Wow, when I played it i thought "Yahtzee will probably love the story and tolerate the gameplay" I probably watched all the zero punctuations and I still have absolutly no handle on this guy
He likes Darksouls for the reason that you don't ever have to deal with story other than through bosses really. Where story is an option rather than the point, you could play the entire game and not know what you just did, but still feel accomplished. While in Katana Zero, there is a Chapter Select option, it kind of takes away from the momentum when you're playing.(You'd have to exit the game after you were done with your favorite chapter and either reload that or a different one and still have to sit through all the dialogue in some cases)
5 лет назад+104
He hates everything and that's why I'm subscribed.
but each individual choice has no repercusions, only if you opose him to the max, going far beyond what even someone who hated the handler would do will you get the 'payoff'.
I mean the game pretty much implies you're a useful tool that will eventually be eliminated when you are no longer that. They don't want you to stop working for them but once it becomes clear you won't you finally get the fight.
I personally liked how you could have the protagonist interrupt people during dialogue. Like even _he's_ tired of the constant long-winded heavy-handed plot.
A speedrun mode is coming for the game very soon that strips out story content and just leaves the gameplay, in case anyone's interested. A free (yes, free) DLC is also coming out eventually to continue the story.
a speedrun mode like Furi got would be lovely, though the dlc will likely take a while and really if you only get half a story in your game, being told there will eventually be more isnt that enthusing.
@@aitorfanderomeosantos8558 OH yeah I'm thrilled for the DLC. But I think it's worth noting that the game IS a complete story on its own, which sets it apart from games that release with no ending then try it add one in DLC. Especially if that DLC costs money.
Oh well that's neat. I watched Criken play it and he got a sort of interaction where he murdered the bastard in a drug-fueled hate withdrawl but not really any boss fight.
... yet. It is kinda BS out the gate like this, but with the shady guys saying it was act 1 drawing to a climax and the TBC at the end, we can all hope we won't have to pay for parts 2 and/or 3.
I liked the mundane interludes to the levels. Wandering around in your kitchen, sipping maybe coffee and watching the news cover random things you don't care about is an effective way of showing how lonely and sad the main character is without his job of murdering people indiscriminately
Thats what i thought too. Its similar to mark of the ninja than HM..... Katana zero has an 90's aesthetic but its only on the surface really, unlike in HM, where it was crucial. Not to mention hotline miami has no bitchy lame time slowing
@@SikerScrapyard Yea, since then i completed the game in speedrun mode, on hard, without using slowmo I did it, in 8 hours, in one sitting, during midnight, stayed up until like 8am, lmao It was fun, but horribly tough
Yahtzee is sort of right on the illusion of choice bit. But what he doesn’t realize is that if you do literally everything in your power to piss off your obviously evil handler, he becomes a secret boss at the end, and it’s the most imaginative boss fight in the game. Edit: There’s also a lot of other hidden unlockables, which require you to revisit certain levels. But after you beat the game, you get a level selection screen that lets you skip the story elements, and let you quit at any time, with the changes to your route now saved. Because the developers know you don’t want to play through everything again. And also, this game really feels like the first in a sequel, as if the whole game was setup for another. I really hope it is, because otherwise the little story there was is a total let down. Something else Yahtzee didn’t comment on that bothers me is the branching dialogue options, because you can just interrupt people, and it can be so so so satisfying. It’s an integral part of the game too. It adds to this games replayability.
Oh, I just smashed his skull in with the rock his daughter gave him. He didn't really put up a fight lol. I'm not the Goku type to wait for my enemies to power up; when it's go time, IT'S GO TIME! Edit: also he wouldn't give me my drugs. He shoulda gave me my drugs
When I first played through the stealth section, I didn't actually realize that holding Ctrl and moving is walking. The last time the game showed me that, I only found out that Ctrl lets you pan the screen so you can see further. I completely ignored the Arrow button next to the Ctrl button telling me that I was meant to move while holding Ctrl, and so when I got to that section, I tried stealthing for a bit, then gave up after a couple tries because the damn guard kept noticing me run like a maniac behind them. After I found out about walking, by accident, I tried it again. It was annoying. Not cause I liked killing, because of the certain degree of probability that arises from randomized guard spawns, as stated in the video. Quick tip: Restart the stealth level until you get a good spawn with the first guard facing away, and then see if you can beat it. Still loved the game :)
Fun fact: the dynamite stick at 5:14 is a model from Fallout: New Vegas. No deeper lore behind that though, it`s just the first PNG Google fetches you for "dynamite stick".
I'm never not amazed how you convey things in these animations. Just a line and the postion of the white balls for hands and you can tell it's spose to be them turning around to face you.
Katana Zero absolutely blew me away, it instantly became one of my favorite games of all time and I'm so glad Yahtz reviewed it (and liked it that's bonus points). Personally I thought the story was phenomenal but I can definitely understand the critique of just a touch too much if you aren't hooked on it
Choosing to kill the guards in the stealth section is part of a longer string of behaviors that can unlock the challenge boss. It does in fact have a serious effect on the outcome of the story.
@@brendanmccabe8373 Look, until he finishes THE DEVICE, you can't fault the guy for massive reality breaking temporal distortions. So he had to go back and redo Nukem for completeness sake.
Huh. Katana Zero actually had one of my favorite stories of 2019. Yahtzee is kinda impossible to please sometimes. It seems to depend on his mood that week XD
I don’t think he’s saying the story is bad (it’s not great) but that it breaks the flow of gameplay. The action is all quick and fast-paced, but then it comes screeching to a halt when you have to drink your tea and slowly walk across rooms. Actually, now that I think about it, the story bits weren’t too long, the levels were just a bit too short. Longer levels would have made the story sections feel like a more welcome break rather than an interruption
@@ryanbarofsky4948 Obviously we disagree on how good the story was or how it was implemented. To me the integration was perfect, and I never felt halted. Yahtzee I think was saying the story was a bad part of the game if not "bad." Which is interesting if you compare to hot line miami by the same makers in which Yahtzee liked the story even thought it was basically non existent relatively speaking. That one to me was where action came screaming to a halt so that we could...buy a candy bar? And talk about buying candy bars? why? Yet Yahtzee liked that one more. I'm stumped.
Connor Broderick I just replayed katana zero last night and the story felt like it took up a significant chunk of the run-time and I have not played hotline in a while, but I don’t remember the story feeling like such a large portion of the game. The story just didn’t feel that original, especially since hotline Miami came out years before it. Also, same publisher, but made by different people
@@ryanbarofsky4948 The story doesn't take up a long portion in hotline miami its true, its basically doesn't exist. But Yahtzee praised it "for its story" which I found strange. Katana zero definitely spends time on its story. and I love every bit of it, the game just flowed for me. Without story game is a 7/10. With story it was a 10/10 for me.
@@ryanbarofsky4948 The problem isn't that the story is bad, it's that it's just establishing characters and building up story. There will be a free DLC sequel for the game somewhere this year. Hotline Miami only hinted at a story and even then it's only mildly similar to this game if you consider the most surface level aspects. I'm not gonna say that this game is entirely original but I don't see how that takes away from the experience of the game. There's also a speedrun mode for you to dick around with the gameplay.
Stealth scene does do bugger all story wise but if you manage to get through the prison level without killing anyone you get a key for a secret you can unlock at the end of the game. (Secret doesn’t add anything to the story but it can change up future runs) But yes the stealth sections do in fact make me want to scoop out my eyes with a rusty spoon mainly because for some ungodly reason they kept them in speed run mode.
That cliffhanger really pissed me off because I was like, "Fuck yeah!! More game!!" and then it just ends. It's like Deus Ex Mankind Divided all over again.
Its on my list for fcking years and i still cant bring myself to buy it, even tho i loved s&s (i want a Second part). Maybe if i get a Friend to buy it too Ps. I still want s&s2
I personally loved the story. My only wish was the game was longer. The story was left on a huge cliffhanger and I was loving the game so much I just wanted more. Luckily there's a lot of replay ability between finding the secret items that unlock different swords, unlocking and defeating the secret boss, or trying to speedrun the game without using the slowmo mechanic. The devs already announced free DLC including a hard mode and a speedrunner timer, and a modding community has already started. I'm excited for what's to come :)
"Story interrupts the gameplay too much" Is the kind've smooth brained criticism one comes up with when one feels an obligation to find "flaws" rather than genuine criticism. When you consider the concessions game has to make you tell a story, and the way that the game is paced to make your time and levels longer than the story sections. (Especially coming from someone who's critical of games without stories, you can't have it both ways).
I just love the Analogies Yahtzee comes up with in these reviews. He could tear apart my favourite game all he wants, as long as he makes some funny writing with it then I'm golden. XD
You know what those missiles should've been like? No indicator, super fast, simply unfair un-dodge-able attacks... until you turn on your slow-mo powers. Then you can watch yourself dodge these fast missiles afterwards.
The only problem with that is that you don't move any faster in slow-mo, you just have more time to see them. If the missiles were super fast, you'd see them coming but wouldn't be able to dodge them.
@@qExAi5 The dlc hasn't come out because they are making it bigger and bigger. You should be happy. Also I have no idea what your talking about with the unfinished ending, they are leaving it open so that you'll be incentivised to play the dlc, which will most likely answer everything.
@@zestycrunchman602 I haven’t played it I have no good opinion other than I have no want to play it, I’m content with hotline Miami, the reason I say it is underwhelming is not from my point of view, that would be Yahtzee’s opinion, either way I have no real interest I was just pointing out a gaming reviewers hot take on a game which he would know and I would not if it were good.
For Yhatzee it's something like "This gameplay pie is nice but there's story chocolate all over it". I see it as "I get to eat gameplay pie AND story chocolate what a sweet deal"
Most people couldn't tell you what they had for breakfast. The people who eat captain crunch remember, but also can't without bleeding profusely from their jagged mouth-gashes
I actually LOVED Forager. The cute aesthetics and that there's a ton to do really makes it super addicting. Plus later you just build mining lasers to do all the actual essential mining FOR you. Plus there's the Crystal Sword Upgrade that just...allows you to use it's fast wide arc attack to harvest materials. Which is just AMAZING!! Honestly even the grindy bit at the end is STILL a ton of fun
It's got too much setup and not enough payoff pretty much sums up my thoughts about the game. The story drew me in and I didn't even know what was real and what was fake so was excited to get to the end only to find out the game didn't know either. Hopefully the dlc clears something up
completely with you here, there so much coolshit and a contant theme that bigger stuff is going on but you never findout, never even fight like 90% of teh cool characters dispite tehm oposing you and eventually just get a "And hes still out there, somewhere, cutting up random people." as our denouement.
So how long until we get something like Devolver Digital Tycoon or Devolver Digital Simulator? And I don't mean a game in those genres from Devolver Digital, I mean a game that is basically being Devolver Digital or making Devolver Digital like games.
He's having a go at games for comedic purposes, I'd say if he has something good to point out, the game is not that bad. It's just that Yahtzee prioritizes cynical and humorous criticism that you shouldn't take too seriously.
@@notsoretrojakko4517 or maybe that's how it starts and the game turns into a Digital Devolver game as the mask slowly comes off. Just like their E3 presentations.
I agree with you on how the story gets in the way of the can’t-slow-down gameplay. All this game needs to become my new favorite dopamine generator is a procedurally-generated infinite mode with no story or button prompts.
40sec into this review and I was thinking that it’s the most staccato rambling crazy I don’t want to hear. 50sec in and I’m thinking this is the best deliveryof a review I’ve ever seen 👍🏻
We already have a bunch of games that are "like God of War but..." and quite a few that are "like Dark Souls but...". How long until "like Hotline Miami but..." becomes a thing?
Slow-mo is video games is like how turn order works in a D&Desque table-top...that is to say YOU experience something at like 1/60 the speed of actual events. What just took like 30-45min depending on number of combatants in actuality was like 7 turns so it actually took you characters less than a minute in real time (for them) to kill like 20+ dudes. Time is weird like that.
"Too much setup and not enough payoff like a wet t-shirt contest where everyone left their bras on." What a perfect analogy.
Yahtzee has a knack for metaphor.
It was amazing. Perfectly understandable. I dunno how he does it.
I think it sums up most modern games, to be honest.
@@kevinflemming1982 oh ya know katana zero, an indie game, and one of the most beloved games ever made. Definitely fits into "most modern games"
“And up until this point trusted you” hahaha
I swear mine likes it!
Stagger Lee 🤮😳🤮
*_Whitney Wisconsin is typing..._*
Lol for some reason the captions disappear for the duration of the Dog Fucking line
@@G-Mastah-Fash Considering that it constantly tries to take a good lick of dem 'nards, I'd go out on a limb and say it was never at all against it.
Wow, when I played it i thought "Yahtzee will probably love the story and tolerate the gameplay"
I probably watched all the zero punctuations and I still have absolutly no handle on this guy
The perfect game I’m going to assume for someone like him is a game that is literally just fast action gameplay
@@swivelshivel6576 Based on this video, sure. But plenty of examples of this out here he finds shallow as a result.
He likes Darksouls for the reason that you don't ever have to deal with story other than through bosses really. Where story is an option rather than the point, you could play the entire game and not know what you just did, but still feel accomplished. While in Katana Zero, there is a Chapter Select option, it kind of takes away from the momentum when you're playing.(You'd have to exit the game after you were done with your favorite chapter and either reload that or a different one and still have to sit through all the dialogue in some cases)
He hates everything and that's why I'm subscribed.
Victor Donoso
Well there’s that also
A red hot knife through a knife hotness inspection is my new favorite phrase.
Its both a statement that works for this area and a beautiful subversion at the same time.
Yeah, that killed me last week. Watched the video again this week and it still got me. Haha.
You can actually get some much more "substantial" reaction if you oppose your handler in every choices possible.
but each individual choice has no repercusions, only if you opose him to the max, going far beyond what even someone who hated the handler would do will you get the 'payoff'.
I mean the game pretty much implies you're a useful tool that will eventually be eliminated when you are no longer that. They don't want you to stop working for them but once it becomes clear you won't you finally get the fight.
I personally liked how you could have the protagonist interrupt people during dialogue. Like even _he's_ tired of the constant long-winded heavy-handed plot.
Yeah, surprised Yahtzee didn't even mention this, it's a pretty unique feature.
What’s wrong with the story?
It's arguably too wordy and slow paced.
A speedrun mode is coming for the game very soon that strips out story content and just leaves the gameplay, in case anyone's interested.
A free (yes, free) DLC is also coming out eventually to continue the story.
a speedrun mode like Furi got would be lovely, though the dlc will likely take a while and really if you only get half a story in your game, being told there will eventually be more isnt that enthusing.
@@ACEYGAMES Frankly, it was a really good story all on its own.
@@teamcybr8375 Yeah but the dlc will clear some things you know
@@aitorfanderomeosantos8558 OH yeah I'm thrilled for the DLC. But I think it's worth noting that the game IS a complete story on its own, which sets it apart from games that release with no ending then try it add one in DLC. Especially if that DLC costs money.
@@teamcybr8375 the dlc is going to be free, as the original comment says, so it's just a little sweet tasty cherry on top.
Well actually yahtzee if u piss em off enough u get the psychiatrist as a secret boss ....
But yeah the "important choice" is bugger all
Oh well that's neat. I watched Criken play it and he got a sort of interaction where he murdered the bastard in a drug-fueled hate withdrawl but not really any boss fight.
Aaron Anderson It’s definitely a well hidden secret. You have to do literally every possible option that pisses off the psychiatrist.
... yet. It is kinda BS out the gate like this, but with the shady guys saying it was act 1 drawing to a climax and the TBC at the end, we can all hope we won't have to pay for parts 2 and/or 3.
Narffet Les Act 2 is confirmed to be free dlc. No ideas about Act 3 since the devs are still working on Act 2
@Benghazi gaming you can also get the lab key by killing everyone, as long as you set up the story right.
I liked the mundane interludes to the levels. Wandering around in your kitchen, sipping maybe coffee and watching the news cover random things you don't care about is an effective way of showing how lonely and sad the main character is without his job of murdering people indiscriminately
I'm going to pretend to be a game dev rn and say
"Wow you're officially impossible to please"
Like that's any news.
I am a game dev and I'm gonna say "Wow you're officially impossible to please"
if anyone took yahtzee seriously as a game critic we'd all be in our basements playing dark souls and thumbing our assholes
@@zeeder8 Are we not?
@@ormusvonorbulon295 touche
Nobody:
Devolver Digital: "What if Mark of the Ninja took PCP"
Thats what i thought too. Its similar to mark of the ninja than HM..... Katana zero has an 90's aesthetic but its only on the surface really, unlike in HM, where it was crucial. Not to mention hotline miami has no bitchy lame time slowing
@@SikerScrapyard Yea, since then i completed the game in speedrun mode, on hard, without using slowmo
I did it, in 8 hours, in one sitting, during midnight, stayed up until like 8am, lmao
It was fun, but horribly tough
"Too much set-up and not enough pay-off"
So, Game of Thrones?
ToPiCaL
Game of Thrones? Yes
A Song of Ice and Fire? Hopefully not.
glad i never watched that garbage then
lowhangingfruit.png
@zappy boi You know what's more annoying than GoT fans? People who complain about GoT fans. No one is making you interact with this comment
The day Yahtzee reviews Roller Coaster Tycoon
Marks the day I sold my soul for a cupcake.
The ride never ends.
*cackling skeletons*
He needs to review Factorio first.
Frostpunk would be nice
Why is this phrase coming back as a meme NOW of all times?
"In Katana Zero you play as a complete loser with a sword as referenced by the title." Well played
Adam McLarty just sounds like a m’lady man
@@lordcharles9786 you know a lot of girls named Adam?
After watching this guy for years, I can take that review as a glowing recommendation that this game will be quite a bit of fun.
If Yhatzee has critiques but isnt absolutely savaging it, its a good sign.
Not minecraft or darksouls 1 good but good.
Katana Zero: Hotline Miami, but with Travis Touchdown in it.
Touchdown Tampa
Im sold
So the perfect game
@@graysquid14 Provided you actually _like_ all the constituent parts, yeah.
Yahtzee is sort of right on the illusion of choice bit. But what he doesn’t realize is that if you do literally everything in your power to piss off your obviously evil handler, he becomes a secret boss at the end, and it’s the most imaginative boss fight in the game.
Edit:
There’s also a lot of other hidden unlockables, which require you to revisit certain levels. But after you beat the game, you get a level selection screen that lets you skip the story elements, and let you quit at any time, with the changes to your route now saved. Because the developers know you don’t want to play through everything again.
And also, this game really feels like the first in a sequel, as if the whole game was setup for another. I really hope it is, because otherwise the little story there was is a total let down.
Something else Yahtzee didn’t comment on that bothers me is the branching dialogue options, because you can just interrupt people, and it can be so so so satisfying. It’s an integral part of the game too. It adds to this games replayability.
Oh, I just smashed his skull in with the rock his daughter gave him. He didn't really put up a fight lol. I'm not the Goku type to wait for my enemies to power up; when it's go time, IT'S GO TIME!
Edit: also he wouldn't give me my drugs. He shoulda gave me my drugs
wait what?
Story was really good
Ill agree but its kind of hard to figure that out without playing it a few times or looking up the wiki. So, im not surprised he missed it tbh
Iirc the new stuff was a free dlc, so he reviewed the game before it had that stuff
He was so close to finding the secret boss. And he didn’t even mention the alternate character we get for one mission
That line about the dog really took me by surprise, thank you for the chuckle
When I first played through the stealth section, I didn't actually realize that holding Ctrl and moving is walking. The last time the game showed me that, I only found out that Ctrl lets you pan the screen so you can see further. I completely ignored the Arrow button next to the Ctrl button telling me that I was meant to move while holding Ctrl, and so when I got to that section, I tried stealthing for a bit, then gave up after a couple tries because the damn guard kept noticing me run like a maniac behind them.
After I found out about walking, by accident, I tried it again. It was annoying. Not cause I liked killing, because of the certain degree of probability that arises from randomized guard spawns, as stated in the video. Quick tip: Restart the stealth level until you get a good spawn with the first guard facing away, and then see if you can beat it.
Still loved the game :)
Fun fact: the dynamite stick at 5:14 is a model from Fallout: New Vegas. No deeper lore behind that though, it`s just the first PNG Google fetches you for "dynamite stick".
I'm never not amazed how you convey things in these animations. Just a line and the postion of the white balls for hands and you can tell it's spose to be them turning around to face you.
Yahtzee was finally, FINALLY wrong.
They still sell French toast crunch.
In his review of Hob and A Hat in Time, he mistakenly called DDLC “upbeat cartoon pornography”.
Unlike his fan base with apparently no entertainment standards.
4:06 This perfectly captures what you feel when a relatively fast-paced game throws a mandatory stealth section at you.
I love yahtzee acknowledges the fact he's extremely difficult to please.
Katana Zero absolutely blew me away, it instantly became one of my favorite games of all time and I'm so glad Yahtz reviewed it (and liked it that's bonus points). Personally I thought the story was phenomenal but I can definitely understand the critique of just a touch too much if you aren't hooked on it
Fantastic news btw, for those of you living in america, French Toast Crunch is no longer discontinued and tastes amazing!
Don't get me wrong its great, but I prefer apple cinnamon toast crunch.
Choosing to kill the guards in the stealth section is part of a longer string of behaviors that can unlock the challenge boss. It does in fact have a serious effect on the outcome of the story.
I thought you didn't give games a second review, why Hotline gets special treatment?
AWESOMESESS what about Duke Nukem Forever
@@brendanmccabe8373 Look, until he finishes THE DEVICE, you can't fault the guy for massive reality breaking temporal distortions.
So he had to go back and redo Nukem for completeness sake.
I get it lmao.
Nice
Hotline Miami but better
@@ofkfdjdjfk7574 No chance in Hell. That game simply doesn't exist.
Could you try Rimworld? It's painful and allows you to be sadistic. I think it would work nice for you.
You mean dwarf fortress with a few free mods repackaged and sold? Hopefully not.
Mommy, somebody made a game like DF, but actually with a graphical interface and modernized features and I can't be as Hardcore anymore!
Huh. Katana Zero actually had one of my favorite stories of 2019. Yahtzee is kinda impossible to please sometimes. It seems to depend on his mood that week XD
I don’t think he’s saying the story is bad (it’s not great) but that it breaks the flow of gameplay. The action is all quick and fast-paced, but then it comes screeching to a halt when you have to drink your tea and slowly walk across rooms. Actually, now that I think about it, the story bits weren’t too long, the levels were just a bit too short. Longer levels would have made the story sections feel like a more welcome break rather than an interruption
@@ryanbarofsky4948 Obviously we disagree on how good the story was or how it was implemented. To me the integration was perfect, and I never felt halted.
Yahtzee I think was saying the story was a bad part of the game if not "bad." Which is interesting if you compare to hot line miami by the same makers in which Yahtzee liked the story even thought it was basically non existent relatively speaking. That one to me was where action came screaming to a halt so that we could...buy a candy bar? And talk about buying candy bars? why? Yet Yahtzee liked that one more. I'm stumped.
Connor Broderick I just replayed katana zero last night and the story felt like it took up a significant chunk of the run-time and I have not played hotline in a while, but I don’t remember the story feeling like such a large portion of the game. The story just didn’t feel that original, especially since hotline Miami came out years before it. Also, same publisher, but made by different people
@@ryanbarofsky4948 The story doesn't take up a long portion in hotline miami its true, its basically doesn't exist. But Yahtzee praised it "for its story" which I found strange.
Katana zero definitely spends time on its story. and I love every bit of it, the game just flowed for me. Without story game is a 7/10. With story it was a 10/10 for me.
@@ryanbarofsky4948 The problem isn't that the story is bad, it's that it's just establishing characters and building up story. There will be a free DLC sequel for the game somewhere this year. Hotline Miami only hinted at a story and even then it's only mildly similar to this game if you consider the most surface level aspects. I'm not gonna say that this game is entirely original but I don't see how that takes away from the experience of the game. There's also a speedrun mode for you to dick around with the gameplay.
Stealth scene does do bugger all story wise but if you manage to get through the prison level without killing anyone you get a key for a secret you can unlock at the end of the game.
(Secret doesn’t add anything to the story but it can change up future runs)
But yes the stealth sections do in fact make me want to scoop out my eyes with a rusty spoon mainly because for some ungodly reason they kept them in speed run mode.
I like how its no longer a random stock photo of a dog, but his actual dog Pepper now, whenever he refees to "his dog"
Oh wow, that was one of his greatest reviews ever. Wildly amusing, hilarious, and insightful. Yahtzee's still got it!
Is "transparently evil handler"... CGP Grey?
Can’t wait for the next dev video man love your stuff!
That cliffhanger really pissed me off because I was like, "Fuck yeah!! More game!!" and then it just ends. It's like Deus Ex Mankind Divided all over again.
first review that actually convinced me to buy a game rather than not
Dont make those decisions based on zero puncuation
my god the Tarantino cereal bit killed me
Fun fact the dev has teased a free DLC that will hopefully flesh out the endong more. Sometime at least, and im excited to see where it goes
Did you know about The Dishwasher: Vampire Smile
A game made by the same guys who made Salt and Sanctuary
You could find it satisfying
In some way
Criminally underrated game
I don't know what it is but something about the pacing of this comment makes it feel like freeform poetry. Anyway, carry on.
Its on my list for fcking years and i still cant bring myself to buy it, even tho i loved s&s (i want a Second part). Maybe if i get a Friend to buy it too
Ps. I still want s&s2
Still pissed that we didn't get a sick Vergil-like fight with the Dragon and/or Snow.
Well hopefully that gets resolved by the free dlc
I personally loved the story. My only wish was the game was longer. The story was left on a huge cliffhanger and I was loving the game so much I just wanted more.
Luckily there's a lot of replay ability between finding the secret items that unlock different swords, unlocking and defeating the secret boss, or trying to speedrun the game without using the slowmo mechanic.
The devs already announced free DLC including a hard mode and a speedrunner timer, and a modding community has already started.
I'm excited for what's to come :)
@HamburgersAndBeer its the best game ive played all year tbh
Honestly Im perfectly fine if Devolver keeps pushng out these things, they are pretty neat :D
Also Devolver makes me laugh.
4:05 "Sargasms"... Now that's a quality portmanteau.
"It just got too much set-up and not enough payoff" - This describes my experience EXACTLY... man, u guys at Escapist are something else
Anyone else all of a sudden gets this video in their feed? I had not seen their videos for ages cuz they never showed up in my sub box.
I swear this was not in my sub box when it came out. I was up all night on RUclips on the 15th
"wazikashi"
I just caught Yahtzee looking up words in his thesaurus
It is waKIzashi actually, but that makes it funnIER to me.
@@ramsey276 Sorry, that's what I meant. He clearly looked up a word to substitute for "sword" and he misread it because he's not familiar with it.
@@AstroTibs it still works. Found it as a bit of extra fun, is all.
He's right there and up until this point, trusted you.. HA! xD
When you said walkies my dog got up and started begging for a walk, thanks for that one
On a successful run, you can swoop through all resistance like a red hot knife through a knife hotness inspection.
French Toast Crunch is not discontinued. I get it all the time.
"Story interrupts the gameplay too much"
Is the kind've smooth brained criticism one comes up with when one feels an obligation to find "flaws" rather than genuine criticism. When you consider the concessions game has to make you tell a story, and the way that the game is paced to make your time and levels longer than the story sections. (Especially coming from someone who's critical of games without stories, you can't have it both ways).
nah, it's just a flaw
I just love the Analogies Yahtzee comes up with in these reviews. He could tear apart my favourite game all he wants, as long as he makes some funny writing with it then I'm golden. XD
You know what those missiles should've been like? No indicator, super fast, simply unfair un-dodge-able attacks... until you turn on your slow-mo powers. Then you can watch yourself dodge these fast missiles afterwards.
The only problem with that is that you don't move any faster in slow-mo, you just have more time to see them. If the missiles were super fast, you'd see them coming but wouldn't be able to dodge them.
So in other words.... the game is good.
The game is good indeed. But it has problems, like, the dlc that so far has not come out. Or that the final is very... unfinished
@@qExAi5 The dlc hasn't come out because they are making it bigger and bigger. You should be happy. Also I have no idea what your talking about with the unfinished ending, they are leaving it open so that you'll be incentivised to play the dlc, which will most likely answer everything.
“The game is good” except for the excess of underwhelming story
@@Tester-sh1mn except it's not underwhelming it's really good.
@@zestycrunchman602 I haven’t played it I have no good opinion other than I have no want to play it, I’m content with hotline Miami, the reason I say it is underwhelming is not from my point of view, that would be Yahtzee’s opinion, either way I have no real interest I was just pointing out a gaming reviewers hot take on a game which he would know and I would not if it were good.
"You sweep through all resistance like a red hot knife through a knife hotness inspection." Genuinely got me.
2:58 it appears Yahtzee is left handed.
Yahtzee's analogy just never runs out
"like a red hot knife through a knife hotness inspection" love it
Gosh diddly damn Katana Zero was a good game
Fun fact:
Before the prison level(the stealth bit) if you refuse to get drugged,you will get a call telling to kill everyone in the level
For Yhatzee it's something like "This gameplay pie is nice but there's story chocolate all over it". I see it as
"I get to eat gameplay pie AND story chocolate what a sweet deal"
French Toast Crunch thankfully isn't discontinued in the US, I had a bowl of it this morning
but churro toast crunch isnt.
Most people couldn't tell you what they had for breakfast. The people who eat captain crunch remember, but also can't without bleeding profusely from their jagged mouth-gashes
"Like a red hot knife through a knife hotness inspection." That's good shit.
1:36
Is French Toast Crunch discontinued in Australia?! Love that cereal so damn much. So sad that he can't get it.
I've always wanted Resonance of Fate to have that real-time playback thing to exist.
Damn. I just finished it. Nice timing there Yahtzee.
This was an exceptionally good review, thank you.
I actually LOVED Forager. The cute aesthetics and that there's a ton to do really makes it super addicting.
Plus later you just build mining lasers to do all the actual essential mining FOR you. Plus there's the Crystal Sword Upgrade that just...allows you to use it's fast wide arc attack to harvest materials. Which is just AMAZING!!
Honestly even the grindy bit at the end is STILL a ton of fun
I bet Yahtzee didn't fight the secret boss yet.
Whoa whoa whoa. French Toast Crunch isn't discontinued. I saw it in the supermarket yesterday. It even had an expiration date in the future.
The Psychiatrist fight is worth the effort to try and uncover.
It's got too much setup and not enough payoff pretty much sums up my thoughts about the game. The story drew me in and I didn't even know what was real and what was fake so was excited to get to the end only to find out the game didn't know either. Hopefully the dlc clears something up
completely with you here, there so much coolshit and a contant theme that bigger stuff is going on but you never findout, never even fight like 90% of teh cool characters dispite tehm oposing you and eventually just get a "And hes still out there, somewhere, cutting up random people." as our denouement.
3 years since your comment and still no DLC in sight.
I don't know why I laughed hardest at the word "phut" representing a dud dynamite.
Your profile pic......... wing commander?
Whoa whoa whoa, French Toast Crunch is NOT discontinued, I'm literally eating it right now while watching this.
So how long until we get something like Devolver Digital Tycoon or Devolver Digital Simulator? And I don't mean a game in those genres from Devolver Digital, I mean a game that is basically being Devolver Digital or making Devolver Digital like games.
He's having a go at games for comedic purposes, I'd say if he has something good to point out, the game is not that bad. It's just that Yahtzee prioritizes cynical and humorous criticism that you shouldn't take too seriously.
@@notsoretrojakko4517 or maybe that's how it starts and the game turns into a Digital Devolver game as the mask slowly comes off. Just like their E3 presentations.
There is actually a bit of hidden content that you have to unlock through dialogue. you get to fight the psychiatrist at one point as a boss
108 people picked up drive-through on the way home from a murder spree.
LOL this review had so much gold I don't even know where to begin!
I love his analogies
Damn it! now I have to try Cimmanon Chex and breakfast sausage.
You can never go wrong with cinnamon chex.
This week I will be mostly dangling my doorknob in blomonge
I agree with you on how the story gets in the way of the can’t-slow-down gameplay. All this game needs to become my new favorite dopamine generator is a procedurally-generated infinite mode with no story or button prompts.
I actually really liked the plot and found it was a good break.
Hey now! French Toast Crunch still exists!
The boss fights were a lot of fun.
It's funny he said more games with a slow motion effect should do this, but superhot literally did that years ago.
I thought it was fun to watch streamed plus the music was nice.
Happy to see you also enjoyed it.
40sec into this review and I was thinking that it’s the most staccato rambling crazy I don’t want to hear. 50sec in and I’m thinking this is the best deliveryof a review I’ve ever seen 👍🏻
Where were they giving hats away at GDC?!?!? We totally missed that!
Speaking of revolver with a D enter the gungeons a good game.
Xzyvaier Ragland oh you mean The Binding of Isaac: Reloaded? Very fun. (Obvious tease, I fucking love Gungeon, and nice reference, dude)
Downwell
Can't get passed the 4th level of that game.
'With slo mo and dodging bullets as well'
So really hotline miami and superhot but with even more katanas than superhot.
There actually is a purpose to keeping your shrink/handler happy but I can't say what it is because that would be spoilery...
We already have a bunch of games that are "like God of War but..." and quite a few that are "like Dark Souls but...". How long until "like Hotline Miami but..." becomes a thing?
Slow-mo is video games is like how turn order works in a D&Desque table-top...that is to say YOU experience something at like 1/60 the speed of actual events. What just took like 30-45min depending on number of combatants in actuality was like 7 turns so it actually took you characters less than a minute in real time (for them) to kill like 20+ dudes. Time is weird like that.
I just want to say that I'm pretty sure that one of the lead devs on this game worked on Barkley Shut Up And Jam Gaiden.
"Like a wet t-shirt contest where they all left their bras on." What an analogy.
The Speedrun mode is great for just back to back slaughter
It's funny to hear Yahtzee talk about Devolver with Fall Guys in mind...