Immersive Integration Tutorial #3 - Induction Chargers

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  • Опубликовано: 25 янв 2025

Комментарии • 10

  • @geminidsnewman3625
    @geminidsnewman3625 8 лет назад

    Loving this. keep it up!!!

  • @geminidsnewman3625
    @geminidsnewman3625 8 лет назад

    oh, factory lines? I'd love that!!! thanks, please do so!! also, performance engine needs update, with hydrokinetic as well. obtaining is now a little harder. bedrock breaker has higher power requirements (again). also, tungsten is from iron now, with aluminum coming from redstone. Hope this helps!!!

  • @JPminer814
    @JPminer814 8 лет назад

    It would be awesome if you did a series like this for gregtech

    • @SentinalhMC
      @SentinalhMC  8 лет назад

      That series would take forever

    • @JPminer814
      @JPminer814 8 лет назад

      SentinalhMC It would be awesome though.

    • @SentinalhMC
      @SentinalhMC  8 лет назад

      JPminer814
      I'll think about it

  • @remanscimitar
    @remanscimitar 8 лет назад

    actually trying to get an auto loading railgun from to run with both an automated ammo plant running buildcraft and immersive engineering (if I can find a way to convert needed blocks to gravel and sift them for flint lol)

    • @SentinalhMC
      @SentinalhMC  8 лет назад

      Railgun from what?

    • @remanscimitar
      @remanscimitar 8 лет назад

      SentinalhMC rotarycraft railgun turret (should have been specific on my part lol)

    • @geminidsnewman3625
      @geminidsnewman3625 8 лет назад

      is that railgun even able to use flint or arrows as ammo?!? also, you can use the centrifuge from rotarycraft to get flint about fifty percent of the time, (you always get sand)