My favorite plane is Mirrodin before becoming New Phyrexia. Maybe it's because it was my starting point in magic and it's Lore. Kamigawa would be neat since it's perspective will change soon.
I hold Amonkhet in high regards when it comes to what Wizards can achieve in their world building. The Hour of Devastation is one of my favorite moments in all of MTG history because of how it handles the mortality of the gods and their thinking. Bontu is the only one among the gods that retain her knowledge of the truth and it is portrayed so well. Hazoret is appalled and enraged to hear of her sister’s betrayal and demands an answer, which Bontu answers bluntly as being part of who she is. Unlike so many “twists” in media these days that make no sense or are edgy moments trying too hard, when I read this interaction it was a dark acceptance, it made total sense since she is the goddess of AMBITION. Loved this planes story.
Luckyness as the antithesis to Blue... I never thought of that but it makes perfect sense. Green trusts in fate and Red in Spontanaety. They both trust things they can't control, like chance. The two enemies of Blue trust in chance. But Blue wants to understand, to know, to improve and to be without any hazard or mistake. The idea of luck is then a thorn in its side. Yet in playing Blue players rely on luck with blind card draw. It shows, in my mind, that when we try and bring the Color Pie into other game systems (as I did multiple times now) we should rely on the flavor. Not the mechanics.
I can't wait until the day we come back to Amonkhet. You already know this world is brewing some terrifying horrors post-Devastation Hour. It's hard not to wonder what the world became after its turning point.
Amazing video man! For days I am watching your videos and I must say I love it all. Great video quality, plane exploration and philosophical thinking. You remind me of rhistic study. Hope you get the same recognition!
I love Ancient Egypt but even without that personal interest, Amonkhet stands on its own as a fascinating and imaginative plane. I don't usually like settings which essentially boil down to 'Fantasy Version Of Real-Life-Place' but I do love Amonkhet because it's made so well. If you're doing individual planes and their relation to the colour pie, I'd like to suggest New Phyrexia, which is possibly my favourite setting of MTG and a great example of a place where the white-mana faction is evil. Elesh Norn is absolutely terrifying.
an excellent breakdown of the world of how amonkhet is constructed and truly horrifying it is at every level. Its one of the reasons its my favorite plane
I feel that the colorless side should get more of a spotlight in this kind of series. I joined mtg when zendikar rising was released so Amonkhet's desert cards seem interesting to me
Although I had played MtG prior, it wasn't until the Amonkhet sets that I really dived into not only the game, but the lore associated with it! Because of that Amonkhet has a special place in my heart. I would love to see Ixalan get a color break down next!
I remember when I suggested/requested a video or videos on Amonkhet, and I don't know how much influence that had on the making of this or whether you still remember that even, but either way thank you very much! This video was pretty awesome and dived even deeper than I expected on the colors. In retrospective it's obvious but I never realized just to what extent the central theme of "death" permeates Amonkhet. Now one thing I would maybe add, is that maybe the way blue is expressed here is more about prowess than specific knowledge, which might solve a bit the contradiction. Your study isn't for you to know things. That is not your function. The agility of your mind, your capability in solving intellectual and skill-based problems, that is what learning in Amonkhet is all about. Digging too deep into things might harm this. A love of being knowledgeable rather than a love of knowledge.
Amonkhet is my favorite plane, and I'm glad that it's gotten some attention from you! Can't wait to go back and see how it's changed since the Hour of Devastation.... fingers crossed that they don't mess up the distinct, wonderful flavor of the plane when they do :(
I think it will be tough to go back to Amonkhet but there is a lot of potential for them to do something cool with it. See how the Plane has changed and maybe healed
@@DiceTry I'm honestly scared of that healing part because what makes Amonkhet what it is is this strong connection with death so I hope all those dark parts don't get deleted with the "healing"
An amazing video. Really loved the thorough exploration in to how the world itself alters each aspect of the colour pie and how this is reflected throughout all of society. Can't wait for the next installment
It wasn’t until rewatching the Kamigawa vid right before this one, but it seems to me that this plane is one where two enemy colors, White (order) and Black (death), are actually working together and warping the rest of the color pie as a result. I only thought about it like this after seeing a plane with the opposite problem (enemies blue and green in conflict on Kamigawa, forcing the other three to balance between them or attempt to escape the conflict).
I really enjoyed this discussion. Its amazing how the planes bend the colors in their own way. Also i have an idea for a video related to this one. "How each color approach concepts and situation". Like Seek for Knowledge, a really blue thing that also happens in the other colors in their own way.
Thanks for the fantastic journey through the Amonkhet plane! A favourite DnD character in a campaign in the early 2000's was a 'deluded' lawful good necromancer. His motivation was basically the white mana perspective here on Amonkhet. It kinda goes to show that delusional in one context might be wise in another. His whole mission was to convince a city-state to try out his vision of a lawful good society freed from work using the undead so that they could focus on helping each other. Unfortunately the DM and most of the other players "found it to be in bad taste" once he saw the character in action and cancelled the whole campaign. And it was not even the undead thing that offended him. It was the quasi-marxist idea that work being a necessity was an impediment to human flourishing instead of a key ingredient. First time i came up face and eyes with someone not being able to leave real life creeds out of their game-world. I got revenge though. I took over as DM for the group and exposed them all as incapable of playing the game without me having to wildly nerf all the monsters to avoid TPKs. When they discovered that i was secretly spoon-feeding them wins to keep the story going they quit playing. 12 years of playing DnD as a group and these adult men just went their separate ways instead of learning how to play the game as a team. To be clear, this revenge was not intentional. They kept complaining about how difficult the encounters were in 3.5 ed. and i told them that i could not nerf the monsters any further without lowering the level of the encounter [threatened their exp!] and that they just had to learn how to play as a squad. They checked the math i was using and were so embarrassed they stopped talking to me completely. [back then the default was that players had a 55% chance to do far more damage than the 50% chance of monsters of the same level doing relatively much less damage and i had to drastically lower both the chance of monsters to hit and the damage they dealt] TBH, WoW coming out a year or so earlier I am sure impacted the overall motivation to play tabletop games for many of them. I always liked how rpg stories can provide 'teachable moments' and irl personal growth but this was the first time the players explicitly chose ignorance instead of adapting to do better. Ironic that people who thought work being necessary was good for us did not want to put the marginal work in to learn to play as a squad so we could play a game that was already statistically skewed in their favour without the spectre of a random TPK hanging over every meaningless encounter. It was a hard lesson for me though. Not trying to help people dedicated to mediocrity is a mitzvah, i just did not see what kind of people they were until it was too late. And this was while we were all undergrads at a legacy school. What a toxic combination: mediocrity and entitlement! What colour of mana is that? i want to say black, but the utter lack of ambition... and not red or green. maybe the sense of entitlement and passive acceptance of your "place" in life is white? Maybe they are best thought of as colourless. Artifacts of a colonial patriarchal racist system lol. It has been a very long time since i have given any thought to these people. Not exactly fun memories, but oddly helpful now to have this context. Thanks! Keep up the analysis! Big fan here.
A idea for a plane is a comic book inspired one where there's tons of Heroes and Villains the plane could be one that explores the colors on individual heroes and villains example for white there could be a Captain America inspired hero representing white's protective nature and sense of duty while the villain could be like Doctor Doom a tyrant of a country who wants to bend all to their will. They could even get some famous comic book artists to do some art for the cards.
Why did you misread the majority of the flavor texts? It was like you were reciting them from memory...??? Otherwise, great video. Looking forward to more.
17:03 He says "The true" instead of "A true" which is on the card. 17:25 says poison not poisons with an s. Only mistakes I noticed. Very minor and they do not distract much from the video.
A good simplification I see is that every color simply imposes its influence counterclockwise. For instance, the Ego of Black blinds the Mind of Blue with puzzles to solve, keeping it from questioning the purpose of those puzzles. The Mind of Blue imposes its reality and dogma on the Morality of White, preventing it from recognizing its flaws. The Morality of White Imposes on the Instinct of Green to recognize that it's acting against its own self-preservation. And the Instinct of Green feeds the Emotion of Red causing a zealotry towards the ideals; Red imposes Emotion and Purpose on the meaningless Ego of Death for a Higher Cause. It truly is a 'twisted' plane.
I feel that many of your videos are largely self-repeating and, thus, redundant (sorry!), but the uniqueness of the plane here creates a possibility for a very interesting take on a color pie. In my opinion, this is a good direction for the channel - dramatically reducing reiterations and investigating novel perspectives.
It is weirdly fitting that Blue (and Red too maybe is so unhappy with Amonkhet when you consider that, as a plane, Amonkhet is very Abzan. Blue and Red don't fit. Also: Blue is the most out of place, as Blue cannot easily work with death. Every other color can sacrifice easily and most other colors can cheat death. Blue struggles with that.
What Plane needs to get this treatment next?
My favorite plane is Mirrodin before becoming New Phyrexia. Maybe it's because it was my starting point in magic and it's Lore.
Kamigawa would be neat since it's perspective will change soon.
Mirrordin would be a cool one to do. It's another one of those highly unique Planes
Start a poll for Ixalan vs Kamigawa
Pirates vs ninjas
Kamigawaaaaaa!!!
I think it just makes sense with neon Dynasty coming out. Now do I do old or new
I wish we could see Amonkhet before the coming of Bolas, like some sort of core set, it would be nice to see the plane in its prime
I hold Amonkhet in high regards when it comes to what Wizards can achieve in their world building. The Hour of Devastation is one of my favorite moments in all of MTG history because of how it handles the mortality of the gods and their thinking. Bontu is the only one among the gods that retain her knowledge of the truth and it is portrayed so well. Hazoret is appalled and enraged to hear of her sister’s betrayal and demands an answer, which Bontu answers bluntly as being part of who she is. Unlike so many “twists” in media these days that make no sense or are edgy moments trying too hard, when I read this interaction it was a dark acceptance, it made total sense since she is the goddess of AMBITION.
Loved this planes story.
Luckyness as the antithesis to Blue... I never thought of that but it makes perfect sense.
Green trusts in fate and Red in Spontanaety. They both trust things they can't control, like chance. The two enemies of Blue trust in chance. But Blue wants to understand, to know, to improve and to be without any hazard or mistake. The idea of luck is then a thorn in its side. Yet in playing Blue players rely on luck with blind card draw. It shows, in my mind, that when we try and bring the Color Pie into other game systems (as I did multiple times now) we should rely on the flavor. Not the mechanics.
Digging the "Rhystic Studies" -style long-form. nice.
I can't wait until the day we come back to Amonkhet.
You already know this world is brewing some terrifying horrors post-Devastation Hour.
It's hard not to wonder what the world became after its turning point.
Amazing video man! For days I am watching your videos and I must say I love it all. Great video quality, plane exploration and philosophical thinking. You remind me of rhistic study. Hope you get the same recognition!
I love Ancient Egypt but even without that personal interest, Amonkhet stands on its own as a fascinating and imaginative plane. I don't usually like settings which essentially boil down to 'Fantasy Version Of Real-Life-Place' but I do love Amonkhet because it's made so well.
If you're doing individual planes and their relation to the colour pie, I'd like to suggest New Phyrexia, which is possibly my favourite setting of MTG and a great example of a place where the white-mana faction is evil. Elesh Norn is absolutely terrifying.
Amazing video as always
Creating an Amonkhet/har akir homebrew setting for 5E, this video is so helpful!
an excellent breakdown of the world of how amonkhet is constructed and truly horrifying it is at every level. Its one of the reasons its my favorite plane
that was amazing. looking forward to tarkir, ixalan and kaldheim for those.
The background music for Green being “Erev Shel Shoshanim”-I didn’t expect that. Great video, all of it.
I feel that the colorless side should get more of a spotlight in this kind of series. I joined mtg when zendikar rising was released so Amonkhet's desert cards seem interesting to me
Although I had played MtG prior, it wasn't until the Amonkhet sets that I really dived into not only the game, but the lore associated with it! Because of that Amonkhet has a special place in my heart.
I would love to see Ixalan get a color break down next!
I remember when I suggested/requested a video or videos on Amonkhet, and I don't know how much influence that had on the making of this or whether you still remember that even, but either way thank you very much! This video was pretty awesome and dived even deeper than I expected on the colors. In retrospective it's obvious but I never realized just to what extent the central theme of "death" permeates Amonkhet.
Now one thing I would maybe add, is that maybe the way blue is expressed here is more about prowess than specific knowledge, which might solve a bit the contradiction. Your study isn't for you to know things. That is not your function. The agility of your mind, your capability in solving intellectual and skill-based problems, that is what learning in Amonkhet is all about. Digging too deep into things might harm this. A love of being knowledgeable rather than a love of knowledge.
Awesome video. I love that this plane shows the darker side of each color
I agree there is something very different about Amonkhet
Amonkhet is my favorite plane, and I'm glad that it's gotten some attention from you! Can't wait to go back and see how it's changed since the Hour of Devastation....
fingers crossed that they don't mess up the distinct, wonderful flavor of the plane when they do :(
I think it will be tough to go back to Amonkhet but there is a lot of potential for them to do something cool with it. See how the Plane has changed and maybe healed
@@DiceTry I'm honestly scared of that healing part because what makes Amonkhet what it is is this strong connection with death so I hope all those dark parts don't get deleted with the "healing"
Bontu is a goddess.
wow, awesome!
I would love to see you do a similar break down to Mirrodin before & after it became New Phyrexia.
An amazing video. Really loved the thorough exploration in to how the world itself alters each aspect of the colour pie and how this is reflected throughout all of society. Can't wait for the next installment
It wasn’t until rewatching the Kamigawa vid right before this one, but it seems to me that this plane is one where two enemy colors, White (order) and Black (death), are actually working together and warping the rest of the color pie as a result.
I only thought about it like this after seeing a plane with the opposite problem (enemies blue and green in conflict on Kamigawa, forcing the other three to balance between them or attempt to escape the conflict).
I really liked the cards moving so subtly. Also, great opening 👏👏
Also very interting and fitting way for your channel to analyse amonkhet. I hope this Will become a great series 😁
I also like the analogy with black and the endless Sands. You need ambition to traverse the endless.
I like these kind of videos. Looking forward to more
I really enjoyed this discussion. Its amazing how the planes bend the colors in their own way.
Also i have an idea for a video related to this one. "How each color approach concepts and situation". Like Seek for Knowledge, a really blue thing that also happens in the other colors in their own way.
They did an amazing job with Amonkhet, my favourite plain after Innistrad.
great video man
I really like the video and how was done. Good luck if you keep at it
Thanks for the fantastic journey through the Amonkhet plane! A favourite DnD character in a campaign in the early 2000's was a 'deluded' lawful good necromancer. His motivation was basically the white mana perspective here on Amonkhet. It kinda goes to show that delusional in one context might be wise in another. His whole mission was to convince a city-state to try out his vision of a lawful good society freed from work using the undead so that they could focus on helping each other. Unfortunately the DM and most of the other players "found it to be in bad taste" once he saw the character in action and cancelled the whole campaign. And it was not even the undead thing that offended him. It was the quasi-marxist idea that work being a necessity was an impediment to human flourishing instead of a key ingredient. First time i came up face and eyes with someone not being able to leave real life creeds out of their game-world. I got revenge though. I took over as DM for the group and exposed them all as incapable of playing the game without me having to wildly nerf all the monsters to avoid TPKs. When they discovered that i was secretly spoon-feeding them wins to keep the story going they quit playing. 12 years of playing DnD as a group and these adult men just went their separate ways instead of learning how to play the game as a team. To be clear, this revenge was not intentional. They kept complaining about how difficult the encounters were in 3.5 ed. and i told them that i could not nerf the monsters any further without lowering the level of the encounter [threatened their exp!] and that they just had to learn how to play as a squad. They checked the math i was using and were so embarrassed they stopped talking to me completely. [back then the default was that players had a 55% chance to do far more damage than the 50% chance of monsters of the same level doing relatively much less damage and i had to drastically lower both the chance of monsters to hit and the damage they dealt] TBH, WoW coming out a year or so earlier I am sure impacted the overall motivation to play tabletop games for many of them. I always liked how rpg stories can provide 'teachable moments' and irl personal growth but this was the first time the players explicitly chose ignorance instead of adapting to do better. Ironic that people who thought work being necessary was good for us did not want to put the marginal work in to learn to play as a squad so we could play a game that was already statistically skewed in their favour without the spectre of a random TPK hanging over every meaningless encounter. It was a hard lesson for me though. Not trying to help people dedicated to mediocrity is a mitzvah, i just did not see what kind of people they were until it was too late. And this was while we were all undergrads at a legacy school. What a toxic combination: mediocrity and entitlement! What colour of mana is that? i want to say black, but the utter lack of ambition... and not red or green. maybe the sense of entitlement and passive acceptance of your "place" in life is white? Maybe they are best thought of as colourless. Artifacts of a colonial patriarchal racist system lol. It has been a very long time since i have given any thought to these people. Not exactly fun memories, but oddly helpful now to have this context. Thanks! Keep up the analysis! Big fan here.
A idea for a plane is a comic book inspired one where there's tons of Heroes and Villains the plane could be one that explores the colors on individual heroes and villains example for white there could be a Captain America inspired hero representing white's protective nature and sense of duty while the villain could be like Doctor Doom a tyrant of a country who wants to bend all to their will.
They could even get some famous comic book artists to do some art for the cards.
That would actually be so fun
👏👏👏👏👏
Is the music in the background for green a Christian hymn? It sure sounds like a familiar one!
Love it
Why did you misread the majority of the flavor texts? It was like you were reciting them from memory...???
Otherwise, great video. Looking forward to more.
He literally quotes them all verbatim
@@jeffbrownstain No... He doesn't. Lol
@@seanduncan9722 Timestamps?
I may have skipped the latter quarter of the video, but EVERY single flavor quote was verbatim up til then 🤷♀️
17:03 He says "The true" instead of "A true" which is on the card. 17:25 says poison not poisons with an s. Only mistakes I noticed. Very minor and they do not distract much from the video.
5:00 fail 6:00 favor of 12:00 nor in 17:00 The 17:30 poison
I can't remember right now, but there's a card that references caravans or travelers, as if there are other cities...
A good simplification I see is that every color simply imposes its influence counterclockwise.
For instance, the Ego of Black blinds the Mind of Blue with puzzles to solve, keeping it from questioning the purpose of those puzzles.
The Mind of Blue imposes its reality and dogma on the Morality of White, preventing it from recognizing its flaws.
The Morality of White Imposes on the Instinct of Green to recognize that it's acting against its own self-preservation.
And the Instinct of Green feeds the Emotion of Red causing a zealotry towards the ideals;
Red imposes Emotion and Purpose on the meaningless Ego of Death for a Higher Cause.
It truly is a 'twisted' plane.
Where did you get that Animated Card Images in the background?
I'll admit I did compare you to Rhystic Studies.
I feel that many of your videos are largely self-repeating and, thus, redundant (sorry!), but the uniqueness of the plane here creates a possibility for a very interesting take on a color pie. In my opinion, this is a good direction for the channel - dramatically reducing reiterations and investigating novel perspectives.
It is weirdly fitting that Blue (and Red too maybe is so unhappy with Amonkhet when you consider that, as a plane, Amonkhet is very Abzan. Blue and Red don't fit.
Also: Blue is the most out of place, as Blue cannot easily work with death. Every other color can sacrifice easily and most other colors can cheat death. Blue struggles with that.
Huh...where did you get the music for this video? I mean, I did not expect to hear Israeli music in an mtg lore video
Strixhaven pls!!!
Kinda want to see how the color pie is treated in Eldraine cause a lot of it is based off of Europe fairy tales with knights
Bontu was female.
ixalan plz
I've been getting a lot of Ixalan requests. I didn't realize how much people liked the Plane
@@DiceTry I think it has something to do with the stuff that transforms into legendary lands
Also the crazy pulp adventure feel of the plan. I mean, it's got Vampire Conquistadors fighting dinosaur taming natives, savage merfolk and pirates.
So i know there isnt as much to talk about but the artificial planes that dont have all the colors
There is a lot of similarities between Eldraine and this plane. Just replace Black with Green.
Keep making these types of videos, very nice work!!! You need P-R-O-M-O-S-M!