026 ZBrush 2018 Project Complex Hard Surface Shapes

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  • Опубликовано: 18 сен 2024
  • / @michaelpavlovich
    / pavmike
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Комментарии • 17

  • @lucasmoreira3237
    @lucasmoreira3237 Год назад +1

    Thank you!

  • @hombre0leg
    @hombre0leg 2 года назад

    Урок хороший. Спасибо.

  • @GnaReffotsirk
    @GnaReffotsirk 6 лет назад +4

    I wish there was a floating toolbar for these controls.

    • @aspizak
      @aspizak 3 года назад

      yeah, it's a cluster fuck

  • @studioag835
    @studioag835 5 лет назад

    this is awesome but youtube doesn't show what playlist this vid is a part of?

  • @ruicosta6638
    @ruicosta6638 4 года назад

    Total beginner here. You are doing all that modifications just by playing with shift?

  • @GMotarfish
    @GMotarfish 5 лет назад

    First of all thank you for doing these tutorials helping me so much .......i have doubt how do u solve that pinching near the purple polygroup when u Zremesher

    • @MichaelPavlovich
      @MichaelPavlovich  5 лет назад +1

      Zremesh with different settings; play with the polycount and adaptive settings should do the trick

    • @GMotarfish
      @GMotarfish 5 лет назад

      @@MichaelPavlovich thank you :)

  • @RonnieMirands
    @RonnieMirands 6 лет назад +1

    Hey Man, i didnt get what happens at 0.55. You said about duplicate the shape. How did you duplicate? :)

    • @MichaelPavlovich
      @MichaelPavlovich  6 лет назад +2

      Bad wording on my part; first i project the egg shape through the existing geometry, hit accept, and then project the same shape again by scaling it up (not really a duplicate, just projecting the same shape, bigger), then before I hit accept, I clip in the ends to create a panel.

    • @RonnieMirands
      @RonnieMirands 6 лет назад

      Thanks a lot Michael for your time replying this! I really apreciatte that! After watch again and a lot more in your channel i realized by myself. thanks for your time putting this wonderful material!

  • @prasanthprem9888
    @prasanthprem9888 6 лет назад

    Hi,
    i have few doubts about zbrush,
    first one when i export mesh from zbrush its UV coming breaked and mesh also coming breaked. am not getting why its happening like this please help me.

    • @MichaelPavlovich
      @MichaelPavlovich  6 лет назад +4

      Under tool > export, turn of grp, or make sure your object is all one polygroup before you export. Some programs interpret polygroups as separate meshes, breaking them apart.

    • @prasanthprem9888
      @prasanthprem9888 6 лет назад

      @@Parz1fal
      It's splited like cells

  • @user-wf2cn3tz8r
    @user-wf2cn3tz8r Месяц назад

    it's difficult