Exploring Tears of the Kingdom's Uncharted Waters

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  • Опубликовано: 21 янв 2025

Комментарии • 191

  • @MiahTRT
    @MiahTRT  Год назад +149

    Finally, actually good audio quality. In the past I used .mp4 to export in Davinci resolve, but his time around I'm using .mov which supports WAYYYYY higher bitrates.
    But because apparently at least 1 thing has to go wrong per video I make, I accidentally made the video in 24 fps instead of 30 without realizing :)))))))))))))
    also I swear to god I did not go out of my way to make it 8 minutes on purpose just so I can get mid-rolls. I turned them off for this video because I feel like an ass for it ending up being only 8 minutes.

    • @n1nj4l1nk
      @n1nj4l1nk 11 месяцев назад

      Second comment deleted too :( I dunno why, I didn't even post a link in that one.
      Could you please take the freecam up and get a picture of the landmass outside of the playable area then post it in a video or on red it?
      I've seen the one from BotW but I know the out of bounds area changed a lot between games.
      I have neither the tools not skills to get the picture for myself but would greatly appreciate it as I'm trying to make a map of the full continent with all mentioned lands that aren't in parallel dimensions.
      Video is great and earned you a sub in the first minute.

    • @n1nj4l1nk
      @n1nj4l1nk 11 месяцев назад

      Also, the marsh by Tarry Town likely has water hills so the puddles get bigger in the rain.

    • @rockinggamerdude
      @rockinggamerdude 5 месяцев назад

      Speaking of discoveries, could you takeoff all of the snow area in the great sky Island?

  • @sagehanson190
    @sagehanson190 Год назад +893

    I might be tripping here but I'm pretty those 'spires' in the Necluda sea are leftover from Breath of the Wild. They were left on the map deliberately because each of them had a submerged chest that could be pulled out with magnesis, rewarding players who noticed and explored them.

    • @TheBreadPirate
      @TheBreadPirate Год назад +110

      This. ^
      Hanson is correct.

    • @jasonzervos
      @jasonzervos Год назад +9

      That was a thing?! Maybe I should check my memory…

    • @aidenwallin3523
      @aidenwallin3523 Год назад +33

      @@jasonzervos You could only see them by using Magnesis on them, and one of them had a gold rupee if I remember correctly.

    • @fredrickhollyhead
      @fredrickhollyhead Год назад +8

      Omg the Bread!​@@TheBreadPirate

    • @LavenderSkyCat
      @LavenderSkyCat Год назад +1

      Yeah

  • @briishcabbage568
    @briishcabbage568 Год назад +524

    "This reveals that all mud in the game is just water but with some extra properties to make it mud"
    ...Isnt that how it works in real life?

  • @ArtemisWasHere
    @ArtemisWasHere Год назад +352

    This is probably why they didn’t introduce underwater diving mechanics, with the way water works in this engine, they’d probably have to rewrite a good chunk of the engine and change how they sculpt terrain and bodies of water

    • @MiahTRT
      @MiahTRT  Год назад +102

      I absolutely agree. I originally was going to have a segment in this video where I would theorize/explain why they didn't include any serious underwater mechanics and you're pretty much spot on with what I was going to say.
      I didn't really make that segment because I felt it was unnecessary

    • @ArtemisWasHere
      @ArtemisWasHere Год назад +34

      @@MiahTRTI’d been thinking how the next game would take place on an archipelago, with these underwater mechanics.
      But it also involves a complex and potentially quite computationally demanding simulation of water physics. Having it dynamic flow over terrain and fill in basins, having it dynamically create waves based on wind and weather, no scripted events, all dynamic
      I’ve been wondering if there is any possible way to make this in a way that it could actually run on the switch or its successor and not blow up.

    • @tophatcat1173
      @tophatcat1173 Год назад +4

      @@ArtemisWasHere I wouldn't think you could ever run fluid simulation that advanced on something like the switch. Maybe it's successor though?

    • @ArtemisWasHere
      @ArtemisWasHere Год назад +7

      @@tophatcat1173 honestly I’m not even sure if the PS5 or Xbox series X could handle such liquid simulation on the scale and application I’m imagining.
      It’s why I’m wondering if there is any other way to achieve what I’m thinking of.

    • @enzoeclipsed
      @enzoeclipsed Год назад +5

      I think substituting the water segments with the low gravity areas mimicks underwater movement in a way yet still allows you to use your glider so it ends up being more fun. Would still like to see underwater areas next time though since it’s just a cool aesthetic

  • @DreadeDragon
    @DreadeDragon Год назад +105

    “Lava is deadly, but also shallower than you’d expect”
    -TotK loading tips

    • @Play-GDocXII
      @Play-GDocXII 2 месяца назад

      Meanwhile in one of the Ember set caves, Mineru gets submerged alongside a Hylian.

  • @SirAileron
    @SirAileron Год назад +225

    The water hills that sit just under the surface of the tarrey town plains are a remnant of BotW, where puddles form from rain, which allowed you to use cryonis in more inland areas, like for lifting destroyed Guardians to get loot. The way the puddles "form" is by getting the water layer to lift slightly so it's above the land layer.

    • @bluedogz1624
      @bluedogz1624 Год назад +10

      WHAT THATS ACTUALLY SUCH A COOL MECHANIC

    • @KairuHakubi
      @KairuHakubi 8 месяцев назад +5

      don't they.. STILL do that? I know there's a quest in this game to watch a certain puddle form

    • @SirAileron
      @SirAileron 8 месяцев назад +2

      At this point, I forgot about the quest, but I mainly spoke on it being a remnant because TotK doesn't have a cryonis analog that would be used with that same intent.

  • @waylonhubberd4504
    @waylonhubberd4504 Год назад +197

    I think the gloom domes under the coliseums are for the master sword so it can power up.

    • @Blue-om9xn
      @Blue-om9xn Год назад +10

      Oh that would make sense!

    • @jamesThebulbmin
      @jamesThebulbmin Год назад +9

      But it also does that with gloom enemies

    • @brodyrichter8113
      @brodyrichter8113 Год назад +41

      No, that’s most likely not it, because one of the coliseums doesn’t have it (iirc, scorched). I imagine it might just be an error caused by copying and pasting, and never thinking to remove the dome (probably because no hardware would notice it’s effect on how the game runs).

  • @ham8426
    @ham8426 Год назад +124

    Funfact the lake surrounding rito village has no fish in it. I spent like 30 minutes driving around it with my totally humane fish zapper build and got nothing.

    • @dirtpig02
      @dirtpig02 Год назад +14

      Your totally-not-a-fish-torture-device™ build right?

    • @EddieSpaghetti69
      @EddieSpaghetti69 Год назад +4

      I do love that when given the power to make anything many of us chose to min-max harvesting ASAP. Reminds me of whistlefishing every time.

    • @KairuHakubi
      @KairuHakubi 8 месяцев назад +2

      The next lake over, though, does have fish. And I had to scour it for ages to get that last fakakta thunder trout or whatever it was.

  • @fureo133
    @fureo133 Год назад +55

    I think the lava "film" is implemented mostly do driving creations work properly, so you dont just die whenever you want a spicy swim

  • @MitchBurns
    @MitchBurns 9 месяцев назад +6

    Fun fact, bright colors also change the colors of things around them in real life. It’s not just bright colors that do it, they are just the most noticeable. The way light works, everything in a room effects every other thing in a room.

  • @facilityhues
    @facilityhues Год назад +47

    I think Akkala might have more waterhills because when it rains in Akkala, Lanayru, and Necluda the landscape changes to include puddles.

  • @pinkdarkman
    @pinkdarkman 11 месяцев назад +8

    One of my favorite things to do in Twilight Princess as a kid was to put on the zora tunic and iron boots and wander around the Lake Hylia lakebed. It was so peaceful and relaxing. I was expecting ToTK to include underwater exploration, since they needed to add an extra layer of exploration. I like the sky islands and the depths and what they add to the game, but a part of me just wants to wander around lazily at the bottom of lakes again.

  • @777Rowen
    @777Rowen Год назад +20

    I wish you could swim underwater in ToTK. The idea of exploring the frozen monsters and caves would r been amazing. Love this.

  • @TheBreadPirate
    @TheBreadPirate Год назад +23

    This water is good.

    • @333dog
      @333dog Год назад

      Thank u Bred pirate. (He has sails the bred seas he know what e is toking abowt)

    • @yarnmisery
      @yarnmisery 5 месяцев назад

      @@333dogidk whats up with you but you just seem too young to be on youtube

    • @333dog
      @333dog 5 месяцев назад

      @@yarnmisery I’m 15. I act silly sometimes.

    • @yarnmisery
      @yarnmisery 5 месяцев назад

      @@333dog oh aight

  • @glo_bin
    @glo_bin Год назад +59

    I assume the spire that doesn't show up on the map is just barely too low for the map to recognize it

  • @ryanrising2237
    @ryanrising2237 Год назад +30

    Idk if it works this way in TOTK still, haven’t bothered to check, but the wetlands northwest of tarrey town get wet when it rains in BOTW, so maybe the water height there is dynamically adjusted and just lowered beneath the ground when it isn’t raining? Though you could also do that with a plane, I’m just spitballing here

  • @duckknight581
    @duckknight581 Год назад +15

    I love your video formatting and how you incorporate memes into your videos. I’m so suprised there’s still such much more to be found in totk!

  • @maxlastbreath
    @maxlastbreath Год назад +22

    Thank you for the shootout! Hope you're having fun with ultracam :).

    • @MiahTRT
      @MiahTRT  Год назад +9

      Dude, the mod is amazing, thank you for the work you put into making it :)

    • @maxlastbreath
      @maxlastbreath Год назад +6

      @@MiahTRT

  • @brendanbeaver3804
    @brendanbeaver3804 2 месяца назад +3

    3:06 @miahtrt The three spires are left over from Breath of the Wild, there were three metal treasure chests, one on each spire that could be recovered with Magnesis

  • @robuxyyyyyyyyyy4708
    @robuxyyyyyyyyyy4708 Год назад +17

    Lava and quick sand are also water, I don't know if any lava visible in intended gameplay comes from the water plane but there's lots of invisible lava oob

  • @RenameJames
    @RenameJames Год назад +2

    "Spicy water" 🤣
    I came for the hilarious commentary, and once again was not disappointed. Thanks for another excellent upload.

  • @randomgamer3483
    @randomgamer3483 5 месяцев назад +3

    I think the gloom under the colosseums are used to activate the master sword damage buff

  • @TheCongressman1
    @TheCongressman1 Год назад +38

    I want underwater back in the next game. I felt so betrayed that Totk didn't include that, it seemed like the perfect way to add new locations to the map.

    • @WestHaddnin
      @WestHaddnin Год назад

      I wanted a new land past gerudo desert 😢

    • @ultmateragnarok8376
      @ultmateragnarok8376 10 месяцев назад +1

      They have to leave something for future games, I guess.

  • @pikmin_79
    @pikmin_79 Год назад +15

    What if they let you build subs and explore the ocean? Maybe there could be a few shrines and dive armor to swim underwater.

    • @justamicrowave5297
      @justamicrowave5297 Год назад +5

      Last time someone built their own sub it didn’t end well…

    • @sarahmellinger3335
      @sarahmellinger3335 5 месяцев назад

      @@justamicrowave5297 It'll be fine we will only be controlling it with a . . .

  • @casualbird7671
    @casualbird7671 Год назад +1

    I'm not sure why but I love learning simple technical things like this with these huge games. It's nice trying to get a feel of how it was to develop

  • @lizettesteyn7554
    @lizettesteyn7554 Год назад +3

    I love this guy thanks for uploady

  • @dylangalligher7017
    @dylangalligher7017 11 месяцев назад

    Thanks for that dive track bro. Just fortified my soul.

  • @SirZesto
    @SirZesto 8 месяцев назад +1

    The Gloom domes under the Coliseums are likely placed there to activate the buff to the Master Sword.

  • @rafaelmoura2103
    @rafaelmoura2103 11 месяцев назад +2

    i wonder if thats why the water on the sky islands look so ugly and weird sometimes at some angles, maybe because of the way light hits the "water squares"

  • @awwnuh
    @awwnuh Год назад

    One spot I find super interesting is the lake around the ancient tree stump. There’s several buildings down there!

  • @rat_mikey
    @rat_mikey Год назад +2

    The water hills under the construction site was probably leftover from Breath of the Wild. Puddles would form there when it rained. They might still, but I haven't thought to check.

  • @connorscortex
    @connorscortex Год назад

    I haven’t watched this yet, but I am sure this shall go swimmingly!

  • @Sushi_355
    @Sushi_355 Год назад +1

    I had no idea there was even a minigame on Eventide island in this game ! The shrine on it was my very last one and I don't think I ever went back. That must be one of the five or so quests I'm still missing.

  • @jv______
    @jv______ 5 месяцев назад

    I believe the reason for there being water hills where there is no water is that when it rains some water levels rise to make puddles so that may have been what you were seeing near Tarry Town

  • @GenericVideoGameNPC
    @GenericVideoGameNPC Год назад +1

    Ahhh the prologue leathers!

  • @Randomalistic
    @Randomalistic Год назад

    This is a very nicely made video!! Super engaging and learned a lot :]❤

  • @SCHNAND3RS0N
    @SCHNAND3RS0N 5 месяцев назад +1

    Boundary Break moment

  • @clampfan101
    @clampfan101 5 месяцев назад

    Bringing underwater exploration back would be so fun and beneficial. So much more exploration for starters. I want to swim a lot like we could in Twilight Princess.

  • @Goustave
    @Goustave 9 месяцев назад

    This is exactly what I needed

  • @ธนาเดชศุภนัทนพร

    "This mud is water with extra properties"
    Hm, yes, The floor is made of floor

  • @anitapomplun7924
    @anitapomplun7924 5 месяцев назад

    Whenever I go out of the lake hylia whirlpool I always have my camera underneath the water until I actually come out of the whirlpool

  • @sssamson1768
    @sssamson1768 9 месяцев назад +1

    Did you know that there is a patch of lava underneath the pond in the center of tarrey town?

  • @johnathangoldsmith563
    @johnathangoldsmith563 2 месяца назад

    I have a guess on the gloomy half circles below the coliseums. Gloom makes a subtle sound when you walk near it, and I bet these domes help provide spooky ambiance for the coliseums with this sound, without the structures themselves needing to be covered in gloom (which might visually give away the surprise that something dangerous is lurking there).

  • @foigaug
    @foigaug Год назад +3

    3:34 play BotW. There *were* chests there to make getting to Eventide Island more interesting. They had gold rupees if I recall.

  • @emi5627
    @emi5627 Год назад +1

    doing the work man, good video!

  • @seabass8163
    @seabass8163 Год назад +2

    This is awesome! Do you think you could also take a look at lurelin village? There's a lot of pretty coral and fish there🐠

  • @ElizabethBuzbee
    @ElizabethBuzbee Год назад +3

    I think in botw there are chests on the spires

  • @zakstormcrow5912
    @zakstormcrow5912 5 месяцев назад

    so i was doing a run where i dont touch the surface and log story short the water got glitched and lost collision. I also found the spires and was confused, they are areas where they put random chests to come across if you happen to sail by in a boat

  • @candlesipper
    @candlesipper Год назад

    all of the weird water spikes that seem to stop just short of the surface are for rainy weather. They move upwards to make small puddles on the ground when it rains, and shrink back down when the sun comes out - at least they did in botw? i haven't checked in totk but i don't see why they would take that out.

  • @HmmmmmLemmeThinkNo
    @HmmmmmLemmeThinkNo 11 месяцев назад

    Some people think the coliseum semispheres were just markers for devs to know where to put the coliseums, or as a placeholder for them during development

  • @CraftingCat_IX
    @CraftingCat_IX Год назад +4

    Kevin in da wadr :3

    • @MiahTRT
      @MiahTRT  Год назад +1

      he in duh wadr :D

  • @dukelorange748
    @dukelorange748 Год назад

    those round gloomy rocks coul probabaly be a spawn point marker for the lionel maybe used for a anchor or something

  • @Fkfjghek
    @Fkfjghek 11 месяцев назад +2

    by 0:34 video was over.

  • @REVOLVERE
    @REVOLVERE Год назад

    Okay I instantly subbed within the first 5 seconds of this video 😂

  • @erinkarp
    @erinkarp 6 месяцев назад

    The water hills are really just the water table tbh, just like irl groundwater

  • @henrypage814
    @henrypage814 11 месяцев назад

    assume the gloom half circles is for when the chest isnt unlocked and has gloom mist on it

  • @flyingcheese4331
    @flyingcheese4331 Год назад

    I remember building a submarine thing that made it so I could dive, I made a small pod I sit in and added weights so it sinks

  • @josephc8312
    @josephc8312 11 месяцев назад

    6:14
    I think the gloomy thing is there so that the gloom particles show up in the coliseum.

  • @adamburgess311
    @adamburgess311 Год назад +2

    Hey Kevin ! What some spicy water! Here, fresh from the depths of Eldin
    I think the gloom patch below the coliseums is for the chest I think just like the enemies they have to have a anchor point and the chest is a gloom chest then unlocks when you have defeated all of them.

  • @HYM4LIFE
    @HYM4LIFE Год назад

    how does it feel being the most underrated totk youtuber

    • @MiahTRT
      @MiahTRT  Год назад +1

      idk man there's a lot of underrated totk youtubers out there

    • @HYM4LIFE
      @HYM4LIFE Год назад

      @@MiahTRT doesn’t change the fact you’re my favourite one 🤷‍♂️🤷‍♂️

  • @jamby01
    @jamby01 6 месяцев назад

    Kevin was practicing beatboxing

  • @willlit2806
    @willlit2806 11 месяцев назад

    The effect of brightly colored objects causing the scene to change to that color is probably a cheap form of trying to emulate glow like in sunlight or brightly/very saturated lit rooms

  • @gabrielhuff6969
    @gabrielhuff6969 11 месяцев назад

    Breath of the Wadr

  • @zibberebbiz
    @zibberebbiz 11 месяцев назад

    got dang did the water in TOTK ever disappoint me.. you reach the limits so quickly while riding your self-made boat

  • @joseybryant7577
    @joseybryant7577 Год назад +1

    Such a missed opportunity in both games to not let Link dive. At least for hidden chests or one or two shrines

  • @Demonskunk
    @Demonskunk Год назад

    I'm pretty sure the area next to tarry town is marshy in botw.

  • @HmmmmmLemmeThinkNo
    @HmmmmmLemmeThinkNo 11 месяцев назад

    I think the Tarrey Town water hills are because of how it was in botw -- there were a _lot_ of puddles there in botw, iirc

  • @bloodbond3
    @bloodbond3 9 месяцев назад

    Has anyone explained why the Depths under Spectacle Rock are so barren?

    • @MiahTRT
      @MiahTRT  9 месяцев назад +1

      suppose they simply never gave that area much attention ¯\_(ツ)_/¯

    • @bloodbond3
      @bloodbond3 9 месяцев назад

      @@MiahTRT it's disappointing, considering how unique the space looks. Like it was meant to have... _something_

  • @your_local_artist
    @your_local_artist 6 месяцев назад

    i saw the thumbnail and my brain went: i am u dah the wadr, pLeASe _help me_

  • @KairuHakubi
    @KairuHakubi 8 месяцев назад

    the map is kind of amazing, it's obviously autogenerated to save them time, and interpolates in the same way Minecraft's maps do.. so if you see a tiny tiny pink speck, you can be sure there's a tiny blob of miasma there..
    seems odd they would put another layer under the lava to hide that it's transparent, instead of just.. not making it transparent. I imagine it has more to do with the funky effect of the color shifting, with the black being sorta below.

  • @RosalindaBitco-lh4en
    @RosalindaBitco-lh4en 5 месяцев назад

    I glitched under the east reservoir one time with a cage

  • @funx24X7
    @funx24X7 Год назад

    As much as there is to explore in botw and totk I can’t help shake the thought of how link could dive underwater on the n64 but not here. Maybe the mechanic didn’t fit in the open world but I still miss it.

  • @eckoratt
    @eckoratt Год назад

    In breath of the wild i always wanted to be able to swim down and around the giant flowers

  • @evangelicmean6929
    @evangelicmean6929 Год назад

    Interesting how the lily pads also had the going to a point. I guess it's just one of those game design things that we're never supposed to see.

  • @Makoto0729
    @Makoto0729 Год назад

    Here's a question: At the entrances to the Depths, how does the Water Layer work? Are there just cutouts? Does the water layer go REALLY deep but despawn before you get there? How's it work?

    • @MiahTRT
      @MiahTRT  Год назад

      My assumption is that the water layer stops at a certain minimum height, so the water layer is more of a box than a sheet of paper. same with other water sources

  • @sheeparebaaad
    @sheeparebaaad Год назад +1

    Great video keep it up

  • @gavinblack
    @gavinblack Год назад

    “Fair-hoash” 💀

  • @jimmyjames1474
    @jimmyjames1474 6 месяцев назад

    i love your videos

  • @menotyou8209
    @menotyou8209 Месяц назад

    i think the water hills by tarrey town are from botw, isn't that area flooded in that game?

  • @tialsmakesstuffz
    @tialsmakesstuffz Год назад +1

    Rok
    May be next…

  • @ArthurStrutt
    @ArthurStrutt Год назад

    Are the Lava lakes connected to water hills? It's an interesting subject

  • @alejandropulidorodriguez9723
    @alejandropulidorodriguez9723 Год назад

    splendid

  • @The_Real_Flump
    @The_Real_Flump Год назад

    ...
    "Evan tide"?

  • @angelo8606
    @angelo8606 Год назад

    Weren't the spires chest locations in BOTW?

  • @connorclucas
    @connorclucas 11 месяцев назад

    Hey man have you done any investigating into that weird purple effect at the beginning of the video? When I first played this game I thought there was something wrong because it looked a lot like the purple missing textures that show up in Counter-Strike mods and team fortress 2 from back in the day. I thought that I had somehow gotten some missing textures, do you have any words on how the purple thing works?

    • @MiahTRT
      @MiahTRT  11 месяцев назад

      So basically, the color of the environmental lighting changes based on what is above the camera itself, not what’s above Link himself (which I realized after making this video)
      Some games will default to using a bright purple texture on objects when a texture is missing, which makes it easy to spot any missing textures during development and playtesting.
      I haven’t seen this used in TOTK at all. Perhaps you DID have some missing textures? I’m not sure.

  • @bon3l
    @bon3l Год назад

    wadr

  • @TerraKnight27
    @TerraKnight27 Год назад

    why are the depths not filled with water

  • @xavierputman2304
    @xavierputman2304 Год назад +1

    Wadr

  • @imcpilotmichaelbell1185
    @imcpilotmichaelbell1185 Год назад

    ‘Spicy water’?

  • @hurktang
    @hurktang 11 месяцев назад

    You're aware that the underground is the mirror image right?

  • @Negativeduelist
    @Negativeduelist Год назад

    For those who are color blind it works trust him bro

  • @ForemostCrab7
    @ForemostCrab7 Год назад

    Weird, under water is like devs most preferred place to put sh*t at.
    Could've atleast added some easter eggs or something, like the ruins in terry town.

  • @johnjohnbingbong
    @johnjohnbingbong Год назад

    The weakest part of this game was the water.
    Everyone knows the struggle of trying to actively avoid falling in, because it's a snails pace to get out if you even have the stamina

  • @ghb323
    @ghb323 Год назад

    I was disappointed that there’s no underwater exploration.

  • @kingarthur_animation
    @kingarthur_animation Год назад

    1:10 God be like win he created the world😂

  • @Mr.Inspector
    @Mr.Inspector Год назад

    0:06 wadr

  • @LitherIng
    @LitherIng 5 месяцев назад

    wadr.

  • @gangsterwangsterman8417
    @gangsterwangsterman8417 Год назад

    why this guy using yuzu and not even rendering in higher resolution

    • @MiahTRT
      @MiahTRT  Год назад

      I’d preferably like to keep everything on the visuals side vanilla to properly emulate how the switch is for a general viewing audience
      Also because it runs better at native resolution

  • @Helmotz.
    @Helmotz. Год назад

    Shesez shoutout

  • @powerbeard5653
    @powerbeard5653 Год назад +1

    7.8/10 video, too much water