Rivals of Aether II Deep Dive: Roadmap & The Future

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  • Опубликовано: 18 окт 2024

Комментарии • 493

  • @Mintimus
    @Mintimus День назад +667

    AETHER STUDIOS, WE LOVE YOU. THANK YOU FOR CREATING PEAK PLATFORM-FIGHTER

    • @HamadAliZ264
      @HamadAliZ264 День назад +5

      But Workshop it's not here.

    • @incompletosinti
      @incompletosinti День назад +67

      @@HamadAliZ264 rivals 1 was an incredible game well before workshop was ever added and rivals 2 is shaping up to be even better. this idea that rivals needs workshop to be good is easily the most annoying part of rivals 2 discussion

    • @PurposeDriven7_
      @PurposeDriven7_ День назад +17

      @@incompletosintiTALK TO EM

    • @kado-2323
      @kado-2323 День назад +2

      @@PurposeDriven7_I’m about to right now!
      PLEASE NOTE THAT FUTURE COMMENTS WITHIN THIS COMMENT SECTION I MAKE MAY OR MAY NOT APPEAR UNLESS BEING VIEWED VIA THE “NEWEST” FILTER DUE TO RUclips “DELETING” COMMENTS. I FORMALLY APOLOGISE IN ADVANCE FOR THE INCONVENIENCE.

    • @curse5697
      @curse5697 День назад +6

      @@HamadAliZ264 like if it matters

  • @jacklyrek7997
    @jacklyrek7997 День назад +352

    Thank you for being so quick and direct. This could have easily been a 30 minute direct from other studios, but you kept it short without trying to fluff it up. Love you guys!

    • @fletchking-teamdream7598
      @fletchking-teamdream7598 День назад +4

      That depends on what is shown, such as modes, mechanics, character reveals, new stages or music, etc.

  • @NinF37
    @NinF37 День назад +196

    As a casual casual, tutorials and story mode are the most important to me. Hope you also bring back the abyss mode, unlocking things there was fun!

    • @Jay-P__07
      @Jay-P__07 День назад +21

      I do think launching without tutorials is a questionable choice. No introduction to movement options for example will definitely lose some potential customers. That being said, launching right now has its benefits too. Lots of content creators are playing the game, there was a dunkey video (that was NOT from the demo) -- now's a good time as well. Wish offbrand has gotten in earlier, the $$$ probably would've accelerated certain features. Either way, the game is amazing, and I'm super hyped for launch.

    • @HighLanderPonyYT
      @HighLanderPonyYT День назад +9

      I expect great player churn at the start because of the lack of in-game onboarding tools.

    • @phypesmash6154
      @phypesmash6154 День назад +16

      @@Jay-P__07 There was a time when people that bought a brand new game would try to learn the basics by themselves by just playing the videogame. Plug a controller in and start moving, play offline, try out single player modes. They already said that they will release tutorials bit by bit once the game is out, with or without tutorials experienced players will crush new people either way

    • @InsulinRunner
      @InsulinRunner День назад +7

      @@phypesmash6154 Ok boomer.

    • @misanthropiclusion
      @misanthropiclusion День назад +1

      @@phypesmash6154 don't you have a wife and kids to attend to or are you still lonely at your 40s?

  • @LinklightToo
    @LinklightToo День назад +59

    workshop in 3d is going to be next level crazy. i'm hype for the launch :)

    • @Deitz153
      @Deitz153 День назад +3

      hell yeah maybe we’ll even get 3D goku or chara

    • @denisefrentz7009
      @denisefrentz7009 23 часа назад +1

      @@Deitz153 or maybe Ronald McDonald

    • @balls2_
      @balls2_ 22 часа назад

      I’m ready for the 3d

    • @riahimed3400
      @riahimed3400 21 час назад

      @@denisefrentz7009 Let be honest...it's not a matter of "if" but "when"

    • @unskilledgamer3642
      @unskilledgamer3642 20 часов назад +4

      In that regard we don't need to worry about the characters who didn't win the Sorkshop contest. It sounds like the workshop may be realeased even before La Reina and that means that all workshop characters from Rivals 2 can be made in he same time.

  • @wesleyclymer9026
    @wesleyclymer9026 День назад +55

    You might not believe this but you have earned this endearing community. This new live service structure, the straight honesty of these mini directs, your integrity with accepting feedback and criticism: These things are the reason this community loves and respects you. You showed us love and respect first, and we send that right back at you. Thankyou.
    Also 2:40 !!! YES! My main has a chance! Ori lets gooo!

    • @Jiggonomics
      @Jiggonomics День назад +1

      I've never played Rivals 1 but as someone who loved Will of the Wisps, I would be insanely hyped to see Ori in this one

    • @wesleyclymer9026
      @wesleyclymer9026 16 часов назад +1

      @@Jiggonomics There is also the possibility of another Ori title! Moon studios have said they are open to continuing the story.

  • @ExtraBoneless
    @ExtraBoneless День назад +89

    Can't wait for the kragg griddy emote to be added to the game post launch!

    • @shadowbytheway1686
      @shadowbytheway1686 День назад +2

      there is only so much time till they add workshop and we get a whole emote wheel

  • @Rhyme_Time
    @Rhyme_Time День назад +78

    Thank you all for such a genuine attempt at making a good live service fighting game. It's amazing how far y'all have come since the days of 2D. The rollback is among the best I've played up there with Strive and the snappiness of everything is all I've wanted from past games. I feel like I can actually combo.
    Other platfighters felt very gimmicky and had way too many design choices that felt like they existed just to exist but the new stuff in Rivals 2 feels carefully thought out and actually pushes the envelope. This game deserves all the success in the world

  • @pearallax
    @pearallax День назад +23

    dan you’re doing what i wish the gaming industry would do. Legit man, this will be my favorite game ever, rivals 1 already is.

  • @iliys_s
    @iliys_s День назад +100

    Excited to hear about the workshop! Thanks Rivals Team

    • @thegam3rcube686
      @thegam3rcube686 День назад +6

      Oh boy! I can’t wait to see the entire Smash, NASB, and Multiversus rosters being ported into Rivals 2!

    • @faceurhell
      @faceurhell День назад +1

      Goku the character, stage, item and song.

    • @unskilledgamer3642
      @unskilledgamer3642 День назад +1

      I'm not surprised. Workshop was such a huge success in Rivals 1 and the Rivals playerbase would not as big as it is right now without it. Dan knows that a lot of people just bought Rivals 1 for the workshop and it will be the same for Rivals 2.

  • @Redtemlpar
    @Redtemlpar День назад +66

    Peter griffin at launch no way fr

  • @superdotnsw
    @superdotnsw День назад +40

    1:09 the win % being the same as the disconnect % is crazy LMAO

    • @twobadour
      @twobadour День назад +8

      Also the Aether coins total being "SUNRISELAND"

  • @peterthanos2209
    @peterthanos2209 День назад +10

    I appreciate your honesty about the guest characters, even if it breaks my heart that shovel knight isn’t in.

  • @Kazyek
    @Kazyek День назад +7

    This is the best new platform fighter I've played in years! It's just as good as PM/P+ or Melee, I LOVE IT!
    I also love the fact that it's the first fighting game (not only platform fighter, but across all fighting games) that allow the game to run at higher framerate with the animations being untied from the physic/game logic. 240fps is BUTTERY SMOOTH

    • @artca9508
      @artca9508 День назад

      game feels bad below 120 fps for me ;(

  • @justinr1094
    @justinr1094 День назад +30

    I don't know if you at Aether Studios take suggestions. Or even if you read this comments section for that matter. But _just_ in case, I thought I'd share some thoughts on how the upcoming console launch for this game could be more successful and garner more interest from a wider audience in the future.
    Keeping in mind that these suggestions are put together with the thought in mind that the upcoming Steam launch is more for the hardcore Rivals/eSports demographic, while the console launch is aiming to also bring in a wider, more casual audience too. With that said, here are my thoughts!
    -Waiting to launch until RoA2 even just has _one_ more character and stage than RoA: DE. Casual plat-fighter players look more at quantity than they do QoL changes, or cool things that aren't reflected in the numbers.
    -Having Workshop and Story Mode Chapter 1 ready day and date with console launch, as well as crossplay/cross-progression too. I have these all as one point because you guys have already stated that these are in fact the plans. I'm just stating how important I think these things are too.
    -Upping the player count for couch multiplayer. This will definitely bring in more friend groups and bigger families into the demographic, and will probably add to the game's appeal (and in turn sales) like it did for TMNT: Shredder's Revenge. So few games go beyond four players that the novelty will be very likely to pay off for piquing new player's interest! Think about it, for anyone who chooses PlayStation, Xbox, or PC over Nintendo systems, they haven't had the chance to have that Smash Bros. higher player count experience yet!
    -Having the first guest character launch with the console version. I'd make sure that whoever this character is is from a cross-platform game that's popular on all consoles Rivals 2 is launching on. Also, make sure that this character is new to Rivals, as new characters seem to have a more explosive reaction than returning ones do. While not necessary, I think that having the identity of the second guest teased/revealed with a video right before launch would be the icing on the cake, and would excite newbie players about the game's future, giving you guys another chance to reiterate that all new characters, even guest characters will be free! This is keeping in mind that this new audience will probably have either forgotten or completely missed the memo about the free DLC characters/stages in the next couple of years before the console version's hype cycle starts up.
    -If this is in the cards, releasing more wacky stage layouts with the console version would appeal to a wider audience and lapsed Smash fans. I mean "wacky" more as in Hyrule Temple, Sector Z (minus the firing ships), Princess Peach's Castle, and more static layouts like that rather than the more extreme layouts of "Orbital Gate Assault", "PAC-LAND", "The Great Cave Offensive" and the like. Essentially, if you guys have any interest in eventually making stage layouts that aren't tournament/eSports viable, this would be the best time to do so, in my opinion.
    Anyhow, these are just my thoughts! Like you guys at Aether Studios need a random guy on the RUclips comments to tell you what to do, but I just wish so much for your guy's success so much that I thought I'd share these (hopefully) helpful ideas with you! I think if most, if not all of these came to fruition in the next two-plus years, that this would give Rivals 2 the revitalization it'll need to make a splash big enough for the game to grab the attention of the general gaming crowd/outlets once again, and get the player base's excitement reinvigorated! This proposed two-year plan is kind of like a Rivals 2... *2.0* if you will! You guys are awesome, and keep up the great work!

  • @itsrottweiler9545
    @itsrottweiler9545 День назад +18

    I love this team so much words cannot express 😭

  • @HitBoxArcade
    @HitBoxArcade 20 часов назад +1

    We're so proud of you all!

  • @DrCoeloCephalo
    @DrCoeloCephalo День назад +16

    Really happy to see you guys make it.
    I hope the sexy pop idol mouse and sauna ape make it back as part of the free characters. Those guys were my favorites.

  • @KameronTovey
    @KameronTovey День назад +20

    one of the things i reeeeeally hope comes back is abyss pvp, messing around with the abyss movesets was a BLAST and these abyss skins look amazing so hopefully they'll come together sometime after launch

    • @CreativeUsername1997
      @CreativeUsername1997 День назад +4

      Before the demo came out I grinded out the entire abyss roster to level 10 for that one achievement. Would not recommended.

  • @monganeo-brawlstars1730
    @monganeo-brawlstars1730 День назад +6

    Glad guests characters aren’t completely ruled out. Can hold onto a bit of hope for shovel returning.

  • @paulroche6969
    @paulroche6969 День назад +193

    I urge you to prioritize the console versions. Consoles are inextricably linked with the FGC, and many, many players simply will not own a PC. It also directly benefits the competitive scene, as a Switch or PS5 is easier to bring in to grassroots events than a PC setup, in my experience at least.
    I definitely appreciate everything you and your team have done and are doing, but I do think an emphasis on consoles and cross play will ensure the greatest future success of the game.

    • @kado-2323
      @kado-2323 День назад +11

      For our sake, I hope they hear you.
      PLEASE NOTE THAT FUTURE COMMENTS WITHIN THIS COMMENT SECTION I MAKE MAY OR MAY NOT APPEAR UNLESS BEING VIEWED VIA THE “NEWEST” FILTER DUE TO RUclips “DELETING” COMMENTS. I FORMALLY APOLOGISE IN ADVANCE FOR THE INCONVENIENCE.

    • @xter7856
      @xter7856 День назад +6

      Replying for the algorithm. I can’t agree more.

    • @not_really_greg
      @not_really_greg День назад +6

      Replying for algorithm. I very much agree b

    • @chewwa1700
      @chewwa1700 День назад +19

      Times have changed guy, both need to be focused on equally. They know very well that PC is where the majority of their player base will come from. But of course, ignoring the console community would be a big mistake.

    • @DigitalOutcast
      @DigitalOutcast День назад +1

      make it happen!

  • @booms3545
    @booms3545 День назад +6

    Really looking forward to the tutorial mode. I've only ever played GGST and I am by no means great at it (usually on Floor 7-8) but the only reason I was able to even reach the skill floor necessary to have fun with the game was because of the tutorial mode. Breaking down each tool at your disposal and putting you in situations to use it and grind out reps to improve your consistency was insanely helpful. It was still hard and I lost many of my early games, but I knew why I was losing and was able to adjust quickly rather than quit in frustration.

  • @GattoNero4278
    @GattoNero4278 День назад +1

    I'm really glad to see that custom colors are coming back. With the current shop I was worried that feature as well as modding was going to be taken away to maximize profits. Thanks for caring about the community and player individuality. That shit's really rare with how money focused everything is these days.

  • @nexusetmiaouss
    @nexusetmiaouss День назад +17

    Rivals 2 subspace emissary before GTA 6 (or before substance emissary 2)

  • @gregorymirabella1423
    @gregorymirabella1423 День назад +6

    A campaign you say? Now you've really got my attention.

  • @mizery3885
    @mizery3885 День назад +4

    I think Tutorials need to be out ASAP for the game to thrive on launch, tbh. I played Rivals one VERY casually, mostly because I loved the workshop community and how fluid the game feels, but rivals 2 feels completely different, and I'd love some more thorough tutorials on new game mechanics.

  • @Game3Free
    @Game3Free День назад +8

    Please add Rivals 1 menu music to the shop!!

  • @Cheesedragon117
    @Cheesedragon117 День назад +5

    THOSE ABYSS CLONE DESIGNS HAVE ME SHOOK 😱😱😱

  • @fluffypanda75
    @fluffypanda75 День назад +1

    I've put hundreds and hundreds of hours on Rivals 1, and I'll probably do the same or more for Rivals 2. Amazing work, RoA Team!

  • @MochaMochaMochaMochaMocha
    @MochaMochaMochaMochaMocha 19 часов назад

    this game is the SAUCE! I just downloaded the demo yesterday, instantly fell in love. THANK YOU DAN AND THE TEAM!

  • @vonhatred3826
    @vonhatred3826 День назад +1

    3:40 Bro forget rivals join the damn NBA that jump was crazy

  • @rigoFGC1
    @rigoFGC1 День назад +1

    Thank you for these straight to the point presentations!

  • @OTBTCG
    @OTBTCG 20 часов назад

    Aether Studios… Dan Fornace, thank you for creating an in depth, technical, competitive fighting game, that has a fantastic art design, to allow even the most casual of fans enjoy watching themselves fly through the air to crush the opponent below as best boy, Zetterburn.
    But on a real note, the game feels fluid and good, the impacts are very satisfying, and the controls feel responsive as hell. Well done.

  • @ColonelCosmology
    @ColonelCosmology День назад

    Amazing communication, I’ll buy the game just to support. Passionate team of devs, their willingness to interact with the community is indicative of that.

  • @justinr1094
    @justinr1094 День назад +3

    I wasn't sure exactly where would be the best place to share my biggest hopes and dreams for additions in this game's future. I hope that this comments section is an alright place to do it! Here they are for those of you who are interested!
    -6 Player play online and especially on one system with a 3v3 addition as well.
    -2-4 Player co-operative play in the teased "better single player" modes.
    -Boss battles in the upcoming Story mode, with a separate Boss Rush mode for challenging them again!
    -A small plot line for every character in the Arcade mode focusing on an individual Rival's personal growth and their journey to a specific goal. While the Story mode would be more grandiose, involving every character at once and will be more ambitious in general, the Arcade mode would hypothetically be a smaller, more intimate approach to storytelling. It'd make the Arcade mode really contrast well with the Story mode, I think!
    -The ability to have multiple local players play online matches together.
    -A tag team mode that can be played with more than just 2 players.
    -A main versus mode beyond Stock. A "first to _X_ amount of points wins" mode like in Multiversus would be my choice!
    -No clones or even semi-clones ever.
    -Curating guest characters to only feature characters that seem like they could actually exist in the world of RoA. In other words, only implementing potential guests that mesh well with the original cast and don't break the immersion of the game's intricate world!
    -Incorporation of guest characters in the elemental categories like the main cast are.
    -New elements, Light and Dark.
    -The following guest characters: Dust & Fidget (Wind-Type from _Dust: An Elysian Tail_ ), Sash Lilac (Water-Type from _Freedom Planet_ ), Asgore Dreemur (Fire-Type from _Undertale_ ), Mina (Earth-Type from _Mina the Hollower_ ), Ori & Sein (Light-Type returning from the original RoA), and Hollow Knight (Dark-Type from the series of the same name).
    Okay, so those are my hopes! I hope so much that you and your team consider what I have to say. Regardless though, I'm so hyped for this game! Best of luck on the launch, Aether Studios!

  • @sonicfanplayer
    @sonicfanplayer День назад +1

    The halloween skins look hype as hell, that's a definite pickup for me. I'm so hyped for this games future.

  • @brogoyle
    @brogoyle День назад +5

    Literally more coolstuff on that roadmap than every roadmap overwatch 2 ever had combined

  • @De_an
    @De_an День назад +2

    I can't wait for them to turn the 4 randos in the background of Rivals 1 Julesvale into playable characters.

  • @GreatMystic5597
    @GreatMystic5597 15 часов назад +1

    This would be an amazing esports game.

  • @neoxus3012
    @neoxus3012 День назад +1

    SO REALLY EXCITED OMGSHOHOHOHOOOO)

  • @ace0135
    @ace0135 День назад +16

    We need Mina the Hollower as a guest character

    • @thefutureisbread
      @thefutureisbread День назад

      nah this time no guests from random indie games please

    • @kado-2323
      @kado-2323 День назад +5

      ⁠​⁠@@thefutureisbread No, this is wrong. If you want the safe crossover picks, go back to your SSB. Rivals of Aether II is still a sequel to an indie game at the end of the day, so guest characters should reflect this enriched history. In fact, that is the beauty of guest characters in Rivals of Aether: the picks have been on the deep end (so far), from territory SSB has yet to make playable. Shovel Knight being an assist trophy in SSBU is more painful than if he had not made an appearance at all. Rivals of Aether truly does what Nintendon’t and you should be more grateful for that.
      PLEASE NOTE THAT FUTURE COMMENTS WITHIN THIS COMMENT SECTION I MAKE MAY OR MAY NOT APPEAR UNLESS BEING VIEWED VIA THE “NEWEST” FILTER DUE TO RUclips “DELETING” COMMENTS. I FORMALLY APOLOGISE IN ADVANCE FOR THE INCONVENIENCE.

    • @MykeondaMic
      @MykeondaMic День назад

      yea lowkey goated comment

  • @Metabyte149
    @Metabyte149 День назад +1

    The tutorial in the first game was the best part of it!

  • @STRONTIumMuffin
    @STRONTIumMuffin День назад

    Spectacular

  • @Kevinblue035
    @Kevinblue035 День назад +6

    very excited for the different story mode chapters! im looking forward to it!
    i hope to see some co-op features too cus i love to play but im bad at fighting lol

  • @nuave
    @nuave День назад

    Love this game, loved the first one, backed the project! Can't wait to see what the team cooks up!

  • @SomeHockeyPlayer
    @SomeHockeyPlayer День назад +1

    Crossing my fingers for this to work out all the way into the future

  • @leball03
    @leball03 19 часов назад

    Excited for the present and future of this game it's absolutely PEAK!!!

  • @LexOrtiz
    @LexOrtiz День назад

    So awesome! This game will be great! Thanks rivals team :)

  • @LimitlessZspeed
    @LimitlessZspeed День назад

    I Can Not WAIT to finally play this! 🤩 as a guy who really enjoys the 1st rivals of aether, You guys plan for this sequel has me even more excited, New Outfits, Story Mode, New Characters, Thank you Aether Studios💙

  • @Ridlay_
    @Ridlay_ День назад +46

    Wait this new abyss clone design is fire. Gives that sort of uncanny monster vibes way better.
    Edit: Dan said workshop FIVE. Guess Guadua may happen eventually, especially with being in CoA.

    • @incompletosinti
      @incompletosinti День назад +32

      nope. the fifth one is La Reina, the winner of the rivals 2 workshop contest. Guadua has cosmetics (an emoticon and/or icon, cant remember rn) in the rivals 2 shop currently though

    • @ZandoFox
      @ZandoFox День назад +7

      Guadua definitely sounds like they could be possible, but yeah the fifth workshop character he's referring to is definitely La Reina

    • @imSoCalamari
      @imSoCalamari День назад +7

      The fifth one is La Reina, they referred to her as being part of the workshop group in the previous Dev Q&A

    • @NathanSawyer-q5n
      @NathanSawyer-q5n День назад

      When is the abyss clone shown in the video? I can’t find it
      Nvm it’s in the thing listing the three deep dive videos

  • @IntermissionVA
    @IntermissionVA День назад

    I have always, and will always, love Rivals of Aether. Clairen is one of my favorite fighting game characters of all time, and her RoA2 version is SO fun. Thank you so much to the whole team, I hope that this is the springboard that launches you clean into the overwhelming success that the whole team has been working hard to attain. I'll be rooting y'all on the whole time

  • @TheSmashWaffle
    @TheSmashWaffle День назад

    I look forward to seeing more of what you all have to offer! I don't hold my breath over it, but here's hoping workshop may return someday in the distant future.

  • @LyndanTylor
    @LyndanTylor День назад +3

    I'm really looking forward to Arcade and Story! I'd really love to see Abyss mode!
    Please make sure the runes work properly this time...

    • @dannyohare3645
      @dannyohare3645 День назад

      The Abyss is back?! That thing just won’t stay down, will it?

  • @pearce9063
    @pearce9063 День назад +3

    Keep up the great work guys! This game is amazing

  • @UmbraMK
    @UmbraMK День назад

    I hope this game absolutely shines, it's beautiful

  • @aconcernedindividual297
    @aconcernedindividual297 18 часов назад +1

    Ooh, custom colors! I assumed those would just be gone cause "3D graphics are more complicated" or something!

  • @notshardforwork5502
    @notshardforwork5502 День назад +4

    Plz, if there's gonna be a crossover, let it be cult of the lamb 🙏
    That would be dope

  • @dhbroad
    @dhbroad 23 часа назад

    Best game studio to ever do it!! 💪

  • @rustyp69
    @rustyp69 13 часов назад

    absolutely incredible

  • @AnnCatsanndra
    @AnnCatsanndra День назад +1

    Put party balloons in the shop. Balloon spawn platform. Balloon themed skin. Balloon emote. Birthday theme for the menus. Put them EVERYWHERE. SKREEEE

  • @kinocarrillo5991
    @kinocarrillo5991 День назад +1

    As someone who played the rivals of aether 2 demo today seeing that tutorials are in the making is super hopeful!! I started playing and it felt so foreign to me just moving and all of the mechanics as well. But nevertheless I still had a fun time playing even though I have no idea what I'm doing

    • @ekwensu8797
      @ekwensu8797 День назад +1

      peep roa 1 tutorials. a lot of overlapping concepts

  • @AniKhang
    @AniKhang День назад

    The demo has been a ton of fun. Sending much love :)

  • @XxVermyxX
    @XxVermyxX День назад +2

    YUHH I WAS THE ONE SUGGESTED CREW BATTLE MODE

  • @ValentinBD
    @ValentinBD День назад +2

    Rivals 2 in EVO 🙏

  • @linear5695
    @linear5695 День назад

    Looks amazing, Looking forward to hearing more about this!
    Especially if Elliana joins

  • @Eanakba
    @Eanakba День назад +2

    imma let you guys enjoy it but i'm never playing against the workshop characters again

    • @powerart7924
      @powerart7924 День назад +1

      Same. I already some ptsd to some characters😂

  • @ryproar11
    @ryproar11 День назад +1

    Hope you guys bring back Shovel Knight. I loved playing as him in the game.

  • @Gaiafreak6969
    @Gaiafreak6969 9 часов назад

    Super amazing game, looking forward to whats coming

  • @jessiescholten9119
    @jessiescholten9119 День назад +1

    I think you should add the option to use any skin and colour in training mode (like in brawlhalla) that way buying skins feels less like a gamble and u can test them out first (after all u can't refund them)

  • @rafaeltrindadelau
    @rafaeltrindadelau День назад

    "Custom Colors"
    IF IT MEANS WHAT I THINK IT MEANS, YOU GOT ME DAY ONE ON THIS STUFF

  • @R3mixx
    @R3mixx День назад

    So sounds like to me he confirmed Absa is coming back gotta love that

  • @leophyte9663
    @leophyte9663 День назад

    Workshop integration will be a big challenge, can't wait to be there when its added

  • @nonyabuisness3560
    @nonyabuisness3560 День назад +1

    2:30 MOLLO MOLLO MOLLO MOLLO, IVE NEVER BEEN SO HAPPY TO BE WRONG

  • @KipperTheNinja
    @KipperTheNinja День назад

    YOU GUYS ROCK!!!

  • @jermainesullivan3330
    @jermainesullivan3330 День назад

    Fantastic job team!

  • @KookiBirb
    @KookiBirb День назад

    Can't wait for this to release right before my bday 😤

  • @VezleyVastion
    @VezleyVastion День назад

    I am so excited!!!

  • @Eichro
    @Eichro День назад

    "A year or two" before Workshop support? That's actually way earlier than I expected

  • @MykeondaMic
    @MykeondaMic День назад +2

    eff nice video, but man i wanted to see more characters so bad. game is HITTin right now. good time. some more options for B0XX controllers to map mod angles and such in game may make it mroe accessible in the future to all of the box variations.

  • @norboar_
    @norboar_ День назад +1

    ❤ u all rock

  • @ceerre7341
    @ceerre7341 День назад +1

    I'm gonna wait for the console version to be honest, but I'm happy PC players can play it first, looking forward to this great game!

  • @surrendering2within
    @surrendering2within День назад

    Great transparency!

  • @melee9183
    @melee9183 День назад

    LESS THAN A WEEK LEFT LETS GOOO

  • @Gabzew
    @Gabzew День назад +1

    awesome!

  • @chuckolator1859
    @chuckolator1859 День назад

    They confirmed custom colors!! 🙏😭❤️

  • @thtguyericcc1811
    @thtguyericcc1811 День назад

    LETS GOOO Rivals 2 is fcking lit I've been loving it so far

  • @nicolaslopes8684
    @nicolaslopes8684 День назад

    Very excited!!

  • @vishuprathikanti9352
    @vishuprathikanti9352 День назад

    Sad to hear console is 1-2 years but I'll be extremely excited to keep up with the community until then

  • @M0mazosMissy
    @M0mazosMissy День назад +1

    >Makes Platform Fighter
    >Turns it into Smash Mugen
    >Makes sequel of Platform Fighter in 3D
    >Turns it into Smash Mugen 3D
    They don't miss

  • @seeranos
    @seeranos 20 часов назад

    Get everyone in your discords playing this and we could see content dropping even faster than announced!

  • @twiilit_
    @twiilit_ День назад +4

    0:38 WE'RE GETTING SQUAD STRIKE???????

    • @ogkboy5029
      @ogkboy5029 День назад

      Squad strike but you don’t have to switch your tag every time??

  • @randomguy8107
    @randomguy8107 4 часа назад

    Please, even though Ori and Sein themselves might not come back, bring their kit back. These two are just so interesting

  • @vocalidgoku
    @vocalidgoku День назад +1

    Damn, I really wanted it on console. I hope there’ll be some kind of progress transfer

  • @korincorinthian
    @korincorinthian 22 часа назад

    Quick notes on what was touched on in the video:
    - Ranked mode with leaderboards & UI improvements
    - Tutorials & training mode improvements
    - Monthly events & cosmetic releases
    - Ranno & Zetterburn skins, icons, emotes
    - Story chapter 1 development
    - Expected 4 characters per year (old and new), no plans for guest characters, but not impossible
    - Esports/competitive support info coming soon
    - Workshop support down the line (1-2 years)
    - Console releases down the line (1-2 years)

  • @NoobishSquirtle
    @NoobishSquirtle День назад +1

    I hope Ori does end up in Rivals 2 🥺

  • @gregvs.theworld451
    @gregvs.theworld451 День назад

    I hope launch goes well for you guys, this franchise seems cool and I'd love to see it have a long life, especially since people have been itching for a good Smash competitor. Unfortunately my computer is pretty old, so I either have to wait for console release or upgrade my PC before I can play, but I hope that barrier isn't big enough for others that it impacts a successful launch.

  • @Donut-0123
    @Donut-0123 21 час назад

    Console release being 1-2 years out cruuuuuushes my heart, but we’ll wait. 😭💔

  • @ShizzyHollywood
    @ShizzyHollywood День назад

    I'm ready.

  • @DudeCalledDibs
    @DudeCalledDibs День назад

    Now this is what a fighter game should be!

  • @TheSpog
    @TheSpog День назад +15

    Thank you for not compromising your vision and cooking with your project! I'm excited to see the future of rivals
    Also if you diiiiidddd add a guest character risk of rain rep would be sweet

    • @Chuckychargeblade
      @Chuckychargeblade День назад +1

      Loader time

    • @MrDoctorJudge
      @MrDoctorJudge День назад +4

      @@Chuckychargeblade It's GOTTA be Acrid though, right? (Aether please 🥺)

    • @peterpeter5035
      @peterpeter5035 День назад

      Acrid as ranno skin and loader and Kragg skin lol

    • @longbeing
      @longbeing День назад

      @@MrDoctorJudgeI feel like Acrid is the ideal RoR rep since:
      a) he’s the only returning character
      b) his moveset could be easily ported to a platform fighter
      c) he’s an animal

    • @Chuckychargeblade
      @Chuckychargeblade 12 часов назад

      @@MrDoctorJudgealso fire

  • @Boilerguydave
    @Boilerguydave День назад

    So glad I heard somebody call it Rivals of “Ether” and not “Ayether”