Samplemodeling Solo, Chamber & Ensemble Strings - "Fantasia on a Theme by T. Tallis" by V. Williams

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  • Опубликовано: 6 янв 2025

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  • @TheUnderscore_
    @TheUnderscore_ Год назад +9

    So glad to have another demo! I love this library. Only problem is the thinness in the sound, which is noticeable here particularly in the violins... Why not add an option to enable more instrument noise? Especially in chamber/ensemble sections where every instrument and every player is meant to sound similar but just different enough, noise really amplifies the realism of the sound. And of course, room noise would help as well .

    • @matthiasrother9743
      @matthiasrother9743 Год назад +1

      You can add bow noise, if that’s what you mean

    • @TheUnderscore_
      @TheUnderscore_ Год назад +5

      @@matthiasrother9743 No, it's not. Bow noise is about 10% of the amount of noise a real violin has. Room noise maybe 30%. Bow dynamics and instrument body noise are the other 60%.

    • @conordoyle4472
      @conordoyle4472 Год назад +3

      @@TheUnderscore_ There are plenty of third-party options for adding room noise… Mir Pro, Cinesamples Room Tone, any recording of John Cage’s 4’33” (I’m not kidding!)

    • @conordoyle4472
      @conordoyle4472 Год назад +1

      There’s also an ‘Overtones’ control that really helps to add some life to performances. Do you own the library? Think once you do own it you realise there’s lots of options for adding details/nuances that add realism.

    • @TheUnderscore_
      @TheUnderscore_ Год назад +1

      @@conordoyle4472 I do own it. As I said, room noise is less than a third of the equation. And overtone control changes the pure overtones of _every note,_ which is not at all what I said I wanted. I do use third parties, when did I ever say I didn't? I never even said to add room noise to the library itself. Are you even reading what I'm saying? There is no instrument noise, only bow noise. There is no proper overtone control of individual notes either, which I'm unsure why you mentioned in the first place, but the current overtone controls are essentially useless.

  • @babyitsnatural
    @babyitsnatural Год назад +6

    that's cool but when you gonna sample model meh guitar and flute?? 😘

  • @sislaneydillanomore2803
    @sislaneydillanomore2803 Год назад +2

    2.03 update?

  • @cachelesssociety5187
    @cachelesssociety5187 Год назад

    I'm having trouble with vibrato rate & intensity. Is this the same as vibrato rate & depth? If so, intensity is working as it should, but my attempts to control the rate with the knob (or cc) are failing to make a noticeable change. I thought perhaps it was based on DAW BPM but that isn't it. Wonder why I can't get any vibrato rate change? I'm in FL Studio, could that be the problem? (Yes, I think FL Studio doesn't behave well. I had to switch dynamics from CC11 back to CC1, and set up the vibrato delay to a separate CC on my controller. With all 3 controllers I had to slowly move each of them until the program responded. I think the holdup was the vibrato rate was dependent on resetting the v. delay to a low value and v. delay wasn't resetting to a low value. Maybe a MIDI cc log jam. Anyway it's still not really working - because there seems to be a vibrato under the vibrato - this wobble goes away if I lower the vibrato rate value to zero (no vibrato), but it comes back in strong at about a cc level of 10/128 so it never sounds like a slow vibrato. My DAW's not even running. Is this due to some midi randomness going on behind the scenes?