Seeing swordie players from different iterations of this game clash, is beautiful. Obviously Zane is fundamentally sound regardless of the game, and spargo is arguably the best fundamentals player for ultimate, so them feeling each other out is sick.
This just shows Marth is only not used because top players are too fundamental heavy. Barely any tippers landed despite spargos prowess. This is because spacing for them is hard and requires good precision versus just playing conventional and safe. It seems to be a playstyle more than a question of viability.
Or maybe Marth as a character actually doesn't reward good spacing because it's insane to suggest that one of the top 5 players in the world doesn't have good spacing.
@spreadwuvokay Yeah, and the changes to have C stick be a direction + A instead of dedicated macros makes you move slightly whenever you do an aerial which makes consistent spacing with Marth aerials basically impossible. Marth is fun but there's no reason to use him over Lucina or Roy other than having fun. Especially Roy since his version of tipper has priority, while if a single pixel of Marth's isn't tipper even if most of the hitbox touching the opponent is mostly tipper it still won't count as a tipper.
Exactly. I don't get why people are confused using Marth. He's a fencer. He's purposely used for spacing. To be honest, anyone who is into martial arts, fencer or plays other fighting games knows about footsies. And a lot of players don't do it here. They rush into the fight like it's some kind of anime or something.
@KidGenesis-gd8ek I mean it doesn't help that you literally move when doing C stick aerials which fucks with spacing. And in smash you use a lot of aerials.
@@isgamer-8732 Yeah, the C stick problem can be annoying. Surprisingly, I actually avoid using aerials. Unless my opponent is in the air or off the arena. But Marth is too open when I'm in the air too much. So purposely play on the ground, unless I'm dealing with a spamming projectile player.
Ur goated for even getting this footage for people like me who can't keep up with much players. Thanks a lot bro. Keep it up.
Seconded
amen
Seeing swordie players from different iterations of this game clash, is beautiful. Obviously Zane is fundamentally sound regardless of the game, and spargo is arguably the best fundamentals player for ultimate, so them feeling each other out is sick.
Yo sparg0 using the marth I am glad to see him use this character his marth definitely does have potential.
You'd say this with any character he uses.
Too precise for his playstyle
Where can I see Zain's perspective?
This is so ironic for Zain
Spargo amazing you’re showing Zain the Marth of Ultimate
wtf? was 0:48 real? sweet fair into reverse uptilt??
Zains neutral gonna be unbreakable when he comes back to melee
His neutral is already unbreakable in melee lol
Boom Les go Marth
spargo losing stocks in purpose to boost zain's esteem a bit lmfao
Nah zains decent + Marth is hard.
I mean, positivity is better than anything else. But agreed with Twin. Zain’s pretty decent, not too bad.
Was up with the music lol smh not it.
noooo wayyy sparg0 marth
name of musics?
Hype boy is the first song
Third song is feel special
This just shows Marth is only not used because top players are too fundamental heavy. Barely any tippers landed despite spargos prowess. This is because spacing for them is hard and requires good precision versus just playing conventional and safe. It seems to be a playstyle more than a question of viability.
Or maybe Marth as a character actually doesn't reward good spacing because it's insane to suggest that one of the top 5 players in the world doesn't have good spacing.
@spreadwuvokay Yeah, and the changes to have C stick be a direction + A instead of dedicated macros makes you move slightly whenever you do an aerial which makes consistent spacing with Marth aerials basically impossible. Marth is fun but there's no reason to use him over Lucina or Roy other than having fun. Especially Roy since his version of tipper has priority, while if a single pixel of Marth's isn't tipper even if most of the hitbox touching the opponent is mostly tipper it still won't count as a tipper.
Exactly. I don't get why people are confused using Marth.
He's a fencer. He's purposely used for spacing.
To be honest, anyone who is into martial arts, fencer or plays other fighting games knows about footsies.
And a lot of players don't do it here. They rush into the fight like it's some kind of anime or something.
@KidGenesis-gd8ek I mean it doesn't help that you literally move when doing C stick aerials which fucks with spacing. And in smash you use a lot of aerials.
@@isgamer-8732 Yeah, the C stick problem can be annoying. Surprisingly, I actually avoid using aerials. Unless my opponent is in the air or off the arena. But Marth is too open when I'm in the air too much. So purposely play on the ground, unless I'm dealing with a spamming projectile player.
Watching Marth in Ultimate makes me depressed
They really made his tippers so small and impossible to hit consistently. So unfair.