(Course IDs: HFL-2BD-SWG, YNQ-JL8-N2G) I recreated the entirety of Dragon Roost Cavern. It's 2 parts because I didn't have enough space to accurately create the entire dungeon in one course.
(Course ID: PWW-S2Y-D7G) I made a tag team level for you guys based on your past Mario Maker videos. The level is basically split into two sections, the first half is for Austin and the second half is for Jeff. I hope you guys play it and like it. : )
When there's an arrow pointing up and shells coming out, why not try throwing the shell up where the arrow is? I would try that first over trying to shell jump.
WeTurdyPoo I’m watching this for the first time. Pretty insane they didn’t catch on and believed that shell jumping is required. Oh well. Jeff is so good at video games, I’ll let it slide ;)
Heeeyyyyyy is WePurpyPooooo here also (wepurpypoo on twitch), just wanted to say first of all thanks for playing my level :P but I was really hoping you would figure out the first part because I didn't intend for shell jumping im not that cool :(. There was an arrow indicating a hidden block and you were supposed to throw a shell up. Other than I didn't see anything else out of the ordinary so yea thanks again!! Also I'm way behind on PB and Jeff episodes so that's why this is so late and you're welcome I guess?? Im not that evil (I got really excited when I heard you guys say WePurpyPoo I shot straight up :P)
I've commented with these ones before, but here goes! Gardens of Hanging Chomp (NSMBU) Course ID: 6M7-4RG-LMG And Bully Brawl! (3D world style) Course ID: 2WL-H5K-MVF Both are relatively traditional mario levels centred around a signature enemy. "Bully Brawl!" is definitely tougher and slightly less traditional but Gardens of Hanging Chomp is more refined. I put a lot of work into making sure that these levels had a solid difficulty curve and progress in a satisfying way. Sorry if they're not as exotic as other level suggestions you get. I hope you enjoy whatever levels you end up playing :)
Hey! If you’re still taking level suggestions, I have a few that I’d really like to see you guys play! I left them to you on Twitter, but I wasn’t sure if you ever saw them or not. One is called Bowser’s Prison (S81-82V-1XG). As the title already says, it’s a prison break themed level. It’s pretty fast paced, though not too hard. About halfway through, you get a Super Hammer to shake things up a bit! If you want to play a harder level, I have one called Awkward Flowers (4L5-KDS-6HF). Its a level with a clear condition of reaching the goal with a Fire Flower. There’s a pipe that gives you as many as you need at the beginning of the level, and there’s no enemies that can hurt you. The only problem is, there’s powerups everywhere that can make you lose it! It’s a more challenging level, but I think it’s unique enough for you 2 to enjoy! Anyway, I hope you get to enjoy my levels! 😊
GODDAMNIT!!! I just made your monthly compilation, now I gotta go back and remake it!!! Also, I hope my level made it in or else I’m going to delete it.
Here's some of my levels if you want to try them. Even if you aren't Peebs or Jeff, I would be happy if you tried them out. (0HK-FK6-SPF, BDR-LMV-1YF, B2B-LH1-FRF)
ive made a few short themed levels so i recommend taking a look at them all, but 2 i will first recommend: Big Boo Chase! - DMN-5NG-02H a ghost house with a big chase at the end Drillmaster Mario returns - B07-196-BJF a small course where you can do propeller-suit ground pounds to drill through bricks.
I'm surprised you didn't get an avalanche of levels last time, but if you need more I guess I'll throw one of mine into the ring. It's called Lord Boom Boom's Castle (N0L-GB3-7KG). I designed it to feel a lot like a real Super Mario World castle level, but harder. Studied up a little bit on Nintendo's design philosophy and tricks, and I think it turned out pretty well.
I have 2 courses depending on what difficulty u want, one is around lava bubbles (easy/medium), or a mountain thwomp one with secret exits if u can find them (insanely hard) Easy/medium: KLS-QRP-TWF Insanely difficult will take over and episode if more (or not): J77-41S-2TF
7FS-J0D-B6G Following the Star In this level mario/luigi/toad/toadette find himself/herself in a dark and very spooky mansion. Thankfully however there is a star to guide the way. Do not use the Star for invincibility, instead, let its light guide you through the house. Feel free to touch it after the plant though :)
this video reminds me they havent really done the Animal Crossing thing have they? i recall an episode about sending them dream town codes, but i DONT recall a follow up episode.
Crypt of the KoopaDancer BR4-QFX-2FF I made a level based on Crypt of the NecroDancer where Mario can only move on the beat of the music. I put some comments in the level to help with getting through it. Keep up the good work :)
Here's my newest level! This one is all about climbing up to the peak of a mountain. The trail signs give you hints on difficulty of the climb ahead! Course ID: 542-R2V-MPF. Enjoying the series so far! :)
Don’t know if you guys will see this but I’ve got a couple of levels for you. “Upside-Down Solutions” (OMM-55L-BMG) and “Ur gonna hate me after this” (W3Q-6FV-H9G) This one is a troll level that me and my friend stayed up all night to finish. Nobody has beat it yet, it’s very difficult and frustrating but I think it’ll be fun to watch you guys play.
XDQ-B28-13G. Inspired by the final extra levels in recent Mario games No kaizo tricks. No enemy spam. No dev exit or dev powerup No random off-screen thwomps or kaizo blocks; in fact I went out of my way to avoid using certain entities of the game due to the way they rely on RNG (hammer bros, for instance). The only surprises I wanted were ones that could be reasonably reacted to. Just be good at walljumps and air twirls. Also the final obstacle has a practice zone through the door if you fail it. There are no hidden mechanics at play. I wanted everything you needed to do to be completely clear, so that the only thing success hinged on was the player's execution.
Hopefully you got the course I'd I posted in a previous video. I see comments asking for miitopia but I'm wondering what happened to the pokemon Nuzlocke?
If you haven't played my levels or written them down anywhere here they are! I have a Zelda level that I've uploaded but don't have the code so you find it through my maker ID. Maker ID: 6RX-BC3-P0G Twister friend: 7B4-TCG-VXG (Hard) claw and seesaw: MQM-KSD-QKG (Easier)
If you want a real challenge, I made the cave of Ordeals from Zelda TP : XWQ-X3J-GQF and a I also made a MarioKart level : 0GQ-JFF-3JF Hope you enjoy like I enjoy your videos!
My level is called Elevators, Notes, and Bouncing, and it is one of my favorites. The Course ID is 4PR-HFV-L0G. It's on the easier side of my levels, so don't expect shell jumps or any other kaizo techniques lol. I hope you enjoy it!
I have a level you two can play! It's fairly easy so you guys can play it as a sort of breather among the hard levels you'll probably get. It's also the first in a series of levels I'm making! I'm in the process of making the next two parts now. But in the mean time, here's the course! An Ode to Pac-Man PART 1: S5S-SN7-WNG
I have a music level inspired by PBG, Hammy, and Jon: XJS 03F N9G and 2 regular levels: 2FP VXF PCG (hint: have to jump out of the shoe for 1 jump) and B32 XB8 WPF
In that last level in the very end, if u paid attention... THERE WAS A SPIKE BLOCK RIGHT ABOVE THE SPRINGS.... So Luigi.... WAS GOING TO HELL!!! NOOO!!!!!
My level is called Airship Assassination. Course ID: 7PX-S6H-HVG The level description: Captain Boom Boom’s ship has been flying over the kingdom. Take it down!
More Miitopia!!! And I really want the Pokémon Nuzlocke to be brought back. (I remember someone asked Peebs on stream if he'd revisit it and he said he would.)
(Course IDs: HFL-2BD-SWG, YNQ-JL8-N2G)
I recreated the entirety of Dragon Roost Cavern. It's 2 parts because I didn't have enough space to accurately create the entire dungeon in one course.
When Peebs started to sing that parody of gusty garden where he admits how sexy Luigi is- then promptly stops. I felt that.
I thought of it too. Instantly came to mind.
2:43. Favorite moment, favorite youruber
Thwomps go sideways in SMB3. In that game they even go diagonally.
You beat me to it
Exactly what I whent to comments to say lol
Wait, there was a diagonal Thwomp in SMB3?
kirby5790 yup. Pretty sure it was in one of the World 6 Fortresses.
They do that in all themes
(Course ID: PWW-S2Y-D7G) I made a tag team level for you guys based on your past Mario Maker videos. The level is basically split into two sections, the first half is for Austin and the second half is for Jeff. I hope you guys play it and like it.
: )
Thanks, I hope they get around to it too!
Happy Birthday Peebs! Thanks for all the fun years I’ve had since I’ve found your channel!
HAPPY BIRTHDAY AUSTIN!!!🥳🎉🎉 have a great day!
See! There's hope for more Miitopia! (Because they hadn't uploaded this series for a while.)
Maybe there is hope we'll see someone worth watching do a full playthrough of it...
That means there's hope for the Pokémon Leaf Green Randomizer Nuzlocke!
Inaren Commander god I hope it comes back
Yeah I really want to see more Miitopia, it’s so entertaining!
@@FinalMasterM Didn't Jeff do one? He played a lot, but the game is long.
When there's an arrow pointing up and shells coming out, why not try throwing the shell up where the arrow is? I would try that first over trying to shell jump.
at least someone got it.... I wanted to just tell them so bad, my levels not that bad :(
WeTurdyPoo I’m watching this for the first time. Pretty insane they didn’t catch on and believed that shell jumping is required. Oh well. Jeff is so good at video games, I’ll let it slide ;)
I thought the same thing but hey, atleast he learned a new trick.
Heeeyyyyyy is WePurpyPooooo here also (wepurpypoo on twitch), just wanted to say first of all thanks for playing my level :P but I was really hoping you would figure out the first part because I didn't intend for shell jumping im not that cool :(. There was an arrow indicating a hidden block and you were supposed to throw a shell up. Other than I didn't see anything else out of the ordinary so yea thanks again!! Also I'm way behind on PB and Jeff episodes so that's why this is so late and you're welcome I guess?? Im not that evil (I got really excited when I heard you guys say WePurpyPoo I shot straight up :P)
2:46 That's my anthem and I'm offended you didn't continue singing it. =P
2:10: Did I catch a spalsh of Spanish in your commentary there, Peebs? You continue to surprise me, master Peebins. Such a cultured gentleman.
20:52
Wow.....
He called a wiggler, a worm!
That annoys me too. THEY’RE CATERPILLARS!!! WORMS DON’T HAVE LEGS!!!
The Worlds Most Hideous Music Level That Is A Cool Puzzle (The LUL Orchestra) X1T-QV1-GQF
I like how at the end the camera pans to a spike block, it's probably just...
FORSHADOWING?
@Pbggameplay “Luigi your so freaking sexy, and you’ve got me stuck in a trance and bowser does not stand a chance let’s save the dayyyy!”
I would love to user levels become a long running series!
I've commented with these ones before, but here goes!
Gardens of Hanging Chomp (NSMBU)
Course ID: 6M7-4RG-LMG
And
Bully Brawl! (3D world style)
Course ID: 2WL-H5K-MVF
Both are relatively traditional mario levels centred around a signature enemy. "Bully Brawl!" is definitely tougher and slightly less traditional but Gardens of Hanging Chomp is more refined. I put a lot of work into making sure that these levels had a solid difficulty curve and progress in a satisfying way. Sorry if they're not as exotic as other level suggestions you get.
I hope you enjoy whatever levels you end up playing :)
Hey! If you’re still taking level suggestions, I have a few that I’d really like to see you guys play! I left them to you on Twitter, but I wasn’t sure if you ever saw them or not.
One is called Bowser’s Prison (S81-82V-1XG). As the title already says, it’s a prison break themed level. It’s pretty fast paced, though not too hard. About halfway through, you get a Super Hammer to shake things up a bit!
If you want to play a harder level, I have one called Awkward Flowers (4L5-KDS-6HF). Its a level with a clear condition of reaching the goal with a Fire Flower. There’s a pipe that gives you as many as you need at the beginning of the level, and there’s no enemies that can hurt you. The only problem is, there’s powerups everywhere that can make you lose it! It’s a more challenging level, but I think it’s unique enough for you 2 to enjoy!
Anyway, I hope you get to enjoy my levels! 😊
15:26 Sideways Thompson were in Mario 3 but never came back I believe... 😅
Wow! How did I miss this?
GODDAMNIT!!! I just made your monthly compilation, now I gotta go back and remake it!!!
Also, I hope my level made it in or else I’m going to delete it.
My level is called Thwomp's Powerslide, and it's my very first level! The code is X9H-WNM-VTF
Tried it out. Nice first level!
At least Jeff talked about my level. xD
It didn't take him an hour, though....it was like 30 minutes or something. lol
"I should've just went straight in there but like all the bone guys were constantly throwing"
Jeff 2019
See, my question is why you didn’t at least check whether the arrow was pointing to a hidden block, rather than doing a shell jump again and again
It seems like forever ago that you guys started playing Super Mario Maker 1.
Storming the Desert Ruins:
JYV-DTH-9JF
Have fun!
Swinging through the Spikes
MDL-59G-VNG
Good luck 👍
I am so here for all the Mario Maker 2 content
the last like 30 vids have been PB&Jeff lmao
Happy Birthday peebs!!!!! Have a great one!
Hey my boys! Side thwomps have been around since their beginning in smb3!
This be a Mario maker 2 Level: Desert Drive based on the desert bus level QQ1-J2W-BFF it is possible to play 2 players
You guys should play easy on endless. The levels are so easy that it's funny
Sideways twomps originated from SMB3
2KR-8TB-XMF
(Puzzle bomb-omb escort auto-scroll level)
8SW-CBY-G2G
(Undertale themed - I've already made 2 sequel levels)
The Hidden Temple Of The Desert ID: SPS-JLP-0PF
A very cool level with some things Randomized !
Omg SMG is my favorite game ever created. ITS SO GOOD😭
Bring back the Pokémon Leaf Green Randomizer Nuzlock!!!
Here's some of my levels if you want to try them. Even if you aren't Peebs or Jeff, I would be happy if you tried them out. (0HK-FK6-SPF, BDR-LMV-1YF, B2B-LH1-FRF)
Thwomps go sudeways in Mario 3, which is where they first appeared. They just never did it again until now =b
ive made a few short themed levels so i recommend taking a look at them all, but 2 i will first recommend:
Big Boo Chase! - DMN-5NG-02H
a ghost house with a big chase at the end
Drillmaster Mario returns - B07-196-BJF
a small course where you can do propeller-suit ground pounds to drill through bricks.
I'm surprised you didn't get an avalanche of levels last time, but if you need more I guess I'll throw one of mine into the ring.
It's called Lord Boom Boom's Castle (N0L-GB3-7KG).
I designed it to feel a lot like a real Super Mario World castle level, but harder. Studied up a little bit on Nintendo's design philosophy and tricks, and I think it turned out pretty well.
I have 2 courses depending on what difficulty u want, one is around lava bubbles (easy/medium), or a mountain thwomp one with secret exits if u can find them (insanely hard)
Easy/medium: KLS-QRP-TWF
Insanely difficult will take over and episode if more (or not): J77-41S-2TF
Sideways Thwomps were in Super Mario Bros. 3 in later fortresses. There were also diagonal Thwomps.
Well, if you've been in a Mario Galaxy mood, I do remember you saying you might go back and 100% Galaxy 1 and 2... ;) (Deja Vu)
Here's my most popular level: X0S-VN6-CFG
It's called Palace of 10 Trials, I think you guys would like it!
7FS-J0D-B6G Following the Star
In this level mario/luigi/toad/toadette find himself/herself in a dark and very spooky mansion. Thankfully however there is a star to guide the way. Do not use the Star for invincibility, instead, let its light guide you through the house. Feel free to touch it after the plant though :)
this video reminds me they havent really done the Animal Crossing thing have they?
i recall an episode about sending them dream town codes, but i DONT recall a follow up episode.
They made rhe Colossus yell. Haaaaa!
I love your Minecraft hard-core can you do some more? I want to see more love your stuff
Two levels, the second harder than the first: 1FH-YY8-7QF and 6KB-2TD-KBG
You didn't need to shell jump, you're made that level harder than it actually was
Crypt of the KoopaDancer BR4-QFX-2FF
I made a level based on Crypt of the NecroDancer where Mario can only move on the beat of the music. I put some comments in the level to help with getting through it. Keep up the good work :)
Also sideways thwomps was first introduced Mario 3
CVP-00V-FTF! It's a 3D world speedrun! It's challenging but fun. Enjoy!!!
Happy birthday Austin!
Here's my newest level! This one is all about climbing up to the peak of a mountain. The trail signs give you hints on difficulty of the climb ahead! Course ID: 542-R2V-MPF. Enjoying the series so far! :)
Happy birthday Peebs!
Happy Birthday Peebs!!
The On/Off switch is backwards if you look at it upside down.
Here’s the first level I made (GJ2-5QS-WNG). It’s about time Mario does some actual plumbing!
I’ve got two levels you guys might like
a fairly hard regular level:Y7C-8R3-8BG
And a slightly harder boss rush:728-TCY-TDF
Beat Hammer (TB2-VMB-JGG)
A level inspired by the VR game Beat saber. okie bye
Happy birthday Peebs :)
Don’t know if you guys will see this but I’ve got a couple of levels for you. “Upside-Down Solutions” (OMM-55L-BMG) and “Ur gonna hate me after this” (W3Q-6FV-H9G) This one is a troll level that me and my friend stayed up all night to finish. Nobody has beat it yet, it’s very difficult and frustrating but I think it’ll be fun to watch you guys play.
I didn't know that was a thing, either. But apparently there's a fine line between a shell jump and shell suicide. Kinda dangerous.
How much do we wanna bet you just had to throw the shell up where the arrow is instead of doing a shell jump
Peebs and jeef! I would love if you'd play one of these please
The auto one is: DT3-M2M-FVG
A normal level:2LX-O2S-KPG
Here’s my level. It’s called “Death Mountain”. Here’s the link
2R0-MKQ-LVF
Enjoy!
Also, side Thwomps originated in SMB3.
happy birthday peebs
I call this level "Don't Kill Angry Sun"
D1K-L5X-55F
Thank you for your awesome content
That Super Mario Galaxy level is almost exactly the same as my Galaxy level in SMM1, even the name.
Please try and rescue my Divine Beasts!
Vah Ruta:
R3Y - MGB - JWF
Vah Medoh:
P06 - 2RF - XKF
Vah Rudania:
5DX - BDK - WYG
Vah Naboris:
HH7 - BM9 - WMF
My courses are Bowser's Prison: S4H-G7F-5RF
The Desolate Mines: 55Q-75C-92H
The Mountain of Skulls: T24-992-XYF
there was a spike above Luigi's head at the end of the last level.
1:01 But the Editor refused to change.... That one scene.
XDQ-B28-13G.
Inspired by the final extra levels in recent Mario games
No kaizo tricks.
No enemy spam.
No dev exit or dev powerup
No random off-screen thwomps or kaizo blocks; in fact I went out of my way
to avoid using certain entities of the game due to the way they rely on
RNG (hammer bros, for instance). The only surprises I wanted were ones
that could be reasonably reacted to.
Just be good at walljumps and air twirls.
Also the final obstacle has a practice zone through the door if you fail it.
There are no hidden mechanics at play. I wanted everything you needed to do to be
completely clear, so that the only thing success hinged on was the
player's execution.
Superball Sureshot : RXM-XNC-3MF
Seesaw Soiree: QF0-VXK-VRF
Light troll level, with no enemies, kaizo blocks, or forced CP1 to worry about...
Doors of Madness v2.0
HRK-579-YGG
Here are some of my levels
Boom Booms house of doom: 7VD-Y3W-MGF
Alien invasion: N82-08P-8YG
Six trials: 8HK-BP7-FYG
Checkpoints aren’t always midpoints they are just checkpoints
Hopefully you got the course I'd I posted in a previous video.
I see comments asking for miitopia but I'm wondering what happened to the pokemon Nuzlocke?
so you sure you need the Shell jump or is just a shell toss to climb that part?
My friend made this level:
95T 7LG 7TG “Spin to Win!”
Careful, this one’s hard
If you haven't played my levels or written them down anywhere here they are!
I have a Zelda level that I've uploaded but don't have the code so you find it through my maker ID.
Maker ID: 6RX-BC3-P0G
Twister friend: 7B4-TCG-VXG (Hard)
claw and seesaw: MQM-KSD-QKG (Easier)
If you want a real challenge, I made the cave of Ordeals from Zelda TP : XWQ-X3J-GQF and a I also made a MarioKart level : 0GQ-JFF-3JF
Hope you enjoy like I enjoy your videos!
Alright. So. First level I've ever made. Harder than I intended it to be, then a little sprinklage of troll... yep. Good luck with that.
TLX P11 OXG
My level is called Elevators, Notes, and Bouncing, and it is one of my favorites. The Course ID is 4PR-HFV-L0G. It's on the easier side of my levels, so don't expect shell jumps or any other kaizo techniques lol. I hope you enjoy it!
F21-SVL-LRG
The level is Get The Coin and this is the 1st level that I've made in Mario Maker and I'm still learning
I have a level you two can play! It's fairly easy so you guys can play it as a sort of breather among the hard levels you'll probably get. It's also the first in a series of levels I'm making! I'm in the process of making the next two parts now. But in the mean time, here's the course!
An Ode to Pac-Man PART 1: S5S-SN7-WNG
I have two, my first one created is this.
Easy: KGQ - DGP - J3G
My second level is
Whoops: R2V - V0Q - HRG
I have a music level inspired by PBG, Hammy, and Jon: XJS 03F N9G
and 2 regular levels: 2FP VXF PCG (hint: have to jump out of the shoe for 1 jump)
and B32 XB8 WPF
In that last level in the very end, if u paid attention... THERE WAS A SPIKE BLOCK RIGHT ABOVE THE SPRINGS.... So Luigi.... WAS GOING TO HELL!!! NOOO!!!!!
Thwomps only move sideways in castles in Mario 3
I don't know if this is just me but does anyone else miss when it was just pbg and not always pb & jeff
My level is called Airship Assassination. Course ID: 7PX-S6H-HVG The level description: Captain Boom Boom’s ship has been flying over the kingdom. Take it down!
VLO-18V-45G
(This one is super hard so have fun 😅)
NJO-96T-Q1G
(This one is much less stressful 😉)
More Miitopia!!! And I really want the Pokémon Nuzlocke to be brought back.
(I remember someone asked Peebs on stream if he'd revisit it and he said he would.)
Here's my level, Bullet Bill Brigade. It's got a lot of Bullet Bills and it's in the 3D World style. Have fun!
ID: QFJ-XCQ-NPG