How did you mange to load YP_machines? every time i change the map my save which is in 05_Office_Door_E goes black. I can access 03_Security_Hall but the spawn is outside of the map (can't get in it)
I don't have the game installed anymore, but I remember that in the same line where you set the spawn location you can also indicate the x and y location of where exactly in the map you spawn. I had to play around with those quite a bit to not spawn outside of the map. Did you roll back to version 1.0.4? I remember that when I tried teleporting to these maps in the then current version of the game (which was before the DLC), it wouldn't work. Your character would just respawn somewhere in the same map you're currently in.
It's the file "Steam\steamapps\common\YuppiePsycho es\level\l.p". It's an XML file you can simply edit with a text editor. You can change the target location of any door in the game, so that the door to Brian's office will take you to the security room instead, for example. Target locations look something like this: id="05_Office_Door_E" and there's usually the following attribute in the same element: type="general_map_change" The map ID for the security room used to be "03_Security_Hall" in the old version, now it's called "dlc1_03_Security_Hall", but it doesn't work anymore (invalid map IDs will just teleport you back into the same room). Make sure that the file has the exact same size as before or the game will bug out. You can add/remove spaces between the XML elements.
This part is included in the executive edition of the game as shown in the trailer
How did you mange to load YP_machines? every time i change the map my save which is in 05_Office_Door_E goes black. I can access 03_Security_Hall but the spawn is outside of the map (can't get in it)
I don't have the game installed anymore, but I remember that in the same line where you set the spawn location you can also indicate the x and y location of where exactly in the map you spawn. I had to play around with those quite a bit to not spawn outside of the map.
Did you roll back to version 1.0.4? I remember that when I tried teleporting to these maps in the then current version of the game (which was before the DLC), it wouldn't work. Your character would just respawn somewhere in the same map you're currently in.
how do you have so much supplies?-
I gave myself more stuff with Cheat Engine because I didn't care much for the save restriction and action elements in this game.
@@randomgameplays6605 ah i see :,)
And what exactly is the file that needs to be edited to get into the security room?
It's the file "Steam\steamapps\common\YuppiePsycho
es\level\l.p". It's an XML file you can simply edit with a text editor.
You can change the target location of any door in the game, so that the door to Brian's office will take you to the security room instead, for example.
Target locations look something like this: id="05_Office_Door_E"
and there's usually the following attribute in the same element: type="general_map_change"
The map ID for the security room used to be "03_Security_Hall" in the old version, now it's called "dlc1_03_Security_Hall", but it doesn't work anymore (invalid map IDs will just teleport you back into the same room).
Make sure that the file has the exact same size as before or the game will bug out. You can add/remove spaces between the XML elements.
@@randomgameplays6605
Thank you very much!)