Here's my referral link for 10 free Golden Eagles when you sign up for the Free GE for WT App: lks.me/g/General_Lee Use my code 7kvgk when you sign up!
A little tip about the controls: you can automatically enable Weapon Selection at the start of every match in Air Battle options and ditch per-weapon controls altogether. There really isn't much of a point to them anymore IMO, and it'll unify your weapon controls across all planes so you won't be using legacy controls on some planes (i.e. props) and Weapon Selection on others (i.e. modern jets).
Binding some things for specific weapons is very useful tho. Stuff like salvo for unguided rockets or enabling the seeker for IR missiles so you can re-lock targets. But overall i agree with your point :D
@@Lxcx311 You can also fire salvos of rockets with Secondary Weapon controls. In fact, you're not even limited to just salvos: you can also fire 2/4/8/16 secondary weapons at once if you bind an additional button, and you'll only ever need 5 buttons (Fire Primary Weapon, Select Primary Weapon, Fire Secondary Weapon, Select Secondary Weapon, Switch Secondary Weapon Series) in total no matter how many weapon types you're carrying.
@@MarlinHunter673 i know that but it is a hassle to switch to them and then switch the numbers for every situation so i find it easier and faster to have an extra keybind for salvos. :D
This also enables you to fire your weapon in correct sequences sometimes. For example: the F-16s AIM-9Ls are for some reason divided into two sets of two pylons from each wing on it, meaning you can select and fire the underwing sidewinders before the wingtip sidewinder. Mainly, this just looks cool ingame, but irl this was done because the weight of the wingtip missiles reduced wing flutter and were thus more beneficial to the maneuverability of the jet than the drag and weight they introduced
@@Rexern302 Yea, the aim7d on the f4c isnt the easiest to use. The radar likes to be squirely and not lock things, and the missiles themselves have both poor range, pull, and the tracking delay. Theyre still reasonably good against 10.0ish planes, but you need to setup the right conditions before launch to get them to work.
One minor correction for the Aim-54 (more of a real life thing). It's not so much that it was never intended to hit smaller, maneuvering targets so much as every aircraft in War Thunder being able to rip 12G's like mad while constantly going mach jesus kinda makes the missile far less dangerous kinetically than it otherwise would be. The Aim-54 IRL was very much intended to have the ability to hit fighter sized targets that may be maneuvering, and this showed in the testing for it. The single most expensive missile test at that point was conducted by an F-14A carrying 6 Aim-54A Mk.47's shooting at 6 different target drones simultaneously in TWS. Those drones were set to return the radar signature of a Mig-21.
@@GeneralLee2000 Could you elaborate on what you mean by "path"? I'm not sure I understand. If you're asking about aspect, all were turned hot into the F-14 at slight differences in angle as to keep them all on the scope.
@@Registered_Simp I'm saying they were flying in a straight line or near enough from my understanding of that test... and what I said in the video was that they weren't designed to hit manuevering targets. Of course they CAN, and will hit fighter-sized targets, but they were designed to hit Soviet bombers at extreme ranges. Remember, the AIM-47 (which the AIM-54 was developed from) was also mounted on an interceptor, and the F-111B and F-14 were very much fleet defense fighters, although the F-14 of course is also very good in the air supremacy role.
Great vid! Quick correction about the AIM-54 though. The "the AIM-54 was intended to hit bombers at extreme ranges so its not very good vs small maneuverable targets" thing is a myth. The AIM-54 was actually very capable vs fighter sized targets, and afaik most/all of its kills (in use by Iran) were against fighter sized targets such as MiG-23's. The old forum thread on the AIM-54 even goes into detail about the fact the AIM-54 has multiple sources stating 25G pull, and some stating minimum 20G pull instead of the in-game current max of 17G's. The AIM-54 also had a dogfight mode for close in shots, and besides the fact it had a longer minimum engagement range(2x that of the AIM-7 iirc), was stated to be as effective as most other radar missiles in the US arsenal in dogfight scenarios. The AIM-54C's move to digital electronics is also stated in some military sources to have the ability to track beaming targets and, although this hasn't yet been confirmed as FOIA requests have been made, its been theorized the 54C likely had an MPRF radar similar to that used on the AMRAAM which would make it significantly harder to make it lose a lock, and would allow it to differentiate and engage multiple close targets and targets at lower altitudes (one of its roles was hitting sea-skimming AShM's). The AIM-54 isnt just an overly specialized missile for killing bombers at long range, what killed it was the fact that being an ARH missile made 20+ years before ARH's became a widespread thing, it was extremely expensive and not really seen as worth it anymore with the fall of the soviet union.
I've been playing eleven years but have never gotten a plane with guided missiles until now. Thanks for helping an old hand like me keep up with the kids
Back when i was stock grinding the m21mf before the stock missiles update. I got a 4km r3s shot. Shit was crazy. I also want to make a note on the R24Ts. You should pair it with the IRST system. Gives you a wee bit more range, allthough i wouldn’t recommend launching an R24 from farther that 6.5 km thats how ive racked the majority of my kills with it
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
i can't aim those AA-20 Nords, they're really jumpy on the controls, though i have found firing them in headons works almost perfectly because nobody expects missiles from the front (all aspect doesnt exist at 8.7 to my knowledge)
Sometimes i pull off some missile shots through the flares, r-60m and aim-9l tend to ignore the flares from some angles(im not exactly sure, but sometimes they track very good and you have to maneuver hard while flaring) or if you popped flares too late i actually havent seen anyone talking about the tactics of shooting aams, so that you will have a higher chance of hitting the enemy(even if hes aware of you), especially at top tier.
Grwat video and good information on the various missles types. Any videos on how to use the radar and in what order? Example f-14a w/ Aim 7 E2. Flying behind an enemy and no lock no matter what button is smashed. Turning missles seeker on, lock target, switch target etc. Any help is appreciated.
Ok so if you're behind someone in the F-14 PD won't really work that well, switch to normal search. The E-2 needs a large speed difference, so it may not turn red rear aspect. Try and stick to using them front aspect if you're having issues. If you're faster or slower than the guy you're behind it might be enough of a speed difference for it to work.
for some reason whenever I try to use radar guided missiles they never lock up anything at all until the targets are within 7 km or closer and I have tried fiddling with my radar but I have no idea what any of those settings and functions do
Does anyone have an issue where the missles won't do anything? I'm pressing the button to fire or lock air to air and nothing happens, I have rebound the buttons several times and the only thing that works is the primary machine gun fire.
With TWS mode on the f14, how do you lock a plane? i cant lock nor can i see multiple people at once, i get one box that jumps to the player im scanning every few seconds
Can anyone help me my key binds got lost and I have them all but the button too fire the radar rocket r3r rocket specifically i’m able to track enemies, but I can’t seem to get the missile seeker to turn on or find the keybinds you know when you are about too lock on and that red ring pops up? Plz help ppl😭
Use ussr planes... their radar and missiles are so hilariously broken and everything else might as well be in the fuckin 40's. This game is russian mental masturbation.
Ffs 🤦♀️ this games so ass now, I finally grinded to top teir and now I can’t even understand how to use the radars there’s too many fucking buttons and no good explanations. Everyone just tells you what they do and not how to use them.
@@GeneralLee2000 yeah thanks I watched it, at first I didn’t think it helped then I decided to do some more research on why I suck ass. Later realised that it’s because the Aim7ds on the F4CJ phantom sucks ass and can only rear aspect. I gotta unlock the aim7gs then give the radar locking from far away a try
Here's my referral link for 10 free Golden Eagles when you sign up for the Free GE for WT App: lks.me/g/General_Lee
Use my code 7kvgk when you sign up!
sad that its not for IOS yet.
respect the grind but 99% survey apps are scams
@@SnyprLife4well this one is not
It doesn't work for PS though.
7kvgk
I know how to use missile’s but this will help the rank 1 Jimmy’s with the F4S or SU39
That's the hope... 😅
I’m rank 12 sir…
Level 15 just brought the harrier on ps4 god how do I use missiels
@@gsx-srider7963no clue on ps4 but at your level I wouldn’t have bought anything till level 25+
@@gsx-srider7963😂
A little tip about the controls: you can automatically enable Weapon Selection at the start of every match in Air Battle options and ditch per-weapon controls altogether. There really isn't much of a point to them anymore IMO, and it'll unify your weapon controls across all planes so you won't be using legacy controls on some planes (i.e. props) and Weapon Selection on others (i.e. modern jets).
Binding some things for specific weapons is very useful tho.
Stuff like salvo for unguided rockets or enabling the seeker for IR missiles so you can re-lock targets. But overall i agree with your point :D
@@Lxcx311 You can also fire salvos of rockets with Secondary Weapon controls. In fact, you're not even limited to just salvos: you can also fire 2/4/8/16 secondary weapons at once if you bind an additional button, and you'll only ever need 5 buttons (Fire Primary Weapon, Select Primary Weapon, Fire Secondary Weapon, Select Secondary Weapon, Switch Secondary Weapon Series) in total no matter how many weapon types you're carrying.
@@MarlinHunter673 i know that but it is a hassle to switch to them and then switch the numbers for every situation so i find it easier and faster to have an extra keybind for salvos. :D
This also enables you to fire your weapon in correct sequences sometimes. For example: the F-16s AIM-9Ls are for some reason divided into two sets of two pylons from each wing on it, meaning you can select and fire the underwing sidewinders before the wingtip sidewinder. Mainly, this just looks cool ingame, but irl this was done because the weight of the wingtip missiles reduced wing flutter and were thus more beneficial to the maneuverability of the jet than the drag and weight they introduced
Great video brother, a simple, yet fantastic breakdown of an insanely important mechanic. Good job!
Perfect timing. I just unlocked my first radar missile (aim-9C) and was having trouble with it. Hopefully this will help.
Glad to hear it! o7
aim 9c is so fun, and much better to learn with than early sparrows
@@Rexern302 Yea, the aim7d on the f4c isnt the easiest to use. The radar likes to be squirely and not lock things, and the missiles themselves have both poor range, pull, and the tracking delay. Theyre still reasonably good against 10.0ish planes, but you need to setup the right conditions before launch to get them to work.
One minor correction for the Aim-54 (more of a real life thing). It's not so much that it was never intended to hit smaller, maneuvering targets so much as every aircraft in War Thunder being able to rip 12G's like mad while constantly going mach jesus kinda makes the missile far less dangerous kinetically than it otherwise would be. The Aim-54 IRL was very much intended to have the ability to hit fighter sized targets that may be maneuvering, and this showed in the testing for it. The single most expensive missile test at that point was conducted by an F-14A carrying 6 Aim-54A Mk.47's shooting at 6 different target drones simultaneously in TWS. Those drones were set to return the radar signature of a Mig-21.
Right, but what path were they taking?
@@GeneralLee2000 Could you elaborate on what you mean by "path"? I'm not sure I understand. If you're asking about aspect, all were turned hot into the F-14 at slight differences in angle as to keep them all on the scope.
@@Registered_Simp I'm saying they were flying in a straight line or near enough from my understanding of that test... and what I said in the video was that they weren't designed to hit manuevering targets. Of course they CAN, and will hit fighter-sized targets, but they were designed to hit Soviet bombers at extreme ranges. Remember, the AIM-47 (which the AIM-54 was developed from) was also mounted on an interceptor, and the F-111B and F-14 were very much fleet defense fighters, although the F-14 of course is also very good in the air supremacy role.
This needs to be shown when starting the game if u buy a top tier premium so the newbies now something about the game. Great video btw.
Glad you enjoyed!
No. They may have paid for the plane, but they deserve the pain to earn the knowledge
Thx for making this, it's very useful. Well explained and simplified. Already saved it for later on when I'll be grinding jets.
Glad it helped!
Thanks for the awesome guide. I play 9.3 planes meaning I only have aim 9bs. However, it will be more useful later on
Glad it helped!
In sim 9bs are pretty decent
Great vid!
Quick correction about the AIM-54 though. The "the AIM-54 was intended to hit bombers at extreme ranges so its not very good vs small maneuverable targets" thing is a myth. The AIM-54 was actually very capable vs fighter sized targets, and afaik most/all of its kills (in use by Iran) were against fighter sized targets such as MiG-23's. The old forum thread on the AIM-54 even goes into detail about the fact the AIM-54 has multiple sources stating 25G pull, and some stating minimum 20G pull instead of the in-game current max of 17G's. The AIM-54 also had a dogfight mode for close in shots, and besides the fact it had a longer minimum engagement range(2x that of the AIM-7 iirc), was stated to be as effective as most other radar missiles in the US arsenal in dogfight scenarios. The AIM-54C's move to digital electronics is also stated in some military sources to have the ability to track beaming targets and, although this hasn't yet been confirmed as FOIA requests have been made, its been theorized the 54C likely had an MPRF radar similar to that used on the AMRAAM which would make it significantly harder to make it lose a lock, and would allow it to differentiate and engage multiple close targets and targets at lower altitudes (one of its roles was hitting sea-skimming AShM's).
The AIM-54 isnt just an overly specialized missile for killing bombers at long range, what killed it was the fact that being an ARH missile made 20+ years before ARH's became a widespread thing, it was extremely expensive and not really seen as worth it anymore with the fall of the soviet union.
This Video really helped me understanding the AIM-7H Sparrow
I’ve spent hours looking for the PERFECT settings and I finally have them😁
This really helped me as I just got the F-100D in the American tech tree about half way to the F4C.
I've been playing eleven years but have never gotten a plane with guided missiles until now. Thanks for helping an old hand like me keep up with the kids
Glad I could help with script editing. Vid turned out great.
Thanks again homie :) Glad you enjoyed!
Back when i was stock grinding the m21mf before the stock missiles update. I got a 4km r3s shot. Shit was crazy.
I also want to make a note on the R24Ts. You should pair it with the IRST system. Gives you a wee bit more range, allthough i wouldn’t recommend launching an R24 from farther that 6.5 km thats how ive racked the majority of my kills with it
Thanks i finally got my hand on air to air missiles but had absolutely no idea how to use em
Another banger by the Lee man.
Appreciate it!
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
I honestly just needed to know what to press to shoot them so thanks
i can't aim those AA-20 Nords, they're really jumpy on the controls, though i have found firing them in headons works almost perfectly because nobody expects missiles from the front (all aspect doesnt exist at 8.7 to my knowledge)
When we get the f22 and su57 we’ll finally be able to see them in a warzone full of jets
great vid lee very useful
Hopefully it helps newer players
I never knew the CW missiles filter out chaff. Ive always been breaking lock as soon as the enemy drops chaff to try and re-lock
HAPPY BIRTHDAY LEEE
😅
SHEESE GENERAL GOT A SPONSER!!!!! (Did they give you GE or USD for payment?)
Actual payment which is nice :)
@@GeneralLee2000 YESSUR
oh lawd my man got the free ge sponsorship. it must really be his brithday 😱
Ahahaha
Thank you for the video it has improved how I play and made the game a lot more fun for me thank you.
Glad to hear that!
Sorry im late again, life is hectic, also congratz 5k well deserved.
No worries, and cheers!
Love the outro music 🐉
I'm so glad I was able to work it in.
that was an awesome video, like the outro music btw, brings back lots of memories
I'm glad to hear that!
Sometimes i pull off some missile shots through the flares, r-60m and aim-9l tend to ignore the flares from some angles(im not exactly sure, but sometimes they track very good and you have to maneuver hard while flaring) or if you popped flares too late
i actually havent seen anyone talking about the tactics of shooting aams, so that you will have a higher chance of hitting the enemy(even if hes aware of you), especially at top tier.
I've never had an r-60m not go for a flare. You must have the magic touch.
My r60m can only aim for flares, those dog munch that crap
My level 6 and 9 friends bought the Mig23ml, atleast I taught the how to use missiles, flares, reversal and some dogfightibg
hey lee, watching you vid now, but i know it will be high quality
Thanks bro!
something about the GE for WT app. keep in mind, if something is free, you (your data) is the product. stay safe everyone
When you say data does that mean my phone data or the data from my opinions on the serves
@@jordanvargas4244 your data means all your internet behaviour, the ads you see, the stuff you click on, etc etc
Felt like I was listening to an asian Matthew McConaughey ^_^ Very informative for someone about to hit the missile jet era.
what are the green squares appearing over locked planes? i just wanna know.
It's something on your UI showing you what you have locked
back to the hangar soldier
When I try to fire a missile I have to hold l2 on my controller or else it won’t lock on to my target and then I have to hold l2 to fire too
Great video with lots of good information
Glad you enjoyed it
Grwat video and good information on the various missles types.
Any videos on how to use the radar and in what order? Example f-14a w/ Aim 7 E2. Flying behind an enemy and no lock no matter what button is smashed. Turning missles seeker on, lock target, switch target etc.
Any help is appreciated.
Ok so if you're behind someone in the F-14 PD won't really work that well, switch to normal search. The E-2 needs a large speed difference, so it may not turn red rear aspect. Try and stick to using them front aspect if you're having issues. If you're faster or slower than the guy you're behind it might be enough of a speed difference for it to work.
thank you very informational , could you make a guide on how to dodge missiles?
Excellent! Knowledge!!! 🤓
🫡
Pls make a video teaching how to use radars
Dont forget that there is technically one more active radar homing missile in the as.34 kormoran
That's not an air to air missile though, it's an antiship missile, even though it can lock onto planes...
It works for me!!!
luv your vids
Thanks bro!
Is the outro song from how to train your dragon ?
Indeed it is!
I thought the same thing 💀
Missiles atm sometimes refuse to track despite being in range and holding a good lock, honestly its getting extremely annoying
Level hundred and i know how to use missiles. Somehow im here😂
Baste!
I cannot figure out how to get my F8E to get a radar lock and it’s driving me crazy. Any advise?
oh god now the a10 kids will learn to use their aim9Ls
Do you think we'll end up seeing AIM 120s? and their international counterparts of course lol
Oh 100 percent, within this year.
@@GeneralLee2000 I definitely like the fire and forget stuff, but it's a 2 edged sword hahaha
What's the first plane you can unlock that has missiles
missile cinematic cam?
Nice
Nice
for some reason whenever I try to use radar guided missiles they never lock up anything at all until the targets are within 7 km or closer and I have tried fiddling with my radar but I have no idea what any of those settings and functions do
Grate vido for wen I forgor how missle
Very true
Wait which button does shoot the missle ?
Does anyone have an issue where the missles won't do anything? I'm pressing the button to fire or lock air to air and nothing happens, I have rebound the buttons several times and the only thing that works is the primary machine gun fire.
For some reason my plane almost never locks on to enemies.. using the J35XS
Can you just shoot missiles without having to like lock on and stuff like just push a button and they shoot straightforward kind of thing
You can't unfortunately, that would be cool
@@GeneralLee2000 I hate when video games make stuff really complicated while at the same time less fun thanks for the video though
IRCCM “Am I a joke to you”
I can't figure out how to fire my AIM 7E on F104S TAF
6:39 sometimes, I only get one red circle for my missile lock instead off two. What am I doing wrong?
With TWS mode on the f14, how do you lock a plane? i cant lock nor can i see multiple people at once, i get one box that jumps to the player im scanning every few seconds
im having the same thing with the f-14b tws hdn wont lock anything and if it does it says radar lock required idk what im doin wrong
why does my su-27's radar only lock 10km max?
how do i lock on to someone past 10 km form my plane like evryone elce can as the lockon to targits byond visial range dosent work
Hi, I have researched tornado f3, and it's radar literally can't lock shit. Which mode should I use and how to kill people using Skyflash
Does GE works
how do change the target destroyed message
How do I switch between the radar and IR missiles
Go into secondary weapons mode and then use the secondary weapons select button
Great Video as always brother! 🍑
Anyone know why I can’t shoot a missle even though I have missles?
Set the key bind
Cause the missile says no
Set key bind to shoot secondary weapons
Can anyone help me my key binds got lost and I have them all but the button too fire the radar rocket r3r rocket specifically i’m able to track enemies, but I can’t seem to get the missile seeker to turn on or find the keybinds you know when you are about too lock on and that red ring pops up? Plz help ppl😭
I can’t even fire the missles on my A10A I hate it already 😤
what about RB-24
if you download mobile version of ge for wt would it give you golden eagle on pc?
Yes
When gajin is goin to mach one cone is a anyone especially in the f4e
what keybind un locks a heat seeker missle im trying to find the keybind and i just cant find it
@@thebusmanwas the same button that warms a missile up, not the firing button.
@@GeneralLee2000 thank you it just randomly got rid of my keybind so i just couldnt play arb
Didnt show how to use the aim 9 c ..ugh
The r27t is terrible would not recommend using it ever it’s worse then the r24 t
For me it's not letting me lock on to enemys
But with after la loyal update there new mechanic for more REaliStiC system but they forgot how bad their server is
Too bad SARH missiles barely work rn
mfw new lee vid :D
Fax
How much to surf a missile irl?
Great question!
@@GeneralLee2000 thanks lol
I don't work
Weird, I said Wassup lee? But it didn’t register, I was first comment too 😢
Ayo bro, sorry about that 😭
@@GeneralLee2000 😂
man aim-9bs still suck tho
Use ussr planes... their radar and missiles are so hilariously broken and everything else might as well be in the fuckin 40's. This game is russian mental masturbation.
293erd viewer
I was the 0th 😤
Stop trying to scam people.
Who? There's no scam here?
It's not a scam lmao look it up It's legit but hey your loss bro
Ffs 🤦♀️ this games so ass now, I finally grinded to top teir and now I can’t even understand how to use the radars there’s too many fucking buttons and no good explanations. Everyone just tells you what they do and not how to use them.
I have a radar guide as well 😅 Give that a watch and see if it helps?
@@GeneralLee2000 yeah thanks I watched it, at first I didn’t think it helped then I decided to do some more research on why I suck ass. Later realised that it’s because the Aim7ds on the F4CJ phantom sucks ass and can only rear aspect. I gotta unlock the aim7gs then give the radar locking from far away a try
This game is fucking stupid
I agree
hi lee
Ayo!
How to lock the r-24r on controller