Overview of Strands: Modular Rope-like Modifiers for Blender

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  • Опубликовано: 23 июл 2024
  • In this video, I briefly demonstrate a few of the ways you can use all of the modifiers that are included in the Strands Geometry Nodes Library.
    Strands is a GeoNode Asset Library, containing a set of modular modifiers to help you do exactly that. The modifiers assist with placing curves in your scene, appending additional details to them, and meshing those curves into ropes, braids, or chains.
    You can get the Strands Library from these links:
    blendermarket.com/products/dj...
    danielhickox.gumroad.com/l/st...
    For an interactive look the modifiers, please visit my website:
    danielhickox.com/strands
    Join the LooseEdges Discord Server:
    / discord
    Version 1 of the DJH Strands Asset Library is for Blender 4.1 or later.
    Features:
    20 Strand Modifiers
    15 Knot Presets
    16 Strand Presets
    5 Setups
    4 Materials
    + Some Additional Models & Utilities
    0:00 intro
    0:30 meshers (to rope, etc)
    2:11 attributes
    4:45 fuzz
    7:48 knot tightener
    10:21 gravity
    13:07 smoothness
    13:44 waviness
    14:53 wrapper
    16:28 snap to
    17:23 sag + lashings
    19:21 add knots
    20:04 dangles + loops
    20:53 add wraps
    21:49 tags
    22:53 connect points
    26:34 connect nearby
    28:31 in summary...maybe
    29:48 wind effect
    30:34 in summary
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Комментарии • 10

  • @z1_Rome
    @z1_Rome Месяц назад

    Great nodes, appreciate it. Between this and your geo/terra nodes, it's a lot of time saving tools.

  • @thecommentermaker
    @thecommentermaker 2 месяца назад

    Glad I checked that is a new addon, not part of other addon (of which I have already bought).

  • @sander-wit
    @sander-wit 2 месяца назад +1

    Beautiful work mate

  • @user-uo9ue4ox1p
    @user-uo9ue4ox1p 2 месяца назад

    Impressive showcase!

  • @eligijuspranskunas3509
    @eligijuspranskunas3509 2 месяца назад

    nice!

  • @fergadelics
    @fergadelics 2 месяца назад +1

    excellent and thorough.

  • @JackAssetsBakin
    @JackAssetsBakin Месяц назад

    Amazing

  • @senchi3836
    @senchi3836 11 дней назад

    What if instead of Rope or Chain or Cable i want to use my own unwrapped mesh ? (preferable with End and Start segments ?)

    • @looseEdges
      @looseEdges  11 дней назад +1

      I don't have a modifier for that in the strands collection. It's a good idea, I'll try to add something for custom meshes in the next update.
      If you have my GeoNode Assets, Deform Match Curve is pretty close to what you're describing, but it doesn't have start/end caps and can't make use of the strand tags.

    • @senchi3836
      @senchi3836 11 дней назад

      @@looseEdges Thanks ! :)