Seus Renewed vs Complementary Unbound | Shader Comparison

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  • Опубликовано: 20 дек 2024

Комментарии • 16

  • @fadomi10
    @fadomi10 Год назад +11

    Just to mention, Complementary has auto-generated normals which make textures look amazing, even with texturepacks

  • @darkkageamv4424
    @darkkageamv4424 10 месяцев назад +7

    Seus :
    Better rain
    Better reflections
    Better water (debatable)
    Better sky (gradient)
    Better Lighting ( best)
    Cool atmosphere
    Complementary Unbound :
    Good water ( sometimes feel like no waves inside. Just chill)
    Bad lighting
    Good little atmosphere ( northern lights and rainbow)
    Better customisation
    Better Nether
    Warm atmosphere

  • @dani-dll
    @dani-dll Год назад +14

    Damn, Unbound looks amazing!

    • @tris10_tn
      @tris10_tn Год назад +1

      Yay, it does

    • @hruthgardahne822
      @hruthgardahne822 5 месяцев назад

      unfortunately you cant really build pretty looking glass+water constructs with it, SEUS renewed is the only way for that specific thing, other than that Unbound is the better one

  • @anecro
    @anecro 3 месяца назад +3

    So many years later and SEUS still cannot be dethroned. By far the most impressive-looking shader with the most pleasant, warm colors. Every other shader I've tried (including new unknown ones coming from the shader discord) fails at doing what SEUS does, it simulates light like nothing else and its colors are so smooth and well-intergrated, anything else looks harsh and has weird color variations from shadow to light areas by comparison. Most of them fail specifically when it comes to global illumination and skylight-colored shadows, they look artificial. SEU'S bloom is also unmatched.
    I still use some other shaders that are easier to run (enhanced default and nostalgia specifically), but this looks the best. If we put SEUS PTGI in here it pretty much becomes objective.

  • @hruthgardahne822
    @hruthgardahne822 5 месяцев назад +6

    SEUS Renewed has the best water shader, if you try to build underwater glasshouses or some neat swimmingpools on the roof SEUS renewed is the only shader that can handle multiple levels of glass and waterblocks correctly, while i prefer UNBOUND overall the watershader in unbound looks only good with no glass blocks in use at all

  • @Kolbert5
    @Kolbert5 Год назад +7

    I prefer Unbound, because this shader has more customization options, what shader of this two is your favourite Diamonds?

  • @undeadgamer1658
    @undeadgamer1658 Год назад +2

    how did you fix SEUS renewed

  • @gren7061
    @gren7061 3 месяца назад +1

    Complementary is the best shader, seus has the better water

  • @easyplayzmc4273
    @easyplayzmc4273 Год назад +1

    Unbond ❤

  • @Honehail
    @Honehail Год назад +1

    hmmm maybe renewed?`

  • @dodo600
    @dodo600 Год назад +1

    I prefer unbound

    • @dodo600
      @dodo600 Год назад +1

      But inside building i prefer suse