First off, I'm really enjoying this series! And I have a little tip for you. Take a look at the rate in the line information panel. With this you can quite accurately balance your lines throughput to an optimum. For maximum efficiency you should try and match the line's rate with the industry's shipment. For instance, at 30:39, the Twickenham Coal line shows a rate of 3712, while the coal mine is only shipping 1200. So you are losing money here by driving emply gondolas around. Therefore, you can more than half the line's capacity by removing one train and perhaps removing some gondolas as well. To give another example: let's imagine a grain farm. Let's say that it will initially ship 300 grain to the food factory. After making the route and adding a train, have a look at the line's rate. Lets assume it reads 235. With this in mind, you can add some more gondola's to the train to match the shipment of 300 grain. As long as the rate matches the shipment of the supplying industry, you will transport enough to meet demand.
At mitcheldean steel, you have coal and iron crossing each other to deliver, causing a wait. Switch out platform delivery and they wont cross anymore causing delays
Once you have articulated trucks I think they can provide a steadier supply to industry buildings than large trains. This series has been incredibly helpful to me understanding the game mechanics around supply and demand, which I never really grasped while playing in the past. I just ran a game where I have 10 billion by 1955 (starting in 1850, I just love those 19th century trains)
17:20 you can put a signal there, just dont put it as one way. Also you need to place it coming from the station. I usually do this for stations anyway because if the intersection before the station is blocked and train wants to leave the station then it waits right next to the diamond instead inside the station.
It may be more efficient to give the Twickenham Coal its own platform separate from the steel train as every time you are in that area the coal trains are sitting, waiting for the steel train to clear the track. Just my $0.02.
Platforms don't need to match the length of trains, they only affect the amount of goods that the platform holds. You can have a 540m train being serviced by a single platform station. The thing you have to watch out for which long platforms take care of is that your trains need enough room to turn around (so put the diamond further away from the station).
I think for PAX it would be nice having a southern connection from Henly to Bradford and having a northern one from Biggleswade to Loughton. Enjoy your content, thanks for the great videos!
outside of what others have already said, especially the speed restriction on the plastic track, pls do connect the pax from worthing to twickenham. Those two connecting would finally let every city eventually get to every other, somehow
anyone else or just me i end up getting sleepy after i leave this on to watch lol then end up falling asleep for a couple hours and taking a soda to get some energy
The best way to handle the "plastic" train would have been to burry it in the area around the city so the city can expand. It would also keep the nice radius the original track once had.
10:43 man look at the passengers icon on the BUS STATION. It is MASSIVELY overloaded. You don't have much passengers on the train station because they are all stuck on that bus station. It is a massive bottleneck.
Niiice job with this series man :D Hope you are doing another save after this one!!! Public transport in the city's are not good, they need more routs and stops and busses/trams. I like to have around 15-20 stops, and at least 20 busses.. You will make money, and more people will get to the train station 😊 Looking forward to the next episode :D
Your terminal in Biggleswade has ONLY passenger platforms, yet you stated you plan to drop of goods at the outside platform (passenger)... as you know, it will require goods platforms to accomplish this.
Having to stop my playthrough of your map Paul, made an unpleasant discovery when going through each city checking bus and truck routes. Every city has an appalling private transport problem, even with the biggest roads available and trying traffic lights off and on, every road is at a standstill with cars wrecking all routes. I have tried routing bus and truck routes away from roads that are full of arseholes that use one car for one passenger instead of public transport, but eventually they come to a point where you just can't route around snarl ups no matter how clever you get. In my humble opinion I think the way the game simulates cars is really bad, it is way too easy to have wrecked cities due to the sheer amount of single person vehicles. My biggest city has just popped the 4k mark, with three more at 3.0-3.9k, six more at 2.0-2.9k and six lazy buggers at 1.0-1.9k. The amount of cars is staggering, my second largest city(Leigh) has 12k cars alone with the rest of the cities having 2.2k-9k. Each city has a roughly 20-70% higher number of public transport to private transport ratio, with two notable exceptions that both have a 280-290% public to private ratio. I have not found a solution to this problem, would welcome any suggestions as I really don't want to stop my playthrough of your map. To put into context of how much further my map has progressed I have transported 6.7m units of cargo and 1.1m passengers even though the date is Nov 2nd, 2004. For the love of all things transporty, someone HELLLLLP!!!!
You got to learn to stop worring and love the traffic jams. Put bus lanes on roads were your public vehicles will go, if intersections are a problem, remove the traffic light, make the side streets the smallest street possible (1 way if possible). You public transport have to be quicker than the private transport to be appealing, make sure your trains are fast and frequent enough.
Put your train stations way closer to city centres, the extra emissions from the train station is offset by needing fewer trams and less traffic on the roads. I'm playing the map with 1920s steam engines, I fast forwarded the date to 2000 to compare to Squirrels set up, and I still got 80%+ transport by rail/bus, no gridlock and only 30% emissions. My stations are right in the middle of town, in walking distance of the densest population and destinations.
You should make a shuttle PAX line from Bradford to Henley, along side of the existing bridge over the large water, the only tricky bit i would think of could be the bridge upgrade and possible disruption to the adjacent industry line. This option would make economic sense and also for aesthetics, to have one larger bridge instead of two separate ones. TLDR, connecting your two hubs (Bradford-Henley) with trains would be the most sensible option.
with pasager train you need also a good transpotation for pasager inside your city, becouse you have a lot of them waiting in station to go to train statiion or to leave and return, and you can doa a tone of money when you will have 200 passagers waiting for a train and you run already a full line with a train waiting to enter in station
3:49 I don't think you need the cargo building as long as the platforms can reach the road. Playing the campaign at the moment and didn't need extra building neither for ships nor trains as long as you have the right type of platform. Correct me if I'm wrong, but I didn't need them at the Swiss campaign map in chapter 2. 13:03 Are double slips in the game or is it a mod? I will have to check that, but thank you anyway!
idea: you create two central airport that have A380/747 going in between the two; then those central airport are connected to each and every city on the side of where you place them.
I'd like to see a ferry line running at least from Ludge to Mitcheldeen. Sandhurst could benefit from one too. Mostly cause you have no water- based pax.
Bit late to comment, but with the machines, could the train not have dropped it on the airport and then fly the machines down to Leigh? Goods are already going to that area of the map anyway. Probably nott he most efficient but easier than messing up the train lines
Argh your signalling, I can't even!! That passenger line between Worthing and Biggleswade could have done with an upgrade with speed/capacity/cleaner electric. Surely it should be Biggleswade & Worthing machines on the name of the lines? Those trucks travelled about 4 times the distance than they would have done if you had just used the depot in Worthing! Not sure if TF2 is the same as the old game but I wouldn't bother with waiting until full, frequency is the one.
WOW what a screwup with Biggleswade tram line. You added cargo stops not pax, I am confused why the game let you add them to the line can trams take cargo and pax?
Hi. Thanks again. Is it possible to modify that mod that makes the cities grew (more)? IMO they grow a bit too big, its impossible to keep enough of supplies going to the city, they get to like 3,6-5k people living in them. Yes, its good for public transport / passenger trains buuuut, industry wise,- basically one industry to support a single city. :/ Anybody? help? pls?
First off, I'm really enjoying this series!
And I have a little tip for you. Take a look at the rate in the line information panel. With this you can quite accurately balance your lines throughput to an optimum. For maximum efficiency you should try and match the line's rate with the industry's shipment.
For instance, at 30:39, the Twickenham Coal line shows a rate of 3712, while the coal mine is only shipping 1200. So you are losing money here by driving emply gondolas around. Therefore, you can more than half the line's capacity by removing one train and perhaps removing some gondolas as well.
To give another example: let's imagine a grain farm. Let's say that it will initially ship 300 grain to the food factory. After making the route and adding a train, have a look at the line's rate. Lets assume it reads 235. With this in mind, you can add some more gondola's to the train to match the shipment of 300 grain. As long as the rate matches the shipment of the supplying industry, you will transport enough to meet demand.
That isn’t a little tip
@squirrel, can you add a TGV line between cities. I would love to see a high speed train!!!!
22:20 Machines Squirrel, they are moving machines! :D
You accidently limited the speed on the new track at 6:50 to 84! After you rebuild a part because of the tunnel.
can’t change it, i think it was like that before
At mitcheldean steel, you have coal and iron crossing each other to deliver, causing a wait. Switch out platform delivery and they wont cross anymore causing delays
Once you have articulated trucks I think they can provide a steadier supply to industry buildings than large trains.
This series has been incredibly helpful to me understanding the game mechanics around supply and demand, which I never really grasped while playing in the past. I just ran a game where I have 10 billion by 1955 (starting in 1850, I just love those 19th century trains)
Machines not steel on the Biggleswade and worthing truck routes
Ahh yes just when I was feeling down cause of Sunday night blues, Squirrel uploads a video. #lifesgoodagain
Have to admit I was waiting for this one too long
17:20 you can put a signal there, just dont put it as one way. Also you need to place it coming from the station. I usually do this for stations anyway because if the intersection before the station is blocked and train wants to leave the station then it waits right next to the diamond instead inside the station.
It may be more efficient to give the Twickenham Coal its own platform separate from the steel train as every time you are in that area the coal trains are sitting, waiting for the steel train to clear the track. Just my $0.02.
Platforms don't need to match the length of trains, they only affect the amount of goods that the platform holds. You can have a 540m train being serviced by a single platform station. The thing you have to watch out for which long platforms take care of is that your trains need enough room to turn around (so put the diamond further away from the station).
I think for PAX it would be nice having a southern connection from Henly to Bradford and having a northern one from Biggleswade to Loughton.
Enjoy your content, thanks for the great videos!
outside of what others have already said, especially the speed restriction on the plastic track, pls do connect the pax from worthing to twickenham. Those two connecting would finally let every city eventually get to every other, somehow
anyone else or just me i end up getting sleepy after i leave this on to watch lol then end up falling asleep for a couple hours and taking a soda to get some energy
The best way to handle the "plastic" train would have been to burry it in the area around the city so the city can expand. It would also keep the nice radius the original track once had.
i just didn’t want this series to end ever
10:43 man look at the passengers icon on the BUS STATION. It is MASSIVELY overloaded. You don't have much passengers on the train station because they are all stuck on that bus station.
It is a massive bottleneck.
hahaha it's amazing how you noticed that you were not moving steel, but you were still naming the lines with steel instead of machines
Niiice job with this series man :D
Hope you are doing another save after this one!!!
Public transport in the city's are not good, they need more routs and stops and busses/trams. I like to have around 15-20 stops, and at least 20 busses.. You will make money, and more people will get to the train station 😊
Looking forward to the next episode :D
Your terminal in Biggleswade has ONLY passenger platforms, yet you stated you plan to drop of goods at the outside platform (passenger)... as you know, it will require goods platforms to accomplish this.
Having to stop my playthrough of your map Paul, made an unpleasant discovery when going through each city checking bus and truck routes. Every city has an appalling private transport problem, even with the biggest roads available and trying traffic lights off and on, every road is at a standstill with cars wrecking all routes. I have tried routing bus and truck routes away from roads that are full of arseholes that use one car for one passenger instead of public transport, but eventually they come to a point where you just can't route around snarl ups no matter how clever you get.
In my humble opinion I think the way the game simulates cars is really bad, it is way too easy to have wrecked cities due to the sheer amount of single person vehicles.
My biggest city has just popped the 4k mark, with three more at 3.0-3.9k, six more at 2.0-2.9k and six lazy buggers at 1.0-1.9k. The amount of cars is staggering, my second largest city(Leigh) has 12k cars alone with the rest of the cities having 2.2k-9k. Each city has a roughly 20-70% higher number of public transport to private transport ratio, with two notable exceptions that both have a 280-290% public to private ratio.
I have not found a solution to this problem, would welcome any suggestions as I really don't want to stop my playthrough of your map. To put into context of how much further my map has progressed I have transported 6.7m units of cargo and 1.1m passengers even though the date is Nov 2nd, 2004.
For the love of all things transporty, someone HELLLLLP!!!!
Sounds like what happens in real life 😂😂
You got to learn to stop worring and love the traffic jams. Put bus lanes on roads were your public vehicles will go, if intersections are a problem, remove the traffic light, make the side streets the smallest street possible (1 way if possible). You public transport have to be quicker than the private transport to be appealing, make sure your trains are fast and frequent enough.
Same grid lock on my play through especially around the Leigh area. Just add bus routes to your bus and freight delivery lines and ignore the rest
Put your train stations way closer to city centres, the extra emissions from the train station is offset by needing fewer trams and less traffic on the roads. I'm playing the map with 1920s steam engines, I fast forwarded the date to 2000 to compare to Squirrels set up, and I still got 80%+ transport by rail/bus, no gridlock and only 30% emissions. My stations are right in the middle of town, in walking distance of the densest population and destinations.
Playing TF2 and watching this series is like crack, addicting af lmao! Keep up the great work!
You should make a shuttle PAX line from Bradford to Henley, along side of the existing bridge over the large water, the only tricky bit i would think of could be the bridge upgrade and possible disruption to the adjacent industry line. This option would make economic sense and also for aesthetics, to have one larger bridge instead of two separate ones.
TLDR, connecting your two hubs (Bradford-Henley) with trains would be the most sensible option.
You have added the wrong type of station on the Biggleswade Tram line. You can see it at 44:47.
Squirrels chanel has changed alot i subscribed to his channel since october 2016
What you can do is tunnel or bridge over the track and put in some roads that AI can build more housing.
I hear tell citizens of Bigglewade prefer to call their town "The big wiggle."
Never played this game but it seems really interesting I like watching this series though
I swear I love simulations
Awesome video Squirrel!
with pasager train you need also a good transpotation for pasager inside your city, becouse you have a lot of them waiting in station to go to train statiion or to leave and return, and you can doa a tone of money when you will have 200 passagers waiting for a train and you run already a full line with a train waiting to enter in station
Your HQ building should be built in Loughton because it was the first city you started with.
Idk but maybe you can tunnel the track at worthing
The lines you have called Biggleswade Steel and Worthing Steel should be Biggleswade MACHINES and Worthing MACHINES
Hey! You can take planks to machine factory by ship
You can allways put the rail line underground :P
Time for more airline passenger travel
3:49 I don't think you need the cargo building as long as the platforms can reach the road. Playing the campaign at the moment and didn't need extra building neither for ships nor trains as long as you have the right type of platform. Correct me if I'm wrong, but I didn't need them at the Swiss campaign map in chapter 2.
13:03 Are double slips in the game or is it a mod? I will have to check that, but thank you anyway!
Great episode as usual. Thanks.
I believe it is time for and update/optimize episode, don't you think?
Could be interesting to link all the cities to 4 hub cities by rail with trains, then link those with aircraft. Maybe one city in each corner?
Squirrel did you even put down your headquarters?
Because you can check your company score from that
idea: you create two central airport that have A380/747 going in between the two; then those central airport are connected to each and every city on the side of where you place them.
Are there any disasters in the game?
Like crahses, landslides, such?
Loved this series so far. Any hope for a return to My Summer Car?
There is machine and steel production north-east of Leigh.
I'd like to see a ferry line running at least from Ludge to Mitcheldeen. Sandhurst could benefit from one too. Mostly cause you have no water- based pax.
Why didn't you tunnel the train line at Worthing?
In terms of an airport link, you could go from Bradford to the airport at Worthing, Would just need to add in the passenger terminal?
Check out the mod Heavy Hauling if you need more capacity.
Should truck lines should be Biggleswade Machines and Worthing Machines not Steel?
Why do truck drop points miss the buildings right next to them?
How about Bradford to Ludgershall on a passenger ship? :)
I would love to see more planes
Netflix you should buy your videos and make a TF2 series, because you are so good what you are doing. I watched it like a netflix serie. Love you man.
Hey Squirrel, why not a high speed pax train(TGV or Shinkansen) from east to west?
Good Job squirrel
Loved it can’t wait for the next one 👍
Great video mate 🇦🇺
Can u use more then 1 engine in an train? To doubke the tractive effort
Bit late to comment, but with the machines, could the train not have dropped it on the airport and then fly the machines down to Leigh? Goods are already going to that area of the map anyway. Probably nott he most efficient but easier than messing up the train lines
We all need a good RAGE every now-&-then, eah mate?✨🤗✨
Argh your signalling, I can't even!!
That passenger line between Worthing and Biggleswade could have done with an upgrade with speed/capacity/cleaner electric.
Surely it should be Biggleswade & Worthing machines on the name of the lines?
Those trucks travelled about 4 times the distance than they would have done if you had just used the depot in Worthing!
Not sure if TF2 is the same as the old game but I wouldn't bother with waiting until full, frequency is the one.
30:56
WOW what a screwup with Biggleswade tram line. You added cargo stops not pax, I am confused why the game let you add them to the line can trams take cargo and pax?
You keep calling it [town name] STEEL, it should be [town name] MACHINES.
@squirrel what about a more difficult game with island after this one ?
It seems unnecessary, but could we see a line with dual engines for uber acceleration?
Hi. Thanks again. Is it possible to modify that mod that makes the cities grew (more)? IMO they grow a bit too big, its impossible to keep enough of supplies going to the city, they get to like 3,6-5k people living in them. Yes, its good for public transport / passenger trains buuuut, industry wise,- basically one industry to support a single city. :/ Anybody? help? pls?
Squirrel, are you ok? You seem too tired to keep attention up, may some more rest could do better for you? health is top priority, right?
When are you going to make high speed lines with the the and other fast trains?
squirrel, can you use tgv trains to get pax from bradford or sandhurst to the west side
Hi
Please Build other food factory line In addition to the alcohol factory
Would definitely be good to see a pax airline connecting East to West.
Nice
Wild
Did you put down your headquarters?
Depot Fever 2 lol
Use Electric trains please beacuse you are using diesel under catenary huh?
Yes I want to see the A380 from east to west. Finaly a time to bring some pax planes in.
Early squad