You have no idea how much you saved me, I've started a working on a game project and found out very late that procedural materials don't export well to game engines with vanilla blender and started the tedious process of baking each object I made. Your add on came in clutch and I can't thank you enough.
Hey! I was thinking about buying it, but Im not sure if you can from bake Shader Node, because I mostly work with Mask Tools... Sorry if its a dumb question but Im quite new to texturing in Blender.
Just putting the answer here from the email. It won't work due to the extra additional components of your Shader Nodes. Customizing the addon's code could bring about that opportunity, but not in its current state.
You have no idea how much you saved me, I've started a working on a game project and found out very late that procedural materials don't export well to game engines with vanilla blender and started the tedious process of baking each object I made. Your add on came in clutch and I can't thank you enough.
It's pretty shocking how hard it is to export anything by default in Blender. Epic to hear that change of pace :)
Hey! I was thinking about buying it, but Im not sure if you can from bake Shader Node, because I mostly work with Mask Tools... Sorry if its a dumb question but Im quite new to texturing in Blender.
Just putting the answer here from the email. It won't work due to the extra additional components of your Shader Nodes. Customizing the addon's code could bring about that opportunity, but not in its current state.