Zepla REACTS to Final Fantasy XIV MOBILE Class Showcase

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  • Опубликовано: 14 дек 2024

Комментарии • 25

  • @1337penguinman
    @1337penguinman 2 дня назад +5

    A Realm Reborn...Reborn.

  • @bolladragon
    @bolladragon 2 дня назад +11

    I love how every Zepla reaction boils down to "Oh dear, it might be really good." Which has also been my thought with every new drop of info.

  • @Jahkrel
    @Jahkrel 2 дня назад +6

    I wish the animations were simpler like the mobile version, then I could keep them on for everyone.

  • @networknomad5600
    @networknomad5600 2 дня назад +5

    What kills me, is that most of the model animations are actually better than FFXIV PC's. The effect animations are obviously toned down a bit, but I think it looks better too.

    • @Zap_Rocket
      @Zap_Rocket 2 дня назад

      not too surprising, they've said the main limit to their animation is that if the models are too detailed it can cause lag from too many players - mobile may not have that limit

  • @tehSunBro
    @tehSunBro 2 дня назад +3

    Since you were wondering what the button in the center might be, if you look at the Paladin footage it's pretty obvious it's the basic attack combo. I found it particularily intersting that the casters get to fling tiny projectiles, like Aerith does in 7 Remake, instead of the good old booksmack. I hope they show off some more, because the combat so far looks awfully stationary.

    • @ikeaira8701
      @ikeaira8701 2 дня назад +2

      It's just like the Job Action Trailers essentially. They don't move around in them besides the one time on SCH to show off....always forget its name...it's Combat Peloton to run forward in EW JA Trailer. We already heard that there's gonna be virtual joysticks. One for movement, one for camera, and as this video points out, the targets still have the box/circle we see for positionals. So it's safe to say, we'll still be having to dodge, etc while in combat. My hope is they allow bluetooth controllers to be used or attachment is allowed

  • @Aeon373
    @Aeon373 2 дня назад +12

    Its basically a testing ground for what's to come in the main game. Probably

    • @TeemoTemosson
      @TeemoTemosson 10 часов назад

      Don't OD on that copium, friend. Spaghet code, too hard, etc.
      Please look forward to it.

  • @lushdontu4015
    @lushdontu4015 2 дня назад +2

    The animations look very good for a mobile mmo

  • @Orih9
    @Orih9 2 дня назад +1

    $10 says healers will be more fun whether you’re healing or DPSing on mobile.

    • @0Fyrebrand0
      @0Fyrebrand0 2 дня назад

      That "level 50" White Mage had Assize, Afflatus Solace/Rapture, and Plenary Indulgence, so that's pretty crazy to see. I feel like playing in general and selecting party members is going to be a pain in the ass, just because of the tiny phone screen.

    • @Orih9
      @Orih9 2 дня назад

      @ those autos looked clean as hell too. Way more fluid looking than glare IV x 150

  • @lushdontu4015
    @lushdontu4015 2 дня назад

    The holy looked so cool

  • @emerelle3535
    @emerelle3535 2 дня назад

    I'm on PlayStation, everything is just as it was meant to be. :)

  • @Struzzylive
    @Struzzylive 2 дня назад

    When is this dropping In na? lol

  • @Spaghetty
    @Spaghetty 2 дня назад

    VFX looks better on mobile than it does on pc 💀

  • @imnotgabriel
    @imnotgabriel 2 дня назад

    i hope this doesnt turn into another auto game

  • @PapaDeusVult
    @PapaDeusVult День назад

    With Yoshi-P's answer to your question about low level jobs being sucky: that what's the point of leveling if you're not getting stronger along the way.
    I feel like I'd get kicked out of the media tour if I answered him with this:
    By the same logic as what he said, then just make it so that people who've done their leveling get to keep their skills even in synced content. That way, the players who earned their levels get to play their skills even in old content, and new players get to see what they can look forward to at later levels.
    There is absolutely no good reason to make someone grind out 100 levels, only for them not to keep those skills they earned along the way if they happen to get synced down by either a FATE or instanced dungeons

    • @cidlufaine9044
      @cidlufaine9044 День назад

      The only issue with that is that skills like holy would be pretty crazy in early dungeons. Other than that, I agree

    • @PapaDeusVult
      @PapaDeusVult День назад

      @@cidlufaine9044 It would be. But, at the same time, it helps take the heat off of low level tanks with barely any mitigation who may be reluctant to try and pull wall-to-wall. Having a WHM that can cast Holy would at least help with that while the rest of the group mows the packs down

  • @althyk
    @althyk 2 дня назад

    So... you just play solo in mobile?

  • @dullahandan4067
    @dullahandan4067 2 дня назад +1

    This is pretty much a bethesda style game at this point. Modding is just expected.

  • @ffxiv_wesam
    @ffxiv_wesam 2 дня назад +2

    i feel so hype for this more than dawntrail patches xD (don't hate me) 😂