I believe that what the game calls helicopters are actually autogyros. Autogyros were actually first developed in Spain in the 20's. So that's why Spain starts with them
@@apainintheaas Even the image represent an autogyro, and aparently it was used in the Asturian Revolution in 1934 and it was debated about the use in the army the following years
Just to address the both of you, it's still really powerful imo, even with the civil war, helo recon and transports are really nice support companies regardless
@@ServusDomini13 yeah, in my anarchist game I ended up killing like 10 million Axis soldiers on the defense, mainly because I could stack enough troops in one spot to actually be able to hold the horde of 150 divisions in the Pyrenees with about half that number. Helikopters are amazing.
Kind of weird that the US doesn't get access to Sikorsky as an expert for helicopters. Made the first production helicopter that did see use in combat in WW2 in the pacific in 1944.
@@matthiuskoenig3378 I think of it as if something could be shot at by the enemy it's in a combat situation. Not to be treated the same as actually doing the combat. Attack choppers were not a thing until the 1970s. With helicopters like the hind and the Cobra.
Consolidating those units instead of just pushing through the Japanese frontline being held by one infantry division per tile to recapture a port and reconnect to the capital was painful to watch. And then he went and did it anyway. Hmm.
Did you check out the new military police on motorcycles support company? It is so strong and cheap, 1 factory on motorcycle and u get a ton of them. Adds good bunch of stats onto ur division (not just garrison) for very cheap price. The only minus is that it takes up one out of the 5 support slots. But for weak minors i see that as a free win. Edit: so actually after analysing the stats, its essentially normal mp battalion, but it costs the same (which is a win) and it has more breakthrough, massive supression bonus + it has 1 recon. Essentially this is like recon company but ALOT better. (It just doesn't have recons terrain bonuses, but who cares the defence is doubled and it costs the same)
@davemiller638 its a bunch of soft attack and some other stats if i remember correctly, but the production cost is small. It also has more suppression so its perfect for garrisons. I am checking the stats in game rn. Production cost is about 50 or 60, 22 defence, supression plus 30%, recovery rate 0,04, 4 breakthrough, 1 recon, 6 soft attack, and it has a battalion modifier, all inf mot/mech, 20% recovery rate. Tbh it doesnt look that exceptional, however it actually costs 5 support equipment (which is like nothing) and 20 motorcycles, and if u actually start producing motorcycles u can see how easy they are to produce, 1 factory and u easily get hundreds. So actually the production cost turns out lower than if it would be for normal infantry battalion. So essentially its 1 infantry battalion, but takes less manpower, less actual production cost, massive supression bonus and bonus recovery rate, as well as built in recon and and higher stats for breakthrough and defence when compared to normal infantry battalion.
Fun fact: In 1945, German submarine U-858 surrendered to the US and was told to head to Delaware. The transfer of the sub was watched over by a Sikorsky HNS-I which was introduced into service in 1943
The combination of high hardness, trickleback and reduced exp loss, the divisions where all rank 3 and some rank 4 giving an extra 50% attack. Maybe even producing AA tank and SPGs would make that hardness even higher.
Dave: I picked out one out of fifty states. Dave to the Americans: Point out one of our significantly smaller towns. Ok Dave, point to Orlando on a map
What if the USA had a flat 50% to civilian factories? Then once out of the depression it jumps back to 150. Meaning less building early game. Instead of just consumer goods
I don't mind America as it is in game, it really is the "sleeping giant" of democracies that's actually quite easy to take out at first, but rocks up to being easily the most powerful nation in the game if you let them mobilize, you practically need at least SOMETHING like that to beat the pact of Germany, Japan and Italy which are all fairly powerful on their own.
@@wazoo41 Try "Better AI 1.15" the AI will actually build Good Fighters and make medium tanks, Germany had Tank division with like 700 breakthrough late 39 early 40.
I just found out that Spain starts with helicopters already unlocked at the start of the game (technically it's a gyrocopter, but they have it on day one).
24:45 I used to do that in GTA4. The police was programmed to attack anyone that shot a gun nearby, so I would start Vigilante missions to spawn some enemies, give myself max wanted level and wait for enough FBI people to arrive before removing it, and then I would watch the FBI guys storm the place for me. The Vigilante missions were meant to let you play cop to begin with, so I just improved upon them.
I love how Germany is typically considered the one with the super advanced wonder weapons research. I mean, look at wolfenstein, the history channel, hell even this DLC itself. But then in the actual game the go to nation to mess around with super weapons is the US.
Because its true to life. The US was comically more advanced despite the decades of mythologizing the Huns. It took them years to make mechanical guidance computers for the V2 that took us like a month to make our own equivalent of independently. The reason we aren't more famous for it is we don't have decades of mythologizing propaganda towards this goal, and we also didn't throw as many resources (proportionally) to these programs because we were a decade or more of attrition away from even being remotely in need of these wonderweapons. The nukes getting made was a large deviation already, and wasn't that expensive.
The US went for small effective "wonder weapons" like proximity shells, compared to the Germans often ineffective "major, war winning" wonder weapons. The US was the power that had the economy to devote to the nuclear wonder weapon which is "forgotten".
> Building land warfare But aren't helicopters AIRCRAFT, Feedback? Also if you're short on Chromium, Cuba will eagerly accept the investment to their economy
hey, you know what would be cool? Hoi4 but you have other players as your commanders- you do things at the global scale, and they micromanage the front in an RTS or Total War style way
To get the most breakthrough out of a single research is the longest research possible as it’s the same breakthrough value for every research that provides breakthrough regardless of time
This may have already been discussed in the comments, and since the video is a few weeks old, it may not get seen.. But For Lend Lease, there are some comments I posted here on how it works in the current version of the game. 1.) The Delivery Efficiency, determines how much that nation you are sending to is able to transport in X amount of days. (Or in simple terms, on a monthly bases). For example. You are wanting sending Great Britain 10,000 guns, which will require 100 convoys to transport. But Britain only has 20 convoys in total. That means each month, they will only be able to transport 20% of what you are sending them. So it will take them 5 months to get all of that equipment, because they don't have enough convoys to transport all at once. 2.) From playing USA multiple times and always doing lend lease.. I find it to be extremely rare for nations to lose equipment during the transportation of the lend lease. And I've tested this by sending: Britain, France, Australia, British Rajs, and China: 50,000 guns, 10,000 support equipment, 5,000 trucks, 1,000 trains, and 5,000 each of Artillery, AA, and AT guns... As well has fuel... The lend lease bar in the Division recruitment tab keeps track of what they lose during the transportation for that version of lend lease. Meaning if you modify the lend lease, it will reset it's tracking start time... For each nation over several years. They lost nearly absolute 0% of actual combat base equipment. But they do lose a lot of fuel. A percentage based on how many ships they are losing to enemy convoy raids. China was losing over 70% of the fuel I was sending them due to Japanese convoy raiders, but Australia was loosing less then 20% - 30% fuel, since Japan lacked ships in the trade zones.. 3.) They reason why you could no longer send Lend Lease to China was because Japan captured the only port china had left for "international trade." As you had mention in your video about the Red supply line that went to the Chinese port. That line was also the only one that went into china. So when that port was taken, you could no longer send lend lease to them, as china had no way to receive it. (Now I could be wrong). At that point the only way you can continue to lend leases to china was for a nation that had a usable port, but whos borders is connected to china, joins the war as an ally of China. (Again this last sentence I said could be wrong, as I've never really been able to test it to confirm).
The maginot line should definitely work both ways In late 44 the Germans used the maginot against the Americans and French and the allies struggled really hard to get them out of there Source ? I live there
@patrickthoma5320 more so 8, 2 waist, bottom ball, tail, top had a turret, and then 2 in front, and then chin turret at front. But had a 8 man crew. Bombadiar, and navigator would double duty for the gun placements closest to them.
Dave, I believe the reason why you dont get supply is not about your connection with your capital. I guess you get supply from the capital of china. When Chongqing become capital, there is no railway connection to the other supply deposit. Hence you get no supply.
how i think the us should be balanced, is make the politics really really complicated, and that diff parties give a big bonus in some spots, and then bad negatives for other things. that way you are forced to learn it and dal with it
Convoys should be able to be prioritized like fuel or deployments are, absolutely infuriating not being able to buy resources because all your convoys are taken by LL. I’d 1000% rather the LL takes slightly longer but my economy doesn’t crash.
I wonder if there is a way to rush nuclear powe plants and how much? I always wondered if a progressive light tank division (get the first one, then the next, when you get that one, upgrade the earlier ones to aa/arty/PAK, etc. untill you have light AA/tank/arty/PAK), fully motorised divisions (so trucks on everything). I also would like to see the ideal speedy and effective jungle force. If you go Jerry, I suppose you could put that all in one video? I'm also wondering if a Japanese naval focus build would work now with the Japanese? and if they have any naval developement thingy bonus stuff going on in theit forcus tree? They should, no? depending on weaher you pick naval or land focus wihit them?
its very infuriating how people ignore the navy, especially as USA, UK, JPN. I know how complex the naval experience can be, however for example if you play as Germany and if you build as many submarines you can flood the Atlantic Ocean with death, That's how I play as Germany and Japan. Being able to invade the US in 1941 with cruiser subs is feakin hilarious, although having to juggle navy research while researching air, ground, and industry buffs. So I can totally understand players not playing the naval game, but on the other hand in my opinion navy is super fun albeit aggravating as heck.
Do a game with landcruisers, it is totally broken. I did a game with basic 40 withd inf/arty/antitank and a lancruiser with air superiority, and I held my lines against the allies and comintern. I left my game running for a whole night and the next morning, somewhere in the 1970, I ended up killing 170 millions soviets/chinese/allies just by holding the line and I lost less than 2 millions in which the majority where from my invasion of europe
Yep, i am that commenter that will say America is supposed to be OP. Ww1 started making them into a giant industrial power, and intro to ww2 events made them way more powerful. This is historically accurate. If u want a less powerful America, turn up the difficulty. The US historical path is meant to op because it was.
Yeah even as an American the US needs nerfing. The US in 1936 was not in great shape and the recession of 1937-1938 remains (today) the third worst recession in US History and lasted from May of 1937 until June 1938. This somehow needs to be captured in the buildup phase of the game through penalties and nerfs.
@@egutzait having done some work on board games, there are three kinds of gamers. Those who only care about a balanced and fun game. Those who care about replicating reality. And those who want the lore and legend about the content to show in play. You need at least two of those groups to like your product. So do not look for the US to be officially nerfed anytime soon.
Asking someone where a county in a small country like England is like if I asked you where Richland County in South Carolina is. Most people know where American states are. Some US states are bigger then countries. Like you understand that the UK is about the size of the State of Alabama right? Everyone can point to England, Wales and Scotland on a map. That's the equivalent here. Not everyone is gonna know counties dude.
lol it's not even a county llandudno is a town I only know where it is because I know someone who vacationed there. Don 't ask me why my crazy aunt went to wales for vacation i have no idea.
Hey Dave! I have been too busy last year to really keep up; and haven't played HOI4 myself _once_ even... Anyhow, iirc you got injured - how's the hand doing these days? :) Hope you're doing well, and wishing you the best! 💪🏼
Did this game need more op support companies that the ai will never use? I play this game and get bored in 41 because flame tanks are stooopid good, crank up the difficulty and it just feels like people are cheating. Should i try expert ai? Pros/cons anybody?
I bloody love when you break the game or use a op way to beat it
YES
@@FeedbackGaming would u ever do a Ireland run through?
dave you sodding tictac
still waiting for him to find a way to 'break' anything or play in 'unconventional' ways lol, he doesnt do anything beyond basic game mechanics
Dave you have been killing it lately
"Can we be involved in this war without actually declaring war?"
They might not be ready for that in the 40s, but their kids are gonna love it.
@@ratbaby3107 Someone has to touch their boats.
@@DrDrDr. Or their harbours
That's a high tier joke bro good job
@@DrDrDr. Like USS Liberty or Vietman ?
@@TheSpongebob1919 wasn’t that a false flag to justify war with nam?
I found out something interesting last night, Spain starts out with helicopters for some reason
I believe that what the game calls helicopters are actually autogyros. Autogyros were actually first developed in Spain in the 20's. So that's why Spain starts with them
@@apainintheaas Even the image represent an autogyro, and aparently it was used in the Asturian Revolution in 1934 and it was debated about the use in the army the following years
Just to address the both of you, it's still really powerful imo, even with the civil war, helo recon and transports are really nice support companies regardless
@@ServusDomini13 yeah, in my anarchist game I ended up killing like 10 million Axis soldiers on the defense, mainly because I could stack enough troops in one spot to actually be able to hold the horde of 150 divisions in the Pyrenees with about half that number.
Helikopters are amazing.
@@the_tactician9858 I was playing a democratic Spain run when I found it, something I haven't done before because achievement hunting is painful
0:13 My favorite, Hearts of I am For.
Kind of weird that the US doesn't get access to Sikorsky as an expert for helicopters. Made the first production helicopter that did see use in combat in WW2 in the pacific in 1944.
Used in combat is inaccurate. Used operationally in theatre is more accurate. They were not combat craft.
@@matthiuskoenig3378 I think of it as if something could be shot at by the enemy it's in a combat situation. Not to be treated the same as actually doing the combat. Attack choppers were not a thing until the 1970s. With helicopters like the hind and the Cobra.
Gyrocopter exist tho
At least american helicopter MIO is named after him
Consolidating those units instead of just pushing through the Japanese frontline being held by one infantry division per tile to recapture a port and reconnect to the capital was painful to watch. And then he went and did it anyway. Hmm.
omg it was painful to watch
Did you check out the new military police on motorcycles support company? It is so strong and cheap, 1 factory on motorcycle and u get a ton of them. Adds good bunch of stats onto ur division (not just garrison) for very cheap price. The only minus is that it takes up one out of the 5 support slots. But for weak minors i see that as a free win.
Edit: so actually after analysing the stats, its essentially normal mp battalion, but it costs the same (which is a win) and it has more breakthrough, massive supression bonus + it has 1 recon.
Essentially this is like recon company but ALOT better. (It just doesn't have recons terrain bonuses, but who cares the defence is doubled and it costs the same)
How strong we talkin'?
@davemiller638 its a bunch of soft attack and some other stats if i remember correctly, but the production cost is small. It also has more suppression so its perfect for garrisons. I am checking the stats in game rn. Production cost is about 50 or 60, 22 defence, supression plus 30%, recovery rate 0,04, 4 breakthrough, 1 recon, 6 soft attack, and it has a battalion modifier, all inf mot/mech, 20% recovery rate. Tbh it doesnt look that exceptional, however it actually costs 5 support equipment (which is like nothing) and 20 motorcycles, and if u actually start producing motorcycles u can see how easy they are to produce, 1 factory and u easily get hundreds. So actually the production cost turns out lower than if it would be for normal infantry battalion. So essentially its 1 infantry battalion, but takes less manpower, less actual production cost, massive supression bonus and bonus recovery rate, as well as built in recon and and higher stats for breakthrough and defence when compared to normal infantry battalion.
Fun fact: In 1945, German submarine U-858 surrendered to the US and was told to head to Delaware. The transfer of the sub was watched over by a Sikorsky HNS-I which was introduced into service in 1943
6:54 meanwhile poland starting with undisturbed isolation:💀💀💀
The combination of high hardness, trickleback and reduced exp loss, the divisions where all rank 3 and some rank 4 giving an extra 50% attack. Maybe even producing AA tank and SPGs would make that hardness even higher.
i love how the captions interpreted "hearts of iron iv" as "hearts of i am iv"
I think he ment that
USA did actually use helicopters during WW2 so it’s cool too see them in HOI4
>Be Paradox
>Add Pinochet
>Add helicopters in the next DLC
What did they mean by this?
@@therobbu pinochet's coup?
The war on communism is eternal.
"You want to perform well? max out your hardness" words to live by.
Dave: I picked out one out of fifty states.
Dave to the Americans: Point out one of our significantly smaller towns.
Ok Dave, point to Orlando on a map
What if the USA had a flat 50% to civilian factories? Then once out of the depression it jumps back to 150. Meaning less building early game. Instead of just consumer goods
I don't mind America as it is in game, it really is the "sleeping giant" of democracies that's actually quite easy to take out at first, but rocks up to being easily the most powerful nation in the game if you let them mobilize, you practically need at least SOMETHING like that to beat the pact of Germany, Japan and Italy which are all fairly powerful on their own.
well until they actually fix the ai i disagree that japan is powerful
their poor convoys never get protected :c
It makes sense if we only consider the AI, otherwise it's pretty easy to beat the axis with any largish country
@@wazoo41 Try "Better AI 1.15" the AI will actually build Good Fighters and make medium tanks, Germany had Tank division with like 700 breakthrough late 39 early 40.
I just found out that Spain starts with helicopters already unlocked at the start of the game (technically it's a gyrocopter, but they have it on day one).
Helicopter were invented somewhere else in 1920s believe me or not.
the "I'm not touching you" strategy of WWII
8:02 Dave actually does a historical bomber without realizing it
What plane? The fortress planes?
@srinivaschilakala216 Yes the b17 flying fortress. One bomb bay tons of machine guns
24:45 I used to do that in GTA4. The police was programmed to attack anyone that shot a gun nearby, so I would start Vigilante missions to spawn some enemies, give myself max wanted level and wait for enough FBI people to arrive before removing it, and then I would watch the FBI guys storm the place for me. The Vigilante missions were meant to let you play cop to begin with, so I just improved upon them.
I love how Germany is typically considered the one with the super advanced wonder weapons research. I mean, look at wolfenstein, the history channel, hell even this DLC itself. But then in the actual game the go to nation to mess around with super weapons is the US.
Because its true to life. The US was comically more advanced despite the decades of mythologizing the Huns. It took them years to make mechanical guidance computers for the V2 that took us like a month to make our own equivalent of independently. The reason we aren't more famous for it is we don't have decades of mythologizing propaganda towards this goal, and we also didn't throw as many resources (proportionally) to these programs because we were a decade or more of attrition away from even being remotely in need of these wonderweapons. The nukes getting made was a large deviation already, and wasn't that expensive.
The US went for small effective "wonder weapons" like proximity shells, compared to the Germans often ineffective "major, war winning" wonder weapons. The US was the power that had the economy to devote to the nuclear wonder weapon which is "forgotten".
> Building land warfare
But aren't helicopters AIRCRAFT, Feedback? Also if you're short on Chromium, Cuba will eagerly accept the investment to their economy
hey, you know what would be cool?
Hoi4 but you have other players as your commanders- you do things at the global scale, and they micromanage the front in an RTS or Total War style way
I love history, helicopters were employed in the South Asian theatre of war.
To get the most breakthrough out of a single research is the longest research possible as it’s the same breakthrough value for every research that provides breakthrough regardless of time
I don't know how I never knew those advisors are free I probably just avoided the focus.
This may have already been discussed in the comments, and since the video is a few weeks old, it may not get seen.. But For Lend Lease, there are some comments I posted here on how it works in the current version of the game.
1.) The Delivery Efficiency, determines how much that nation you are sending to is able to transport in X amount of days. (Or in simple terms, on a monthly bases). For example. You are wanting sending Great Britain 10,000 guns, which will require 100 convoys to transport. But Britain only has 20 convoys in total. That means each month, they will only be able to transport 20% of what you are sending them. So it will take them 5 months to get all of that equipment, because they don't have enough convoys to transport all at once.
2.) From playing USA multiple times and always doing lend lease.. I find it to be extremely rare for nations to lose equipment during the transportation of the lend lease. And I've tested this by sending: Britain, France, Australia, British Rajs, and China: 50,000 guns, 10,000 support equipment, 5,000 trucks, 1,000 trains, and 5,000 each of Artillery, AA, and AT guns... As well has fuel... The lend lease bar in the Division recruitment tab keeps track of what they lose during the transportation for that version of lend lease. Meaning if you modify the lend lease, it will reset it's tracking start time... For each nation over several years. They lost nearly absolute 0% of actual combat base equipment. But they do lose a lot of fuel. A percentage based on how many ships they are losing to enemy convoy raids. China was losing over 70% of the fuel I was sending them due to Japanese convoy raiders, but Australia was loosing less then 20% - 30% fuel, since Japan lacked ships in the trade zones..
3.) They reason why you could no longer send Lend Lease to China was because Japan captured the only port china had left for "international trade." As you had mention in your video about the Red supply line that went to the Chinese port. That line was also the only one that went into china. So when that port was taken, you could no longer send lend lease to them, as china had no way to receive it. (Now I could be wrong). At that point the only way you can continue to lend leases to china was for a nation that had a usable port, but whos borders is connected to china, joins the war as an ally of China. (Again this last sentence I said could be wrong, as I've never really been able to test it to confirm).
Ooh nice they fixed the convoys needing convoys thing. That is very welcome.
Thank you for keeping me awake and modifying the Hoi4 base files
The maginot line should definitely work both ways
In late 44 the Germans used the maginot against the Americans and French and the allies struggled really hard to get them out of there
Source ?
I live there
what's funny, is the prototype image for a helicopter they used is actually an autogyro
As an American, I'm impressed with how easily you found Kentucky
Better than most Americans.
i think b17s had like 10 gun emplacements
@patrickthoma5320 more so 8, 2 waist, bottom ball, tail, top had a turret, and then 2 in front, and then chin turret at front. But had a 8 man crew. Bombadiar, and navigator would double duty for the gun placements closest to them.
Guy didn't get cavalry leader because he already got two traits. I think with two traits already his effective %gain for new skills is 25%.
Kentucky is 5 times the size of Wales, or 3/4 the size of England. Compare like with like
PARAKOFFER PARAKOFFER
I fucking L O V E helicopters.
Fortunate Son plays on repeat.
I think your volunteers may have been losing supply to enemy naval superiority
every time i see the helicopter company i like to imagine the soldiers like is vietnam war with california Dream Blasting
For breakthroughs sometimes might be worthwhile researching things without a research bonus as the daily tick stays longer.
You need to build Four Air experiemental facilities for the United States, since they get Force Air Scientists.
Dave, I believe the reason why you dont get supply is not about your connection with your capital. I guess you get supply from the capital of china. When Chongqing become capital, there is no railway connection to the other supply deposit. Hence you get no supply.
It is it's connected by a river
Then i have no idea :)
how i think the us should be balanced, is make the politics really really complicated, and that diff parties give a big bonus in some spots, and then bad negatives for other things. that way you are forced to learn it and dal with it
Convoys should be able to be prioritized like fuel or deployments are, absolutely infuriating not being able to buy resources because all your convoys are taken by LL. I’d 1000% rather the LL takes slightly longer but my economy doesn’t crash.
The absence of a total abuse of HELICOPTER HELICOPTER music is disheartening.
11:20 landignow? I think you made that up!
Love the quantity of the quality content you are giving us Dave I want to make Döner Kebabs for you my man
With tzatziki please
Lend lease likely stopped for China as they closed off the sea zones for their ports because of convoy raiding.
I wonder if there is a way to rush nuclear powe plants and how much?
I always wondered if a progressive light tank division (get the first one, then the next, when you get that one, upgrade the earlier ones to aa/arty/PAK, etc. untill you have light AA/tank/arty/PAK), fully motorised divisions (so trucks on everything). I also would like to see the ideal speedy and effective jungle force. If you go Jerry, I suppose you could put that all in one video?
I'm also wondering if a Japanese naval focus build would work now with the Japanese? and if they have any naval developement thingy bonus stuff going on in theit forcus tree? They should, no? depending on weaher you pick naval or land focus wihit them?
its very infuriating how people ignore the navy, especially as USA, UK, JPN. I know how complex the naval experience can be, however for example if you play as Germany and if you build as many submarines you can flood the Atlantic Ocean with death, That's how I play as Germany and Japan. Being able to invade the US in 1941 with cruiser subs is feakin hilarious, although having to juggle navy research while researching air, ground, and industry buffs. So I can totally understand players not playing the naval game, but on the other hand in my opinion navy is super fun albeit aggravating as heck.
petition to change mr, Dave channel to freakbackgaming and instead of exploiting hoi4 he exploit the local bank
Love the new videos everyday, can you do turkey into ottoman next and make the most op infantry divisions in honor of the janniseries?
"open up the markets don't let them be closed" was that the history of japan i guess, or the history of the world i guess, either way cool refrense
Do a game with landcruisers, it is totally broken. I did a game with basic 40 withd inf/arty/antitank and a lancruiser with air superiority, and I held my lines against the allies and comintern. I left my game running for a whole night and the next morning, somewhere in the 1970, I ended up killing 170 millions soviets/chinese/allies just by holding the line and I lost less than 2 millions in which the majority where from my invasion of europe
1:03:26
So fun fact, that's exactly what America did to Iceland IRL.
Now I miss the Spanish audio track hehe as always great video
Yep, i am that commenter that will say America is supposed to be OP. Ww1 started making them into a giant industrial power, and intro to ww2 events made them way more powerful. This is historically accurate. If u want a less powerful America, turn up the difficulty. The US historical path is meant to op because it was.
*FORTUNATE SON INTENSIFYING*
Yeah even as an American the US needs nerfing. The US in 1936 was not in great shape and the recession of 1937-1938 remains (today) the third worst recession in US History and lasted from May of 1937 until June 1938. This somehow needs to be captured in the buildup phase of the game through penalties and nerfs.
It was one of the worst periods in history and yet our production capacity was still triple that of europe.
PAAARAKOPTER PAAARAKOPTER 🌪️🌪️
People need to understand that this is a game, and for game balance purposes it's okay to not have the strength of the US match what it was IRL.
Okay, turn the US slider down to minimum. Theres your balanced US.
@@egutzait having done some work on board games, there are three kinds of gamers. Those who only care about a balanced and fun game. Those who care about replicating reality. And those who want the lore and legend about the content to show in play. You need at least two of those groups to like your product. So do not look for the US to be officially nerfed anytime soon.
PLS MAKE SHORTER VIDS BRO IM BEGGING 😭
what if when you had the divisions in china put them in honk kong?
9:34 Dave was about to slip "America is my favourite colony"
Asking someone where a county in a small country like England is like if I asked you where Richland County in South Carolina is. Most people know where American states are. Some US states are bigger then countries. Like you understand that the UK is about the size of the State of Alabama right? Everyone can point to England, Wales and Scotland on a map. That's the equivalent here. Not everyone is gonna know counties dude.
The redcoats can not accept their colony surpassed them everywhere
lol it's not even a county llandudno is a town I only know where it is because I know someone who vacationed there. Don 't ask me why my crazy aunt went to wales for vacation i have no idea.
Hey Dave!
I have been too busy last year to really keep up; and haven't played HOI4 myself _once_ even...
Anyhow, iirc you got injured - how's the hand doing these days? :)
Hope you're doing well, and wishing you the best! 💪🏼
Hmmm anyone know what mod he uses for the percentage thing on the contrustion icons in the construction tab?
24:40 drew durnell
Buff USA!!!
I like the style of the game, where USA frequently becomes the big boss to beat at the end of the game.
If anything, it should be buffed!
Actually watching from Llandudno, shame nobody knows where it is though
UK or Japan to experiment with the new ship stuff? The ship made of ice alone is worth the lols.
It was a US and maybe Canada idea, to my knowledge never built beyond a test ship or 2.
@@josephdedrick9337 British. You can read more by googling: Project Habakkuk
Limited int is better. You just need to do small lobby not medium
Bro is vietnamizing ww2
That percent mod. What is that Mod called?
wake up babe kobe meta just dropped
Dave what dlc gives the helicopter research mate??
@@stephenrossington1706 The New Götterdamerung dlc gives you access to special projects which gives you access to helicopters
The newest
waiting for the americans to find llandudno
What DLC gives the option for helicopters and the heavy support stuff?
@@McKickinYou123 the newest one Götterdämmerung
why there's vietnam tag in description
Japan has been absolutely horrible in the last couple of updates.
How this % penalty on building?
I think the lend-lease problem for China is that they blocked off the sea zones so there was no route to transport them.
new video everyday is making my day
I love the idea but I feel like you could do better by sending more volunteers earlier
Get to da choppa or da choppa gets to you
Bro fell on
Did this game need more op support companies that the ai will never use? I play this game and get bored in 41 because flame tanks are stooopid good, crank up the difficulty and it just feels like people are cheating.
Should i try expert ai? Pros/cons anybody?
Surely play a millennium dawn vid, there’s barely any good vids out there for the mod
11:16 Llandudno?
Idk what he said
Can Japan get sen toku submarines?
nice, my favorite game: hearts of i am for
Maybe your supply problem in China had to do with Japanese naval supremacy.
Did you just sing some KLF? Woot! Is it because Tammy Wynette is probably American. (I dunno, I'm British, I'm making a guess).
Thumbs and aoliao sauce om pita!
Backshots gaming!
0:12 that sub is a little off when it try’s to say hearts of iron 4 and says “hearts I am for”
1h 💀
My brother you sound burnt out, you should try some other games, I recommend steel division 2 :)