Appreciate this CN wuwa analysis, complete guide, easy to understand. I think she really shine in quickswaping combo team with changli or xiangli yao, as long as you can outro skill fast
Really depends on how fast the quick swap can get their concerto energy, Hypercarry teams, specially with Sanhua, can get both rotations fast for the main carry
@@LucasGomes-ng2go Oh just so you know, while a CDmg 4 will give you the highest intro dmg, a HP 4 will give you the highest dmg overall by about 3%, and it will also increase your survival, including for your teammates because remember her revive is based on her HP. Just food for thought
Actually, after I rewatched the video during that part, CN on the screen actually shows HP, Healing node >> res skill, res liberation >> and intro. So, the original guide actually recommend to upgrade the intro skill, but MrPokke probably misspoke or mistranslate there due to the node picture. The one that actually not mentioned and probably ignorable from the original guide is the forte node.
@@ZelRoFz Sure, although tbh healing bonus is super overrated. The only actually hard content in the game 1 or 2 shots you anyway, so I'd much rather have a fatter revive from her middle node, as well as the extra Intro damage. So for me the priority seems to obviously be Middle and HP nodes > Intro skill >>>>>>> everything else. That's how it seems to me.
14:20 Bellborn also gives buff to whole team members tho.. only difference is , if u take 3 hits the buff goes away but new echo's buff stays until the cooldown runs out
Shorekeeper's fourth basic attack is preety slow, so her efficient combo is: With Variation or Signature: BA123 > As soon as the black hole appears, do a jump and plunge while holding attack to immedeately use the heavy attack when you land > As soon as she consumes her forte stacks with the heavy attack, cancel the animation with resonance skill > BA23 > Cancel black hole with dash > BA1 > BA2 and hold attack to use heavy right away > Cancel forte with Resonance Liberation > Outro. For loop rotations, you get 20 concerto from her enhanced intro skill, so you can skip the first half of the rotation and just do Skill > BA23 > Dash > BA12> Forte > Liberation > Outro. If you don't dodge any attacks during this rotation you'll be like 1 energy short, but you can just spam click to get in one more basic attack after the Liberation and you're good. If you don't have Variation or Signature, you'll need to do a few extra basics after the Liberation (or dodge) to get full concerto. The plunge attack on the first rotation saves around a second compared to doing her basics normally, but the plunge attack does leave you vulnerable for a moment. Loop rotation is preety safe though.
Only whales should care but, her S6 increases damage first by 3.5x (the crit dmg) and then by 1.42x. So she will deal about 5x the damage on her enhanced intro skill. Meaning her 60-70k will turn into 300~350k. So basically Jinhsi level damage. What I dont know is if you can double down on the intro to use it twice (since with her S1 it wont remove the ult aura, so you could potentially get another one in). If it does, it would basically allow her to deal 600~700k per rotation. Maybe even more if you remove the dps and just run 2 characters with quick intros.
Also you are hitting those in a normal dps team without anyone supporting SK, and without her sig. In an actual SK dps setup you can go Jianixan back into SK super intro for another 40% Lib amplify (or yinlin for 25%), plus a bell or heron echo for dmg %, plus her weapon. So take that 350k times around 1.5 = 500k+. This means you could easily hit 1 mil per rotation. Still not worth a thousand dollars tho lol
Some of us still dont have a single copy of Variation, which makes the sig weapon very appealing. There is a craftable 4 star rectifier that gives energy regen, but it doesnt help with concerto.
i believe variation is on jiyans weapon banner right after this banner if I remember correctly. U could just get variation there if u can also make use of a 5 star crit greatsword.
The core reason she is the first "Must pull" is that she is are THIRD support..........and u need THREE teams Thats what makes her so good, purely filling a NEEDED Spot while also being amazing
Are we playing the same game? you are talking about the new 18 star end game that wont be reset right? because I never need 3rd support/healer for biweekly reset one (the 30 star). been full clear since forever with just verina and baizhi as sustain for the harder chamber.
Technically for TOA you only need 2 supports because you can double main dps solo both sides at least up to the 3rd level, first full team for both 4th level (both sides - 8 cost total) and then run a full team for the middle 2. Wuwa is nice because it's not only a hp sink, with skill you can make up for alot which is also why 5 stars are a nice to have but not necessarily a must pull. Shorekeeper on the other hand is a must pull simply because of her kit. She's by far the best healer/support in the game and for any team too, quick swap friendly, single main dps friendly, she works both on and off the field it's like if Verina was a 5 star for her healing potential, shorekeeper is a 5 star in all categories - including damage if you S6 her.
to be fair, you both (QUACK & BELLOWS) are right but dont forget that not everyone can play like how we play, so SK filling that comfort slot is a fair take from @accountthatexist
@@TrueKingSimbaThanks for boosting the algorithm on a Wuwa video. Every troll comment you make and reply you elicit is basically free marketing for Wuwa. Keep it up friend! You're helping this game more than most of us. 🤡
as a chinese watching this, idk who made this cn guide but if you do your skill then immediately liberation the butterflies go away and you just lose 10 concerto energy. make sure to wait a bit after using skill then liberation! or just do a better combo.. And also, why do basic attack 5 when 4 fill the forte bar already? the quality man
I really have liked Shorekeeper. Design wise, they managed to create a great waifu with a completely different vibe Yinlin and Changli, so I appreciate that. Also extra appreciated because I didn't really like Verina's design or vibe very much and so this allows me to keep her off my main team. In terms of gameplay, for one reason or another I have quickly felt like my teams perform better with Shorekeeper vs. Verina even though I expected it to be closer. Partly I guess it's because I also got Shorekeeper's weapon and my Verina was always used a 3 star. Regardless, at this point I'm already making sure that Shorekeeper is available for whatever content I'm working on that I deem more challenging. Overall great character and considering most people probably want 3 sustains, Shorekeeper is probably going to have a longer shelf life than any DPS. Odds of them coming out with a bunch of limited 5 stars that all powercreep Shorekeeper any time soon is basically zero. In contrast, I'm already wondering how good Camellya is going to be as depending on strength and synergies she could be the beginning of power creeping some of my built 5 stars off my main teams. (though hoping not, partially because after getting Shorekeeper I feel more than ever like I need a while to build some surplus pulls instead of scraping by as I did with Shorekeeper) Wuthering Waves team needs to keep up the good work. This game is awesome and all the limited characters have been unique, fun, and strong. Haven't played HSR or Genshin in a while now as Wuthering Waves has just been more enjoyable.
Main reason why I prefer the new echo over the turtle is that with turtle if you get hit 3 times during buff duration then the +dmg buff disappears so you can potentially get really bad uptime with turtle.
I woudent say she is good for all teams. Her reliance on quick intros to get full buffs means she needs a sub dps who is good at generating concerto. I tried her with XLY and Changli team and its pretty painful bevause the two of the have a hard time getting full buff before the field rans out.
I'm the one who don't have Variatoin since release, so, I pulled her weapon, and happy, cause it was stupidly bad performance without signature, or variation
I would love any valid reasons to "not a must pull" for her. For the state of the game and with this insane end game overdrive ToA you are a visionary for not trying to get her. IMO not in a good way. I think it's a fitting title
I still think Verina is better with Jinhsi bcs of the coord attacks, but Jinhsi doesn't really need more buffs, so being able to use SK on my other team is a W IMO😊
S3 is kind of a scam dupe. It's like a 5% difference in team dmg. The most significant dupe is her S2 which is a 10%+ team difference in team dmg. Her signature is essentially on par with her S3 in team dmg output and has a 100% chance and takes less pity. S2R1 is the best point to stop at in my opinion if you want vertical investment on her while getting the most bang for your pulls.
the revenue was just for mobile, and most players use PC because its less enjoyable to dodge with mobile. and the websites charts are very suspicious. plus, you have to take in consideration that the patch before was a skip patch, letting players save a lot.
@@Smilehp7 Nah, the PC sales argument has been debunked by Bilibili's version of SensorTower (I've made my status as a screenshot of the source because YT doesn't permit external links). As anyone can see, PC sales make up about 62.5% of WuWa's revenues, whereas it's 66.7% for Genshin. Keep in mind that these percentages are PC/Other, so for Genshin, 'Other' would include console sales. Therefore, WuWa's PC ratio would presumably fall even further when the game is released on the PS5. WuWa glazers simply underestimate just how much mobile gaming dominates in Asia. Have to remember that Global also encompasses Korea, Japan, India, and all of Southeast Asia. Also, certain mobile app stores, like Samsung Galaxy, not only offer exclusive discounts but also allow for more niche payment options like paying at a convenience store. So even PC players may still opt to spend on mobile. I’d conclude that, like SensorTower, these are just well-informed estimates based on a combination of publicly available proxy data and proprietary sources. But that doesn't make it useless as the core methodology will remain fixed over time, which lends to meaningful trend analysis. So, while the exact percentages might not be accurate, the relationship between one game to another is. And in any case, an educated estimate is still infinitely more credible than a random person's 'feelings'.
@@ImagineX9 I see this excuse for WuWa all the time. All three big Hoyo games also don't have PC and console revenue into consideration because there's no publicly available data. Hoyo games are consistently in Playstation's top 10 titles (and Genshin kept winning Playstation awards for 3 years already) so there's a LOT of missing pieces there. Obviously, you shouldn't look at the revenue numbers at face value (that's impossible when they're a private company). You should look at the trend. So it's no surprise that WuWa's revenue got halved because of Xiangli Yao being free (no incentive for impulse spending to get a single copy) and 1.2 in general being a filler.
I wanted to skip for Camellya. But I did intense math yesterday 😂🤣and I should get enough pulls for Camellya anyway even in the worst case scenario. I went to 50/50 and got Storekeeper. I watched the video and still I'm kinda confused. I'm still not sure if it's better to use Healing bonus 4cost or crit dmg. And I have no clue what is better for 3 cost. ER/ER or HP/ER? I have Variation weapon. Dmg looks better because in theory at least if you can't dodge healing does nothing because you would be dead anyway.
Focus on crit dmg on the 4cost echo as her super intro is a guaranteed critical hit basically a free nuke. The 3 cost you focus on ER because you need to have bare minimum 250 ER to get the full use of her abilities, her super intro dmg scales off HP so the sub stats you want to prioritize HP% and crit dmg.
eh. for the first time the cn analysis kinda suck. well for one, i do not need any healing so yeah thats on me, so i dont use healing% or even level up her healing skills to max. but not leveling up intro is... eh? its a free nuke bro. considering she guarantees crit on her enhanced intro, i prefer to get as much hp and cdmg as much as possible. that said, i tried both cdmg and hp% 4cost, the damage diff is negligible.
The recent revenue news is pretty disappointing but I wish people would stop being weird with the gravedancing. This is my favorite of the current gacha and I'd be sad if it EOS'd. I'm not a fan of Genshin but I'm not commenting on Genshin videos telling people it's shit or praying for it's end. It's fine if you don't like a game but hoping it fails for... reasons(?) is strange.
bro please relax. It's not going to EOS. Just enjoy the game You're feeding yourself too much by doom posters and EOS screamers. don't obsess yourself with estimate numbers specifically for Mobile only Sensor Tower. 🙄🙄🙄🙄
Yeah it won't EoS. It'll just be as niche as PGR in a year's time. Just inevitable when it's performing this poorly with only one open-world competitor. Imagine what the landscape will look like with other big hitters like NTE and Promilia. But that shouldn't matter because as the Kuro CEO says: "it's OK as long as we survive, right?"
@@Smilehp7 Nah, the PC sales argument has been debunked by Bilibili's version of SensorTower (I've made my status as a screenshot of the source because YT doesn't permit external links). As anyone can see, PC sales make up about 62.5% of WuWa's revenues, whereas it's 66.7% for Genshin. Keep in mind that these percentages are PC/Other, so for Genshin, 'Other' would include console sales. Therefore, WuWa's PC ratio would presumably fall even further when the game is released on the PS5. WuWa glazers simply underestimate just how much mobile gaming dominates in Asia. Have to remember that Global also encompasses Korea, Japan, India, and all of Southeast Asia. Also, certain mobile app stores, like Samsung Galaxy, not only offer exclusive discounts but also allow for more niche payment options like paying at a convenience store. So even PC players may still opt to spend on mobile. I’d conclude that, like SensorTower, these are just well-informed estimates based on a combination of publicly available proxy data and proprietary sources. But that doesn't make it useless as the core methodology will remain fixed over time, which lends to meaningful trend analysis. So, while the exact percentages might not be accurate, the relationship between one game to another is. And in any case, an educated estimate is still infinitely more credible than a random person's 'feelings'.
I tried getting her and lost 50/50 to jianxin so I'm building her and I'm skipping for Camellya I'm not risking it i skipped since Yinlin banner for her
@@rizi2463the most important item is the 250 er. Her healing output can be solved by not getting hit. Her personal damage scaling off HP is not that important to optimize. You're better spent farming double crit echoes for all your dps pieces instead of trying to squeeze out 100 extra damage on shorekeeper. I think your stats are pretty good. I have roughly the same stats and I just 30/30 the most recent ToA
stats pretty good. ~230% base, you dont really have to matter much about the amount of hp as well. You can minmax by just targeting high critdmg rolls only and 0% critrate.(if 230%) Her traces only intro is worth lvling
I have E2 Verina and no Variation. Should i even go for Shorekeeper second time with this awful 4* lineup?... I hate my life with 0 50/50 wins in ZZZ and WuWa and 33% in HSR (50% for Weapons).
Yeah 4 star sucks but pull for 4 star is NEVER a good idea...you should ignore them at the end 5 stars Will outshine them... It Is Better have Shorekeeper than more copies for example Sanhua(my Sanhua S2 i run Encore main...pain). I now i have S3 Verina losing to Shorekeeper banner.
@@willburning6955 yeah, i'm considering to go for next 5* weapon even if variation will be available on the weapon banner again (i already got Jiyan weapon without Jiyan)... Because i have every concerto+ER weapon at a lot of dupes except rectifier (don't have any)... I'm not pulling for 4* characters, it's just bad to have them this bad on a banner to pull 130 times. I have Sanhua 90lvl at E1 too.
Is it worth to try and get S2 Shorekeeper instead of going for Camellya if Im f2p and have all the limited 5* characters? I have ~70 pulls on 50/50 and 400 corals.
25:15 Not a must pull for me, I’m clearing all stars without a healer (DPS and shielders mostly) already so do not need, easy skip. Good pull if you die a lot though lol
Either im not paying attention or im just brain dead, can yall drop her HP and ER break point in the comment down below. RN i have 35k hp with 250Er and 250% crit
To trigger forte fast do basic atk 4 times than heavy atk than hold atk go butterfly mode for 2 sec by hitting enemy to get forte bar full again than 2nd heavy atk forte circle full fast n do ult than rotations.
Just failed my 50 50 and will be grinding the entire map for astrites o7. All together i should get around 60 pulls just from the map not including events or dailies, wish me luck gais
Shorekeeper and Phrolova sound way too 'posh' which is cringe and jarring af. She should've been more like Ranni from Elden Ring i.e., a Welsh/West Country accent. Much more fitting for a fantasy/anime setting.
You have to have a device that can handle it. My tablet was having trouble running it(crazy fps drops on fights really sucked), but I just downloaded this mobile game performance booster called Lagofast and it plays smooth as butter on the higher graphics now😊. WuWa puts a lot on your CPU with its graphics and optimization for these games can be complicated, so if you're on a lower end device it might need some assistance.
And don't get those free game optimizers most are scams. The Lagofast was only like 3$ a month and my tablet can not only play WuWa well but plays ZZZ smoother too.
Appreciate this CN wuwa analysis, complete guide, easy to understand.
I think she really shine in quickswaping combo team with changli or xiangli yao, as long as you can outro skill fast
Really depends on how fast the quick swap can get their concerto energy, Hypercarry teams, specially with Sanhua, can get both rotations fast for the main carry
Blud really said "You don't have to level your Intro skill" when it's a free nuke, OK buddy
true, I'm running crit dmg main stat just for that nuke and Pokke goes and says this nonsense
It depends on how you going to build her
@@LucasGomes-ng2go Oh just so you know, while a CDmg 4 will give you the highest intro dmg, a HP 4 will give you the highest dmg overall by about 3%, and it will also increase your survival, including for your teammates because remember her revive is based on her HP. Just food for thought
Actually, after I rewatched the video during that part, CN on the screen actually shows HP, Healing node >> res skill, res liberation >> and intro. So, the original guide actually recommend to upgrade the intro skill, but MrPokke probably misspoke or mistranslate there due to the node picture. The one that actually not mentioned and probably ignorable from the original guide is the forte node.
@@ZelRoFz Sure, although tbh healing bonus is super overrated. The only actually hard content in the game 1 or 2 shots you anyway, so I'd much rather have a fatter revive from her middle node, as well as the extra Intro damage. So for me the priority seems to obviously be Middle and HP nodes > Intro skill >>>>>>> everything else. That's how it seems to me.
Got her and her weapon just gotta save for Camellya now 😼
same mate, but i got lucky, got a calcharo dupe at the same 10 pull as her, so its on garanted for camellia
but can she support my financial decision?
Love the wuwa cn analysis
Failed 50/50 so not a must pull for me now
I lost 2 50/50s. Got Verina and Encore. Trying to get this beauty but the lolis love me.
Just spend money bro, she worth it. It’s never a lack of resources, just a lack of resourcelessness
Skill issue tbh.
Spend small, support Kuro
Swipe
14:20
Bellborn also gives buff to whole team members tho.. only difference is , if u take 3 hits the buff goes away but new echo's buff stays until the cooldown runs out
No , bellborn just give buff to one char in a time so quick swap out char loss buff on their continue attack . Only same if you don't QUICK swap 😅
Same with coordinate attack , it's loss the BB buff if the char not onfield 😅
Shorekeeper's fourth basic attack is preety slow, so her efficient combo is:
With Variation or Signature: BA123 > As soon as the black hole appears, do a jump and plunge while holding attack to immedeately use the heavy attack when you land > As soon as she consumes her forte stacks with the heavy attack, cancel the animation with resonance skill > BA23 > Cancel black hole with dash > BA1 > BA2 and hold attack to use heavy right away > Cancel forte with Resonance Liberation > Outro.
For loop rotations, you get 20 concerto from her enhanced intro skill, so you can skip the first half of the rotation and just do Skill > BA23 > Dash > BA12> Forte > Liberation > Outro. If you don't dodge any attacks during this rotation you'll be like 1 energy short, but you can just spam click to get in one more basic attack after the Liberation and you're good.
If you don't have Variation or Signature, you'll need to do a few extra basics after the Liberation (or dodge) to get full concerto.
The plunge attack on the first rotation saves around a second compared to doing her basics normally, but the plunge attack does leave you vulnerable for a moment. Loop rotation is preety safe though.
Goobermaxxing for 0.5 sec extra edging. You do you
Sweating over a toddler game I can't 😭
Most efficient stroking technique
28:47 is from 50k-80k to 150k-240k incase some of yall are confused when pokke mispoke
Only whales should care but, her S6 increases damage first by 3.5x (the crit dmg) and then by 1.42x. So she will deal about 5x the damage on her enhanced intro skill. Meaning her 60-70k will turn into 300~350k. So basically Jinhsi level damage. What I dont know is if you can double down on the intro to use it twice (since with her S1 it wont remove the ult aura, so you could potentially get another one in). If it does, it would basically allow her to deal 600~700k per rotation. Maybe even more if you remove the dps and just run 2 characters with quick intros.
> The Intro Skill Discernment can only be cast one time for each Supernal Stellarealm generated.
@@ryanli5803 Yes, but if u have S6 then no cause s1 makes it so u don't lose the ult while using enhanced intro
Also you are hitting those in a normal dps team without anyone supporting SK, and without her sig. In an actual SK dps setup you can go Jianixan back into SK super intro for another 40% Lib amplify (or yinlin for 25%), plus a bell or heron echo for dmg %, plus her weapon. So take that 350k times around 1.5 = 500k+. This means you could easily hit 1 mil per rotation. Still not worth a thousand dollars tho lol
@@AUniqueRayI have s6r5 and it only works once
@@QMS9224 Hah. That's why its only relevant for whales.
Some of us still dont have a single copy of Variation, which makes the sig weapon very appealing. There is a craftable 4 star rectifier that gives energy regen, but it doesnt help with concerto.
simple solution for concerto is to run a sanhua sub dps
kekistan pfp in 2024 is insane
i believe variation is on jiyans weapon banner right after this banner if I remember correctly. U could just get variation there if u can also make use of a 5 star crit greatsword.
Day one player still no Variation, but don't forget about the craftable weapon it has same base stats, just different bonuses.
NOT to mention that weopons are guaranteed when you hit pity, unlike Copies of characters
shylily getting 3 weapons in one 10 pull was fkin crazy
wake up babe pokke uploaded
Appreciate the CN translation! You should put a link to the original creator/video?
The core reason she is the first "Must pull" is that she is are THIRD support..........and u need THREE teams
Thats what makes her so good, purely filling a NEEDED Spot while also being amazing
Are we playing the same game? you are talking about the new 18 star end game that wont be reset right?
because I never need 3rd support/healer for biweekly reset one (the 30 star). been full clear since forever with just verina and baizhi as sustain for the harder chamber.
Technically for TOA you only need 2 supports because you can double main dps solo both sides at least up to the 3rd level, first full team for both 4th level (both sides - 8 cost total) and then run a full team for the middle 2. Wuwa is nice because it's not only a hp sink, with skill you can make up for alot which is also why 5 stars are a nice to have but not necessarily a must pull. Shorekeeper on the other hand is a must pull simply because of her kit. She's by far the best healer/support in the game and for any team too, quick swap friendly, single main dps friendly, she works both on and off the field it's like if Verina was a 5 star for her healing potential, shorekeeper is a 5 star in all categories - including damage if you S6 her.
to be fair, you both (QUACK & BELLOWS) are right but dont forget that not everyone can play like how we play, so SK filling that comfort slot is a fair take from @accountthatexist
The core reason she is not a "must pull" is that your funds are wasted on a game that might EoS in 6 months time.
@@TrueKingSimbaThanks for boosting the algorithm on a Wuwa video. Every troll comment you make and reply you elicit is basically free marketing for Wuwa. Keep it up friend! You're helping this game more than most of us. 🤡
Patch 1.3 is 🔥so far
as a chinese watching this, idk who made this cn guide but if you do your skill then immediately liberation the butterflies go away and you just lose 10 concerto energy. make sure to wait a bit after using skill then liberation! or just do a better combo.. And also, why do basic attack 5 when 4 fill the forte bar already? the quality man
I really have liked Shorekeeper. Design wise, they managed to create a great waifu with a completely different vibe Yinlin and Changli, so I appreciate that. Also extra appreciated because I didn't really like Verina's design or vibe very much and so this allows me to keep her off my main team. In terms of gameplay, for one reason or another I have quickly felt like my teams perform better with Shorekeeper vs. Verina even though I expected it to be closer. Partly I guess it's because I also got Shorekeeper's weapon and my Verina was always used a 3 star. Regardless, at this point I'm already making sure that Shorekeeper is available for whatever content I'm working on that I deem more challenging. Overall great character and considering most people probably want 3 sustains, Shorekeeper is probably going to have a longer shelf life than any DPS. Odds of them coming out with a bunch of limited 5 stars that all powercreep Shorekeeper any time soon is basically zero. In contrast, I'm already wondering how good Camellya is going to be as depending on strength and synergies she could be the beginning of power creeping some of my built 5 stars off my main teams. (though hoping not, partially because after getting Shorekeeper I feel more than ever like I need a while to build some surplus pulls instead of scraping by as I did with Shorekeeper) Wuthering Waves team needs to keep up the good work. This game is awesome and all the limited characters have been unique, fun, and strong. Haven't played HSR or Genshin in a while now as Wuthering Waves has just been more enjoyable.
I'm oiling up in advance for shorekeeper and camelya
I HOLD BUT I HAVE NO IDEA WHAT FOR !? BUT I HOLD STRONG STILL.
Didnt want her that much and she just appeared at 28 pity no guarantee, pog ig
Of course im pulling for her. AND OF COURSE I LOST 50-50 AND GOT LINGYANG!. urgh. now around 40 pulls away from hard pity
Main reason why I prefer the new echo over the turtle is that with turtle if you get hit 3 times during buff duration then the +dmg buff disappears so you can potentially get really bad uptime with turtle.
I woudent say she is good for all teams. Her reliance on quick intros to get full buffs means she needs a sub dps who is good at generating concerto. I tried her with XLY and Changli team and its pretty painful bevause the two of the have a hard time getting full buff before the field rans out.
So you’re saying I build Shorekeeper as a DPS, got it.
Concerto tricks are way harder but if you do it Way better than Verina.
OMG INSANE DEVS LISTENED INSANE
I just got her, My Shorekeeper💕
Spent 200$ for and got 3 copies and her weapon and have 100$ in rolls left over definitely a must pull
Good content
I'm the one who don't have Variatoin since release, so, I pulled her weapon, and happy, cause it was stupidly bad performance without signature, or variation
Thank u! ❤
Pokke really likes to put "must pull this, must pull that, insane character, op character" on his titles doesn't he?
Welcome to clickbait titles, first time?
Gotta get them clicks.
It's 2024, by now when Gacha Players seeing "must pull" generally knows that it means highest/high pull value instead of an actual must.
I would love any valid reasons to "not a must pull" for her. For the state of the game and with this insane end game overdrive ToA you are a visionary for not trying to get her. IMO not in a good way. I think it's a fitting title
@@Yuusuke69 Kurobot nitpicking because Pokke is one of the few CCs who play WuWa and DOES NOT glaze the game xD
so she not completely outshine Verina, that's kinda cool, I don't like powercrept.
I still think Verina is better with Jinhsi bcs of the coord attacks, but Jinhsi doesn't really need more buffs, so being able to use SK on my other team is a W IMO😊
With zezhi you dont care about coord anymore
@@enriquechavez1461 sadly I lost the 50/50 on her banner
S3 is kind of a scam dupe. It's like a 5% difference in team dmg. The most significant dupe is her S2 which is a 10%+ team difference in team dmg. Her signature is essentially on par with her S3 in team dmg output and has a 100% chance and takes less pity. S2R1 is the best point to stop at in my opinion if you want vertical investment on her while getting the most bang for your pulls.
What? Ma man you're looking at numbers and see that dps of Yao + Yinlin > dps of Jinhsi + Zhezhi and said that its number 1 ?
梦轩dada's guide quality is concerning. The staple CN guide for us is 金铃子攻略组
Good stuff, keep it up.
Actually did not expect a wuwa CN analysis, I'm glad that pokke still makes wuwa content despite not doing too well renevue wise
the revenue was just for mobile, and most players use PC because its less enjoyable to dodge with mobile. and the websites charts are very suspicious. plus, you have to take in consideration that the patch before was a skip patch, letting players save a lot.
oh boy, do not take the revenue charts serious as they are mobile only. Some games are majority played PC so yeah..
What does a company's revenue have to do with making guides for a video game? Are you MrPokke's financial advisor?
@@Smilehp7 Nah, the PC sales argument has been debunked by Bilibili's version of SensorTower (I've made my status as a screenshot of the source because YT doesn't permit external links).
As anyone can see, PC sales make up about 62.5% of WuWa's revenues, whereas it's 66.7% for Genshin. Keep in mind that these percentages are PC/Other, so for Genshin, 'Other' would include console sales. Therefore, WuWa's PC ratio would presumably fall even further when the game is released on the PS5.
WuWa glazers simply underestimate just how much mobile gaming dominates in Asia. Have to remember that Global also encompasses Korea, Japan, India, and all of Southeast Asia.
Also, certain mobile app stores, like Samsung Galaxy, not only offer exclusive discounts but also allow for more niche payment options like paying at a convenience store. So even PC players may still opt to spend on mobile.
I’d conclude that, like SensorTower, these are just well-informed estimates based on a combination of publicly available proxy data and proprietary sources. But that doesn't make it useless as the core methodology will remain fixed over time, which lends to meaningful trend analysis. So, while the exact percentages might not be accurate, the relationship between one game to another is.
And in any case, an educated estimate is still infinitely more credible than a random person's 'feelings'.
@@ImagineX9 I see this excuse for WuWa all the time. All three big Hoyo games also don't have PC and console revenue into consideration because there's no publicly available data. Hoyo games are consistently in Playstation's top 10 titles (and Genshin kept winning Playstation awards for 3 years already) so there's a LOT of missing pieces there.
Obviously, you shouldn't look at the revenue numbers at face value (that's impossible when they're a private company). You should look at the trend. So it's no surprise that WuWa's revenue got halved because of Xiangli Yao being free (no incentive for impulse spending to get a single copy) and 1.2 in general being a filler.
I wanted to skip for Camellya. But I did intense math yesterday 😂🤣and I should get enough pulls for Camellya anyway even in the worst case scenario. I went to 50/50 and got Storekeeper. I watched the video and still I'm kinda confused. I'm still not sure if it's better to use Healing bonus 4cost or crit dmg. And I have no clue what is better for 3 cost. ER/ER or HP/ER? I have Variation weapon. Dmg looks better because in theory at least if you can't dodge healing does nothing because you would be dead anyway.
Focus on crit dmg on the 4cost echo as her super intro is a guaranteed critical hit basically a free nuke. The 3 cost you focus on ER because you need to have bare minimum 250 ER to get the full use of her abilities, her super intro dmg scales off HP so the sub stats you want to prioritize HP% and crit dmg.
Failed 50/50 to Calcharo. Pulling both at #78. On the fence about making her S3 and maybe R2 on the sig from what IWTL says.
2:40 its actually 310k not 31k as "W" is 万 in Chinese which stands for 10k
eh. for the first time the cn analysis kinda suck. well for one, i do not need any healing so yeah thats on me, so i dont use healing% or even level up her healing skills to max. but not leveling up intro is... eh? its a free nuke bro. considering she guarantees crit on her enhanced intro, i prefer to get as much hp and cdmg as much as possible. that said, i tried both cdmg and hp% 4cost, the damage diff is negligible.
Just win the 50/50 guys
Or get her in 10 singel pulls after!
Problem is... i've never ever gotten a Variation.
They didn't list the dmg for a double spectro dmg echo build.
The recent revenue news is pretty disappointing but I wish people would stop being weird with the gravedancing. This is my favorite of the current gacha and I'd be sad if it EOS'd. I'm not a fan of Genshin but I'm not commenting on Genshin videos telling people it's shit or praying for it's end. It's fine if you don't like a game but hoping it fails for... reasons(?) is strange.
bro please relax. It's not going to EOS. Just enjoy the game
You're feeding yourself too much by doom posters and EOS screamers.
don't obsess yourself with estimate numbers specifically for Mobile only Sensor Tower. 🙄🙄🙄🙄
Yeah it won't EoS. It'll just be as niche as PGR in a year's time. Just inevitable when it's performing this poorly with only one open-world competitor. Imagine what the landscape will look like with other big hitters like NTE and Promilia.
But that shouldn't matter because as the Kuro CEO says: "it's OK as long as we survive, right?"
Bro, "pretty disappointing"? Those charts are mobile only
@@Smilehp7 Nah, the PC sales argument has been debunked by Bilibili's version of SensorTower (I've made my status as a screenshot of the source because YT doesn't permit external links).
As anyone can see, PC sales make up about 62.5% of WuWa's revenues, whereas it's 66.7% for Genshin. Keep in mind that these percentages are PC/Other, so for Genshin, 'Other' would include console sales. Therefore, WuWa's PC ratio would presumably fall even further when the game is released on the PS5.
WuWa glazers simply underestimate just how much mobile gaming dominates in Asia. Have to remember that Global also encompasses Korea, Japan, India, and all of Southeast Asia.
Also, certain mobile app stores, like Samsung Galaxy, not only offer exclusive discounts but also allow for more niche payment options like paying at a convenience store. So even PC players may still opt to spend on mobile.
I’d conclude that, like SensorTower, these are just well-informed estimates based on a combination of publicly available proxy data and proprietary sources. But that doesn't make it useless as the core methodology will remain fixed over time, which lends to meaningful trend analysis. So, while the exact percentages might not be accurate, the relationship between one game to another is.
And in any case, an educated estimate is still infinitely more credible than a random person's 'feelings'.
EOS statement is just stupid. Arknights, blue archive and other lower revenue games would EOS first before WuWa.
Mr.Pokke...u forgot one factor why shorekeeper should absolutely be ran with jinhsi until further notice...
jinhsi is seele...i rest my case.
I lost the 50/50 but am somehow back at 40 pity already... hopes are high
I tried getting her and lost 50/50 to jianxin so I'm building her and I'm skipping for Camellya I'm not risking it i skipped since Yinlin banner for her
Pokke cn analysis let’s gooo
got her in 1 pull and im still not gonna clear tower 😭
I was saving for camellya but man I had to pull shorekeeper. Now it's time to lock in
Then when 1.4 is gonna come closer to release Kuro randomly decides to drop market the 2.0 rincita region characters 💀
@@ForsenOnTheRunwe're fked😂
Pretty much doomed lol@@ForsenOnTheRun
@@ForsenOnTheRun principal? What is that
@@KingLibra77 the rincita?
i got my healer ganyu hard pity, i wosh you all good luck
But how about the minimum or ideal stat for her, like how much Hp , er and maybe cdm.bcs i have 31k hp , 250er and 220 cdm on her with variation
Idk if the hp is too low or smth like that, im currently using cdm 4cost because my healing bonus doesn't have ER substat
@@rizi2463the most important item is the 250 er. Her healing output can be solved by not getting hit. Her personal damage scaling off HP is not that important to optimize. You're better spent farming double crit echoes for all your dps pieces instead of trying to squeeze out 100 extra damage on shorekeeper. I think your stats are pretty good. I have roughly the same stats and I just 30/30 the most recent ToA
stats pretty good. ~230% base, you dont really have to matter much about the amount of hp as well. You can minmax by just targeting high critdmg rolls only and 0% critrate.(if 230%) Her traces only intro is worth lvling
She’s so cracked
I have E2 Verina and no Variation. Should i even go for Shorekeeper second time with this awful 4* lineup?... I hate my life with 0 50/50 wins in ZZZ and WuWa and 33% in HSR (50% for Weapons).
Yeah 4 star sucks but pull for 4 star is NEVER a good idea...you should ignore them at the end 5 stars Will outshine them... It Is Better have Shorekeeper than more copies for example Sanhua(my Sanhua S2 i run Encore main...pain). I now i have S3 Verina losing to Shorekeeper banner.
@@willburning6955 yeah, i'm considering to go for next 5* weapon even if variation will be available on the weapon banner again (i already got Jiyan weapon without Jiyan)... Because i have every concerto+ER weapon at a lot of dupes except rectifier (don't have any)...
I'm not pulling for 4* characters, it's just bad to have them this bad on a banner to pull 130 times.
I have Sanhua 90lvl at E1 too.
Is it worth to try and get S2 Shorekeeper instead of going for Camellya if Im f2p and have all the limited 5* characters? I have ~70 pulls on 50/50 and 400 corals.
Sorry girl gonna all in camellya
"w" is 10,000, not 1,000
skipping for camellya
My 4star eco use cdm, and lvl 10 intro skill. My shorekeeper do 13k per hit🗿
I have enough shop currency to get a sequence, should I get her S1?
I just lost my 50/50 to encore, this is the second time I lose my 50/50 after Jinshii, this game hates my ass
I've lost the 50/50 thrice and won it once. #Letsgogambling
@@kalexqxander2170 deserved lol
Got s1r1 haha then lost to get guaranteed cammelya 🗿
Since when there is a "must pull" unit...?
Does her enhanced intro skill get affected by the Into Skill lvl in the forte circuit? Is it worth leveling it up to 10?
If you want her dmg to deal more for her enhanced intro
it scales from the intro skill trace
Truly an in depth guide!
25:15 Not a must pull for me, I’m clearing all stars without a healer (DPS and shielders mostly) already so do not need, easy skip. Good pull if you die a lot though lol
But the butterfly zoomies☹
🦋
🦋 🦋
🦋 🦋
@@nicksm2976 my friend pulled for that exact reason 😆
Either im not paying attention or im just brain dead, can yall drop her HP and ER break point in the comment down below.
RN i have 35k hp with 250Er and 250% crit
To trigger forte fast do basic atk 4 times than heavy atk than hold atk go butterfly mode for 2 sec by hitting enemy to get forte bar full again than 2nd heavy atk forte circle full fast n do ult than rotations.
Got S1 R0 Shore keeper f2p btw
I'm at peace Bedge
Got S2 SK in less than 20 pulls f2p btw 😉
Just failed my 50 50 and will be grinding the entire map for astrites o7. All together i should get around 60 pulls just from the map not including events or dailies, wish me luck gais
I got shorekeeper and her weapon today (f2p)
Nice
Black Swan looking a little different
Zhezhi analysis?
"Shouganren" ???
GIVE ME MORE VARIATIONS
Lost 50/50 but I have to get dis female 🤦🏽♂️
MY WIFE IS META
Dang early
i got her weapon cuz i was pretty xd
PULL
no views in 21 seconds is crazy
yuh
Lost 4 50/50 back to back in Wuwa, already deleted the game.
This guy reminds me of gateoo from tof. Yoink all the CN content and translate/summarize to EN , EZ content. Lm
A BooBA
Dead game is ded, right MrPokke? You said this game is EoS, right?
He never said that even though it's true.
Never once said that. Rage baiting again huh?
He made a WuWa CN unit analysis??? Not my Hoyoshill smh
what is this WuWa tourist making a guide xdd
She aint a must pull if its just a sidegrade to verina
you need R4 Variation to match verina's fast openers and concerto generation
She has Energy regen, Crit rate and Crit dmg buff my guy
She is must pull if you want to clear overdrive zone 18* clear
Shorekeeper and her weapon in 50 pulls 🥲
Why she sounds super British lol
Better English
@@MassMenas an Aussie, it’s just her sounding elegant asf where as for the accent in general is a coin flip ngl
@@MassMenbo'ohw'o'wo'er
@@endgalaxy1321 it just sounds elegant to me, if you can't understand British accent, that's a skill issue on your part lol.
Shorekeeper and Phrolova sound way too 'posh' which is cringe and jarring af. She should've been more like Ranni from Elden Ring i.e., a Welsh/West Country accent. Much more fitting for a fantasy/anime setting.
ded
TRASHHHHH
Wuwa eos for sure /j
Wuwa will forever live rent free in your head 😂
Don't need the /j
WuWa mobile EOS
shes not a must pull when the game is shit and unplayable
Womp womp
You have to have a device that can handle it. My tablet was having trouble running it(crazy fps drops on fights really sucked), but I just downloaded this mobile game performance booster called Lagofast and it plays smooth as butter on the higher graphics now😊. WuWa puts a lot on your CPU with its graphics and optimization for these games can be complicated, so if you're on a lower end device it might need some assistance.
And don't get those free game optimizers most are scams. The Lagofast was only like 3$ a month and my tablet can not only play WuWa well but plays ZZZ smoother too.
Are you playing on mobile? If you have a PC try that.
Then its a good thing the game is neither?