Given such large maps and the limited size of the SMS pattern table are you planning any mechanism to allow loading in new parts of the tileset as the player moves through the map?
@@mastersystemgamemaker9272 Bon courage alors, si jamais tu as besoin de beta testeurs de confiance, n hésite pas,je serais plus que ravi de te donner mon retour :)
I'm hoping to keep my Yuguzu games to under 32k so I don't have to build a cartridge board with extra hardware. Unless I can buy special single game flashable carts from you :) Amazing progress!
INFINITELY BIGGER than Metroid/Zelda 2D games... Super Hyper Ultra Mega Giga Colossal Metroidvania !!! Awesome, fantastic, wonderful, UNBELIEVABLE... But, can Master System load this screen with sprites? PS.: I love doing giant levels, but nothing compared to this ...
@@SogaCeleste.-HanzoSantiago- Actually template or preset will be a big part of this software. Like the jump module will have presets (sonic jump, street fighter jump, mario jump...)
@@mastersystemgamemaker9272 Excellent, friend, can you make a small tool to put fatalities to a fighting game? (I know it sounds useless but I need it for my project "ultimate mortal kombat 3")
Given such large maps and the limited size of the SMS pattern table are you planning any mechanism to allow loading in new parts of the tileset as the player moves through the map?
Yes. That's what I mean by "seamless open world". Like terraria without the digging :)
Finally we may get something bigger than Metroid and Castlevania on the good old Mastersystem.
Quel boulot incroyable !
Quand penses tu sortir une première release ?
Je ne sais pas. Je bosse sur ce projet par à-coup.
@@mastersystemgamemaker9272 Bon courage alors, si jamais tu as besoin de beta testeurs de confiance, n hésite pas,je serais plus que ravi de te donner mon retour :)
when is the game maker going to be released. I need something like this
AMAZING!
Imagine the countless possibilities of new games, this is wonderful!
I'm hoping to keep my Yuguzu games to under 32k so I don't have to build a cartridge board with extra hardware. Unless I can buy special single game flashable carts from you :) Amazing progress!
Great work! Continue like that!
Awesome work!
is this out yet
INFINITELY BIGGER than Metroid/Zelda 2D games...
Super Hyper Ultra Mega Giga Colossal Metroidvania !!!
Awesome, fantastic, wonderful, UNBELIEVABLE...
But, can Master System load this screen with sprites?
PS.:
I love doing giant levels, but nothing compared to this ...
I really hope you can flash this to a cart. And not just play on an emulator. Good luck with this project buddy!!!
Thanks. For now, you'll have to use a Master everdrive. ;)
4 month delay. I just discovered this and I’m extremely invested. Any idea when we can get the next update? I really wanna start using this thing ^^
Next update coming soon.
Yahooooo!
Genius!!
pls release this
Download link please.
Hollow Knight on SMS when?
Wanna make it? :)
Any news?
No update for now.
Can I make a fighting game like "mortal kombat"?
Not right now but I hope to achieve that.
@@mastersystemgamemaker9272
If you can do it, can't you do it as a template type?
separated by, "fights", "adventures", "free mode", etc.
@@SogaCeleste.-HanzoSantiago- Actually template or preset will be a big part of this software. Like the jump module will have presets (sonic jump, street fighter jump, mario jump...)
@@mastersystemgamemaker9272 Excellent, friend, can you make a small tool to put fatalities to a fighting game? (I know it sounds useless but I need it for my project "ultimate mortal kombat 3")
@@SogaCeleste.-HanzoSantiago- If I manage to finish this project, I can assure you, you'll be able to make a mortal kombat
im sad :(
OMG !!!
No news?
I need a little bit more of your patience. I will upload a new video soon.
@@mastersystemgamemaker9272 Thank you for your hard work