@@bladed6500 The weekly cap for creative XP was changed to 50 levels on Thursday. For a few hours you could get playtime XP in a map with 2+ players, then leave and return. You'd get that XP again every time you leave as long as the session remained open. Obviously this no longer works, but it's the big reason I got this song so quickly. Lego's weekly playtime cap is also 50 levels, which takes 35 hours to reach (twice as long as previous seasons). You have to make a new input every 10-15 minutes or you get booted for idling too long, plus you're kicked out of the world after the session's been open for 4 hours.
At least they added Tooru.
Funny enough, when wearable shoes were first added they were disabled because they could turn the character invisible.
Or everything except the head.
can you show us drums
ruclips.net/video/103G3GFPuLM/видео.html
Is this early access?
Nope, it's the result of a lot of Lego idling, grinding up to Elite rank in Rocket Racing, and abusing an XP exploit a couple nights ago
@ ok did you make a video to get it or can you make one if you can please?
@@bladed6500 The weekly cap for creative XP was changed to 50 levels on Thursday. For a few hours you could get playtime XP in a map with 2+ players, then leave and return. You'd get that XP again every time you leave as long as the session remained open.
Obviously this no longer works, but it's the big reason I got this song so quickly.
Lego's weekly playtime cap is also 50 levels, which takes 35 hours to reach (twice as long as previous seasons). You have to make a new input every 10-15 minutes or you get booted for idling too long, plus you're kicked out of the world after the session's been open for 4 hours.
Ok thx