How to Break the Meme & Start D&D in a Tavern RIGHT!

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  • Опубликовано: 11 сен 2024

Комментарии • 39

  • @twistedpinttavern
    @twistedpinttavern  11 месяцев назад +8

    So, why are YOU in the tavern?

    • @Soveit400
      @Soveit400 11 месяцев назад +3

      i'm a simple man.... Alcoholism

    • @connor_draco_tempest2891
      @connor_draco_tempest2891 11 месяцев назад +1

      I was there running away from my family and i finaly got in while the mercenary's they hired lost my trail (Which is also a possible Scenario to start with that's in my character's background)

    • @rons5438
      @rons5438 11 месяцев назад +2

      Cause my sons drive me to drink.

    • @solalabell9674
      @solalabell9674 11 месяцев назад

      i'min the tavern to hijack the pinned comment to share the clip i made of the threat section
      ruclips.net/user/clipUgkxety2XjgpvTKT07FX8rp6ACjYldu5DDXS?si=QS0v0dkG76J62QGp

    • @TheYoTaG
      @TheYoTaG 11 месяцев назад +1

      It was in a tarasque.

  • @TheMightyBattleSquid
    @TheMightyBattleSquid 11 месяцев назад +6

    I've actually never had a tavern start. Most of my games either had us meet the main quest giver where they work or in media rez with a quick allusion to how we're already active adventurers who have met up here before going into the first encounter. One had us start with us working guard duty on a train right before bandits attacked.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад +1

      You can definitely have a lot of fun with starting right in the plot!

  • @Jeromy1986
    @Jeromy1986 11 месяцев назад +1

    I need to jump back into Final Fantasy 12. I loved that game for its bounty board.

  • @solalabell9674
    @solalabell9674 11 месяцев назад +2

    my plan is to always start in a tavern with a twist, maybe the tavern is the target of a heist, the party orders a bloody alter which is code to enter the cultist base in the back, they're meeting a noble there, confronting the necromancer, etc just anything but the dreaded 'what do you do now'

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад

      Sounds like you do a great job of injecting the plot into the tavern!

  • @nabra97
    @nabra97 11 месяцев назад +2

    I like starting in a tavern or any home base more than forcefully starting after characters have gone on a quest to give them no opportunity to roleplay or gather details. I mean, later is reasonable on a convention or so, but I don't agree that it's inherently better, as I have heard a few times.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад +1

      Yeah I feel like some of the best role play can happen in the opening, and starting in a "you're all in a group hunting this thing right away" situation just restricts that too much. (Like you said, though, outside of a convention setting.)

  • @BrianAllenMW
    @BrianAllenMW 11 месяцев назад +1

    I like to start my games in a tavern that is owned by or affiliated with the local adventurer's guild. That way the PCs have a reason to be there and they have a convenient place to pick up jobs or meet with a quest giver.

  • @ferrousoxide7806
    @ferrousoxide7806 11 месяцев назад +1

    For one of my tavern 'starts' I actually run a mini campaign for each player (some of them where paired up) where I gave each player a different plot hook that drew them to the tavern that specifically involved their backstories.
    One pair was a group of mercenaries coming in on a boat that had accepted a job, on their way their boat was attacked and sunk off the coast and involved some combat
    One pair where siblings and part of one of the local noble houses that run the military and had been specifically requested to join the mercenaries thanks to their knowledge of the local environment, theirs involved more RP and political stuff they where interested in.
    And one solo was an information broker, who I led through a scenario of them spying on other player characters and finding out that they where all going to be meeting at the tavern, and decided they wanted in on the job and so showed up.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад

      I like that, it really gets them invested in why they're at the Tavern in the first place!

  • @BoredTAK5000
    @BoredTAK5000 11 месяцев назад

    7:28 *WELCOME TO THE HOTEL CALIDORNIA*

  • @Rordrik
    @Rordrik 11 месяцев назад +1

    This isn't one that I use much myself or been part of a lot, but it makes sense. Though of course many of those groups have so little personality they would have a hard time giving a good reason to be in a tavern in session 1, but that's another issue entirely.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад +1

      It is hard to get some people invested with the setting and reason, but if you can work that all out it works great

    • @Rordrik
      @Rordrik 11 месяцев назад

      @@twistedpinttavern You would think people that agree to spend all that time on a campaign would want to do those kinds of things, but it is amazing how rare it can be.

  • @Paul-x4k
    @Paul-x4k 4 дня назад

    You start with a town festival selling all kinds of stuff

  • @SonicSanctuary
    @SonicSanctuary 11 месяцев назад +1

    now this is the kind of videos i need.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад +1

      I wasn't sure how this video style would be received so I'm glad to hear it 😅

  • @Soveit400
    @Soveit400 11 месяцев назад +3

    Tavern are a great place to gather and regroup and start. it is easy to do but also can become a terrible place to start when not done right like any start.

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад

      Yeah, any start can be poor if not done right, but taverns make excellent settings!

  • @ajerqureshi6411
    @ajerqureshi6411 3 месяца назад

    I think the tavern only has become something of a meme/cliche aspect of DnD not because they are used often, but because most of the time they are done poorly. I personally do still like a good start in a tavern, or inn, or bar, or whatnot. Usually for me, this is where the party (preferably a pre-established one) would get the campaign starting job. But I also remember having my party meet up at a small tavern as strangers, then get into a fight with rats followed by a zombie and that got them to sync together as a party.

  • @sirrobbinthenotsobraveassi6196
    @sirrobbinthenotsobraveassi6196 4 месяца назад

    love the hotel california reference lol

  • @Daedricsoulslayer
    @Daedricsoulslayer 11 месяцев назад +1

    Brought here by last video. Awesome work

  • @edwardbirdsall6580
    @edwardbirdsall6580 11 месяцев назад

    Begin in a temple, with a long dull sermon..... Begin in a forest, or an open field to avoid eve droppers. Or begin in an inn. Or even a tavern. Begin in a jail cell. Or a torture chamber.

  • @Sina-dv1eg
    @Sina-dv1eg 11 месяцев назад +1

    My DM didn't want us to just start in a tavern, so he started us out in a city. Since we had nowhere to sleep, guess what the first location we went to was?

    • @twistedpinttavern
      @twistedpinttavern  11 месяцев назад

      Taverns are like magnets, even if the DM doesn't start you there, you'll end up at one soon anyway lol

  • @JagmasterGeneral12374
    @JagmasterGeneral12374 Месяц назад

    One campaign started in a town square then one by one we all ended up in the tavern my kobald little ball of chaos got drunk and joined a battle thst started in the town

  • @tinycrimester
    @tinycrimester 11 месяцев назад +1

    i... i have never... started a campaign in a tavern... so for me it's not a cliche.