How to Export PMX Models from Blender using MMD_Tools

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  • Опубликовано: 1 дек 2024

Комментарии • 43

  • @evilmostdefinitely4729
    @evilmostdefinitely4729 4 года назад +2

    thank you for this tutorial! btw, i just discovered something that might help anyone looking: if you've rigged a mesh in blender, then export it as a pmx file and don't see the armature in pmxeditor, what you need to do is hit 'convert model' under 'Operator' in the mmdtools tab, and THEN export it as a pmx. pmxeditor will now recognise the armature created in blender. gl everyone

  • @josephstalin9194
    @josephstalin9194 6 лет назад +8

    Mine doesnt even show any error it just immediately closes the export menu and returns to the scene without doing anything.

  • @dekillhead
    @dekillhead 4 года назад

    Finally someone post working addon on new blender version! Thanks!

  • @ConfettiCasket
    @ConfettiCasket 6 лет назад +6

    "attatch meshes to model" Isn't an option? I have the plugin installed but its just kinda not there.

  • @heliumtart1121
    @heliumtart1121 4 года назад +1

    I don't have attach meshes. Even if I do manage to export it nothing changed in PMX

  • @cresitonia6819
    @cresitonia6819 5 лет назад

    YOU'RE MY JESUS MY SAVIOR I LOVE YOU!

    • @MaeBlythe
      @MaeBlythe  5 лет назад

      I'm so glad I could help :D !!

  • @SoraTaeminProductions
    @SoraTaeminProductions 4 года назад

    have tryed many times time to get my blender to even see it but it wont

  • @KNekoSpy
    @KNekoSpy 6 лет назад +5

    Doesn't work, it just throws a shitload of errors when I use it and exports a blank .pmx

    • @qtcrane756
      @qtcrane756 4 года назад

      you need to save the textures too in the UV editor ._.

  • @yunaceleste
    @yunaceleste 5 лет назад

    When I try to create the model and put the big bone with the model, when I hit create model it makes a small bone that looks like a figure and not lined (if that makes sense) 😅

  • @djkaeh5673
    @djkaeh5673 6 лет назад

    Clicked export, but the default file type name was a .blend, so I changed it to pmx. I then put it into the pmx editor and nothing shows up in the 3D view window.

    • @MaeBlythe
      @MaeBlythe  6 лет назад

      I think you clicked the wrong export - the one you want to use is in the sidebar under the little orange/yellow stick person.

  • @ilenefoster4585
    @ilenefoster4585 5 лет назад

    Soooo this works but how would I export my model's bones a long for the ride with it?

  • @TheWeirdOtaku
    @TheWeirdOtaku 5 лет назад

    I can't find the plugin in my Add-on list

    • @MaeBlythe
      @MaeBlythe  5 лет назад

      Does this help? learnmmd.com/Make-Your-First-Model-Using-Blender-by-Mae-Blythe/Make-a-Model-Part-2/index.html

    • @TheWeirdOtaku
      @TheWeirdOtaku 5 лет назад

      I managed to get it to, now I just can't export any models without an error popping up.

  • @WBluebird
    @WBluebird 6 лет назад +1

    Can you help me? I have a model and you can fix the bones and morphs please!

    • @jeffersons2012
      @jeffersons2012 6 лет назад +1

      I use pmx editor to fix bones and morphs

  • @akunekochan
    @akunekochan 6 лет назад

    OMG THANKS FOR THE TUTORIAL

  • @starski6210
    @starski6210 5 лет назад

    what version of mmd tool did u use

  • @derakino999
    @derakino999 6 лет назад

    when i click export absolutely nothing happens and the file is not there, why?

    • @derakino999
      @derakino999 6 лет назад

      nevermind that, it does export, but then it loads emptyness in pmxeditor, why?

    • @MaeBlythe
      @MaeBlythe  6 лет назад

      @@derakino999 Make sure you've attached all parts of the mesh to model. It never hurts to click it too many times because sometimes it doesn't seem to work the first time.

    • @derakino999
      @derakino999 6 лет назад

      @@MaeBlythe hmm..nope, still nothing
      but hey, i forgot to mention
      i'm actually trying to convert a fbx file by importing it and then following your video
      maybe it's because of that

    • @MaeBlythe
      @MaeBlythe  6 лет назад

      @@derakino999 Oh yeah, something in the original file might be messing with it attaching.

  • @ryukiii4228
    @ryukiii4228 5 лет назад

    mmd_utilities doesn't pop up for me just mmd_tools. help?

    • @MaeBlythe
      @MaeBlythe  5 лет назад

      Why are you using mmd_utilities?

    • @ryukiii4228
      @ryukiii4228 5 лет назад

      @@MaeBlythe I'm not, I can't even use it. Also, Whenever I try to export to pmx, it gives me an error saying the model lacks the attribute "mmd_tools"

    • @MaeBlythe
      @MaeBlythe  5 лет назад

      Did you create a new model and then attach the mesh to the model?

    • @ryukiii4228
      @ryukiii4228 5 лет назад

      I don't think so, but also I noticed more problems with the mmd_tools. Apparently the mmd_tools fileio.py line 192 and the model.py line 60 have some issues.

    • @MaeBlythe
      @MaeBlythe  5 лет назад

      @@ryukiii4228 I don't think I can help because I don't understand what you're trying to do :(

  • @SenshiSunPower
    @SenshiSunPower 7 лет назад +1

    Looks like I don't actually have MMD_Tools. No wonder my models break when I import or export them to PMX. (Exporting to .x works fine.)

    • @MaeBlythe
      @MaeBlythe  7 лет назад +1

      I think the first version of MMD_Tools that I downloaded (that really, really didn't work) allowed you to export to PMX from the export menu, but didn't have the tabs on side of the screen.
      It took a lot of bugging people to finally get to the link I put in my tutorial . . . I was at least 75% convinced that the powers that be didn't want anyone to make their own models :P I had to annoy a LOT of people to learn how to make ANYTHING happen!

    • @SenshiSunPower
      @SenshiSunPower 6 лет назад

      I get that feeling. My model is ready to go, but the Add Meshes to Model isn't there. I may have found a work-around using the non-mmd tools import-export tool.