7:54 this whole sequence is just brutal. He gets hit, mushrooms to recover and uses his star to perfectly time a shock dodge, which he chained to get a boo. The blue shell shows up behind him and he uses his boo in fourth so he had a 1/3 chance to steal first place’s super horn, which he managed to get. After that, he made a push for first place and won without getting hit by the line of bananas and the person in a star. Truly a Baby Park worthy moment.
@@Shortcat321idea for next video. Mario kart but I wait 5 seconds at the start of each lap. This is different than the normal wait at the start because now, you have to be 5 seconds ahead each lap instead of catching up 30 seconds. Can get progressively longer too.
I wish that the weight stat made you more or less resistant to projectiles. For example with a min weight stat a red shell would knock you out for 2 seconds, but with maxed weight it would only be 1 second. Something like that. It would give weight much more importance, and it could essentially function as the opposite of acceleration. acceleration gives you faster recovery, whereas weight would lower the downtime.
Others have suggested a similar idea for the invincibility stat. I think it makes more sense there! I think weight could have other uses like differences in gliding, fall speed, and vehicle size (right now there are 3 vehicle "weight classes" that determine size, but it has nothing to do with the weight stat)
You make a good point about stats being "clustered" like acceleration and weight always being opposite. Some of the old MK games had more interesting stat lines, I remember in DS Luigi had both high speed AND acceleration but low handling and weight, making it super unique to control.
Yeah I really wish they would do that sort of thing with the stuff in this game, with the part combining system it would make for so much build variety. There are only really two examples I can think of, those being the slims which are speed tires but also have high handling, and the splat buggy being relatively high speed but also low weight, but by and large it’s MT accel and handling grouped together, or speed and weight grouped together, which is a shame
The thing with this combo is that you effectively have a classic muscle car. Fast in a straight line, weak around corners. To counter act this you need to drift earlier and not do anything fancy. These setups work in the low level because you can just use the speed to run away. The higher the lobby they fall off as players can use advanced techniques to compensate for lack of speed.
Actually, if you look at the minimap, you can see Luigi spinning out before getting by the blue shell and later you can see him driving through the blue's explosion because he had I-frames. I don't think this is entirely luck on the Luigi player's part though, because he never got chased by anything besides the blue shell in the cannon, meaning they probably saw like a banana or something lying around and ran into it for the I-frames.
I did a small project where I ranked each vehicle part and character on versatility (after looking at stats) and bone rattler ended up coming dead last
I went to a MK8 Tourney yesterday and used your Old Main with B.Rosa ,Bidy and whatnot, I lost but I had a great time and did better than I thought I could, thanks for the great content
Have you tried Baby Rosalina, The Duke, Monster Tires, and Wario Wing? It greatly increases your speed, and from what I can tell, maintains a mini turbo similar to Rosalina, Mr Scooty, Roller Tires, and Paper Glider. That build I found to be pretty fun too.
Thank you for your uploads :) I've learned so much more about MK8 from your videos and I really like your overall positivity! It made me realize that getting mariokarted is actually pretty hilarious and nothing to be mad about 😂
Hey shortcat I love your vids, I’m actually training for Mario kart to beat my teacher and you don’t even understand how much you’ve helped me improved!
Hi shortcat! love your videos. I was wondering when you were going to do the intermediate guide. Also, I would personally love collabs with other creators or more competitive mk8d. Keep up the good work!
This combo seems really fun, even if you have to play _very_ differently from how you might be used to. As someone who loves playing big heavy characters in games, I think this is something I should keep in my rotation for fun races, maybe even practice with it a little more than others to get better at it.
Been enjoying your weird stat tries, maybe you could also do some viewer submitted ideas for videos? If you do do this, my main combo and suggestion is: Rosalina (character) Flame Rider (bike frame) Crimson Slim (Wheels) Paper Glider (Glider)
That combo sounds pretty interesting! I think I might try it! Here's what I've been running recently. Baby Rosalina -The Duke -Monster Tires -Wario Wing You should give it a try! I find it pretty fun.
If I see this combo more online, I'm blaming you Shortcat. Other than that, great video showing how important the weight stat can be without you even knowing. (I in fact, have way to many accounts of getting bumped offroad.)
For those trying low handling builds, you will need to employ typical racing lines in order to make it around tighter corners. That is to say, when approaching a sharp right turn, make sure you are as far to the left as possible before the turn. Then, guide your kart to the right into almost hitting the inside corner of the turn, and after that, exit the turn on the far left. By doing this, you can soften the curve of a turn, therefore making it easier to maintain speed around otherwise tough corners. You can see Shortcat employing this on Baby Park. He starts on the left of each turn, goes near the right-side barrier halfway through, and pulls out to the left. This is typically not often useful in Mario Kart, but is critical in more intense racing games.
@@bubba7598 Honestly, Shortcat was the only thing that convinced me to go for something other than top speed, so I agree. My typical racing philosophy is, "If I fail, I want it to be because I screwed up, not because the car couldn't outrun other cars."
I always love when you get that one vehicle or character in any game where a single stat is so ridiculously overinflated that it’s near, or even outright at max. Like I play Ace Combat 7, most aircraft will top out at around… 1000? DarkStar with maxed speed upgrades easily exceeds 3000, it’s comical.
Every since subscribing to Shortcat, I now wonder about the MT stat of my shopping cart at the grocery store...I see drifting opportunities on my way to work...I always have my eyes peeled for hidden shortcuts while running errands... it's not my fault!
I ran a similar build in F-Zero X. It was... a fun gimmick. And the stat was more useful. Instead of just improving your bump interactions, weight actually helped you damage other vehicles when slamming into them. And if a vehicles health bottoms out, it doesn't just get put back on the track. It doesn't get to finish the race. So out of 30 racers, I would often finish like 6th to 12th. And you might have something like 12 cars finish the race. I made notes of anybody that was ahead of me in the rankings so I would be sure to smash them to bits the next race, which would basically neutralize them as an actual threat. Optimal play? Absolutely not. But It was really fun to have a racing game strategy that wasn't just "cross the finish line first."
every baby character will try their best to stay at least 100 meters away from this kart combo
But their efforts would be worthless because this combo is BEEG!
The pdf combo
@@erwan6227 can't wait to see this in r/CursedComments
As a dry bones player, I totally agree.
Lemmy is smart he stays 99.9 meters away
If you ever run out of video ideas, you can always try out the DRIEST combo on Dry Dry Desert= Dry Bones + Bone Rattler + Ancient Tires!
so dry it will make you put on lotion lol
love this idea
@Somegoofyahhguyontheinternet Maybe paraglider, looks pretty dry
For 1 race??
Nah bro, bone dry dunes
7:54 this whole sequence is just brutal. He gets hit, mushrooms to recover and uses his star to perfectly time a shock dodge, which he chained to get a boo. The blue shell shows up behind him and he uses his boo in fourth so he had a 1/3 chance to steal first place’s super horn, which he managed to get. After that, he made a push for first place and won without getting hit by the line of bananas and the person in a star. Truly a Baby Park worthy moment.
Found a moment where having high weight helped you: At 14:45, your weight saved you from being bumped off the boost ramp.
Oh that's amazing! I didn't even realize. If i fell off the ramp, I would have to accelerate without the boost panel too!
I just found another one: 10:58 I bumped the white birdo so badly if you watch the mini map
@@Shortcat321idea for next video. Mario kart but I wait 5 seconds at the start of each lap. This is different than the normal wait at the start because now, you have to be 5 seconds ahead each lap instead of catching up 30 seconds. Can get progressively longer too.
11:40 I'm not really that familiar with mario kart, but I think the weight also helped here I think
@@mamoon304completely walled a speeding yoshi and knocks him behind himself
I wish that the weight stat made you more or less resistant to projectiles. For example with a min weight stat a red shell would knock you out for 2 seconds, but with maxed weight it would only be 1 second. Something like that. It would give weight much more importance, and it could essentially function as the opposite of acceleration. acceleration gives you faster recovery, whereas weight would lower the downtime.
That would be cool and interesting. It would also add a lot more variety to the meta.
Boo pipes from MKDD would be like "idc about getting hit"
Others have suggested a similar idea for the invincibility stat. I think it makes more sense there! I think weight could have other uses like differences in gliding, fall speed, and vehicle size (right now there are 3 vehicle "weight classes" that determine size, but it has nothing to do with the weight stat)
@@Shortcat321 although the weight stat is shown not the invincibility stat tho?
Facts
You make a good point about stats being "clustered" like acceleration and weight always being opposite. Some of the old MK games had more interesting stat lines, I remember in DS Luigi had both high speed AND acceleration but low handling and weight, making it super unique to control.
Yeah I really wish they would do that sort of thing with the stuff in this game, with the part combining system it would make for so much build variety. There are only really two examples I can think of, those being the slims which are speed tires but also have high handling, and the splat buggy being relatively high speed but also low weight, but by and large it’s MT accel and handling grouped together, or speed and weight grouped together, which is a shame
It's such a missed opportunity because it would be so well suited to the mix and match parts system!
Also, weight had a lot more impact in MKDS - getting bumped by a heavy like Bowser or ROB could easily send you waaaay off the map.
I remember hearing that Dry Bones has good handling. Is that true?
Shortcat uploaded, it’s gonna be a good day today.
3:40 No, they just couldn’t handle
bet
Diddybuggy has better handling for sure
A very god Mexican flag day
The thing with this combo is that you effectively have a classic muscle car. Fast in a straight line, weak around corners. To counter act this you need to drift earlier and not do anything fancy. These setups work in the low level because you can just use the speed to run away. The higher the lobby they fall off as players can use advanced techniques to compensate for lack of speed.
8:39 WHY DID THEY PUT A 1300 PLAYER IN *THAT* LOBBY 😭😭
That blue shell on the last race was pretty good ngl. To stop on the end like that perfect timing.
Actually, if you look at the minimap, you can see Luigi spinning out before getting by the blue shell and later you can see him driving through the blue's explosion because he had I-frames. I don't think this is entirely luck on the Luigi player's part though, because he never got chased by anything besides the blue shell in the cannon, meaning they probably saw like a banana or something lying around and ran into it for the I-frames.
-I don't want that track
Wins
-Oh ! I want this track
Loses twice in a row
5:48 "Oh hi rod"
"Hey Nicky..."
Anyone else bop their head when Wii Rainbow Road comes on? Such a banging track
13:31
I do NOT appreciate Toadette slander. She deserves love.
Mario maker players disagree
@@zesnowpea6347 I PLAY MARIO MAKER
It was for hitting me with the single fireball on the previous race 😭
She is anti union and thinks an entire subspecies of toad is good at manual labor
@@Shortcat321 you are not a true Toadette si- fan.
Bone rattler has to be in the top 5 coolest karts
Yeah, which makes it a shame since it’s not very good
I did a small project where I ranked each vehicle part and character on versatility (after looking at stats) and bone rattler ended up coming dead last
@@Radical_RussBone rattler is actually tied for worst in the game based on stats haha
@@Shortcat321what it tied with bone rattler?
@@Coolyuonh_GDprolly badwagon
I went to a MK8 Tourney yesterday and used your Old Main with B.Rosa ,Bidy and whatnot, I lost but I had a great time and did better than I thought I could, thanks for the great content
Have you tried Baby Rosalina, The Duke, Monster Tires, and Wario Wing? It greatly increases your speed, and from what I can tell, maintains a mini turbo similar to Rosalina, Mr Scooty, Roller Tires, and Paper Glider. That build I found to be pretty fun too.
@@bubba7598 Thanks for the advice, I'll try it out & see if I like it😁
Thank you for your uploads :) I've learned so much more about MK8 from your videos and I really like your overall positivity! It made me realize that getting mariokarted is actually pretty hilarious and nothing to be mad about 😂
Nothing wakes me up more than seeing a ShortCat video in my feed
I'm with you on shortcat uploads!
You mean fatcat
No that was FatCat
"I've been waiting for a rainbow road." Instantly demolished.
We live for shortcat uploads! love watching an amazing driver try all the combo's
13:31 I love seeing people be introspective about their strategy, this was really cool
7:40 "Every turn basically is a U-turn" (J Perm moment)
Bruuuuu gan 12 moment
You finally free from the yoshis teddy buggy’s bumping you!
Hey shortcat I love your vids, I’m actually training for Mario kart to beat my teacher and you don’t even understand how much you’ve helped me improved!
21:00 "It is my time for redemption"
Proceeds to enact Bowser's own personal hell
0:45 you could say... that the Pac is Back!!
ShortTiger was in the room
Youre voice reminds me of someone i used to watch, and that solely made me subscribe. Nice video dude!
This has to be JPerm. Exact same speech patterns and voice.
1:25 that Piranha plant is a legend
Caseoh if he was in mario kart
Great minds think alike
Huaha 😂 that is a funny momento ❤❤❤
Don’t disrespect Caseoh
@@ToprakOzcelik-h4oIt’s funny though. Even he laughs at the memes
@@ToprakOzcelik-h4onah he gets the bit, it aint at his expense since he's cool with it
Never expected Shortcat to say that he's cooking while playing lol
Drives his nuts off in the last race, gets Mario Karted at the end. That's rough!
I love so much the names you have in each challenge🤣
Hi shortcat! love your videos. I was wondering when you were going to do the intermediate guide. Also, I would personally love collabs with other creators or more competitive mk8d. Keep up the good work!
Whenever shortcat uploads a video, I'm just happy. Good on you my friend 👍👏
3:20 - I believe the play was to use the mushroom to cut the turn on the left
POV: You notice that J Perm is good at Mario Kart
We need DYLAN WANG back.
"my goal is to not hit a car"
me everytime im out driving
18:59 absolutely destroys a goomba, like he’s dead for ever he’s never seeing his family again.
“woa”
My man literally went from 2nd to last in less than 9 seconds 23:43 to 23:42
16:00 i have the same philosophy on baby park except apply it to loosing. Doesn’t count because of how luck reliant the course is. 😂
Yeah winning and losing on that track just don't hit the same as any other track
Shoutout to shorttiger that didn't get the recognition he deserved
The purple mini turbo for this vehicle really sounds like Patrick Star screaming
Try this combo, but only try to make the yoshis and other lightweights get the last places
Well, here is the sequel :)
The fact you can still place will with this combo is a testament to your skill at the game - especially bagging.
You bumped Shortiger on Sydney Sprint 13:55
Shortcat: “I’m holding my mushrooms”
Also Shortcat: uses mushroom 2:21
Da short king is back baby he neva miss
This combo seems really fun, even if you have to play _very_ differently from how you might be used to. As someone who loves playing big heavy characters in games, I think this is something I should keep in my rotation for fun races, maybe even practice with it a little more than others to get better at it.
using this combo will just make you an absolute menace to everyone around you
Average CaseOh Mario Kart playthrough
Caseoh actually plays Mario kart.
Been enjoying your weird stat tries, maybe you could also do some viewer submitted ideas for videos?
If you do do this, my main combo and suggestion is:
Rosalina (character)
Flame Rider (bike frame)
Crimson Slim (Wheels)
Paper Glider (Glider)
That combo sounds pretty interesting! I think I might try it! Here's what I've been running recently.
Baby Rosalina
-The Duke
-Monster Tires
-Wario Wing
You should give it a try! I find it pretty fun.
K’
Ludwig
Mr. Scooty
Blue standards
Cloud Glider
hyrule and the last race was literally legendary!!!😂😂🔥🔥🔊🔊
7:30 comeback? This is baby park. There are no comebacks, only misery
Bro needs to do a how good is full gold set
"Once you're good enough you should be at a point where you no longer have to look at the road."
I apply this same principle in my driving IRL as well
Shortcat pokevolved into Garfield, btw love your content
BABE WAKE UP SHORTCAT POSTED
great video as always
btw when is the pro guide coming out
Can we just point out how good the editing is in shortcats videos😊😊
Another w vid from short cat, keep it up!!!
Also you gotta lose weight now or your gonna stay as fat cat for ever
Great video man! Keep it up!
If I see this combo more online, I'm blaming you Shortcat. Other than that, great video showing how important the weight stat can be without you even knowing. (I in fact, have way to many accounts of getting bumped offroad.)
Gotta let Koopa's offroad traction stat shine somehow I guess...
Bowser is like... 'What are you looking at? I'm not fat; I just have big bones
I've been looking forward to this one
you know its a good day when shortcat uploads
For those trying low handling builds, you will need to employ typical racing lines in order to make it around tighter corners. That is to say, when approaching a sharp right turn, make sure you are as far to the left as possible before the turn. Then, guide your kart to the right into almost hitting the inside corner of the turn, and after that, exit the turn on the far left. By doing this, you can soften the curve of a turn, therefore making it easier to maintain speed around otherwise tough corners.
You can see Shortcat employing this on Baby Park. He starts on the left of each turn, goes near the right-side barrier halfway through, and pulls out to the left.
This is typically not often useful in Mario Kart, but is critical in more intense racing games.
I'm glad I'm not the only one who's thinking "Wider lines! Wider lines!" through this whole video 😂
Thanks for the tip! This'll help me a lot when I use the Highest Speed combo. I find it to be incredibly fun to try and pass everyone at the end!
@@bubba7598
Honestly, Shortcat was the only thing that convinced me to go for something other than top speed, so I agree. My typical racing philosophy is, "If I fail, I want it to be because I screwed up, not because the car couldn't outrun other cars."
8:08 I'm 50% sure you stole first place's super horn right as they were about to be blue shelled
Next video is "I found SHORTTIGER"
I read the title as MAX HEIGHT and was like "is this taller than the Master Cycle Zero?"
I always love when you get that one vehicle or character in any game where a single stat is so ridiculously overinflated that it’s near, or even outright at max.
Like I play Ace Combat 7, most aircraft will top out at around… 1000? DarkStar with maxed speed upgrades easily exceeds 3000, it’s comical.
My day has officially been made shortcat has uploaded
now that's a big ahh combo but it looks so cool!! i love bowser visually but i really struggle to use the big and heavy characters 😂😭💀
10:20 "That's unlikely" ive gotten shocked 2 times in a span of 4 seconds!
4:21 sorry shortcat but you sound like my dad when he trys recreating “slang” 😭😭
Best thing bout mkds is you could see toad having his comeuppance everytime you bumped him
That raimbow road race was a rollercoaster of emotions lol
Shortcat, try the blue shell challenge, Where you pull a blue shell and smuggle it to first and then blue yourself.
Try and get the blue yourself wr
Can you do a video or even a series, with suggested combos? My favourite is dk+sports coupe+ azure roller+ plane glider
bro casually ignored short tiger
Every since subscribing to Shortcat, I now wonder about the MT stat of my shopping cart at the grocery store...I see drifting opportunities on my way to work...I always have my eyes peeled for hidden shortcuts while running errands... it's not my fault!
If nothing else, Max Weight stat gets brownie points for looking like an absolute _unit_ among the Yoshi Teddy Herd.
Best day to upload for me
I’ve actually played this combo and I quite like it, since it’s the only one Bowser looks comfortable sitting in.
I ran a similar build in F-Zero X.
It was... a fun gimmick. And the stat was more useful.
Instead of just improving your bump interactions, weight actually helped you damage other vehicles when slamming into them.
And if a vehicles health bottoms out, it doesn't just get put back on the track. It doesn't get to finish the race.
So out of 30 racers, I would often finish like 6th to 12th. And you might have something like 12 cars finish the race. I made notes of anybody that was ahead of me in the rankings so I would be sure to smash them to bits the next race, which would basically neutralize them as an actual threat.
Optimal play? Absolutely not. But It was really fun to have a racing game strategy that wasn't just "cross the finish line first."
The end of that Rainbow Road run...
I see Larry got his getting-hit stat from his dad.
Shortcat ate waaay too much candy yesterday and now he is here to bump the ones who won’t get diabetes
i was confused because i thought i had seen every shortcat video until i saw it was posted an hour ago 😭😭
The ending was just pure mario kart chaos lmao
Previously:
“Please don’t bump me.”
Now:
“Please bump me. 😈”
"HE'S SO HEAVY!" - totally accurate bowser
I didn’t know we needed this, but we do lol
“As long as I don’t get hit, this could be good.”
*Gets hit.*
“UUUUUUGGGGHHHHH”
hey shortcat, i was wondering if you could try uploading a video of you playing mario kart wii, it would absolutely make my week!
8:44 nah, they got out lucked
11:13 short tiger😮
Playing with ShortTiger for most of your session and too busy to recognize them, tsk tsk. I know you were distracted, it's ok :)
4:35 cleanest shit I've ever seen. Better than those cone thing.
"Can we get a front running track?"
NEW DIRECTIVE:
ALL FRONTRUNNING TRACKS. NO FARMING.