TRLE 105 - Atmosphere

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  • Опубликовано: 27 янв 2025

Комментарии • 5

  • @DenDGLegionhardhouse
    @DenDGLegionhardhouse Год назад +4

    As an advanced builder I can absolutely say: Tomb Editor & it’s own TEN engine is the best our community could ever got! Thanks a lot for these tutorials to get everyone going and keep classic TR alive forever!

  • @Potkanka
    @Potkanka 3 года назад +6

    These videos are definitely very helpful! I'll need to watch them again once I actually try building anything (not anytime soon, unfortunately), but it's fun to just watch for now, how it all comes together :)

  • @JoeyQuint
    @JoeyQuint 3 года назад +5

    Small trick to create flyby camera more quickly: if you keep the previous one selected when creating the next one, the main properties (sequence, FOV, orientation, etc) will be carried over, and the number will be incremented automatically.

  • @benjochs
    @benjochs 3 года назад

    Thank you for these tutorials. I have had difficulty figuring out how to use TombEditor but figuring it out much faster now. I learned the original TRLE after much trial & error over the past 15 years!

  • @JoeyQuint
    @JoeyQuint 3 года назад +2

    Another trick for music track naming (which works for TRNG, but I don't remember if it's possible with classic TRLE): only the 3 first characters are used to identify them. This means you can add a description to the name of your files, as long as it starts with a 3-digits number (for example: "123 - Ambiance, windy outside.wav")