I have an airsoft replica of this gun and the only noticable difference i see is the bolt on the back of the slide is on the right instead of the left, and that being said this is a PERFECT recreation. well done!
@@m4rkoza7 Turn up your samples, it should be found in the render properties. Just know that the higher the samples, the longer it'll take to render but your final product will be more clear.
Small mistake, P320's slide should close itself as soon as magazine is inserted fully. COD MW also ditched that detail probably due to gameplay reason.
Auto-forwarding is what their gunsmiths called it and not a mistake. It's caused by slamming the mag in hard enough to jar the slide stop, and isn't supposed to happen on it. I was aware when I animated the MW M19, and did not ditch the detail because it's a defect and not a feature. I've shot a p320 countless times and sometimes it happens, but most of the time it doesn't. Ive seen ut happen on ither semi automatic pistols as well.
You’re super underrated, outstanding work
he is the messiah
Gun femboy
Hi scrödinger
I have an airsoft replica of this gun and the only noticable difference i see is the bolt on the back of the slide is on the right instead of the left, and that being said this is a PERFECT recreation. well done!
Wow, that's cool, like in AAA shooters.
Or *SCREAMING* open world games
I hate how underrated this guy is
What is this rendered in? It looks like real life.
I used Blender's Cycles renderer
@@dr.oktoberfest When I try to use the Cycles renderer, it looks extremely granulated, what do I do with it?
@@m4rkoza7 Turn up your samples, it should be found in the render properties. Just know that the higher the samples, the longer it'll take to render but your final product will be more clear.
Dr.Oktoberfest My god, how long it took you?
That tight modern grip looks very good, keep the good work up
Ain’t it funny how you are so much better than lots of AAA animators?
You deserve way more views and subs
Small mistake, P320's slide should close itself as soon as magazine is inserted fully. COD MW also ditched that detail probably due to gameplay reason.
Something I definitely overlooked, I'll be sure to look into weapons I work on a little more!
@@dr.oktoberfest Huge fan of your work. Will look forward to it!
I also made that detail that you said up there on one of my roblox games lol
Nice to see you here M4sked
Auto-forwarding is what their gunsmiths called it and not a mistake. It's caused by slamming the mag in hard enough to jar the slide stop, and isn't supposed to happen on it. I was aware when I animated the MW M19, and did not ditch the detail because it's a defect and not a feature. I've shot a p320 countless times and sometimes it happens, but most of the time it doesn't. Ive seen ut happen on ither semi automatic pistols as well.
When I clicked on this video I thought it was real life
I’m can gladly say that I wasn’t disappointed at all regardless
amazing set holy fuck.
God this is awesome
Im confused is it real or what
I was watching on a low resolution and trying so hard to figure out what was wrong with his thumb. Then I realized it was two thumbs.
Uu nice did you make game? So realistically
It’s an animation
@@thereloadcommenter8057 I just asked if he created a video game.
No
That why i ask lol
@@justablog3394 if you ask game the game is Call of Duty: Modern Warfare
i thout it's rl
smh work for IW already.
Looks like a glock