I think something that's at least important to mention for Tasha is that the Battle Copter that you can put her in gets +70% Attack. That allows her Copters to One-Shot Tanks on 0 Terrain Star tiles. On plains, 95 ~ 104... So it's a roll. But I would still put her on the bottom for being VERY hard to use.
20:48 Hard disagree on Tabitha not using her CO power if it is ready. The meteor strike combined with her entire army getting global +60/+60 for a turn should allow you to do a game-ending push that wipes your opponent off the map. If you cannot win the game with that, you're probably not winning with her expanded CO zone either.
In the cartridge, a programming error stopped Tabitha getting power meter charge in her opponent's turn - She could only gain charge during her turn, which was another thing to put that monstrous D2D in check. I don't know if that's replicated in Tiny Wars though
TinyWars doesn't include the cartridge bug. It used to include it. But apparently new players were confused by the rule, and would made a bug-report about it.
The list is very fit to reality in my opinion, i'd only move up Forsythe. It's crazy the amount of power he has early game especially if the map is full of terrain like in DoR
I pretty much have to agree with this tier list! If I had to note anything, it's that Gage becomes much more viable on chokey and small maps (Like the Micro Maps that I'm so well-known for lol). Of course, in that case, Isabella does the same thing but better. But a lot of people ban Isabella even in casual games, so Gage can be a good sleeper pick! A long time ago I used to place Penny in the lowest tier next to Greyfield. I don't know what I was thinking. She's honestly pretty cracked! I may or may not have a series dedicated to attempting to ruin the Standard rankings by rolling for rain, lol. Those players who only play standard because they don't understand fog hate me. Fog of War is the One True Gamemode in DoR, don't @ me! 😤
Greyfuelds carriers can basically spam seaplanes indefinitely if you build a good enough fleet on high funds, w well places t port can be a game changer too in my opinion, of course im talking about large maps
Well done, I would argue one thing. More point for Gage - if you put him in an anti-tank unit and surround him with more anti tank units he becomes a cheap ranged ball of death, I say he's at least a Tier 2 maybe. Get him in the anti tank and watch for bullets
Tiny Wars seems to have made Caulder's bonuses sane, originally he was +50/+50 with 5hp/turn recovery. Literally unstoppable. The main strategy to beat him was "Hope he has been cursed by a wizard that made him forget that units stronger than bikes exist"
Yeah, if this tier list was talking about base game Caulder, he would’ve easily been the best CO in the game, no contest. And that’s because he’s so fucking broken lmao. Tabitha alone is fucking gnarly and hard to deal with when it comes to her CO zone… but Caulder is outright impossible to deal with
I like days of ruin but it's game balance is just a piece of paper with "lol" written on it. Though tbf it's not like normal Advance Wars isn't also like that
@@Yinlock470 At the very least, I like the concepts that came from it. And besides, an epic boss like Caulder is way better than Von Bolt in Dual Strike Oh, and the OST for Days of Ruin slaps so hard for no reason at all
@@Yinlock470 with Caulder they intended for him to be unbalanced, he’s the final boss and isn’t allowed in online play, Issibella on the other hand is where issues begin.
@@flango348 I mean yeah but it's still funny just how absurd he is even for a final boss like he has that unbeatable zone, and a factory, and lasers, and a free missile strike every other turn, what the hell intsys edit: the weirdest thing is that the map seems set up for a classic advance wars final battle 3v1 but it's just Will
The deej delivers👍 but regarding the custom cos, you should check out grat. her text is a little bit misleading, it means units that start their turn in the co zone get +1 range, but they can move and attack. I played around a little with her in custom matches, and you can pull some funny moves with her, e.g. shooting over mountains with aa, or taking pot shots with infantry with no fear of a counterattack
You use grayfields power to resupply rigs and aircraft carriers supply so you can build more temporary (air)ports and seaplanes without needing to spend the nonwy on a whole e tra rig/carrier.
Intentionally OP: caulder Too good: Isabella Fair: Lin, Brenner, Will as top 3, then Forsythe, Waylon, Gage, Tabitha Underpowered: Tasha, Penny, Greyfield This assumes 2 bases, 1 airport, no ports, approx 17-20k per side Will, Gage get significantly better with a third base since Will can spam mechs and Gage can spam artillery. Tabitha has been metagamed out - having a unit that requires three other units to take down instead of the normal two isn't as significant as not being able to boost any other of your army. She'd be better if her counter attacks when she has zero aura actually boosted her CO gauge, as it stands you could bombard her with every unit and even if she kills like three of your units trying to destroy on your turn, she won't gain any co-meter
Something to keep in mind about Tabitha's CO Power is that for the turn it is activated, every *single* unit becomes a Tabitha unit. Even the ones nowhere close to her. While this doesn't make it any more likely you'll ever get it, there are situations where you'd want to pop the power if you had it. Namely, a stalemate situation where you'd want to break either two fronts or a very large one for a decisive push. All in all, I'd probably set her above Brenner, maybe even right behind Isabella in tier 0. She's definitely stronger in small, lower-econ maps where putting her in a bike or recon can just end games in day ~4.
Honestly the biggest problem with Tasha is that since her Air units have somewhat worse durability than Waylon's air units it means that odds are pretty good that her CO unit can be killed before you can get her power, or just killed during it to turn it off completely, compared to Waylon who focuses on defense. You pretty much have to hard commit to killing his CO unit if he pops his SCOP and even then its not necessarily a guarantee at times since you have to at least be able to focus exclusively on his unit to kill it even with most AA-type units, but Tasha's unit, even with Veterancy bonuses, is usually at much more risk of being shot down. Waylon at least has the perk of his SCOP being an excellent "Emergency button" too, unlike Tasha's. If he desperately needs to wall but only has air units he can drop his SCOP and his air units are basically immortal for that turn. One turn of your opponent potentially not being able to make progress against the rest of your forces can be all you need to turn things around. Plus, unlike Gage, Waylon at least has a Strategy that has the advantage of mobility. Catch a Gage-piloted/buffed indirect out of postion? It's probably dead, gage or no gage. Catch a Waylon-piloted/buffed B-copter out of position? You'll be able to hurt it, but you might actually have a hard time killing it outright without using more than one unit plus it has the mobility to just gtfo with little issue, especially if there are mountains or other such hazardous terrain in the way. (I have no problem with the rest of the tier list, so I'll gladly discuss the rankings of poor folks down in Tier 3.) In a niche situation, assuming high funds or lots of cities on a map, you could possibly argue for using Seaplanes to augment your airforce as well, though that's probably not very practical on smaller maps or low base count maps. Honestly, Assuming the map you are playing him on has more than 1 Airport I think he could have a case made for moving up to Tier 2, but for single airport maps I think his position as top of Tier 3 is a perfectly accurate assessment of him.
Waylons power is one of the best because you can go on a usually sacrificial assault and only target tanks/anti ground units, what is the anti air going to do? You can wipe them next turn with your tanks as your air will not take any real damage.
with tabitha you forget you get a meteor strike and the dtd gets global for 1 round and if you cant win with a meteor and 60 60 global you are not gona win anyways
Much like Grit, Gage gets better the more chokepoints there are, but he struggle to frontswitch because of the inderects inability to move and attack. That is why he gets a lot better in naval maps: if you give him time to set up and build something like 3 battleship, it is over, he is gonna blast you off the map. Although it should be noted Gage will struggle to build a naval force faster than a ground one, given how expensive naval units are, amd it is very unlikely he will be able to build that many ships overall
I would argue that you want to put Caulder in a fast moving unit. Your opponent can cheese a slow moving tank and constantly damage but not kill it to drain your funds. Same with the surrounding units. You want to make a cheap wall that repairs itself easily, can maneuver, and lets the big boys move in.
0:32 Now I'm not saying that you did, but I'm also not saying that you didn't, but man I do I feel like I was that guy... 😂😂😂 We all know it's just a tier list, experiences vary, and we all can eventually learn and adapt in Advance Wars.
It stacks. with the only real downside being that if you are not careful, his repairs can, and will drain your funds down. And if your key units get killed, you can loose unit advance rather fast due to loss of funds.
Didn't really play DoR all that much when it came out. Friends had a DS where they very legitimately obtained copies of games. I played like 3 times with them. Really dislikee DOR changes. I only picked Isabel. Now I see why they struggled agaisnt me. I unkownlingly picked the better CO. Whoops!
Not related to the rankings but I hate just about every CO in this game. Very few of them stand out to me, nor can I really remember what most of them do until I get a refresher like this video.
17:35 "It's hard to kill Brenner"
Yeah, you'd need like a nuke or something to do it.
Thank God nothing like that would ever happen in the campaign amirite?
Specifically, a cg cutscene nuke
They wouldn't launch a cg cutscene nuke, right?
Tabitha looking at Sturm's Meteor, Kanbei's defense and Grimm's attack and just like, "Can I have all of that?"
Counter unit : *Unboard Tabitha the moment she's in range*
I think something that's at least important to mention for Tasha is that the Battle Copter that you can put her in gets +70% Attack. That allows her Copters to One-Shot Tanks on 0 Terrain Star tiles. On plains, 95 ~ 104... So it's a roll. But I would still put her on the bottom for being VERY hard to use.
20:48 Hard disagree on Tabitha not using her CO power if it is ready. The meteor strike combined with her entire army getting global +60/+60 for a turn should allow you to do a game-ending push that wipes your opponent off the map. If you cannot win the game with that, you're probably not winning with her expanded CO zone either.
In my opinion it’s just super situational and you have to look at the situation you’re in to consider if the power is worth it
In the cartridge, a programming error stopped Tabitha getting power meter charge in her opponent's turn - She could only gain charge during her turn, which was another thing to put that monstrous D2D in check. I don't know if that's replicated in Tiny Wars though
no wonder Tasha felt so terrible to play on cart. Thanks for that.
from what I have heard, it isnt but power gained from counter attack only work IF the opponent attack inside of your CO zone.
TinyWars doesn't include the cartridge bug. It used to include it. But apparently new players were confused by the rule, and would made a bug-report about it.
I caught the couch reference. The Deejus lore is growing.
This video was nothing to sneeze at.
The list is very fit to reality in my opinion, i'd only move up Forsythe. It's crazy the amount of power he has early game especially if the map is full of terrain like in DoR
I pretty much have to agree with this tier list! If I had to note anything, it's that Gage becomes much more viable on chokey and small maps (Like the Micro Maps that I'm so well-known for lol). Of course, in that case, Isabella does the same thing but better. But a lot of people ban Isabella even in casual games, so Gage can be a good sleeper pick!
A long time ago I used to place Penny in the lowest tier next to Greyfield. I don't know what I was thinking. She's honestly pretty cracked! I may or may not have a series dedicated to attempting to ruin the Standard rankings by rolling for rain, lol. Those players who only play standard because they don't understand fog hate me. Fog of War is the One True Gamemode in DoR, don't @ me! 😤
Isabella was never meant to be balanced from the start so saying she does something better isnt really a good argument.
Greyfuelds carriers can basically spam seaplanes indefinitely if you build a good enough fleet on high funds, w well places t port can be a game changer too in my opinion, of course im talking about large maps
Well done, I would argue one thing. More point for Gage - if you put him in an anti-tank unit and surround him with more anti tank units he becomes a cheap ranged ball of death, I say he's at least a Tier 2 maybe. Get him in the anti tank and watch for bullets
Antitank balls are so hard to stop…mechs and rockets are the only counters I know of
Gauge also buffs naval units.
Tiny Wars seems to have made Caulder's bonuses sane, originally he was +50/+50 with 5hp/turn recovery. Literally unstoppable. The main strategy to beat him was "Hope he has been cursed by a wizard that made him forget that units stronger than bikes exist"
Yeah, if this tier list was talking about base game Caulder, he would’ve easily been the best CO in the game, no contest. And that’s because he’s so fucking broken lmao.
Tabitha alone is fucking gnarly and hard to deal with when it comes to her CO zone… but Caulder is outright impossible to deal with
I like days of ruin but it's game balance is just a piece of paper with "lol" written on it. Though tbf it's not like normal Advance Wars isn't also like that
@@Yinlock470 At the very least, I like the concepts that came from it. And besides, an epic boss like Caulder is way better than Von Bolt in Dual Strike
Oh, and the OST for Days of Ruin slaps so hard for no reason at all
@@Yinlock470 with Caulder they intended for him to be unbalanced, he’s the final boss and isn’t allowed in online play, Issibella on the other hand is where issues begin.
@@flango348 I mean yeah but it's still funny just how absurd he is even for a final boss
like he has that unbeatable zone, and a factory, and lasers, and a free missile strike every other turn, what the hell intsys
edit: the weirdest thing is that the map seems set up for a classic advance wars final battle 3v1 but it's just Will
The deej delivers👍
but regarding the custom cos, you should check out grat.
her text is a little bit misleading, it means units that start their turn in the co zone get +1 range, but they can move and attack. I played around a little with her in custom matches, and you can pull some funny moves with her, e.g. shooting over mountains with aa, or taking pot shots with infantry with no fear of a counterattack
You use grayfields power to resupply rigs and aircraft carriers supply so you can build more temporary (air)ports and seaplanes without needing to spend the nonwy on a whole e tra rig/carrier.
Intentionally OP: caulder
Too good: Isabella
Fair: Lin, Brenner, Will as top 3, then Forsythe, Waylon, Gage, Tabitha
Underpowered: Tasha, Penny, Greyfield
This assumes 2 bases, 1 airport, no ports, approx 17-20k per side
Will, Gage get significantly better with a third base since Will can spam mechs and Gage can spam artillery.
Tabitha has been metagamed out - having a unit that requires three other units to take down instead of the normal two isn't as significant as not being able to boost any other of your army. She'd be better if her counter attacks when she has zero aura actually boosted her CO gauge, as it stands you could bombard her with every unit and even if she kills like three of your units trying to destroy on your turn, she won't gain any co-meter
Something to keep in mind about Tabitha's CO Power is that for the turn it is activated, every *single* unit becomes a Tabitha unit. Even the ones nowhere close to her.
While this doesn't make it any more likely you'll ever get it, there are situations where you'd want to pop the power if you had it. Namely, a stalemate situation where you'd want to break either two fronts or a very large one for a decisive push.
All in all, I'd probably set her above Brenner, maybe even right behind Isabella in tier 0. She's definitely stronger in small, lower-econ maps where putting her in a bike or recon can just end games in day ~4.
Honestly the biggest problem with Tasha is that since her Air units have somewhat worse durability than Waylon's air units it means that odds are pretty good that her CO unit can be killed before you can get her power, or just killed during it to turn it off completely, compared to Waylon who focuses on defense. You pretty much have to hard commit to killing his CO unit if he pops his SCOP and even then its not necessarily a guarantee at times since you have to at least be able to focus exclusively on his unit to kill it even with most AA-type units, but Tasha's unit, even with Veterancy bonuses, is usually at much more risk of being shot down.
Waylon at least has the perk of his SCOP being an excellent "Emergency button" too, unlike Tasha's. If he desperately needs to wall but only has air units he can drop his SCOP and his air units are basically immortal for that turn. One turn of your opponent potentially not being able to make progress against the rest of your forces can be all you need to turn things around.
Plus, unlike Gage, Waylon at least has a Strategy that has the advantage of mobility. Catch a Gage-piloted/buffed indirect out of postion? It's probably dead, gage or no gage. Catch a Waylon-piloted/buffed B-copter out of position? You'll be able to hurt it, but you might actually have a hard time killing it outright without using more than one unit plus it has the mobility to just gtfo with little issue, especially if there are mountains or other such hazardous terrain in the way. (I have no problem with the rest of the tier list, so I'll gladly discuss the rankings of poor folks down in Tier 3.)
In a niche situation, assuming high funds or lots of cities on a map, you could possibly argue for using Seaplanes to augment your airforce as well, though that's probably not very practical on smaller maps or low base count maps. Honestly, Assuming the map you are playing him on has more than 1 Airport I think he could have a case made for moving up to Tier 2, but for single airport maps I think his position as top of Tier 3 is a perfectly accurate assessment of him.
The Mad Man did it
I should give a try to DoR one day of these tbh
👀
👀
Waylons power is one of the best because you can go on a usually sacrificial assault and only target tanks/anti ground units, what is the anti air going to do? You can wipe them next turn with your tanks as your air will not take any real damage.
with tabitha you forget you get a meteor strike and the dtd gets global for 1 round and if you cant win with a meteor and 60 60 global you are not gona win anyways
Your content becomes better and better
Much like Grit, Gage gets better the more chokepoints there are, but he struggle to frontswitch because of the inderects inability to move and attack.
That is why he gets a lot better in naval maps: if you give him time to set up and build something like 3 battleship, it is over, he is gonna blast you off the map. Although it should be noted Gage will struggle to build a naval force faster than a ground one, given how expensive naval units are, amd it is very unlikely he will be able to build that many ships overall
No fog for DOR is wild. The game was so heavily rebalnced around fog. Like the flare just doesnt do anything now.
Pretty good list overall. Best part is Tasha being ranked even lower than Greyfield :)
Brirng back the old Caulder, omega level jajajja
Could you do next time ranking COs by their d2d? Would be an interesting list
Penny is so fun to use. Weather casino bot is a breath of fresh air everytime.
Cool! Hopefully we see more recent bat reps of your DoR games!
I would argue that you want to put Caulder in a fast moving unit. Your opponent can cheese a slow moving tank and constantly damage but not kill it to drain your funds. Same with the surrounding units. You want to make a cheap wall that repairs itself easily, can maneuver, and lets the big boys move in.
Man Greyfield at least has a niche, I feel bad for Tasha
0:32 Now I'm not saying that you did, but I'm also not saying that you didn't, but man I do I feel like I was that guy... 😂😂😂
We all know it's just a tier list, experiences vary, and we all can eventually learn and adapt in Advance Wars.
Bahaha, you're not the only one!
If I don't use scop as Greyfield, how else can I build 8 seaplanes with one carrier?
Not only that, but seaplanes have very little fuel and ammo reserves so SCOP would extend their range to strike further
It’s been a while, does caulders repair stack with city repairs? (Would a 6hp tank on a city go up to 10 at the start of your turn)?
It does, yeah.
It stacks. with the only real downside being that if you are not careful, his repairs can, and will drain your funds down. And if your key units get killed, you can loose unit advance rather fast due to loss of funds.
8:37 no "dushter" sounds 😢
*Sad Dustah noises*
Man! Could this content be any more #fyre??
14:06 100%
Did caulder get nerfed somehow? I thought his zone gave 50%.
He got nerfed in competitive play to make him more balanced
@@DeejusProductions i understand now. Yeah, he needed that.
Yer man Isabel is completely broken let get that out there.
Up!
Sasha Grey CO best CO
Why is Caulder so low? He's broken.
Are these the stats on the web game? I know Caulder is stronger on the ds game, and Forsythe weaker.
Didn't really play DoR all that much when it came out.
Friends had a DS where they very legitimately obtained copies of games.
I played like 3 times with them. Really dislikee DOR changes.
I only picked Isabel. Now I see why they struggled agaisnt me. I unkownlingly picked the better CO.
Whoops!
Waylon is that guy who is constantly overcompensating for his average CO zone size.
Not related to the rankings but I hate just about every CO in this game. Very few of them stand out to me, nor can I really remember what most of them do until I get a refresher like this video.
Caulder have 150/150 stat in day of ruins, not the web version.
Man! Could this content be any more #fyre??