Skills that will get you hired in the game industry

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  • Опубликовано: 8 сен 2024

Комментарии • 48

  • @mrmiyagi6940
    @mrmiyagi6940 2 года назад +9

    There are two types of industry artists. Being an industry tool or being passionate person and problem solver . This could be interesting topic to look in .

    • @EdgeloopAcademy
      @EdgeloopAcademy  2 года назад +4

      I was actually thinking to make a video about that!

  • @hectorescobar9450
    @hectorescobar9450 5 месяцев назад

    Design skills are very important as it’s something that not only will give you tools that will help you have content made by you. Meaning it won’t be sieved anywhere else. Also will give you the eye for detail and will increase your art skills as a whole.

  • @WizardReel
    @WizardReel Год назад +1

    Great video. I like your suggestion on creating a portfolio towards the studio you want to work for. I also like the idea of picking a game that you would like to play and build models for. I've seen some interviews where if you weren't that familiar with their game they would not hire you (even if you had an awesome portfolio).

  • @user-fn8gu2kw8s
    @user-fn8gu2kw8s Год назад

    that is really a helpful video ,I am not a young teen anymore but I still have a game artist dream, I am going to have my 3d artist course and learn English as well , I wish there is one day my produce can be stunning as ur guys.

  • @zack48708
    @zack48708 2 года назад +6

    I want to thank you guys for the advice and insight into what we need to do to push ourselves into getting into the industry. I will say for myself I have been spending 2 years putting out applications, but within those 2 years I have not been pushing myself enough in the work I produce, and it does get discouraging when your trying to produce work without seeing much results when your trying to get in. I want to produce more work more consistantly this year, so heres to hoping.

  • @angeldust3920
    @angeldust3920 Год назад

    Thank you very much for this video! At 3:40 JHill advises not to lean too much on photorealism due to photo scans, but I really like this style and I want to work in it on games or films. Should I really give up on my goal, or is it still a good career if I put enough work into it?

  • @English_to_Persian
    @English_to_Persian Год назад +2

    These days when you're applying for even a junior position! almost every studio treats you like you need to be a senior artist to get that junior position! and I'm asking myself, why? Why you as a person who already got into the industry have to treat people like me who are starting from the point that you actually were once like this!? Why is it so difficult?! Do these people even aware about the open position level?! And it's really odd to me that most of the studios only want to work with seniors! So how juniors are going to improve their skills if you don't let them grow with you?!

    • @tmh6557
      @tmh6557 Год назад

      That’s a fair question. In my opinion, a junior is a risk, until he isn’t a junior anymore. It’s all down to experience. Once you’re a senior artist you won’t really be doing art that much, even as a lead. The industry is hard to get into for sure. Just keep pushing artwork and enjoy the process.

    • @justnnyf4108
      @justnnyf4108 Год назад

      Freelance first also take small amateur project from your friends and online community/forum before go to studio, this can take a years before you ready and become industry standard.. so take a time and enjoy the ride.

    • @EdgeloopAcademy
      @EdgeloopAcademy  11 месяцев назад

      This might be a good subject to talk about. I have a lot of thoughts and experience on this and will try to make a video.

  • @slee4656
    @slee4656 2 года назад +1

    15:08-15:44 ❤💚🧡

  • @nilexh3476
    @nilexh3476 2 года назад +1

    I'm a big fan of J's art

  • @uistudios
    @uistudios 11 месяцев назад +1

    Agree with J 💯photo realistic stuff will be soon an ancient past replaced by ai tools! ✌️

  • @Tahldon-kun
    @Tahldon-kun 2 года назад +1

    Fantastic questions and conversation from both of you. As someone who is, more or less, just starting the journey of 3D Art creation, it's very helpful to know the overarching direction of everything. Thank you both for the time and advice.

  • @KRGraphicsCG
    @KRGraphicsCG 2 года назад

    This is an eye opening video for me. Haven't been able to really sit down and create lately since dealing with life changes (got married last year so I've slowed my art down a bit) and working a regular job that takes away from my creative time.
    But now, I just need to sit down and create as much as I can this year, and do it because I love my craft (and I'm almost near 40) and enjoy the process.

  • @mariobros2867
    @mariobros2867 Год назад

    I would like to hear your opinion on stuff like AI and metahuman. What is the future of character artists?

    • @EdgeloopAcademy
      @EdgeloopAcademy  Год назад +1

      I have a lot of thoughts about that. Might do a video or live again on that subject.

    • @tonyc4777
      @tonyc4777 Год назад

      @@EdgeloopAcademy I'd love to see your take on it. I've contacted several but its like bringing up voldemort in harry potter lmao. No one gets back to me. Cheers!

    • @EdgeloopAcademy
      @EdgeloopAcademy  11 месяцев назад

      It’s hard to figure out what will happen

  • @LordTyrion
    @LordTyrion 2 года назад +1

    short and on point
    i love this interview

  • @KonstantinGdalevich
    @KonstantinGdalevich 2 года назад +1

    J is a beast

  • @jflittlebase414
    @jflittlebase414 Год назад

    So how about concept artist, If just know 2d skill is that hard to find jobs?

  • @silverbulletin846
    @silverbulletin846 Год назад

    what if you cant draw with a pencil on paper aka never tryed really, is it possible to do computer art without?

    • @EdgeloopAcademy
      @EdgeloopAcademy  11 месяцев назад

      Yes 100%! You can learn doing art with computer only!

  • @archelbaz
    @archelbaz 2 года назад +2

    I love your podcasts ... Can you upload your content on apple or Google podcast

    • @EdgeloopAcademy
      @EdgeloopAcademy  2 года назад +2

      Thanks a lot for your support. I am making changes and will not record long videos for a bit but if I make longer videos I will do that.

  • @kevinbrunt
    @kevinbrunt 2 года назад +1

    Love videos like this.

  • @JustCommenMan
    @JustCommenMan 2 года назад

    This is the best art advice I ever heard. Keep going

  • @nothankyoutube
    @nothankyoutube 2 года назад

    Great advice! Also, I see this alot online now, the misconception that "likes" mean anything except for potential exposure. Ex for environment art, the basics: You should be able to take a scribble, in an art style of the game and make a high/low, uv, bake, pbr texture and get it in the engine and setup materials. That's the bare minimum.

  • @Shige2213
    @Shige2213 Год назад

    can someone explain what an arttest is?

    • @EdgeloopAcademy
      @EdgeloopAcademy  Год назад

      art test is when studios give you a test to evaluate your skills to see if you are a fit for hire or not.

  • @pa1isa1
    @pa1isa1 Год назад

    🤍🤍🤍

  • @CloroxBleach-gz6cb
    @CloroxBleach-gz6cb 2 года назад +1

    Hey siamak I would suggest dbx 286s to make your voice top notch quality

    • @EdgeloopAcademy
      @EdgeloopAcademy  2 года назад +1

      Hey! Is it too loud now? I actually have a better setup and it will sound better in a few weeks because we recorded these videos before I use my correct setup.

    • @cyano3d
      @cyano3d 2 года назад

      @@EdgeloopAcademy i hear some static noise / buzz in this video. I hope it's not the case in current vids

  • @TylerDurden951
    @TylerDurden951 2 года назад +10

    In 2022? Easy. Here's the three skills that you need to work in a major game studio.
    1st- Gender.
    2nd- Marginalised sexual identity.
    3rd- Marginalised racial identity.

    • @kells3094
      @kells3094 2 года назад +15

      What's with this propaganda? You can google dev teams of any major studios and see a clear common denominator. It's sad that you want to discredit people's hard work based on those 3 things you stated.

    • @monishvj5172
      @monishvj5172 2 года назад +2

      I guess twitter is the only place u know

    • @yaunthon1317
      @yaunthon1317 2 года назад +5

      @@monishvj5172 Nope, I stay away from twitter. On the other hand, I'm very aware of the reforms and practices in the video game industry.

  • @kritikd.6248
    @kritikd.6248 2 года назад

    Trust me J, no offence but the other guy looks soo much like a viking. Now, I know he works on blizzard for sure

    • @EdgeloopAcademy
      @EdgeloopAcademy  2 года назад

      You mean I look like a viking? 😅 not sure lol but no I don’t work for blizzard and have no interest to work there 😅

  • @gameeking2138
    @gameeking2138 2 года назад

    First