What makes this game REALLY impressive is how the programmers managed to fit 30-ish racers, the greatest soundtrack ever composed, and Lord only knows how many tracks -- all onto a system with lrss computing power than many calculators today.
One neat little technique that i picked up while watching others play F-Zero X was boost drifting. It's where if you have your machine set to acceleration rather than speed and you're coming up on a right hairpin turn, you hit your left trigger that'll cause your machine to strafe to the left, turn your stick to the right making you drift, then boost through the turn at high speeds all at the same time and vice versa for left hairpin turns. Edit: also Captain Falcon is my main
Boost drifting is a solid advanced technique I haven't quite picked up but have seen / played around with. Blood Falcon is a notorious pick for this technique and I'd like to get better at using him in this way. Good pick for a main! James McCloud's Little Wyvern is a comparable machine worth trying if you like Captain Falcon's imo.
A machine’s weight is also worth mentioning. I’m not sure how much it affects individual driving characteristics, but it does determine how much you get knocked around in a collision with another racer. Probably depends on the other racer’s weight too. That being said I find machines with higher weight are better for GP as you can get knocked around a bit in crowds but it won’t scrub too much of your speed. Roger Buster/Mighty Hurricane is an interesting character in that he has an E body and B grip/boost, but his machine is relatively heavy. Most EBB or EAC craft are generally quite light and get jostled around way too easily to be viable for GP, especially the harder cups.
Oh yeah, Gomar and Shioh (twin Noritta) get bullied around on the track super hard, otherwise I'd probably use them as more of a mainstay. Once you get too heavy though like Black Shadow level, the machines have wretched turning ability.
There are significant differences in general machine handling across platforms. It's when comparing SNES to GBA that I find the differences far smaller.
Wow that’s a lot of racers. This is a series I’m rather unfamiliar with (as far playing) but always enjoy watching the gameplay footage. Yet another series that Nintendo continues to ignore sadly. When Majora T speaks, I listen 👍
"When Majora T speaks, I listen" is bumper sticker worthy haha! This is a series worth investing into. Lots of great gameplay to go around, especially in the GameCube version.
I think out of all the racers, I’d recommend either Samurai Goroh or Pico to start off with in Grand Prix. Maybe blood falcon or Gomar & Shioh, in Time Attack, and Bio Rex in death race
Pico is good, Goroh is really good. Jody is my personal sleeper hit from the first row of racers. Once the latter rows get unlocked, there are a bunch of different styles that can players can adapt to.
Hi mate! Red Gazelle for the first-up, all speed no body... classic glass cannon. Twin Norita for midgame, and the Skull for late... all big favourites. Yeah, you can guess my slider never goes more than a segment or two from the very far right. Cheers!
you def should've mentioned double-tapping "R" in right curves or double-tapping "Z" in left curves to get around without losing grip (or to take hits on enemies with it)
Vehicles with high grip tend to be the best, also repeat cups until you are clearing them. A lot of it is actually stage memorization. Samurai Goroh (I almost called him Jack lol) is my most recent main and I cleared all main cups on expert with his Fire Stingray. Highly recommended machine.
Imma say this Give Black Bull a shot his cars actually really nice. I was looking for my car when playing with my friends and once I tried black bull I was beating them badly with that car. It’s OP
I recommend Black Bull on courses where you're less prone to hitting walls or obstacles. Also a solid recommendation for machine bashing if you can avoid slamming the walls.
I am the only one I know, who is not too afraid of this game, to actually play it. my favorite pilot is Jody Summers, she grips the best. I generally use even speed/acceleration but I turn it just a tiny bit to the accel. side.
I tried whacking as many opponents as I could, knowing that I could both get extra lives for doing so, and that their score for that track would be a big fat 0, making catchup impossible.
Do characters with lower max speed like Octoman and the twins do worse on track? I always tend to do better with crazy bear iron tiger fire sting ray and such. Also when should I focus on destroying my machines? I usually in a mosh pit let go of the acceleration button do the spin attack and see how many vehicles I can retire
Max speed is beneficial for the easier courses where you’re less prone to bump into walls. On destroying machines, you should have a character with at least a B but no lower than a C for body. I find it especially helpful for attacking rivals in expert cup. Also, I’d highly encourage using the bash attack instead for focused attacks and so you don’t lose time in the race. Hope that helps!
God. . . This game I´m telling ya´ll. Like, everyone got their favorite titles for them various consoles and THIS ( altough I never got an N64 back as a kid ), was mine. Like, I really played the shit out of this, over and over again. When this game came out and I started to make my first contacts with Hard Rock´n Heavy Metal, besides the ( for that time & in my eyes ) awesome visuals it was the music that just amazed me by a 125%. I just couldn´t beliefe my ears how heavy the soundtrack was, like god damn! =D F-Zero X will always be one of my all time favorites! YOU GOoooT BOOST POooWRRRrrr!! =D =D - Ou did you guys know that this series is actually calle Formula - Zero? Kinda brutal when you thing about the jump from Formula 1 to Zero in terms of horsepower.
I played this game all the time as a kid and never knew I could drift or boost 💀 Now thats its on the switch im trying to see if I can unlock all the cars like my older brother did!
@@Majora_T Same here ^^ What realy was freaking hard where the master cups gosh dang where these suckers hard Dx Still one of my weirdly fondest memory is a gp race on big hand where in the end only I was in the race xD. I mean it is usual a few fall down but ALL except yourself? XD
I love using Bio Rex tbh. Another note for new comers. Side attacking away from a wall you’re going to hit is a good way to minimize time spent towards the wall and possibly let’s you catch any pesky racers on your tail. Also really helpful for dodging gravel. But only do this if you think you’ll slow down or hit a wall/gravel anyways, since it slows you down a little.
@@hagbardceline7118 I disagree. Its not a boost start with the green exhaust but you start at the same pace as the rest of the pack instead of slowly accelerating.
From my memory, the bootup varies based on the vehicle. The boost is not as significant as seen in Mario Kart but I feel like I've seen differences as well.
Are you referring to the spin move? I only use the bash attack because of how detrimental the spin attack is. Different pilots have different precision based on their grip stat. It may be worth playing around with the machines and acceleration / speed balance to see which combination works for you.
@@Majora_T no I'm talking about how the car goes into a drift turn if you turn to hard the turning is so precise in that you have to do it so lightly thats what i hate I'm trying to make a turn and the car just starts drifting as I make the turn its annoying I have lost races cause of it
@@joshrobinson2409 not that it matters 9 months later but quickly letting go of A and then pressing it back down will immediately stop you from sliding. You’ll lose a bit of speed but can be worth it
What makes this game REALLY impressive is how the programmers managed to fit 30-ish racers, the greatest soundtrack ever composed, and Lord only knows how many tracks -- all onto a system with lrss computing power than many calculators today.
It's an all around gem for sure. A huge step up from its SNES predecessor.
Who the hell needs a walkthrough for an outdated, 20-odd year old game?
I do!
Lolol don’t we all!
It came out on N64 switch online library back in March
I just got nso expanded pack and certainly do!
Maybe for a generation that didn't grew up with this absolute banger game. How dare you ?
One neat little technique that i picked up while watching others play F-Zero X was boost drifting. It's where if you have your machine set to acceleration rather than speed and you're coming up on a right hairpin turn, you hit your left trigger that'll cause your machine to strafe to the left, turn your stick to the right making you drift, then boost through the turn at high speeds all at the same time and vice versa for left hairpin turns.
Edit: also Captain Falcon is my main
Boost drifting is a solid advanced technique I haven't quite picked up but have seen / played around with. Blood Falcon is a notorious pick for this technique and I'd like to get better at using him in this way.
Good pick for a main! James McCloud's Little Wyvern is a comparable machine worth trying if you like Captain Falcon's imo.
@@Majora_T I actually have a clip on my Nintendo switch of me boost drifting at the Big Hand track in the Joker Cup. 😁
Thumbs up for keeping the legend that is F-Zero alive!
Hell yeah! Long live Captain Falcon!!
using the boost at the right time is what i focus on first when i started to get decent at the game
Definitely a great tactic. Expert is near unwinnable without optimizing boosts.
I always save the boosts for long straights
“So why do you need this?”
*Cue “Too bad, you lost your machine” montage
The announcers line is ingrained in my brain
@@Majora_T I’m kinda sad they don’t have a name. I just call them Cool Robot Voice
A machine’s weight is also worth mentioning. I’m not sure how much it affects individual driving characteristics, but it does determine how much you get knocked around in a collision with another racer. Probably depends on the other racer’s weight too. That being said I find machines with higher weight are better for GP as you can get knocked around a bit in crowds but it won’t scrub too much of your speed.
Roger Buster/Mighty Hurricane is an interesting character in that he has an E body and B grip/boost, but his machine is relatively heavy. Most EBB or EAC craft are generally quite light and get jostled around way too easily to be viable for GP, especially the harder cups.
Oh yeah, Gomar and Shioh (twin Noritta) get bullied around on the track super hard, otherwise I'd probably use them as more of a mainstay. Once you get too heavy though like Black Shadow level, the machines have wretched turning ability.
Also if you pick a machine with light weight & are going too fast on certain parts of certain tracks you just fly off the track 😂😂
A lot of this can be applied to the series in general... though F-Zero X is arguably the hardest to do all of this stuff
There are significant differences in general machine handling across platforms. It's when comparing SNES to GBA that I find the differences far smaller.
@@Majora_T Well yeah, I mean Red Gazelle in X is vastly superior to GX Red Gazelle.
@@CynicalGamingBlogTerry309 That's true, I remember really liking the lighter machines in one of these versions.
Blood falcon. He's good for drifting, he's good for flying, he's good for boosting and looks badass.
I remember seeing crazy videos of him drifting back in the days -- I'd love to get back in the habit of using his machine.
@@Majora_T use him on fire field and drift good so you take off the giant ramp and be able to ppick up a TON of speed.
Wow that’s a lot of racers. This is a series I’m rather unfamiliar with (as far playing) but always enjoy watching the gameplay footage.
Yet another series that Nintendo continues to ignore sadly.
When Majora T speaks, I listen 👍
"When Majora T speaks, I listen" is bumper sticker worthy haha!
This is a series worth investing into. Lots of great gameplay to go around, especially in the GameCube version.
Thanks for this, only ever played GX and the original but been greatly enjoying this one on the NSO
Absolutely! I'm glad you're enjoying X -- it's fun and interesting in it's own way outside of the other games in the series.
I think out of all the racers, I’d recommend either Samurai Goroh or Pico to start off with in Grand Prix. Maybe blood falcon or Gomar & Shioh, in Time Attack, and Bio Rex in death race
Pico is good, Goroh is really good. Jody is my personal sleeper hit from the first row of racers. Once the latter rows get unlocked, there are a bunch of different styles that can players can adapt to.
Hi mate! Red Gazelle for the first-up, all speed no body... classic glass cannon. Twin Norita for midgame, and the Skull for late... all big favourites. Yeah, you can guess my slider never goes more than a segment or two from the very far right. Cheers!
Classic picks! Love my light machines. Very fragile though! Thanks for sharing your experiences, cheers!
you def should've mentioned double-tapping "R" in right curves or double-tapping "Z" in left curves to get around without losing grip (or to take hits on enemies with it)
Even just pressing the drift button once offsets the slip and slide effect. Thanks for bringing it up.
Blood Falcon and Samurai Goroh were my favorites
They're iconic!
I remember playing expert in the 1990s with a friend. But now I struggle on expert a lot..
Vehicles with high grip tend to be the best, also repeat cups until you are clearing them. A lot of it is actually stage memorization.
Samurai Goroh (I almost called him Jack lol) is my most recent main and I cleared all main cups on expert with his Fire Stingray. Highly recommended machine.
F Zero X is on Switch Online N64 library recently
Great news!
Thanks I needed something I play the crap out of gx and others but struggled with this one
Glad you liked it! Playing a crap ton of GX is never a bad thing!
GX is so hard
Thanks for the turning tip it helped so much
Glad to hear it! Thanks for letting me know.
Imma say this Give Black Bull a shot his cars actually really nice. I was looking for my car when playing with my friends and once I tried black bull I was beating them badly with that car. It’s OP
I recommend Black Bull on courses where you're less prone to hitting walls or obstacles. Also a solid recommendation for machine bashing if you can avoid slamming the walls.
i use beast man he's an all around racer
Beast Man is a classic; used to love his character. The machine pilots well too.
So you're Biophoenix's rival then, he hates Beastman.
@@CynicalGamingBlogTerry309 perhaps
I am the only one I know, who is not too afraid of this game, to actually play it. my favorite pilot is Jody Summers, she grips the best. I generally use even speed/acceleration but I turn it just a tiny bit to the accel. side.
A fellow Jody lover, let's go! She's got a great beginner vehicle.
but what _is_ grip???
7:39 Use the boost to get through!
I tried whacking as many opponents as I could, knowing that I could both get extra lives for doing so, and that their score for that track would be a big fat 0, making catchup impossible.
It's so satisfying to wreck your rivals when their score is close in the last few races.
Do characters with lower max speed like Octoman and the twins do worse on track? I always tend to do better with crazy bear iron tiger fire sting ray and such.
Also when should I focus on destroying my machines? I usually in a mosh pit let go of the acceleration button do the spin attack and see how many vehicles I can retire
Max speed is beneficial for the easier courses where you’re less prone to bump into walls.
On destroying machines, you should have a character with at least a B but no lower than a C for body. I find it especially helpful for attacking rivals in expert cup. Also, I’d highly encourage using the bash attack instead for focused attacks and so you don’t lose time in the race.
Hope that helps!
@@Majora_T And about characters with low max speed? Octoman Twin Norita and Such?
@@SharonisCarin321 those characters have a high boost rating. Are you sure you’re not confusing weight (kg) in the bottom right corner with speed?
@@Majora_T no no I'm taking about their total speed km/hr on the bottom of the vehicle select screen
@@SharonisCarin321 I’m not exactly sure. I’ll test both out this weekend and get back to you.
God. . . This game I´m telling ya´ll. Like, everyone got their favorite titles for them various consoles and THIS ( altough I never got an N64 back as a kid ), was mine. Like, I really played the shit out of this, over and over again. When this game came out and I started to make my first contacts with Hard Rock´n Heavy Metal, besides the ( for that time & in my eyes ) awesome visuals it was the music that just amazed me by a 125%. I just couldn´t beliefe my ears how heavy the soundtrack was, like god damn! =D F-Zero X will always be one of my all time favorites! YOU GOoooT BOOST POooWRRRrrr!! =D =D - Ou did you guys know that this series is actually calle Formula - Zero? Kinda brutal when you thing about the jump from Formula 1 to Zero in terms of horsepower.
I played this game all the time as a kid and never knew I could drift or boost 💀
Now thats its on the switch im trying to see if I can unlock all the cars like my older brother did!
Aw man! That must have been brutal back in the day.
Go for it! Definitely a worthy endeavor, albeit quite difficult. Let me know when you do it!
How you unlock them winning races or cups or both?
@@SenatorFeathers L, LZ, R, up, down, left, right, (using right thumbstick.), then press the + button.
press the buttons one after another.
@@dnegel9546this is for cheaters tho
And I'm here beat the whole game with "White Cat."
Was it easy? No. Was it fun? Absolutely x3
Jody Summer is an underdog! Her vehicle has great grip and acceleration and I love that it's available from the start.
@@Majora_T Same here ^^
What realy was freaking hard where the master cups gosh dang where these suckers hard Dx
Still one of my weirdly fondest memory is a gp race on big hand where in the end only I was in the race xD.
I mean it is usual a few fall down but ALL except yourself? XD
White Cat is the greatest vehicle, did move onto Black Shadow for the higher difficulties though (sorry ms Summer)
thx you remind me of my math teacher
Thanks! Math is groovy!
Good video
Thanks!
thanks dude
No problem!
Ooooh
Thank you
You're welcome 😊
I love using Bio Rex tbh. Another note for new comers. Side attacking away from a wall you’re going to hit is a good way to minimize time spent towards the wall and possibly let’s you catch any pesky racers on your tail. Also really helpful for dodging gravel.
But only do this if you think you’ll slow down or hit a wall/gravel anyways, since it slows you down a little.
When do you press A during the start? After 2 or right when he says one?
There is no boost at the start. You can start holding A whenever.
@@hagbardceline7118 I disagree. Its not a boost start with the green exhaust but you start at the same pace as the rest of the pack instead of slowly accelerating.
From my memory, the bootup varies based on the vehicle. The boost is not as significant as seen in Mario Kart but I feel like I've seen differences as well.
Great vid
Thank you!
I had the slide turn its such a terrible mechanic, I also dont like how precise the turning is other then that its a fun game
Are you referring to the spin move? I only use the bash attack because of how detrimental the spin attack is.
Different pilots have different precision based on their grip stat. It may be worth playing around with the machines and acceleration / speed balance to see which combination works for you.
@@Majora_T no I'm talking about how the car goes into a drift turn if you turn to hard the turning is so precise in that you have to do it so lightly thats what i hate I'm trying to make a turn and the car just starts drifting as I make the turn its annoying I have lost races cause of it
@@joshrobinson2409 not that it matters 9 months later but quickly letting go of A and then pressing it back down will immediately stop you from sliding. You’ll lose a bit of speed but can be worth it
Beginner teaching beginners. This is whats wrong with the world