PSX Longplay [081] Salamander Deluxe Pack Plus

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  • Опубликовано: 18 ноя 2024
  • www.longplays.org
    Played by: Valis77
    02:24 Salamander
    16:12 Life Force
    30:15 Salamander 2 -
    Disclaimer: Most videos by World of Longplays use SaveStates!

Комментарии • 88

  • @persona83
    @persona83 10 лет назад +17

    So, basically the difference between Salamander 1 and Life Force are the graphics and some enemy sprites, besides the weapon select system. I'm used to the NES game and it seems like a mix of SL and LF elements.
    Great series!

    • @figment1988
      @figment1988 5 лет назад +3

      Yes. Salamander was more space like while Life Force was more of a "what if a movie like Fantastic Voyage were a video game" due to the organic graphics

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      ​@@figment1988organic graphics?

  • @fench1234567
    @fench1234567 9 лет назад +10

    (For Salamander 2) "Light speed is too slow. We'll have to go right to ludicrous speed!"

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      For a game that is now 28 years old this year, Salamander 2 is as amazing as a game from PlayStation 5.

  • @clouduck
    @clouduck 12 лет назад +2

    @yeahgoood I agree, Valis' longplays are of the best that are uploaded!

  • @Ofecks
    @Ofecks 13 лет назад +3

    @ValisHD Yes, the option called "Wait Control" can be set to "Off" to remove the slowdown that was present in the original arcade version (and has been faithfully re-created in the PS1/Saturn ports). Give it a try.

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      Salamander Deluxe Plus for me is the hidden gem of GRADIUS franchise.

  • @ryanc519
    @ryanc519 13 лет назад +5

    This is what I call a shooter and a longplay!

  • @mbonnar
    @mbonnar 13 лет назад +5

    The music in this game sounds pretty good.

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      Definitely. Also as great as in GRADIUS V.

  • @GIJoe-nk2pt
    @GIJoe-nk2pt 2 года назад +1

    I want this game so bad! And now I have to find it!

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      It is also on Sega Saturn. Equally amazing like on PS1.

  • @interesting_output
    @interesting_output 7 лет назад +2

    The major difference between Salamander and Life Force are the design aesthetics. Salamander offered upgrades as drops, Life Force had the powerbar system a la Gradius. Salamander had area thematics, Life Force had areas named after parts inside a gigantic biomechanical defender. The NES Life Force had a very different look, and borrows elements from both (area thematics ala Salamander and Gradius powerbar a la Arcade Life Force), the only major difference is that there are no "buffer areas" from the Arcade version.
    Area 4 in Salamander was placed in Area 2 of Lifeforce NES; Areas 4 and 5 are completely new, and the Gradius throwback bosses are put in Area 5, instead of Area 6.

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      I thought Gradius Throwback bosses were put into Stage 7.

  • @thecowboy2
    @thecowboy2 13 лет назад +7

    One of the few times I've heard a dying boss make a threat like that - "I'LL TAKE YOU TO HELL WITH ME!!!!!!" Love it. :D

  • @Over_Sky
    @Over_Sky 7 лет назад +4

    33:10 The true boss of Stage 1 fancied some "brain food" for a change.

  • @류창우-d7e
    @류창우-d7e 8 лет назад +3

    doom: I'm going to scare you like you've NEVER been scared before!

    • @류창우-d7e
      @류창우-d7e 8 лет назад +2

      after defeat: I'll take you to hell with me!

  • @whatamalike
    @whatamalike 12 лет назад +1

    Salamander 2 is my favorite! I've never even finished Life Force before...

  • @brunosolsol3165
    @brunosolsol3165 3 года назад +2

    Vic Viper's driver haven't tripophobia :v

  • @ReverendSyn
    @ReverendSyn 5 лет назад

    I love the crude speech synthesis

  • @j.lindback
    @j.lindback 10 лет назад +2

    The similarities between this "Life Force" and "Life Force" for the NES are so small I don't think it's fair to use the same name for this game.

  • @underthepale
    @underthepale 13 лет назад +2

    Hot damn, Valis77. If we ever get invaded by aliens and there's only one super fighter that can save us, I'm nominating you to fly it.

  • @yeahgoood
    @yeahgoood 13 лет назад

    Cool longplay. I really like Valis' longplays.

  • @deskawa
    @deskawa 13 лет назад

    OMG, Salamander 2 must be the hardest game in the Gradius series/subseries.
    Awesome video!

    • @Bloodreign1
      @Bloodreign1 3 года назад

      Subseries perhaps, but overall, not even close. Gradius 3 arcade and Gradius 4 arcade can make your life, very, very miserable trying to beat them, especially 4 in later loops, where it is said to be harder than 3 in later loops.

  • @ScottMurphy76
    @ScottMurphy76 5 лет назад

    If you see a giant brain with arms in a dark alley, turn around and go the other way.

  • @lentoman
    @lentoman 13 лет назад +1

    Nice playthrough! I think I prefer the music from the MSX (SCC) versions of salamander though!

  • @rosmayanti6478
    @rosmayanti6478 4 года назад

    This music like a Mercury Station Game on PC!

  • @vagelissabbas9969
    @vagelissabbas9969 8 лет назад +5

    47:19
    a final boss...
    in a gradius/salamander game...
    which is not a pushover...
    FINALY A FINAL BOSS IN A GRADIUS/SALAMANDER GAME WHICH IS A ACTUAL FINAL BOSS!!!!!

    • @Bloodreign1
      @Bloodreign1 3 года назад

      Nemesis 3 and Nemesis 90 Kai (on the X68000 for Kai) had bosses that fought back. Gofer actually did some fighting back on Gradius II Famicom.

  • @StojanOdVeles
    @StojanOdVeles 13 лет назад

    @DominicWhite Dodonpachi Daifukkatsu is a MANIC SHOOTER, while Salamander 2 is traditional/classic shooter !

  • @lepterfirefall
    @lepterfirefall 3 года назад +1

    I've never beat salamander....the final eye supports would never die but I didnt have the missiles. The 4th end boss with 3 blue balls would always stay covered for ages too making it impossible to avoid all the masses of flying blue balls. Die there and your finished on the next level. I wonder if the difficulty was set on ultra on the machine. Still one of my favourite games though. Salamander 2 is just ridiculous.

  • @ReikuYin
    @ReikuYin 13 лет назад

    Also, What madness is this! A Gradius series final boss that puts up a fight?!

  • @heiec
    @heiec 5 лет назад

    very nice play guy!!

  • @Ofecks
    @Ofecks 13 лет назад +1

    Cool, I had the Saturn version of this. Shame you didn't turn off the slowdown (Wait Control), that was the best thing about these ports (Gradius Deluxe as well).

  • @ThugShiTzu
    @ThugShiTzu 12 лет назад

    wow super nostalgia with a remixed soundtrack...good shit

  • @darwindumanacal2945
    @darwindumanacal2945 3 года назад +1

    © 1986, 1996 Konami Amusement Co., Ltd. All Rights Reserved.

    • @purwantiallan5089
      @purwantiallan5089 5 месяцев назад

      Now:
      ©1986, 1996, 2024 Konami Digital Entertainment.

  • @ReikuYin
    @ReikuYin 13 лет назад

    @XanthinZarda
    More or less. More Lifeforce was more inside the bioplanet. Hence why everything is more organic. Same game, just rather then random power ups it had the more common gradius power-up system

  • @purwantiallan5089
    @purwantiallan5089 3 года назад

    Amazing game.

  • @04StartyCornRainbowOnline88
    @04StartyCornRainbowOnline88 11 лет назад

    I think these games are really important. Need to practice because then they go harder.

  • @XanthinZarda
    @XanthinZarda 13 лет назад

    @ReikuYin Ah, thought so.
    What's this about a Bioplanet?

  • @XZONEIT6
    @XZONEIT6 5 лет назад

    Nice GAME PLAY

  • @akuma788
    @akuma788 12 лет назад

    wow this game is insane

  • @StojanOdVeles
    @StojanOdVeles 13 лет назад +2

    No human being can survive that rain of bullets in Salamander 2 (Final Boss).
    @Valis77 are You a human being?

    • @aspinia
      @aspinia 3 года назад

      about the salamander 2 last boss. To avoid such amount of bullets you simply need to avoid the shots if you fire the bullets they explode and spread more bullets.

  • @ReikuYin
    @ReikuYin 13 лет назад

    Um.. It just dawned on me, that in Lifeforce... The order of the zones means your entry point was....
    Eww.
    Ad here i always thought the expression "You got your brains in your rear' was just one of those things....

  • @VectorOmega
    @VectorOmega 7 лет назад

    I wonder if the pilot and the star fighter had to be shrunk down first before the mission? Also, can you imagine another plane being used to defeat Zelos Force? (imagines maybe an F-16, a Mig-23 or 27 Flogger or even an F-2 being used to defeat the evil. Or what about an F-15 Eagle?)

    • @charaznableplays2110
      @charaznableplays2110 6 лет назад

      VectorOmega there was the lord british in salamander 1, super cobra in salamander 2
      And those ships are used by the 2nd player

    • @Bloodreign1
      @Bloodreign1 2 года назад

      The creature you fly through in Life Force was huge, no shrink down needed.

  • @iori97combo
    @iori97combo 10 лет назад

    good gameplay

  • @ninjacon7299
    @ninjacon7299 8 лет назад

    Hmm why I do keep liking the nes Boss theme more better ?
    Even though I like the synthesizer drum in this one when the song loops but it feels so weak..... X_X

  • @TheMKM
    @TheMKM 7 лет назад

    Guys, I can't find a video game that I have been looking for for more than 17 years. Please help me out.
    I vaguely remember some details but other details i know for sure (i'll specify on the list below)
    - 2d top down shoot em up.
    - Played it on Playstation 1 (i don't know if it was ported or was a port).
    - (not sure) Japanese (or japanese influenced) game.
    - (not sure) Sprite based.
    - The distinguishing feature of the game is that you have different kinds of bullets that you acquire throughout the game. You can switch between them on the fly. Every bullit kind has a powered up version except the starter bullet type. And at some point of the game (and that blew my mind at the time) you actually acquire the powered up version of the starter bullet type.
    - (not sure) Each boss is weak to the powered up version of each bullet type.
    PLEASE HELP ME FIND THIS!!!

    • @teddysaurus97
      @teddysaurus97 7 лет назад

      I may know what game you mean but just to be sure... what did the first boss look like?

    • @Over_Sky
      @Over_Sky 6 лет назад

      Harmful Park? I think that was a PS1 exclusive in Japan.

    • @Bloodreign1
      @Bloodreign1 2 года назад

      @@Over_Sky Harmful Park isn't a top down vertical shooter, it was a side scrolling horizontal shooter, and had humor like Parodius, essentially a cute em up, like Parodius.

  • @DomTarason
    @DomTarason 13 лет назад

    @StojanOdVeles You call that a rain of bullets? Check out video ID "-JuqEvUTbVE" to see what real pain looks like.

  • @TBONE_2004
    @TBONE_2004 10 лет назад

    Since when did Gradius become a "Bullet-Hell" game?

    • @CPS42069
      @CPS42069 5 лет назад

      Gradius V is mix of classic+bullet hell

  • @rorhg0
    @rorhg0 11 лет назад

    ALWAYS the brain...gotta have the brain bosses.

  • @jackbiuller7486
    @jackbiuller7486 7 лет назад +1

    👌

  • @ScottMurphy76
    @ScottMurphy76 9 лет назад

    I think I like the PC engine port of salamander better. The stages seem a tad longer

    • @ajsingh4545
      @ajsingh4545 4 года назад

      Longer like my dick

    • @Bloodreign1
      @Bloodreign1 3 года назад

      PCE port of Salamander is almost too hard for it's own good with checkpoints added to the game. Still a great port though.

  • @8bitDNA
    @8bitDNA 11 лет назад +1

    i watched the first 3 levels of salamander 2...how the heck did you manage not to get touched a single time at the hardest setting??? did you put some sort of mod on the game???

  • @Noichi08
    @Noichi08 13 лет назад +1

    BAAAAHHHHHH!!!

  • @ezequielgomez7083
    @ezequielgomez7083 2 года назад

    I only like Salamander alaso known in US Lifeforce

  • @XanthinZarda
    @XanthinZarda 13 лет назад

    So, let me get this right; Salamander I and Life Force were in essence, the same game?
    As for Salamander II, was it released for the ill fated 32-bit era?

    • @CPS42069
      @CPS42069 5 лет назад

      Life Force plays like "arrange mode" of Salamander

  • @Noichi08
    @Noichi08 13 лет назад

    Life force didnt stick true to its NES version.

    • @Bloodreign1
      @Bloodreign1 3 года назад

      Life Force arcade came before the NES version, so the NES version didn't stick true to it's arcade roots. It is a cross of Life Force and Salamander arcade games.

  • @ZoneyDuel
    @ZoneyDuel 5 лет назад

    It's this a sequel of Gradius?

    • @masterlee1988
      @masterlee1988 5 лет назад +1

      Not a sequel, it's a spin off series of Gradius.

  • @viggagotoku720
    @viggagotoku720 11 лет назад

    WORK IN PSP for 6.60 prob-10

  • @edydossantos
    @edydossantos 2 года назад

    What console are these games running?

  • @yvettelloyd5205
    @yvettelloyd5205 4 года назад

    Lifeforce arcade

  • @Albertviii
    @Albertviii 11 лет назад

    22:20 trololol

  • @abramkozlov
    @abramkozlov 13 лет назад

    konami logo so wierd....

  • @juliana37364
    @juliana37364 12 лет назад

    u.u that portable lifeforce is completely awfull comparing this with the NES Lifeforce (crying)

  • @paulbradley705
    @paulbradley705 Год назад

    Too hard .no sale.

  • @ScottMurphy76
    @ScottMurphy76 9 лет назад

    That's not even the real Life force

    • @ScottMurphy76
      @ScottMurphy76 9 лет назад

      No, I know that, but that's like a different variation of life Force that's on the NES

    • @ScottMurphy76
      @ScottMurphy76 9 лет назад

      +ThePOPKILLA , after watching again, it's nothing like Life force on the NES

    • @LeafDreams
      @LeafDreams 9 лет назад +1

      +Sam11176 this channel has Life Force gameplay from both arcade and NES, check the channel xD