@@CDCRelay780 It got nerfed because spreadsheets showed 30% of bug players were using it. Does that mean its reliable and fun? Yes. Does that mean it deserves to be nerfed? No. Does that mean they should maybe look at why people arent using the other weapons? Yes, but that requires effort.
My Number 1 Helldiver to Watch casually beating Helldive Missions While I can’t even complete a Challenging Mission alone😂 You doing a great Job Takibo
expert extraction pilot seems to be twice as effective on this mission as it normally is. Which makes it quite a bit handier to have. My group the other night only had to wait a fairly tame ~2 minutes before gtfo-ing. Without it, it's madness! So many bots my entire team was out of ammo and 2 of us were carrying supply packs and trying to keep the team topped off. Absolute madness. Was a 10/10 would fight again though.
This is because the extraction booster is % based. The higher the extraction time is, the more seconds it shaves off. (Also the entire bot front is affected by the extraction modifier when it is active)
Demolition value of 60 required to destroy orbital cannons. Only hellbomb and mini nuke have this. High yield is actually equivalent to the regular explosive just the differences are that its explosive AoE is higher and has significantly higher stagger value but less knockback value. The radius of the of the high yield, both the inner and outer, is also higher.
when i was doing this last night, there was a ton of land mines on the ground but they were like glitched underground so i couldn’t see them. got shot and got flung into a whole sea of them, then they magically appeared right after. i was like bruh
I can confirm that you can mini-nuke it with the SEAF artillery, but neither the 500kg nor the 380mm barrage will do anything - so, no ordnance will likely do anything.
@@animoack1181 the tower side objectives can be destroyed with a 500kg or an orbital precision. The 500kg can be a little inconsistent, as we saw in the video, but the precision strike always hits where you aim it. You can also guarantee it hits where you want it to if you check where the super destroyer is because it comes from that direction, same with the barrages. The super destroyer isn't always in the same spot and you can make use of the destroyer position to hit a cannon turret straight on if you position the pokeball correctly. This applies to trying to aim it near cliffs too.
At 9 minutes, I'm so glad you got that bug because I've seen that bug- SO MANY TIMES. Along with- get hit with rocket and suddenly my camera is in space, but I'm still on the ground being shot to death. But I've been told that 'that doesn't happen and if it does I'm sure it's rare' I've gotten that gun-bug glitch twice in a map.
0:05 a content creator that isn’t bloodlusting over looting the algorithm by being the first on every single new thing in the game. Bravo for being chill and possibly having a life 😂
The SEAF artillerie works against the cannons only with mini-nukes (they essentially have the same stats as hellbombs), like for the gunship factories. SAM sites missiles might work too, it happen sometimes against gunship factories, but getting them to hit would be much harder against a low profile target that doesn't spawn fliers.
With the jammer at the start of your mission, if you use the 500kg instead of throwing it at the angle you did if you throw it while facing the opposite direction from the terminal it the bomb should impact the jammer guaranteeing its destruction (theoretically. I don't use the 500kg so I wouldn't know for sure but it would make sense)
For taking down the scout striders using the scorcher, i've been aiming for the leg joint/Underside medium armor part of em, only takes 2-3 shots to take out the pilot bot!
Damn I didn't even realize there was a new mission type lol. I've been playing Skyrim again. Haven't played it since the Xbox 360 days... now I got it on pc 😂. Guess that means it's time to suit up and get a few dives in
Orbital lazer killed it but need to be focus on it very long(nearly entire time). Since orbital lazer first focusing on mobs so need to clear of it(if need to clear anyway just hellbomb it).
Oh my god the factory strider bot drop, that's awful Edit: THAT EXTRACTION ...Also have you considered a no-HUD challenge? 🤔 Except for looking at map maybe
Idk if this is possible but can you upload your vids in 30 fps 720p? 480p is basically unwatchably blurry but 720p60 often buffers the whole time on a mobile connection.
11:19 I have been out of town so I haven’t been able to play to test but it would make sense if the mini nuke could as it has the same as a hellbomb Mini nuke=hellbomb High yield=500kg
Without the Autocannon, gunships on solo are a total nightmare. Ever get caught by 5 gunships without a decent support weapon handy? Enjoy being literally thrown around until you've lost all your lives.
@takibo is it just me or did they take the mission out? I’ve played the last two days and checked 4 different planets and none of them had this mission in any of their lineups 🤔
This gameplay shows perfectly why I left the game for now. There are so many technical hiccups, it´s ridiculous. Small things like the scorcher disappearing aren´t gamebraking, but those invisible walls and the 500kg inconsistency are. The amount of technical problems is just too much in every single game too enjoy for me. Besides this - a great game, will come back later down the road but for now I´ve got other games laying around.
Bots are still just not fun to fight at all. (That aint changing come August 6th either) I can run back to back diff 9, 0 deaths on bugs, finish with time left. Bots if you're lucky, diff 5 is a tedious slow grind.
Come to think of it.. this is pretty much just a copy paste from the automaton command bunkers mission with the exception that the main target doesnt fire back at you. There's nothing unique about these outposts save for the main cannon. AH really cant come up with anything original, can they?
They should have made it so you can not call any strategems in nearby at all (like the Jammer blocking in range) and maybe you have to throw grenades in a vent somewhere, somewhere a support weapon couldn't hit. Make it more interesting.
Pls just hit the machine gun of devastator just a few or 1-2 shot with cannon and break that arm off man... Its hard to torture yourself in the video hard to watch xd
with the new update they made the game pretty much unplayable solo its ridiculous nerf the guns we have but dont give us new weapons or stratagems like its unreal
Can’t wait for diff 10 and all the new enemies. Awesome vid once again Takibo.
I can’t wait for people to complain about difficulty 10 being hard
“Different 10”
@@Danthepanman1 cant wait for more nerfs to weapons because they are "too reliable"
@@CDCRelay780 "oh no, people like a weapon, that is a big problem!" ~(almost) literally what the CEO said x-x
@@shoulderpyro literally the breaker incendiary was nerfed cause it was "a little too reliable"
@@CDCRelay780 It got nerfed because spreadsheets showed 30% of bug players were using it. Does that mean its reliable and fun? Yes.
Does that mean it deserves to be nerfed? No.
Does that mean they should maybe look at why people arent using the other weapons? Yes, but that requires effort.
0:19 That quit out when the mission was almost done hurt my soul
11:12 apparently it's either a mini-nuke or a hellbomb (also mini-nuke is, according to the wiki, basically just a hellbomb you can deploy anywhere)
Yeah a hell bomb is a mini nuke, the mini nuke shell on SEAF artillery is equivalent
My Number 1 Helldiver to Watch casually beating Helldive Missions
While I can’t even complete a Challenging Mission alone😂
You doing a great Job Takibo
expert extraction pilot seems to be twice as effective on this mission as it normally is. Which makes it quite a bit handier to have. My group the other night only had to wait a fairly tame ~2 minutes before gtfo-ing. Without it, it's madness! So many bots my entire team was out of ammo and 2 of us were carrying supply packs and trying to keep the team topped off. Absolute madness. Was a 10/10 would fight again though.
This is because the extraction booster is % based. The higher the extraction time is, the more seconds it shaves off. (Also the entire bot front is affected by the extraction modifier when it is active)
30:52 "that is disrespectful dude" 😂
I can confirm SEAF mini nuke does work against orbital cannon. Not sure about high yield explosive.
Demolition value of 60 required to destroy orbital cannons. Only hellbomb and mini nuke have this. High yield is actually equivalent to the regular explosive just the differences are that its explosive AoE is higher and has significantly higher stagger value but less knockback value. The radius of the of the high yield, both the inner and outer, is also higher.
High Yield explosive has the same demolition as the Eagle 500kg.
Which means it can take out jammers and detector towers at least.
@@FairwellNoob fml you're everywhere 😂
when i was doing this last night, there was a ton of land mines on the ground but they were like glitched underground so i couldn’t see them. got shot and got flung into a whole sea of them, then they magically appeared right after. i was like bruh
I can confirm that you can mini-nuke it with the SEAF artillery, but neither the 500kg nor the 380mm barrage will do anything - so, no ordnance will likely do anything.
What's up legend.
25:57 that kung fu jump was so funny. Lol
Your commentary is what makes the videos 👏👏👏
You know you can kill gunships with the scorcher? 10 shots to the centre bridge section and not the thrusters. Try it.......Great video, as always. x
You could have used orbital precision to take out the jammer btw
How?
I think you confused it with detector tower. Jammer can't be taken out with any stratagem when it's jamming.
@@jakubwarych1617 well if you can disable it, you can throw down a OPS instead of a hellbomb and run away
Yeah I do that all the time to skip having to deal with arming a hellbomb. Never really misses for me.
@@animoack1181 the tower side objectives can be destroyed with a 500kg or an orbital precision. The 500kg can be a little inconsistent, as we saw in the video, but the precision strike always hits where you aim it.
You can also guarantee it hits where you want it to if you check where the super destroyer is because it comes from that direction, same with the barrages.
The super destroyer isn't always in the same spot and you can make use of the destroyer position to hit a cannon turret straight on if you position the pokeball correctly. This applies to trying to aim it near cliffs too.
At 9 minutes, I'm so glad you got that bug because I've seen that bug- SO MANY TIMES. Along with- get hit with rocket and suddenly my camera is in space, but I'm still on the ground being shot to death.
But I've been told that 'that doesn't happen and if it does I'm sure it's rare' I've gotten that gun-bug glitch twice in a map.
0:05 a content creator that isn’t bloodlusting over looting the algorithm by being the first on every single new thing in the game. Bravo for being chill and possibly having a life 😂
You're a goat brother, keep up the great work🫂
So wholesome 👏🏼
The destruction that starts at 9:20 was so smooth. Same with the stealth hijinks at 33:30!
Loved the stealth extract bit, that was hilarious
Your content motivates me brother.
Great content as always. Keep it up Takibo!
0:37 My exact bot strategem loadout verbatim 😂😂
Glad to see you back, Brotherrrrr!
Legend!!! Looking forward to your level 10 bot run dude!!!
The fact that iI come back to the game after 3 months, and see you still using the same loadouts tells much about weapon/stratagem balancing
The SEAF artillerie works against the cannons only with mini-nukes (they essentially have the same stats as hellbombs), like for the gunship factories. SAM sites missiles might work too, it happen sometimes against gunship factories, but getting them to hit would be much harder against a low profile target that doesn't spawn fliers.
The sandstorm slows you down IF you run against the wind.
Autocannon GOAT!! prove me wrong
''Don't mind me, I'm part of the enviroment'' is insane XD
Blasting automatons with the power of your mind I see 🧠 ⚡
That extraction was intense.
Es ist der Ziegenmann, er läuft über den Hügel, ich seh sein Horn!
Any day that takibo uploads is a good day
With the jammer at the start of your mission, if you use the 500kg instead of throwing it at the angle you did if you throw it while facing the opposite direction from the terminal it the bomb should impact the jammer guaranteeing its destruction (theoretically. I don't use the 500kg so I wouldn't know for sure but it would make sense)
That extraction was insane
Like the orks from 40k, it is through the power of belief that you can fire nothing, and have it still act like a gun!
Bug? What bug?
The speed at which the orbital cannon raises and falls makes it look goofy :)
For taking down the scout striders using the scorcher, i've been aiming for the leg joint/Underside medium armor part of em, only takes 2-3 shots to take out the pilot bot!
dude I can't believe he hid for the whole time at extract lolol I was so nervous
Damn I didn't even realize there was a new mission type lol. I've been playing Skyrim again. Haven't played it since the Xbox 360 days... now I got it on pc 😂. Guess that means it's time to suit up and get a few dives in
Orbital lazer killed it but need to be focus on it very long(nearly entire time). Since orbital lazer first focusing on mobs so need to clear of it(if need to clear anyway just hellbomb it).
Oh my god the factory strider bot drop, that's awful
Edit: THAT EXTRACTION
...Also have you considered a no-HUD challenge? 🤔 Except for looking at map maybe
mini nuke is hellbomb.
high explosive is precision strike, so pretty sure it's not work.
9:20 running out of ammo while fighting orcs be like:
Forgot how sick this game is to watch
Idk if this is possible but can you upload your vids in 30 fps 720p? 480p is basically unwatchably blurry but 720p60 often buffers the whole time on a mobile connection.
i just know you'll easily do the new lvl 10 difficulty stealth without dying
Orbital gas strike at the base of the detector tower kills it on impact
I’ve used the 380mm barrage to clear the cannon fortresses.
Gotta admit it works like 80% of the time I’ve used it
Yeah 380mm is getting way more relevant lately. And with giant outpost releasing on August 6th - even more of that.
I find that not bringing an orbital 380 makes this mission more difficult. It cuts of the constant reinforcements.
9:10 shooting liberty instead his gun ! lol.
Could you try using the punisher plasma I found it to be good against the automatons
use commando when against bots it can take out factories from any side (no needing to aim for the vents)
9:15 hell naw arrowhead hit the AC hard with this one 💀💀💀
Orbital percision strike is much more consistent in destroying jammers, you should use those instead of 500kgs
Would have watched this while doing one if my cats and mom didnt break both the ps5 controllers that i had
11:19 I have been out of town so I haven’t been able to play to test but it would make sense if the mini nuke could as it has the same as a hellbomb
Mini nuke=hellbomb
High yield=500kg
Sandstorm cuts sound and visibility on unaware enemies
Aggro state enemies will have full lockon and visibility on you, which is max bullshit
Without the Autocannon, gunships on solo are a total nightmare. Ever get caught by 5 gunships without a decent support weapon handy? Enjoy being literally thrown around until you've lost all your lives.
can you explain how you are able to move while calling in stratagems? I have seen some tips but can't find a way that works for me
@takibo is it just me or did they take the mission out? I’ve played the last two days and checked 4 different planets and none of them had this mission in any of their lineups 🤔
freedoms flame warbond just droped so check it out :)
🤔
Only the *trailer* did but I can relate to the excitement
actually if u drop a 500kg like directly on the cannon you can blow it up
crazy hiding at the extraction
I personaly use the orbital pecision for detectors and jamers
What's up legends
You got lucky at the end there
I heard that the SEAF artillery Mini-Nuke can take out the Bot Cannon.
So that's it? Just another hellbomb mission with a different skin
Would you recommend this game you guys? Considering buying it. Also, is it hard to learn?
Portuguese man o war!!!!
try the orbital precision strike can blow up both dectect tower and jammer
What is your favorite loadout for co-op missions with bots?
On controller, you gotta "claw" if you're used to doing it for shooters, it comes natural just doing it with the left hand instead of right.
Wow
This gameplay shows perfectly why I left the game for now. There are so many technical hiccups, it´s ridiculous. Small things like the scorcher disappearing aren´t gamebraking, but those invisible walls and the 500kg inconsistency are. The amount of technical problems is just too much in every single game too enjoy for me. Besides this - a great game, will come back later down the road but for now I´ve got other games laying around.
this is really peasful, mine level 9 has bullets rockets and mortors flying every direction
What if you just drop a 380 on their campus
I swiched from pc to ps5 but the progress from my pc acc is gone… is there any way that i can transfer the progress from pc tp ps
termite grenade can destroys the orbital cannon
Am I a joke to you?!? 😂😂
Bots are still just not fun to fight at all. (That aint changing come August 6th either)
I can run back to back diff 9, 0 deaths on bugs, finish with time left.
Bots if you're lucky, diff 5 is a tedious slow grind.
Arrowhead?!?! Please fix the social.
why u play the game so bright?
Shit 3 commons? I'd just do the SEAF artillery cause I mean if you get it cool if not you wouldn't be losing much lol
I think only mini nuke can kill it
Come to think of it.. this is pretty much just a copy paste from the automaton command bunkers mission with the exception that the main target doesnt fire back at you. There's nothing unique about these outposts save for the main cannon. AH really cant come up with anything original, can they?
this game still ban the other country to play it. So much for Freedom to the game that ban 180 territories
The new mission just feels like a slightly harder side mission. Just call in a hell bomb just like any other side mission. Really lack luster.
They should have made it so you can not call any strategems in nearby at all (like the Jammer blocking in range) and maybe you have to throw grenades in a vent somewhere, somewhere a support weapon couldn't hit. Make it more interesting.
Pls just hit the machine gun of devastator just a few or 1-2 shot with cannon and break that arm off man... Its hard to torture yourself in the video hard to watch xd
Why not use the clip you wasted as back ground do a voice over explaining tips and tricks just a idea
with the new update they made the game pretty much unplayable solo its ridiculous nerf the guns we have but dont give us new weapons or stratagems like its unreal
46 seconds ago, no views... bro fell off.
90% of players quit this trash already...
what's up legend