you have a resource that would help a person do this for the first time. I do also own an old solder, but I haven't ever used it. You can't put links in peoples chat, so a reliable search term would do best I think.
It's pretty similar to a normal arcade stick on the right half, and since there's an up button where your thumb goes you can have your fingers on all the directions at once (unlike when using WASD/arrow style up), so you can just rest your left hand there and don't really need to move it around much.
Hitbox is build for modern fighters. Its really hard to use it for old games like SF2, kof94-98, etc. unless the software gives that modern leniency. Thats what i heard.
i can't do those arcade sticks. a controller or one with a stick like the arcades. I hear it allows you to pull off up and down faster. whatever really. whatever your fancy i suppose.
The idea is great, too bad they don't have nothing for people who are accustomed to have direction inputs to the right (generally those who use keyboard). Not usable for someone like me.
These controllers give you an obvious advantage because there's no actuation time and there's no delay between switching directions that you get with having to push a stick all the way to the other side.
I've had trouble double-tapping the joystick equally well on both sides because of this. Thumb on one side, 4 fingers on the other, it's asymmetrical. And for me it takes a bit more force to use the thumb.
They don't use joystick bc it's easier to input motions on the lever less style controller and way quicker And as for keyboards Good luck trying to play in a tournament with a keyboard
Reasonable price in comparison to other hitbox or leverless controllers out there. And Im unsure where you have been but look at the price of a 1st party controller for PS5, Xbox, Switch... what do those cost? What does say a traditional arcade stick with premium components cost? Everyone can say they wish something was cheaper... but thats not the reality of the matter.. Controllers nowadays cost more than ever... I have paid upwards of $200+ for a nice arcade stick... and was worth every penny... yep wish it was $20 instead of $200... but not how it works.
@Madlittlepixel And the problem with THAT (1st party controllers) is all the bullshit they put in the controllers that the average player never even USES.
Pad, stick, leverless doesn't matter. None are going to make you a better player. All have advantages and disadvantages, it's just how much work you put in to "git good". I personally prefer stick and am average at best. I love fighting games but I never grind training mode, I just like playing the story/arcade modes or with my buddies. I only ever play online in order to earn certain things like drive tickets in SF6 and have almost never played ranked matches.
If i won one of these awful no stick arcade panel-pad ,i would trade it in at retro game seller store immediately or just give it away to some PC Gamer with suggestion that they mod it 😮😮😮
Once you learn it you will be better than you would with a stick. As much as i like sticks there is just so much of an advantage. Its like playing a piano. Would you rather use both hands and all your fingers or hit each note individually with a stick? The latter doesnt make much sense.
All button Arcade Sticks from video available on Amazon:
M16: amzn.to/3W1gk79
S13: amzn.to/43Z9uRP
B16: amzn.to/49GAR4r
My online shop www.madpixelshop.com is back! Buy 1 get 1 25% off!
New Game Preorders On Amazon: amzn.to/3UIAYZ2
Checkout my new marketplace for Retro Gamers! www.madpixelmarket.com/ You can buy and sell along with me! Use code MADPIXEL to save $5 off your first purchase!
Become a channel member: bit.ly/2KeqCuN
Buy Asian Import Games Play-Asia: bit.ly/2m4xq5c
Shop at Stone Age Gamer to help support my channel: bit.ly/3pUMUoS
Sorry MLP. I'd never be on-board with one of these "Stick-less" devices. I can't imagine playing something like Street Fighter with it.
I'm enough of a weirdo that my first thought on the start of the video was, 'damn, that'd be a rad way to play Defender'. Or Stargate, or Asteroids or Space Invaders and that whole range of early arcade games that didn't use a joystick. Debating on if it's worth the cost just for that, but when the Atari Flashback Collection came out on Switch a few years or so back, I actually made my own Asteroids control panel with a plastic tub and a bunch of arcade buttons soldered to the board of a cheap 3rd party controller.
They're great for that.
CPU Guile been using leverless since the 90s.
All button always peaked my interest, but never tried. I figured it's kinda the same vein of using a keyboard for gaming. I imagine intentional quick precise movements
I have one of these. I was a stick player since the old arcade days like you. There is a learning curve to these, but it becomes second nature after some time. It's good when you need accuracy, but nothing beats the enjoyment of playing on an arcade stick. Also, these don't need replacement parts nearly as often as arcade stick controllers.
I'm an old school 80's baby arcade gamer too. I could never wrap my head around hitboxes but I've heard that they are really good and that once you get used to them it's hard to go back. I love how compact they are. I really appreciate this video, seeing it from the perspective of someone I can relate to dipping their toe in the water and having a good experience. I just might give that S13 a try.
Try playing Super Mario, Super Metroid, Sonic games, Hollow Knight, Super Meat Boy, or any platformer/game with tight controls. It's a great way to play these games.
I have the S16, I like it. I am PC gamer and used to play with consoles on emulators with keyboard so everything felt natural straight out of the box.
I can see why people like these, like I get pissy when I cant do a dragon punch but i know im doing it correctly, these take the guess work out the input but.......I just prefer the motion of an arcade stick, like back flipping rolling into a hadoken just feels bad ass.
Really interesting concept, not gonna lie. That said, I'll stick with my 8BitDO Arcade Stick 👍
LOL! Once you get used to it, you'll love it. I have different ones that isn't so cramped. You just got to roll your Motion Inputs. Like let go of down as soon as you press the right button. It gets easier and easier. 😆
I'm also Old-school but if you can save a few tenths of seconds it makes a difference in Fighting Tournaments.
I'm 43, but if your have like wrist issues or whatever. & you get pain from using the Arcade Stick this is pretty much the alternative way to play. I play a lot of Fighting Games so they're fun to use. I play on both so it's fun having different experiences for the same games you play.
I got one to follow the craze. Not this one but many of it clones. I even made one myself using the pico pi to test with sanwa buttons. It's pretty easy to do. It does take some getting use to. I still prefer a joystick over it. I actually prefer a pad over all.
I was always curious about these. Seems to have excellent precision. I got to stop watching your videos I'm going broke over here buying all this stuff LMAO!
Love the content. Keep it up buddy
You could build a Binding of Isaac cabinet with something like this.
If you're interested you could also add directional buttons on to the 8bitdo arcade stick in place of the joystick then you have a traditional layout plus the convenience of the bluetooth
These things have a mostly traditional layout if you ignore the extra 4 or so buttons. It's the 4 directions on the left and 8 actions buttons on the right (4 face buttons, 4 shoulder buttons). They just give you two different up buttons and make the stick click buttons easier to press by making them bigger.
I got the t16 a few weeks ago and it feels good. Nice size for your lap and has the bigger thumb button on the S for all buttons. The S and the T have the low profile switches and are a little faster so go with them if you wanna feel like a pro for under a hundred bucks on pc. On the latest gen consoles you may need an adapter.
The hit box arcade stick. Came about cause a serious pro gamer in the fighting game tournament scene wanted to keep playing after developing carpal tunnel in his wrist from using fight pads and fight sticks. the original used sanwa buttons. Nice seeing them drop in price though.
I love these things. I built a bunch of the Flatbox rev 5 and the Open-Frame1 and shared them with friends a year or two ago, have also purchased the Haute42 G16 and M16 from aliexpress and like them a lot.
GP2040-CE is a really cool project and I'm always excited when they do a new release and I get to update my controllers. I agree with you that a lot of these are too cramped, I hope to see wider controllers with space in the middle become more common. I'm glad you checked out some leverless arcade controllers. They feel like the future to me. Platformers and shmups are pretty fun with them too. Also stuff like Tetris, Panel de Pon, GBA or older retro stuff. Pretty much anything you'd play with a normal arcade controller or keyboard, or that doesn't need analog sticks/mouse.
If you have a modded Xbox 360 with usbdsecpatch enabled you can use the pc/xinput mode to play on there and play stuff like Soulcalibur IV that never got ported to PC.
I’ll pass on the elevator buttons 😂
🤣
100.00 to damn much. Money is tight now
Haute42 G16 from aliexpress is around $40, and I think the G12 is a bit cheaper if you don't need the extra buttons.
That's for the most expensive one. Haute42 controllers are the cheapest options on the market right now.
Looks like its fun to use. Just like keyboard mech switches? And potentially you could customize them yourself.
Yep, they literally use keyboard switches and they're in hotswap sockets so they're easy to change. Some models use kailh chocs and some use more normal MX switches.
@@SoundToxin Which is
Great, I’d switch then out with weighted black linear switches.
i was on a quest to make or modify an xbox arcade stick for the pc but that project just didn't pan out and I hate the ergonomics of an arcade stick at my desk, I just love a classic controller, but I do admire the design idea behind a hitbox and I cant believe how mainstream and affordable they are becoming. I also don't use mouse and keyboard for games anymore as well.
If the buttons were labeled on the big one, I would consider giving it a shot. They need to label the buttons.
Dude that raspberry pi 2040 is popping up in all kinda places these day.
Yeah, it's crazy. PicoBoot GameCube mod, tons of custom controllers like this, you can use one as a NAND flasher when modding an Xbox 360. I think I've bought like 30 of these things in the last couple years. Just $4 each or so at my local Micro Center which is awesome. You can also use them to mod old Rock Band or Guitar Hero instruments to work on PC or multiple consoles, and to make the wireless ones work wired.
These control always reminded me of Street fighter 1 the arcade back in the day they had to hit pads on it
the razer switches is perfect for keyboard, if you want something more durable get the gaming switches
I love these especially for tekken
Someone makes one with multiple layouts. You move the buttons around and put a different top panel to match. If in the right spots, I could see using one in mouse and keyboard FPS without having to bend my fingers in positions they shouldn't be for crouching or running. It gets difficult when you need C to croutch, Shift to run, Ctrl and Alt just to be pain in the asses.
The bigger one is the T016 and is pretty good.
I would have liked to seen if you could do more complex motions like a Zangief’s spinning pile driver, Sagat’s tiger knee. Plus, try games with super moves. Vega’s super claw dive or Guile’s double flash kick. If you could do those then you have to go for Neo-Geo fighting game motions for the ultimate test. Power Geyser and Raging Storm. I have a hard time imagining the timing for moves like those especially doing it on the fly while in a real match.
Hm I have never tried the all buttons version. If portability is desired, why not simply get a normal fight stick that is light enough and with detachable stick? I was thinking maybe can try using the B16 to play FPS game such as Duke Nukem 3D but then realize it's not ideal because I use the mouse with my right hand and the keyboard with my left hand. Sure I can try using the B16 with my left hand only but I think it might be awkward as B16 was designed for both hands.
I could see why that might be kind of cool.
As someone who grew up crushing NES(ticle) and DOS platformers with a keyboard, hi 👋
My problem with that is that I am used to the direction buttons on the right. I order the black metallic one anyway, i am too curious.
you should have tried the m16 on a ps 5 game, because they are listed as ps4/ps5 in the description, but i not in the picture of the item so now i'm curious..
Potentially interested in this, does it work OK on your lap? I tend to play fighting games on console just because they are closer to my access point, PC is on WiFi sadly.
you need never quit arcade stick for this
It’s worth mentioning you can cheat with these if they don’t have SOCD cleaning, especially on older games. It’s not possible to hold back and forward at the same time on a stick, yet you can do guile’s sonic boom with it.
This issue is a little exaggerated (it's neat trivia but nothing to worry about, IMO), I don't think it's a problem in any modern games. Anything that supports keyboards will handle SOCD on the game's end, but also the GP2040-CE firmware these run does have SOCD cleaning. You can change the behavior of it or disable it for the xinput mode and keyboard mode, but I believe it's always on in the console modes.
I tend to leave mine disabled because it's sadly a global setting and not per-mode, and I need it off for playing rhythm games in the keyboard mode or I can't press all the direction buttons at once that I want to. That being said I also play stuff like BlazBlue CentralFiction, Guilty Gear Strive, and so on on PC and I haven't noticed anything illegitimate being possible with SOCD cleaning off.
To add to the detail of it causing unusual behavior in old games, Yoshi's Island has the "warp glitch" which is triggered by pressing left and right at the same time on the world select screen. So in addition to using a keyboard with an emulator or physically modifying a dpad, you could use one of these things with the SOCD cleaning off for that.
I'm 42 and I too have wondered if after a lifetime of using a stick,how awkward would that feel.
can you swap/remap the Up/Jump and Down key?
You gotta try playing with Zangief with one of these. As someone who could never consistently pull off his moves with a controller or arcade stick...it almost feels like freaking cheating.
Reject joystick, embrace buttons
his thumb is the dorky jump button
I've always wanted to try one of those that are designed for Smash Bros. The problem is they're unjustifiably expensive. Like 200 to 400 dollars expensive.
I've heard people say they're expensive because all the tech inside them... Like what tech? More than a keyboard? Because I can buy a cheap one of those with 104 keys for 10 bucks and a darn good one for less than a 100. Surely they can figure out how to make a medium quality leverless Smash Box for under 100 bucks...
You can build an Open-Frame1 for Smash Bros pretty cheaply, especially if you have your own 3D printer to print a case. The PCBs are dirt cheap to get like 10 or 20 of from JLCPCB, they're built like keyboards but even simpler. I actually found the build refreshingly simple coming from a keyboard build a little while before. Not only were there fewer hotswap sockets to solder in (20 instead of 60+) but it didn't use diodes for every switch either. Literally shaves hours off the time it'd take to build a keyboard because of that. The switches and hotswap sockets are exactly the same as what you'd use in a keyboard build as well. The Pi Pico used in a lot of these controllers is like $4 if you can get one at a local shop. The tech inside doesn't make these expensive at all. If anything a metal case or similar would pump up the price rather than the electronics. Otherwise I guess it's just scarcity. If shops are building these by hand it's hard to keep up with demand. Even at the seemingly outrageous prices, they seem to sell out quickly. High prices help keep demand under control somewhat. Plus if they're building them by hand there's a fair bit of labor you're probably paying for.
What I would recommend is either finding some other people who want controllers to build out a whole batch of them or at least build extra yourself and sell them online later. Minimum PCB quantity is 5 and often you buy more keyboard switches and other parts than you need at once, so you'd have extra if you only built one controller. The shipping is kinda the most expensive part of ordering PCBs. Doubling or quadrupling how many PCBs you're getting doesn't change the price that much. You could also try to sell just the PCBs by themselves to make some of your money back, but that limits the audience to people who would already be willing to build their own.
I believe when I built 5 Open-Frame1s the total cost came out to a bit under $230, which makes the cost per controller pretty darn good, but it's a bit of a big upfront cost. In hindsight I should've probably built at least 10. When I later did builds of the Flatbox rev 5 I got 10 PCBs of that and it seemed like a better amount as far as finding people to give them to.
I would also recommend getting the assembly done for the USB-C port on the PCB as it's rather difficult to solder yourself. Everything else is quite easy to do, but USB-C ports are kinda miserable to solder. Lotta tiny pins close together.
@@SoundToxin Interesting. I do have a medium size filament 3d printer. Do you have a resource that would help a person do this for the first time. I do also own an old solder, but I haven't ever used it.
You can't put links in peoples chat, so a reliable search term would do best I think.
wish you would tried a platform game :)
You need to sho zangief use on it. Idk how his 360s would work🧐
These seem hard to use for me like I'd be button mashing more with something like this.
It's pretty similar to a normal arcade stick on the right half, and since there's an up button where your thumb goes you can have your fingers on all the directions at once (unlike when using WASD/arrow style up), so you can just rest your left hand there and don't really need to move it around much.
Hitbox is build for modern fighters. Its really hard to use it for old games like SF2, kof94-98, etc. unless the software gives that modern leniency. Thats what i heard.
My muscle memory just can’t let go of its memories with the stick😅
I can’t play on these button things🤦♂️
The old aracde games had no joystick. You must be new to gaming. lol
@@MarquisDeSang street fighter in the arcades back in the 1990’s did, sorry I’m not as old as you 😅👋
@@-someone-. Space Invader and many other early 80's arcade cabinet did not have a joystick, only buttons like God intended.
Consider these like regular keyboards except slightly ergonomic. It doesn't take long to become familiar with them.
@@MarquisDeSangnah quit lying, they were using those godawful trackpads and rotary dials
Enjoy the pain in your left wrist and hand as those unused mussels get a new workout! Might take a few weeks to go fully go away. 😁
i can't do those arcade sticks.
a controller or one with a stick like the arcades.
I hear it allows you to pull off up and down faster. whatever really.
whatever your fancy i suppose.
Looks neat, but I'd pass, just cause I personally prefer the tactile handling of a good microswitched Joystick.
The idea is great, too bad they don't have nothing for people who are accustomed to have direction inputs to the right (generally those who use keyboard). Not usable for someone like me.
These controllers give you an obvious advantage because there's no actuation time and there's no delay between switching directions that you get with having to push a stick all the way to the other side.
Wrong
@@michaelmiller4105Would you rather play piano with your fingers or your fist and a lever hitting each individual note?
I've had trouble double-tapping the joystick equally well on both sides because of this. Thumb on one side, 4 fingers on the other, it's asymmetrical. And for me it takes a bit more force to use the thumb.
If it's rubber dome it sucks, I'll watch the vid later. Already have a full size cab and fight stick.
All the "hitbox style" controllers I've seen either use Sanwa or similar, or mechanical keyboard switches. No rubber domes here!
Mechanical keyboard switches in kailh hotswap sockets.
Yeah, too many buttons for old school games, I need a stick and 6 buttons, lol.
Yikes. Finally a piece of gaming tech I can pass on lol. I'm oddly happy!
you can hack your keyboard to do the same thing? maybe?
Put letters on them and you almost have a keyboard
Hmm... I would think that would be mad awkward
Hadokeeees 😂
I don't understand why anyone would want this. Why not just use a joystick or a keyboard?
They don't use joystick bc it's easier to input motions on the lever less style controller and way quicker
And as for keyboards
Good luck trying to play in a tournament with a keyboard
Good if you disabled may help a lot of people
"reasonable price" 70-120 bucks for a damn CONTROLLER. A peripheral should never cost more than a new game.
Reasonable price in comparison to other hitbox or leverless controllers out there. And Im unsure where you have been but look at the price of a 1st party controller for PS5, Xbox, Switch... what do those cost? What does say a traditional arcade stick with premium components cost? Everyone can say they wish something was cheaper... but thats not the reality of the matter.. Controllers nowadays cost more than ever... I have paid upwards of $200+ for a nice arcade stick... and was worth every penny... yep wish it was $20 instead of $200... but not how it works.
@Madlittlepixel And the problem with THAT (1st party controllers) is all the bullshit they put in the controllers that the average player never even USES.
It's just a weird keyboard.
I'll stick with a computer keyboard
Pad, stick, leverless doesn't matter. None are going to make you a better player. All have advantages and disadvantages, it's just how much work you put in to "git good".
I personally prefer stick and am average at best. I love fighting games but I never grind training mode, I just like playing the story/arcade modes or with my buddies. I only ever play online in order to earn certain things like drive tickets in SF6 and have almost never played ranked matches.
thanks !! but no thanks ....
If i won one of these awful no stick arcade panel-pad ,i would trade it in at retro game seller store immediately or just give it away to some PC Gamer with suggestion that they mod it 😮😮😮
Once you learn it you will be better than you would with a stick. As much as i like sticks there is just so much of an advantage. Its like playing a piano. Would you rather use both hands and all your fingers or hit each note individually with a stick? The latter doesnt make much sense.
👍👍™️