Explaining the Source Engine Community to Film Students

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  • Опубликовано: 8 ноя 2024

Комментарии • 111

  • @Findanother1
    @Findanother1  10 месяцев назад +55

    For those asking about how I didn't include GMOD Animations or Machinimas / SFM, I'll make another video explaining that. It's really because of the time constraints and the amount that I wanted to talk about, which couldn't fit into the 5-7 minute duration requirement. (Which I broke anyway lol)

  • @NoVIcE_Source
    @NoVIcE_Source 10 месяцев назад +253

    achieved with sorse™

  • @MrSlaughterrific
    @MrSlaughterrific 10 месяцев назад +222

    There's just something so magical about source. You can always tell when something is on it or stems from it

    • @ibuprofen-noodles
      @ibuprofen-noodles 10 месяцев назад +17

      even in heavily modified apex legends it's there

    • @1758
      @1758 10 месяцев назад +2

      ​@@ibuprofen-noodlesnot at all

    • @LookAtTheSkyee
      @LookAtTheSkyee 10 месяцев назад

      nah the game is jank anyways@@1758

    • @thepinebros.1873
      @thepinebros.1873 10 месяцев назад

      ​@@1758apex is actually made in source

    • @LalitoTV
      @LalitoTV 10 месяцев назад

      Skibidi toilet

  • @sitkinator
    @sitkinator 10 месяцев назад +156

    Found this on my recommended. As someone who's been active in the Source community for about 3 to 4 years, it's nice seeing somebody make an essay about something admittedly very niche and unpopular, and you described the topic in a better way than I could.
    "Your business is appreciated." - Aperture Science Toilet

  • @Pilps
    @Pilps 10 месяцев назад +8

    Subscribing before this channel blows up. Loved every second!

  • @sean.sullivan
    @sean.sullivan 10 месяцев назад +22

    Man, what a comprehensive dive you have here! Top quality production value here, you killed it. Everything is concise and the content is perfectly packaged around quality mic and fitting music and clips. Would have liked to see some of the game content full screen. But awards on every level. You know this subject so you’re actually teaching it. One of a few tiny tiny critiques. Provided as to help of course. It runs pretty long. I’d say keep around 4-6 mins and just make a part two with a deeper dive or continued story.
    Also try and figure out if you’re doing this from the game player perspective or from looking at the company or technology. The difference in the two would drive your presentation style. But this is truly comprehensive and would be valuable in these communities or for outsiders like myself to learn about them, the new technologies and ideas. I believe in open source programs like blender so I see the benefits of this in game engines.
    Great job all around!

  • @xoxogossipmels
    @xoxogossipmels 10 месяцев назад +46

    I don’t really play video games besides Mario kart lol so this video was very informative. I love your editing style and the clips you used throughout the video. I don’t know what mic you use but it sounds really good, it might just be your voice I feel like you have a nice commentator voice. Very nice video Harvey good job!

    • @Findanother1
      @Findanother1  10 месяцев назад +3

      Shure sm57 + focusrite 3rd gen solo

  • @scotdotwtf
    @scotdotwtf 10 месяцев назад +5

    This is a masterpiece. Absolutely AMAZING opening and just straight up beautiful film making. Thank you.

  • @nibel-k1433
    @nibel-k1433 10 месяцев назад +3

    Here before it gets big. I hope this video gets massive popularity.

  • @thepurplbanana
    @thepurplbanana 10 месяцев назад +10

    Incredible video! I half expected you to mention SFM at some point as this is targeted towards film students :o

  • @Clazzette
    @Clazzette 10 месяцев назад +1

    This was a great Find in my recommendation. Thank you for this! Source communities still going strong, years counting!

  • @sat7507
    @sat7507 10 месяцев назад +4

    What a amazing video, you earned a new sub. I wish you a merry christmas with family/friends.

  • @kirti3839
    @kirti3839 10 месяцев назад +5

    i have no idea why youtube reccomended me your video. but its pretty damn well made. good job

  • @FollowTheFreeman
    @FollowTheFreeman 10 месяцев назад

    *Insert Resonance Cascade reference.
    Great video brother, more half life content please. Also saw Red Faction in your library, commentary on Guerilla would be dope. Much love man

  • @stickguy9109
    @stickguy9109 10 месяцев назад +1

    It felt like the video ended abruptly

    • @Findanother1
      @Findanother1  10 месяцев назад

      time constraints, that's why

  • @Angelfinn12
    @Angelfinn12 10 месяцев назад +2

    This is great, I have always wondered how could I explain the source engine to someone that is barely familiar with videogames, this is a great start.

  • @Amarok-7
    @Amarok-7 10 месяцев назад +1

    a teacher explaining half life and valve universe to his students and being usefull knowledge for them ? You'd never see that in other places. It's very kind !

  • @Fear_XD
    @Fear_XD 10 месяцев назад +2

    Very good video, i enjoyed this very much. Amazing job man

  • @humanharddrive1
    @humanharddrive1 10 месяцев назад +2

    pretty cool overview

  • @buddhapest
    @buddhapest 10 месяцев назад +13

    i feel like you should have talked about source filmmaker. good stuff tho

    • @Findanother1
      @Findanother1  10 месяцев назад +4

      yeah thats actually something I forgot about in my script, I wish I went more into sfm

    • @buddhapest
      @buddhapest 10 месяцев назад +1

      @@Findanother1 ppl have made feature length films using SFM! it's crazy (:

    • @Findanother1
      @Findanother1  10 месяцев назад +1

      @@buddhapest oh I've seen them don't worry, it makes you forget that they were even using sfm at all lolol

    • @roumaaan
      @roumaaan 10 месяцев назад +2

      ​@@Findanother1Wait what was the goal of explaining all this to film students then?

  • @shpeck_
    @shpeck_ 10 месяцев назад

    Really underrated video!

  • @Ro_Yoshi
    @Ro_Yoshi 10 месяцев назад

    1:42 Holy Crap! That gave me chills...

  • @ryanfisher2482
    @ryanfisher2482 10 месяцев назад

    SORRY TO CREEP ON YOUR LIBRARY BUT EPIC TOM FRANCIS GUNPOINT MOMENT

  • @da_mikkel7052
    @da_mikkel7052 10 месяцев назад +2

    This is a very well made video, good job

  • @starksvensk
    @starksvensk 10 месяцев назад +1

    My boy, you have no idea what you have done. The RUclips algorithm will bless you with numbers beyond your comprehension. Good luck.

  • @zakkerchia3040
    @zakkerchia3040 10 месяцев назад +1

    you're gonna blow up.

  • @dacixn
    @dacixn 10 месяцев назад +2

    Wow, that was really good

  • @tibby7709
    @tibby7709 10 месяцев назад +1

    amazing video

  • @kiri4936
    @kiri4936 10 месяцев назад +2

    8:16 Present day Present time! hAHAHAHAHAHAHA

  • @mr2meows
    @mr2meows 10 месяцев назад +4

    that is NOT how you pronounce id software !!

  • @migitri
    @migitri 10 месяцев назад

    I had no idea that Titanfall ran on the Source Engine!

  • @Zeazy
    @Zeazy 10 месяцев назад +1

    great video

  • @buddhapest
    @buddhapest 10 месяцев назад +1

    dude this is fantastic! 🎉

  • @IamDAN
    @IamDAN 10 месяцев назад +2

    Great job

  • @k90v85
    @k90v85 10 месяцев назад +1

    RISK OF RAIN WOOOOOOOOOO!!!!!!!!!!!!!!!

  • @Funky-dude681
    @Funky-dude681 10 месяцев назад

    that one kid: Hey they stole the skibidi toilet heads

  • @kacperszatko8192
    @kacperszatko8192 10 месяцев назад +2

    Surprisingly lacking on the source filmmaker front, but a great telling of modding community

    • @justit1074
      @justit1074 10 месяцев назад +2

      yeah i was expecting a discussion on sfm, mainly due to me seeing "Film Students" in the title

    • @sefrautiq
      @sefrautiq 10 месяцев назад

      ​@@justit1074true. I mean there is dosens of essays about source games out there already. I really thought that this is going to be some unique take on it. Anyway, I hope that this dude is going to take this into consideration for his next project

    • @Findanother1
      @Findanother1  10 месяцев назад

      totally going to expand on this, maybe in a future video. completely forgot about it honestly.

  • @imhere1232
    @imhere1232 10 месяцев назад +2

    8:18 lain

  • @_neko_neku_
    @_neko_neku_ 10 месяцев назад +1

    PRESENT DAY, PRESENT TIME
    HAHAHAHAHAHAHAH

  • @monkeebunz8580
    @monkeebunz8580 10 месяцев назад +5

    You should've did/talk less about the source engine and more about SFM. you almost bridge it, but you didn't for a 9 min video towards film making.
    Your over all idea and video was good but you miss the main functionality of the video and who's going to watch it and what they should learn from it (what your trying to show).
    I'm assuming this video was made for and towards film students and people. I could be wrong but I do feel like you messed up or didn't have enough time (so that's why I said you should've congested it down and then added sfm)
    To me I felt like I missed what this has do with flim (almost completely) and more about game engines, mods, and community. (It's good to know it for sfm but not if you don't link source filming to the engine, then it's just another game engine as your describing it)
    You even used source as a filming tool for this video but didn't even mention it as such or talked about it in depth as a film tool. Instead you made out more as a game advancement towards... games and gamers.

    • @Findanother1
      @Findanother1  10 месяцев назад

      that's actually a really good point you made there, I feel like I went into the video talking about it as an artistic medium rather than using it for film, but I might go into that for the next time. I appreciate it.

  • @deathbystealth83
    @deathbystealth83 10 месяцев назад +1

    Well done video

  • @leonardgoggins7735
    @leonardgoggins7735 10 месяцев назад +1

    great vid 👍

  • @CrossfireCam-Aus
    @CrossfireCam-Aus 10 месяцев назад +5

    Nicely put together presentation, how did the class react to it?

    • @Findanother1
      @Findanother1  10 месяцев назад +8

      I have no idea, the class was entirely online so it was just posted to the discussion board, one person did like it though

  • @tristanbouchard9997
    @tristanbouchard9997 10 месяцев назад +3

    This is wonderful. I feel it would benefit you to work on speaking clearly a little bit more so we don’t get those small parts in the video where you almost stumble over your words. I do this a LOT too and had to deal with hearing myself do it when taking my public speaking class in college. Just something to look out for in your own speech. This video is spectacular though and I love the video essay format.

    • @Findanother1
      @Findanother1  10 месяцев назад

      Thanks for the feedback, I'll work toward that next time.

  • @crappypapi
    @crappypapi 10 месяцев назад

    Dude, nice video!

  • @exless198
    @exless198 10 месяцев назад

    8:20 lain reference?

  • @pangaming124
    @pangaming124 10 месяцев назад

    Should’ve talked about source film maker because your explaining source to FILM students

  • @ltcarlsen2152
    @ltcarlsen2152 10 месяцев назад +3

    Is this a college assignment? If so I hope you an A!

    • @Findanother1
      @Findanother1  10 месяцев назад +3

      Yeah, a really rushed one. haha

  • @Zoid3X
    @Zoid3X 10 месяцев назад +1

    Gotta know what grade you got

  • @LordRambo
    @LordRambo 10 месяцев назад

    Are you telling me you did an overview of Source without ONCE mentioning Skibidi Toilet? For shame.

  • @rendric8125
    @rendric8125 10 месяцев назад

    1:18 why the hell is the task bar at the top?!

  • @FictionPCGaming
    @FictionPCGaming 10 месяцев назад

    game library FLEX

  • @sefrautiq
    @sefrautiq 10 месяцев назад

    Cool essay, but I didn't get what you were trying to convey to film students specifically

    • @Findanother1
      @Findanother1  10 месяцев назад

      The topic was meant to discuss community and interactive content as a medium, the film students part is really just who this was directed to, specifically my class.

  • @kubaoko008
    @kubaoko008 10 месяцев назад

    haha sauce engine.

  • @kipchickensout
    @kipchickensout 10 месяцев назад

    btw in "id software" it's "id" and not "I.D."

    • @Findanother1
      @Findanother1  10 месяцев назад +2

      oop, will remember next time

  • @Mr.SpicyIce
    @Mr.SpicyIce 10 месяцев назад +1

    He actually thinks that Valve will let us use Source 2 like they did with Source.

    • @tristanbouchard9997
      @tristanbouchard9997 10 месяцев назад +1

      S&box will be how we use source 2 like we used to use source. I feel like if they release a new half life game, we may get better access to source 2 but I wouldn’t count on it. S&box is what will give us that kind of freedom

    • @Findanother1
      @Findanother1  10 месяцев назад

      as far as i'm aware, s&box went a different route, but I do have, not high, but some hope that we'll see more stuff with Source 2, even if it is bare bones.

    • @tristanbouchard9997
      @tristanbouchard9997 10 месяцев назад

      @@Findanother1 s&box was originally in UE but they’re running with source 2 as of I think nearly two years ago now. In several devblogs they’ve talked about how they’re heavily modifying the engine and dev tools to allow people to just play with it all. It’s not going to be the biblically accurate Source 2 like what we used to get with goldsrc and source 1, but I believe that’s the best capacity in which we’ll obtain source 2 access

  • @drakefruit
    @drakefruit 10 месяцев назад

    I really like the editing and feel of the whole video, but I have trouble following what you're talking about. The wording throughout the entire video is just difficult to understand and poorly worded.

    • @Findanother1
      @Findanother1  10 месяцев назад

      Any examples to where you're having a hard time understanding? Appreciate the feedback.

    • @drakefruit
      @drakefruit 10 месяцев назад

      @@Findanother1 I can't really pinpoint it exactly but I think it's a combination of the semi-quiet / muffled speech, lack of variation in how fast you talk, and some strange word choice where I have to think a little too hard to understand what you're saying if that makes any sense.

  • @indignantvapid
    @indignantvapid 10 месяцев назад +1

    good one but id talk about sfms rather than games

    • @Findanother1
      @Findanother1  10 месяцев назад +3

      yeah I actually forgot completely about sfm