I love to imagine this "primal beast" effect to be the druid unlocking ancient wildshapes. Like, If they wildshape into a bear I'd describe it as a short-snouted bear instead of a meager brown bear. Or a utahraptor instead of a deinonychus (the raptor). This is the vibe that the phrase "primal beast" gives me the most.
One of my favorite things to do as a moon Druid is cast fire shield which is non concentration, cast investiture of wind, then wild shape into a water elemental so im a flying, fire coated water elemental that can snatch people and fly away with them.
How did your concentration checks hold up against damage in that context? (The air resistances help a lot, obviously, but the dragon can cause multiple checks via its multi-attack. Just curious.)
@@scatz4994 It will be a homebrew statblock, not a character sheet. While above 50% of her hit points, she will show the royal fey she once was, protecting her subjects with druid spells. Bellow that point, she will fall into despair and reveal the Hag she derived into, using warlock spells, becoming more aggressive.
I’ve actually heard about this spell. After learning about Tenser’s Transformation, from watching Pumat Swole in CR Campaign 2, I looked various spells that offer similar effects. This was one of them! There’s also Tasha’s Otherworldly Guise, and Draconic Transformation, as well! Matt Mercer: “Tenser’s Transformation is fun!” 😈 Edit: Bonus tip: Both Tenser’s Transformation and Wildshape do NOT block Paladin Smite. Have fun! 😈
@@AtelierGod a bit MAD but would be amazing to try out! I’d probably go with Tortle so I can have set non-Dex based AC that stacks with bladesong’s AC boost, wield a flail (because I just love flails, they’re so cool), and just go swinging. I really want to see this work in-game.
I really like this one on Beast Master Rangers. Once they have access to the Share Spell feature, they have the option of taking this spell, allowing you and your companion to either go completely if you’re a Strength based ranger using the old Beast Master rules. However, I’d you’re using the Tasha’s variant? It’s even better! Using the Great Tree option, you have advantage on Dex and Wis based attacks, your Primal Companion’s attacks are based on your Wisdom score, so for me, I’d count it! A very fun and silly idea for me
Had another player in our party multi class as a Druid/Ranger/Fighter, he would use the other transformation to get advantage on all Dex attacks and go off from across the battlefield.
I have an NPC Druid who uses this spell along with his werebear form (which I didn't plan for him to get, he was aiding the party in fighting enraged werebears when he got turned). He's a big boy with big claws.
I actually have had this spell in mind for quite a while for a Wood Elf Circle of the Stars Druid that I eventually plan to play. Use the Great Tree option and Elven Accuracy to turn your Druid into a Martial class.
I used this spell a lot with my wildfire druid. I would take the tree form with gives advantage on wisdom-based attacks, and then I would fire off scorching rays to make 3 attacks at advantage all the time, doing extra damage with my enhanced bond. It was pretty nice
My genius friend played a Moon Druid Sorcerer and couldn’t make it to one session but in the previous one he had a ring of spell storing that he filled and gave to our tank. Even when he wasn’t there that ring saved our asses by turning our already metal warmongering badass and threw Wolverine into the mix and we faced down a small army together and won
Stars druid Archer form really kicks off if you enter the tree form of GoN. All your attack cantrips, guiding bolt and bonus archer attack are at advantage. Bonus points if your an elf with elven accuracy. Crit fishing range druid!! I call it the Garden Sparkler.🎉🎉
I actually made a homebrew spell off of this. It's a 9th level spell called Guardian of the Moon that combines BOTH sides of it at the same time. Creating an "ultimate form" of sorts
Guardian of Nature + Wild Shape + Longtooth Shifter sounds very fun. If you use a Polar Bear, that's three attacks at advantage, dealing 1d8+6d6+15 damage combined. Not bad for a level 7 druid.
Combos like this don't actually work in real D&D. You would gain far more damage by just transforming the first round and attacking. Unless you knew combat was coming and had time to prepare, in which case why are you wasting your concentration on Guardian of nature...
I recall this spell also works with Ranger, the other transformation on the spell (Tree Form) works to allow Ranger to have Advantage on all Dexterity and Wisdom based attacks, as well as earning 10 temporary hit points, acquiring advantage on Constitution Saving Throws (Great for keeping up the Concentration), and finally, you get to make 15 feet of terrain around you difficult terrain against enemies, which isn’t a lot but can be useful nonetheless.
Yep, my go to in our groups last campaign was guardian and cave bear. Also what is often forgetten with wildshape is proficiency modifiers. Also magic initiate and mage armor.
I remember creating a high level Ranger/Druid/Fighter Harengon who used Guardian of Nature, dual-wielded shortswords, and specialised in fighting hordes by attacking multiple times and targets, and having skills that made him more powerful and frenzied the more enemies there were surrounding him (such as deflecting their attacks into other enemies, attacking everything within range once as a single action, etc) He used the alternate form of Guardian of Nature, which is more tree-like (making a 15ft radius around you difficult terrain, getting advantage on all Dex and Wis based attack rolls, etc). It also meant that he turned into this really cute half-rabbit/half plant creature, with soft grassy fur and tiny flowers growing on the back of his ears ❤
The main problem here is the concentration. Getting hit and taking damage while Wild Shaped is still going to require you to make concentration saves, so if you’re wild shaped into a bear and gets swarmed then sooner rather than later the concentration save will fail.
Yeah, using a concentration spell and then immediately going into melee combat is a quick way to waste a 4th level spell slot 💀, you better be rocking War Caster and Resillient to cope with all of those concentration saving throws
I found this spell when playing a wildfire druid and got access to 4th level spells and the Great Tree aspect of this spell turns you into a spell casting monster. I was throwing scorching rays al 2nd and 3rd level and every roll was with advantage, not only increasing my chances of hitting but also getting critical hits at least once every cast. Not to mention advantage in con saves to maintain the form.
A shifter, druid(moon), lycanthropic, guardian of nature is a fun combo. Quadruple shape. Thanks! Also if you have someone that can cast enlarge on you then you become a huge horrifying monster consisting of boar tusks with rat teeth, looks almost like a polar bear but not quite, always seeming to hit you with more force than you expect. With this combo you can hit 2 times with advantage for 2d6 with each hit. every melee hit deals an extra 1d6. with enlarge every hit deals and extra 1d4 on top of that. plus you still have a bonus action bite if you are a longtooth shifter for 1d6 which also gets the extra 1d6 and 1d4.If you really wanna have a fun time then be a wereraven. At start of your turn heal for 10 health if you weren't damaged by silver the past turn.
Forget the Nature Guardian polar bear. Become a Circle of the Moon druid & become an earth elemental. You're now a 10-foot-tall monster with 126 hit points, AC 17, immunity to poison, and you have advantage on all your attacks, which now deal an average of 17 damage each. Oh, and you have a Constitution of 20, which means no one is breaking your concentration now.
One time I was playing a slightly modified homebrew circle of the moon druid and I got a magic artifact that gave me a 1d6 claw attack (it did get stronger through the campaign to I think a 1d12 iirc) but the fun part comes from the fact that it also stayed whenever I wild shaped and if that wild shape already had a claw attack it would instead add its damage to that claw attack To make it even stronger eventually I got another magic artifact that let me attack using my bonus action and another one that let me effectively use action surge twice I stayed a bear 90% of that campaign
I got to be a high enough level ranger to use it and it's so great. 2h orc strength ranger, monster Slayer conclave. Tack on the mage slayer feat and I was a ridiculous anti caster character. Loved this spell, it saved me quite a bit a few times I was separated from the party.
my main DnD character. and the reason my persona and identity known on the internet is who I am. "Zoe Lycan" is a werewolf Druid, and I remember casting that spell whenever I had to go serious mode. if we had the time I would also apply/pile up many other spells and buffs (but I think technical by the rules they go away as soon as you wildshape)
So let me get this straight. You can be a Shifter, Moon Druid/Beast Totem Barbarian multi class, and Guardian of Nature?!?! (can Lycanthropy stack with Shifter?). GoN then use Wild Shape then Shift then use Rage.....😅 Did druid need their own Tenser's Transformation
I used this in the final fight against a dragon recently. I cast it while fighting close range, and the dragon kept using imposing presence which casts fear at the people near it. This ability also allows for advantage on wisdom rolls so i avoided being in a state of fear while biting and scratching at him for like 4 rounds.
How to add on to this with the spell absorb element which is a first level reaction spell which allows you to half the damage of any elemental attack on you and for your next melee attack you get an extra d6 but if you use it as a 3rd level spell you can get and extra 3d6 of any elemental damage type but it has to be the same as you were hit with and it is only limited by what kind of damage fellow casters can do on you so if all they need to do is use a low damaging elemental spell at any damage even if it’s below 3d6 damage the new boost is 7d6 + 1d8 + 10 and the only draw back is that you take a little damage.
Been playing around with an Undead warlock/shifter/barbarian that is essentially 3 BA transformations. And 2 of them can be done before a combat. Honestly, it probably works best mechanically with fiend warlock so you could use fiendish vigor to get 8 temp HP before combat, get some every time you kill an enemy and then be able to beasthide shift in combat when you can to be able to regain temp hp again while increasing your AC.
Just ran a Tanky Spores Druid that had this as a main part of their build. First turn activate spores and BA spread them in a 10ft cube next to me. 2nd turn BA Guardian of Nature (Tree) to turn the ground around into difficult terrain and gain advantage on wisdom based attack rolls, then just using my action from there to thorn whip at advantage any enemies I could into my AOE. Any time they'd try to run i'd Thorn whip them back, and with War Caster allowing Thorn Whip to be used as an opportunity attack, i could effectively keep a single enemy trapped in my AOE until it died!!
Speaking of double beast, this functions great with beastmaster rangers. However, beasts of the land/sea/sky are not immediately clear on if they’re using str, dex, or wis (or none) as their modifier for the sake of attack advantage
This is actually the best spell for beast master rangers. You get a an ability that lets any spell that affects you also affect your companion, cast this on yourself and take the other form which gives you advantage on DEX based attacks, and let your companion take the beast form, and both of you are hitting at advantage
I recently used this spell and proceeded to Wild Shape into an Earth Elemental, and then a buddy of mine hit me with Enlarge so we had a crazy Kaiju fight against a Fire Giant
Hear me out. Shifter druid/bear-totem barbarian dual class, take this spell; cast spell-wild shape-shapeshift-rage... the forbidden 4x transformation. It would take a couple rounds to get to your final form however.
I think the issue with this spell and why it's "forgotten about" is because it's a 4th level spell, and unless you're a moon druid it's drastically underpowered for such a level, no other druid is really making melee attacks at 8th level, or is able to transform into something that will be able to stay up long enough to either make the con save when they get knocked around, so it's pretty niche is why I think it's overlooked a lot
Or you cast spike growth, then turn into an air elemental, pick up whoever you are fighting and drag them along the spikes, bonus if you took 1 lvl in rogue for the dash action so that you can do it again. My DM was very annoyed with me when I one shot the bad guy who was meant to be my final boss
I just think it's so neat to double shape!
I love to imagine this "primal beast" effect to be the druid unlocking ancient wildshapes.
Like, If they wildshape into a bear I'd describe it as a short-snouted bear instead of a meager brown bear. Or a utahraptor instead of a deinonychus (the raptor).
This is the vibe that the phrase "primal beast" gives me the most.
Wolf with pack tactics
Aasimar Spore circle Druid,
Cast the spell, then uses it celestial revelation, then wild shapes into animal.
Rage but for nature lovers
Shifter with Lycanthropy Druid with Guardian of Nature and the Nyxborn thing
That's 5 transformations if you want :P
One of my favorite things to do as a moon Druid is cast fire shield which is non concentration, cast investiture of wind, then wild shape into a water elemental so im a flying, fire coated water elemental that can snatch people and fly away with them.
So you're kind of the avatar?
Cool
Bonus points if you have the wizard cast stoneskin on you too!
Bonus points if you play as an earth genasi.
@@Olav_Hansenthe avatar, master of all 4 elements
Lol...I've loved using investiture of air as a moon druid but this is amazing
Another insane double transform spell is fizbans draconic transformation flight speed plus blind sense plus bonus action breath attack
Time to become discount manticore
@@harbringerboredom2353Mammoth but it shoots force damage out of it's trunk
As you said if you add shifter into the mix then you have triple transformation! Now that’s gonna be a lot of bonuses!
Now multiclass on Blood hunter Order of the Lycan
@@Tinopachanga Lol yeah 😂 and also multi class into beast barbarian
How to turn yourself into a multistage boss lmao
@@larrychin5238 fr 😂
@@Phoenix58585 Guardian of nature is a concentration spell, you can’t have it up and rage.
Just last session I used the tree form with the air elemental wild shape to fight an ancient blue dragon and I was practically immortal.
How did your concentration checks hold up against damage in that context? (The air resistances help a lot, obviously, but the dragon can cause multiple checks via its multi-attack. Just curious.)
Air Elemental Wild Shape?
??????
Thats a thing?
Spores Druid has entered the chat with a shillelagh imbued baseball bat.
Hardest comment I've ever read.
As a DM which is currently prepping a druid boss fight, I thank you for bringing this spell to my attention ;).
as a beginner playing as a druid, i would love to be able to try that boss out
@@scatz4994 It will be a homebrew statblock, not a character sheet. While above 50% of her hit points, she will show the royal fey she once was, protecting her subjects with druid spells. Bellow that point, she will fall into despair and reveal the Hag she derived into, using warlock spells, becoming more aggressive.
Promises to tell us how to make a guardian of nature.
Shows us how to make an abomination of nature instead.
Get ready for the Guardian of Nature squirrel to bring doom on its foes.
I’ve actually heard about this spell. After learning about Tenser’s Transformation, from watching Pumat Swole in CR Campaign 2, I looked various spells that offer similar effects. This was one of them! There’s also Tasha’s Otherworldly Guise, and Draconic Transformation, as well!
Matt Mercer: “Tenser’s Transformation is fun!” 😈
Edit: Bonus tip: Both Tenser’s Transformation and Wildshape do NOT block Paladin Smite. Have fun! 😈
2-3 levels of paladin and 17-18 levels of bladesinger wizard?
@@AtelierGod a bit MAD but would be amazing to try out! I’d probably go with Tortle so I can have set non-Dex based AC that stacks with bladesong’s AC boost, wield a flail (because I just love flails, they’re so cool), and just go swinging. I really want to see this work in-game.
@@alexpratt8533 Happy I could help! Have fun!
@@AtelierGod You got the right idea! Have fun!
@@alexpratt8533 I’d take Mark of Sentinel human for the free casting of shield and expanded spell list.
I really like this one on Beast Master Rangers. Once they have access to the Share Spell feature, they have the option of taking this spell, allowing you and your companion to either go completely if you’re a Strength based ranger using the old Beast Master rules.
However, I’d you’re using the Tasha’s variant? It’s even better! Using the Great Tree option, you have advantage on Dex and Wis based attacks, your Primal Companion’s attacks are based on your Wisdom score, so for me, I’d count it! A very fun and silly idea for me
I use this all the time with my tanks Circle of Spores druid. It makes for GREAT fun in combat.
recently played in game of CoS where the moon Druid’s go-to move was to wildshape into a tiger with this active. such a great combo
I’m looking up Dryad stuff for homebrew/backstory, this was uploaded at such an awesome time.
Was about to say “well polymorph is right there” but yeah stacking it with wild shape, especially a moon Druid’s sounds pretty nice
I can just imagine this as your transformations getting badass druidic armor or a altered with elements of nature which makes me want it.
I'm picturing the Incarnation ability that WoW druids have; which is a spell that turns you into an armored version of your shape-shifting forms.
Theres a warcraft dnd setting, some people took all the classes and races and put them in a 5e context, including a Death Knight class.
@@Kugrox yo, I'd play that in a heartbeat.
Had another player in our party multi class as a Druid/Ranger/Fighter, he would use the other transformation to get advantage on all Dex attacks and go off from across the battlefield.
I have an NPC Druid who uses this spell along with his werebear form (which I didn't plan for him to get, he was aiding the party in fighting enraged werebears when he got turned). He's a big boy with big claws.
wildshape? nah i'm too busy glowing and mass-reviving the entire party, thank you very much...
I actually have had this spell in mind for quite a while for a Wood Elf Circle of the Stars Druid that I eventually plan to play. Use the Great Tree option and Elven Accuracy to turn your Druid into a Martial class.
I used this spell a lot with my wildfire druid. I would take the tree form with gives advantage on wisdom-based attacks, and then I would fire off scorching rays to make 3 attacks at advantage all the time, doing extra damage with my enhanced bond. It was pretty nice
This is also a ranger spell. It’s really nice, especially for the longbow
Playing a Druid healer, I've fallen in love with "Wither and Bloom." AOE damage combined with a little single-target healing is powerful
My genius friend played a Moon Druid Sorcerer and couldn’t make it to one session but in the previous one he had a ring of spell storing that he filled and gave to our tank. Even when he wasn’t there that ring saved our asses by turning our already metal warmongering badass and threw Wolverine into the mix and we faced down a small army together and won
This is the 5e equivalent of a 3.5e Druid. I love it. "So, I'm gonna cast Spirit of the Tiger on me, and then Wild Shape into a Tiger."
_clears throat_
"That's a lot of damage!"
Don't know how people forget about it. Guardian nature is the reason I'd ever play a druid, both transformations sounds so damn cool.
This guy is easily in the top 3 dnd content creators on youtube. I don't know how he churns out so much quality shit.
Stars druid Archer form really kicks off if you enter the tree form of GoN. All your attack cantrips, guiding bolt and bonus archer attack are at advantage. Bonus points if your an elf with elven accuracy.
Crit fishing range druid!!
I call it the Garden Sparkler.🎉🎉
I actually made a homebrew spell off of this. It's a 9th level spell called Guardian of the Moon that combines BOTH sides of it at the same time. Creating an "ultimate form" of sorts
Guardian of Nature + Wild Shape + Longtooth Shifter sounds very fun. If you use a Polar Bear, that's three attacks at advantage, dealing 1d8+6d6+15 damage combined. Not bad for a level 7 druid.
Combos like this don't actually work in real D&D. You would gain far more damage by just transforming the first round and attacking. Unless you knew combat was coming and had time to prepare, in which case why are you wasting your concentration on Guardian of nature...
More druid stuff please!
Lots more Druid stuff please.
This is also so badass if you combine it with certain circles for features I. love. this. spell.
I recall this spell also works with Ranger, the other transformation on the spell (Tree Form) works to allow Ranger to have Advantage on all Dexterity and Wisdom based attacks, as well as earning 10 temporary hit points, acquiring advantage on Constitution Saving Throws (Great for keeping up the Concentration), and finally, you get to make 15 feet of terrain around you difficult terrain against enemies, which isn’t a lot but can be useful nonetheless.
-Select Great Tree form
-Wild Shape into a dire wolf
-Smack the bard when he cracks a "dogwood" joke
Shifter lycanthropy moon druid sounds so fun to play now
Yep, my go to in our groups last campaign was guardian and cave bear. Also what is often forgetten with wildshape is proficiency modifiers. Also magic initiate and mage armor.
Take a little dip in warlock and take armor of agathys. Your are now a primordial polarbear covered in ice spikes
I remember creating a high level Ranger/Druid/Fighter Harengon who used Guardian of Nature, dual-wielded shortswords, and specialised in fighting hordes by attacking multiple times and targets, and having skills that made him more powerful and frenzied the more enemies there were surrounding him (such as deflecting their attacks into other enemies, attacking everything within range once as a single action, etc)
He used the alternate form of Guardian of Nature, which is more tree-like (making a 15ft radius around you difficult terrain, getting advantage on all Dex and Wis based attack rolls, etc).
It also meant that he turned into this really cute half-rabbit/half plant creature, with soft grassy fur and tiny flowers growing on the back of his ears ❤
The main problem here is the concentration. Getting hit and taking damage while Wild Shaped is still going to require you to make concentration saves, so if you’re wild shaped into a bear and gets swarmed then sooner rather than later the concentration save will fail.
Yeah, using a concentration spell and then immediately going into melee combat is a quick way to waste a 4th level spell slot 💀, you better be rocking War Caster and Resillient to cope with all of those concentration saving throws
I found this spell when playing a wildfire druid and got access to 4th level spells and the Great Tree aspect of this spell turns you into a spell casting monster. I was throwing scorching rays al 2nd and 3rd level and every roll was with advantage, not only increasing my chances of hitting but also getting critical hits at least once every cast. Not to mention advantage in con saves to maintain the form.
wish someone animated such a badass druid
Lycanthropy+shifting+guardian of nature+wild shape?
You: Guardian of Nature
Me: That spell is so F***ing fun!
A shifter, druid(moon), lycanthropic, guardian of nature is a fun combo. Quadruple shape. Thanks!
Also if you have someone that can cast enlarge on you then you become a huge horrifying monster consisting of boar tusks with rat teeth, looks almost like a polar bear but not quite, always seeming to hit you with more force than you expect.
With this combo you can hit 2 times with advantage for 2d6 with each hit. every melee hit deals an extra 1d6. with enlarge every hit deals and extra 1d4 on top of that. plus you still have a bonus action bite if you are a longtooth shifter for 1d6 which also gets the extra 1d6 and 1d4.If you really wanna have a fun time then be a wereraven. At start of your turn heal for 10 health if you weren't damaged by silver the past turn.
I didn't forget about it. I took as my goblin wildfire druid. So much fun to use.
Well this is good to know for my Moon Druid when I get 4th level spells next level. THANK YOU!
Recently ran a one-shot using a bard as a villain, one of his magical secrets was Guardian of Nature.
My Werebear Druid/Paladin who already has Divine smite, Thunderous Smite, Searing Smite, and Branding Smite, giggling in the corner.
One that even Bards should think about for Magical Secrets.
Ok, I've been wanting to play a Werebear druid for 2 years now. When I eventually get the chance, I'm so doing this. cheers dude.
The other form of this spell tree form work excellent with the star druid giving you advantage with your bonus action spell attack.
Forget the Nature Guardian polar bear. Become a Circle of the Moon druid & become an earth elemental. You're now a 10-foot-tall monster with 126 hit points, AC 17, immunity to poison, and you have advantage on all your attacks, which now deal an average of 17 damage each. Oh, and you have a Constitution of 20, which means no one is breaking your concentration now.
One time I was playing a slightly modified homebrew circle of the moon druid and I got a magic artifact that gave me a 1d6 claw attack (it did get stronger through the campaign to I think a 1d12 iirc) but the fun part comes from the fact that it also stayed whenever I wild shaped and if that wild shape already had a claw attack it would instead add its damage to that claw attack
To make it even stronger eventually I got another magic artifact that let me attack using my bonus action and another one that let me effectively use action surge twice
I stayed a bear 90% of that campaign
Bonus bonus bonus points if You're a shifter/lycan bloodhunter.
I got to be a high enough level ranger to use it and it's so great. 2h orc strength ranger, monster Slayer conclave. Tack on the mage slayer feat and I was a ridiculous anti caster character. Loved this spell, it saved me quite a bit a few times I was separated from the party.
my shifter race, wild shaping druid with guardian of nature and rage says hello
Be a moon druid and absolutely wreck everyone's day
I loved using this spell, but I usually took the Great Tree form.
This is adding 'Were-' to... you beast,essentially.
my main DnD character. and the reason my persona and identity known on the internet is who I am. "Zoe Lycan" is a werewolf Druid, and I remember casting that spell whenever I had to go serious mode.
if we had the time I would also apply/pile up many other spells and buffs (but I think technical by the rules they go away as soon as you wildshape)
I know this spell very well because the druid in my campaign loves using it with amazing flavour ^^
No love for the Great Tree
Oh my god the moon circle Druid just got way crazier
I liked casting this as a ranger. Using the tree one as a ranged ranger helps quite a bit eith survivability
So let me get this straight.
You can be a Shifter, Moon Druid/Beast Totem Barbarian multi class, and Guardian of Nature?!?! (can Lycanthropy stack with Shifter?).
GoN then use Wild Shape then Shift then use Rage.....😅
Did druid need their own Tenser's Transformation
unfortunately rage doesnt work with GoN on account of it being concentration. still fun to stack other things on it though
Okay the tree shape is pretty cool there's gotta be an Astral monk build there
Had a friend who tagged in the shifter race as well, so a werewolf guardian of nature polar bear
I used this in the final fight against a dragon recently.
I cast it while fighting close range, and the dragon kept using imposing presence which casts fear at the people near it.
This ability also allows for advantage on wisdom rolls so i avoided being in a state of fear while biting and scratching at him for like 4 rounds.
This would be a good class feature
"I'm a werewolf-wolf-wolf"
I often grab this spell with Magical Secrets when playing a Sword Bard. Great stuff!
Not gonna talk about the great tree transformation? Ok
Remember kids. Polar bears hit for 1d6+3d+HDMI+TGIF+3πR+Lasagna damage...
How to add on to this with the spell absorb element which is a first level reaction spell which allows you to half the damage of any elemental attack on you and for your next melee attack you get an extra d6 but if you use it as a 3rd level spell you can get and extra 3d6 of any elemental damage type but it has to be the same as you were hit with and it is only limited by what kind of damage fellow casters can do on you so if all they need to do is use a low damaging elemental spell at any damage even if it’s below 3d6 damage the new boost is 7d6 + 1d8 + 10 and the only draw back is that you take a little damage.
Been playing around with an Undead warlock/shifter/barbarian that is essentially 3 BA transformations. And 2 of them can be done before a combat. Honestly, it probably works best mechanically with fiend warlock so you could use fiendish vigor to get 8 temp HP before combat, get some every time you kill an enemy and then be able to beasthide shift in combat when you can to be able to regain temp hp again while increasing your AC.
Just ran a Tanky Spores Druid that had this as a main part of their build.
First turn activate spores and BA spread them in a 10ft cube next to me. 2nd turn BA Guardian of Nature (Tree) to turn the ground around into difficult terrain and gain advantage on wisdom based attack rolls, then just using my action from there to thorn whip at advantage any enemies I could into my AOE.
Any time they'd try to run i'd Thorn whip them back, and with War Caster allowing Thorn Whip to be used as an opportunity attack, i could effectively keep a single enemy trapped in my AOE until it died!!
Speaking of double beast, this functions great with beastmaster rangers. However, beasts of the land/sea/sky are not immediately clear on if they’re using str, dex, or wis (or none) as their modifier for the sake of attack advantage
as a dm id rule that new transformations completely overwrite old ones
The problem with the spell is that both guardian of nature and combat wild shape take a bonus action to work. It gets in the way of action economy.
This is actually the best spell for beast master rangers. You get a an ability that lets any spell that affects you also affect your companion, cast this on yourself and take the other form which gives you advantage on DEX based attacks, and let your companion take the beast form, and both of you are hitting at advantage
I love using this spell when I played my druid
I don't forget about it. I steal it with my swords bard.
I recently used this spell and proceeded to Wild Shape into an Earth Elemental, and then a buddy of mine hit me with Enlarge so we had a crazy Kaiju fight against a Fire Giant
Be a minotaur Druid with wildshape and Guardian and lycantrophy for the ultimate eldritch horror. Or basically become behemoth from FF
A giant goose form....YES
With a lvl 10 Moon Druid, you choose your Earth Elemental Form with this spell. You can be unstoppable!
Hear me out. Shifter druid/bear-totem barbarian dual class, take this spell; cast spell-wild shape-shapeshift-rage... the forbidden 4x transformation. It would take a couple rounds to get to your final form however.
I took this spell then my character died trying to stop a floating prison from crashing into the Dwafan captital
I think the issue with this spell and why it's "forgotten about" is because it's a 4th level spell, and unless you're a moon druid it's drastically underpowered for such a level, no other druid is really making melee attacks at 8th level, or is able to transform into something that will be able to stay up long enough to either make the con save when they get knocked around, so it's pretty niche is why I think it's overlooked a lot
And you can throw in being a shifter on top of all this
Bonus points for lycanthropy lol, triple transformation
Moondruid, beast barbarian, shifter, with nature guardian and werebear lycanthropy.
dawg I am so many different shapes right now
Double the beast
Double the fun
And you go into melee with concetration spell, you'll need warcaster and con save proficiency to use it more than a round
Or you cast spike growth, then turn into an air elemental, pick up whoever you are fighting and drag them along the spikes, bonus if you took 1 lvl in rogue for the dash action so that you can do it again. My DM was very annoyed with me when I one shot the bad guy who was meant to be my final boss
This a amazing ranger spell as well.
I let my game’s Oath of the Ancients Paladin pick this up instead of Ice Storm at 13th level. 10/10 would recommend.