Two things ive been wanting to see is 1. A red dot for the 93R pistol which is way overdue in my opinion, and 2. A kill cam system which i think will be very beneficial in improving in the game and can clear up some unresolved confusion experienced after dying.
apparently the kill cam is not possible due to something with the destruction being server side and very resource heavy. it absolutely would be great, but unfortunately probably not something we should expect any time soon
A decoy would be nice. Or what if once the drone attaches, it applies a hack that shortens the time it takes to steal by like 2 or t3 seconds for a period of time
if we get a new heavy gun, it should be something longer ranged, maybe even burst, as heavy doesn't really have good long ranged options and it's the only class without a burst weapon.. just gotta make sure it doesn't feel like a famas copy
I agree with everything except the robot taking the cash out. That's a horrible idea. lol The whole point of taking a cash out is to risk yourself to cash it.
I think more accessibility changes like more in depth statistics, profile pictures, making it easier to connect to voice chat, the things you said about friends, seeing friends stats. Then I think more stuff to really connect us with the game and the lore because I feel like that's a big part of THE FINALS. Maybe when we load into the menu there's a small animation of putting a VR headset on or a VR headset booting up. And then having actual players show up on the billboards to show off their achievements. I just think there's a lot they can do with making people really feel like they're part of a game show
I'm for the current model of cash out and as much as it hurts to lose those last second cashouts it's equally thrilling to skillfully (and luckily) scum steal a cashout. I really think the thrill of victory and agony of defeat is one of the game's greatest strengths
I was just rewatching your s4 predictions looking forward to this video! Great predictions, I think the friends tab stuff would be huge. I’ve friended a few players from randoms but we hardly play together after because it’s so hard to coordinate in game.
One idea i had was passives that define your playstyle even more like light being able to steal 1-2 seconds faster or medium being able to rez faster or light sacrificing a bit of health for more speed or the other way around and so on. And a player could choose between diffrent passives for each class. Another thought i had were diffrent quick meeles like a dagger stab or smth like that
I think that is so unbalanced. If you’re playing heavy and lose health you don’t heal for years. A light can poke invis then they are full heslth already
Good ideas, I like them. I would like to see a new game mode implemented, something similar to rush in battlefield. Could have 6v6 or 5v5 and attack & defend certain sections of the map.
I feel like Embark would say Terminal attack is similar. But I'm not a fan of how it plays. Rush was always good, but was best when the maps were designed around it, BF3 and BC2
@user-ne9sd4ow1o haha I agree. But they need to implement some new game modes. I wouldn't mind team death match just for some more laid back gameplay without worrying about the objective. They have already said team death match is not really in their minds. Suppose have to wait and see what season 5 brings. At least season 4 was good.
So much great ideas! By addition, I want anti-material sniper for heavy. Light and Medium classes now both have range weapons. I think anti-material sniper is high risk high reward weapon and gives much enjoyment when you kill like MGL.
I had no idea Vurdalak is your teammate, last season i qued three times in a row in world tour with him (in same team), we won all three tournaments together, great player 🙌
Its not a tactical shooter, and medium doesn't need third assault rifle. Medium is a support class that should be balanced around its gadgets not weapons. If you want high dps, CQB option, play Light
@ it’s a .300 blackout short barrel subsonic rifle. Different characteristics to what already exists. What.. medium cant have fun guns because…? gAdGeTs? Idk who pissed in your cornflakes, chill out. I made a suggestion, I don’t expect it to come to fruition. I didn’t even get into DPS
Medium shouldn't only be a support class. You should be able to DPS evenly on all classes. No one only wants to play support or only play Light when they feel like playing DPS....
I play Destiny 2 and they just added a proper in game LFG and it's legit the best thing any multiplayer game could add for someone like me that's exclusively a solo player.
The heavy shield, but as one spot gets repeatedly shot it weakens til it eventually punctures and one can hit through that puncture hole. It doesn't lose health directly from getting shot but instead from regenerating those weakened areas. The regeneration process has to be manually activated and cannot be activated while actively taking damage. Thoughts?
I like the idea you had for cashout change. One suggestion. Doubling up on a cashout would revert it back to how it works currently. So as an added level of strategy, you could risk sabotaging a team in the lead by depositing a vault into their cashout in progress to now not only draw attention to them, but to make the cash winner take all
I want them to add powershift into the ranked rotation and make some changes to make that work. Maybe make it 6v6 so that 3 stacks can queue with other 3 stacks... I think that would really really spice up the competitive scene!
If they nerf the model, that’s the death knoll for balance in this game. If they can’t add 3 weapons AND new gadgets and specialization this season, that’s the death knoll for the game content wise.
Another issue is there’s two ranked game modes. World tour just shows that you play the game a lot ranked actually shows you’re good player. I feel that they both take away from each other and embark needs to make it so it’s there’s one ranked game mode and make tournaments just for the casual players.
I really want a solo mode, the solo queue experience is horrible to me im literally getting punished cause i don’t have friends play the game that much or on my skill level.. idk why do i have to queue power shift if i just wanna chill or play like a tdm or smth this game mode is shit
I was always confused with the private match making. When i want to play only with my friends. We all go to different parties and go 2v2 and then we end up going 3v1. It would be good to have sections team by team so you can have all your friends to join in and then select in what team they want to play. It would make the private matches less confusing and it would make some lifes easier 😅
Honestly made some REALLY good points here in the vid The one about being able to see comms as a console player, seeing your friends' match status, but also the practice range while queuing idea is absolutely ideal! Personally I've always wanted an OG COD-style voice comms. Where post match you get 15-20 seconds of being able to talk to everyone who participated in the match. Imagine pairing this with "play of the game", it honestly sounds something people would love to see Great vid lad, i hope you get to put my ideas in a video someday (or maybe perhaps you've mentioned it already 👀)
i like the take on a healing nade, i d suggest it would explode on impact and just starts the selfhealing. i would have loved a sneaking ability for lights as an opposite to the invisibility, so more visible but silent - season 3 would have been insane for this with ninjas an such
They could make it so that the model is not a scopeless sniper rifle, and instead just give it an actual video game shotgun feel with lots of spread, close range only, doesnt require so much precision but doesnt deal so much dmg
I’ve been talking about the healing bomb for a little while and even if it doesn’t heal actual points, it would be nice if it just started the regeneration process to bridge the gap between medium and heavy when it comes to how long it takes to regenerate health, I think heavy has like 10 seconds
what 3rd part crosshair are you using? Im assuming you do, cuase usually those cannot be picked up by the video recording and shows up as you having no crosshair lol
since they have there’s amethyst badges, i’d love to see an amethyst skin for weapons where you get it for like 10k kills with that weapon or idk the exact number but it’d probably be grinding cuz the Amethyst kill badge is like 50k kills i think and revive is like 10k
I personally love stealing cashouts not last second but during chaos at the end of the game with a stacked one and hope they dont make it so you get the money overtime cuz i dont think its a huge issue i think part of keeping one is too keep the cashout the whole entire time. (good idea though)
13:30 I like this idea and I have a few ways to tweak it. I think they could drastically decrease the put in reward as the cashout will start feeding you money slowly right away anyway. I then think that they should add a bigger steal bonus that’s not related to the amount of cash in the station. This way teams still have an incentive to steal near the end of an objective.
my idea was a temporary health boost for light for like 5-10 seconds but once the timer ends whatever extra health light had, he would take that much damage. this would be cool because it'd allow light to better take cashouts which is one issue it has and increase its survivability in certain situations, it would be a high risk high reward type of gadget or specialty, it could work like a stim boost or smth
Maybe the map will be El Dorado that would be cool. Hmm an aztec weapon maybe for medium a torch. U swing with right click it causes hit damage as well as burning damage like flame thrower. Left click you can aim and throw it like a pyro grenade and take a moment to light another torch as the reload. And maybe for heavy hunting axes that are also double as melee or ranged where you have the option to throw the axe like huntress from dead by daylight
I think the robot gadget is a terrible idea I could see a lot of complaints about that. I also think reworking how the money works in cash out so that it’s constantly draining the money through the timer is a bad idea. I get that last second steals can be annoying but that’s literally just part of the game. There would be no point in stealing any cash out after 50% is done because it just wouldn’t be worth it. I think the plugin rule they added back in season 3 was completely fine, getting a small percentage of the cash for starting the cash out was a good change that a lot of people didn’t even know needed to happen.
This could be horrible but I think it would be cool if you actually lost fans for not playing. It doesn't have to actually affect your number, maybe just 1-5 fans just to immerse. Except also not too much to where people will get mad
I would like more weapon animations for other guns. Like, I love using the M11 and Matter, and I would really want new animations other than ammo audits..
My predictions. Light will get dual wield shotguns. Med will get quad blades with helicoptor alt fire. And Heavy will get a saxophone skin for sledge. Joking aside (except for that sax skin...cause...I want a power shift band) I want to see World Tour be more chaotic an dynamic an more...gameshowy. WE'RE VERY CLOSE, don't get me wrong. But imagine if like the last weekend of each tour stop just went super crazy with it's idea. Like spin a wheel to decide the game mode or a modified 4 way power shift. Or "friendly fire friday", win points are tripled but friendly fire is turned on. Or maybe even a weekend special event where the cash you get from the initial plug is determined by how far you've thrown it. Like, game showy themes just for the weekend to lighten the mood of the grind. EDIT: adding to your idea for practice range while in queue, the queue waiting room mode should just be a never ending game of deathmatch in the practice range with destruction either turned off or just it all resets every 15 or w/e
im praying that they adress the map variety issue aswell idk if its just me but ever since s1 and 2 maps and theyr variety on what makes them unique seems to be completely disregarded i remember vegas turrets and tripwires and after it was removed all the maps just feel bland and not really that interesting its just the same old new maps over and over with nothing new to make them interesting really aside from a occasional suspended structures or moving platforms heck fortune doesent have jack in terms of variety hopefully this alongside the lack of gagets gets adressed in s5
I suggest the following buff Dual Blades: DMG 50 x2, 60 x2, 70 > 54 x2 , 64 x2, 74 And possibly have the deflected bullets have potential headshot multipliers against guns that have it The DMG would be just enough to finish a Heavy with a quick melee after a full combo
Because console can play with pc they should allow console players to plug in a keyboard and mouse. Also instead of a stupid head gear at the end of every battle pass they should have a super detailed weapon skin with cool animations that could be a mythic
I like your idea of progressively getting money but I think there’s some questions. How much money would it give you, and in what increments? Every second, 30 Seconds, minutes? And what if you double it? Do you get double the money per increment? And is that going to be applied in the final round? Regardless I always liked the idea and would love to see it in trial In world tour. Keep up the creative suggestions
I definitely didn’t go into the fine details of this one (maybe someone else could come up with suggestions). But the final round would probably need to remain as it is now.
Plug meta is cringe man. Not only do u have ppl waiting at cashes ready to pounce but people will literally get wipe at the cash box fight then spawn at the vault and get a dominoes delivery service as you pull up with the box. Like u shouldn’t get rewarded for wiping.
I think I'm gonna quit season 5. Really hard to play solo, it's rare to see my friend in the game. I think I'm gonna go back playing War Thunder, need to complete my rank 11 Russian tech tree.
I swear if medium gets another shot gun 😭😭. Light really needs a new good gun. Heavy too it’s kinda lost its place in meta. Nerf medium now! 😂 w vid dude
Season 4 is terrible imo, the month long pike meta killed my drive to play the game, not only that but the mp5 nerf was completely unnecessary and left light mains with truly 1 viable gun being the double barrel. The melee buffs are stupid and need to be reverted, same with throwing knives. Me personally the only good thing about s4 is the nerf to heavy, although CnS still needs to be nerfed. Fcar needs a dmg buff, its useless, model needs dmg nerf, pike needs dmg nerf. I have hopes for s5 but in the direction they're going its not looking good for me. TLDR: nerf pike, nerf model, nerf CnS, remove wench claw, revert nerf to mp5, revert buffs to melee/knives, buff fcar, nerf deagles. Allow console to steal/res/interact with things and not have to look directly at it like PC has.
Charge N' Slam is perfectly fine the way it is. It's easily dodgeable on the receiving end as a Medium and Light. FCAR could use a little TLC, Pike was nerfed and seems fine now and DEagles seem fine. XP could use a slight DMG buff (1 DMG per bullet) it should have higher DPS than the M11 as it already loses to the M11 in fire rate/magazine capacity
@MalenkoDRiker you're on drugs if you think CnS is fine how it is 99.9% of the time it is a free 130 dmg at the least. And no not just 1 dmg per bullet, the mp5 was perfectly fine how it was pre nerf and needs to be reverted
It's definitely not free. Only against greedy players that try to stand toe to toe with a Heavy. I could say the Frag Grenade is a free 149 damage with 2 charges. And the XP before the nerf was out ranging the ARs and LMGs lol with better accuracy. I was trying to agree with you on the XP but I will say before the nerf it was slightly overtuned.
Hey! I’m hosting a tournament in the finals! I’m still in the process of figuring things out, it’s the first tournament I’ve hosted but I’d love if you could join! Winner receives $50. There will hopefully be a total of 8 teams of 5 going through terminal attack matches!
Gadget suggestions :- 1. Drone ( Light ) - This drone can fly for a time being near to the player and do little damage to opponents. Opponents can destroy it by shoot and throwing nade ( frag and molly) or Disarm it by glitch nade or trap. 2. RC Car ( Medium ) - Players can control upto a range and explode it. Opponents can destroy it by shoot and throwing nade ( frag and molly) or Disarm it by glitch nade or trap. 3. Camouflaged Bear Trap ( Heavy ) - Heavy can setup this trap on the surface anywhere. When caught in it players cant move or jump and dealing with bleed damage for a while. To get out of the trap players can needs to shoot it. New ULTS suggestions :- 1. EMP burst ( Light ) - A charge burst of emp can disable the gadgets around a certain area and take on the fight fair and sqaure. or Charge bolt - When activated for a time being, players movement will be doubled and can knock out the players with melee attack but melee attack can drain the charge faster than usual. 2. Magnetic Boots ( Medium ) - By activating the ult, players can climb the vertical building or sticking to the wall upside down till the battery runs out. or Gliding suit - players can glide for a certain time with any carriable along. 3. Double Jump Boots ( Heavy ) - Players can use the ult to get out of tough situations and evade fast players to retaliate. Or use to get to higher structers and surprise the opponents. or Mini Gun Setup - This setup takes time to deploy but when done players can shoot barrage of wall piercing bullets from a mounted mini gun. The movement will be slow and others players can shoot the heavy player to stop the ULT.
Two things ive been wanting to see is 1. A red dot for the 93R pistol which is way overdue in my opinion, and 2. A kill cam system which i think will be very beneficial in improving in the game and can clear up some unresolved confusion experienced after dying.
apparently the kill cam is not possible due to something with the destruction being server side and very resource heavy.
it absolutely would be great, but unfortunately probably not something we should expect any time soon
Please post more. Idc if it’s just random gameplay. I love your voice and perspective that you bring to the table.
I Appreciate that brother 🫡, season 5 and Christmas will be full with videos on this channel🤞
@@ELHOMO21can’t wait!
D1 glazing
The cashout stealer would be broken if we get that we need it to take more time or take gas adn fire damage
Or what if it was just a decoy? Would get annoying I guess maybe
@@user-ne9sd4ow1o truuuu
A decoy would be nice. Or what if once the drone attaches, it applies a hack that shortens the time it takes to steal by like 2 or t3 seconds for a period of time
@@Bruvagroovee That would be epic
if we get a new heavy gun, it should be something longer ranged, maybe even burst, as heavy doesn't really have good long ranged options and it's the only class without a burst weapon.. just gotta make sure it doesn't feel like a famas copy
I agree with everything except the robot taking the cash out. That's a horrible idea. lol The whole point of taking a cash out is to risk yourself to cash it.
I think more accessibility changes like more in depth statistics, profile pictures, making it easier to connect to voice chat, the things you said about friends, seeing friends stats.
Then I think more stuff to really connect us with the game and the lore because I feel like that's a big part of THE FINALS. Maybe when we load into the menu there's a small animation of putting a VR headset on or a VR headset booting up. And then having actual players show up on the billboards to show off their achievements.
I just think there's a lot they can do with making people really feel like they're part of a game show
I'm for the current model of cash out and as much as it hurts to lose those last second cashouts it's equally thrilling to skillfully (and luckily) scum steal a cashout.
I really think the thrill of victory and agony of defeat is one of the game's greatest strengths
Tommy Gun gun for Heavy would be awesome!
I was just rewatching your s4 predictions looking forward to this video! Great predictions, I think the friends tab stuff would be huge. I’ve friended a few players from randoms but we hardly play together after because it’s so hard to coordinate in game.
Yeah simply being able to message friends would go a long way!
One idea i had was passives that define your playstyle even more like light being able to steal 1-2 seconds faster or medium being able to rez faster or light sacrificing a bit of health for more speed or the other way around and so on. And a player could choose between diffrent passives for each class.
Another thought i had were diffrent quick meeles like a dagger stab or smth like that
A KARAMBIT DAGGER SKIN ( WITH COOL NEW ANIMATIONS)
Give Light a stim gadget allowing them to start their regen time faster, also make their revive time a little faster. Make the cool down 15 secs
I think that is so unbalanced. If you’re playing heavy and lose health you don’t heal for years. A light can poke invis then they are full heslth already
Good ideas, I like them. I would like to see a new game mode implemented, something similar to rush in battlefield. Could have 6v6 or 5v5 and attack & defend certain sections of the map.
I feel like Embark would say Terminal attack is similar. But I'm not a fan of how it plays. Rush was always good, but was best when the maps were designed around it, BF3 and BC2
@user-ne9sd4ow1o haha I agree. But they need to implement some new game modes. I wouldn't mind team death match just for some more laid back gameplay without worrying about the objective. They have already said team death match is not really in their minds.
Suppose have to wait and see what season 5 brings. At least season 4 was good.
A way to save outfits would be amazing
So much great ideas! By addition, I want anti-material sniper for heavy. Light and Medium classes now both have range weapons. I think anti-material sniper is high risk high reward weapon and gives much enjoyment when you kill like MGL.
I had no idea Vurdalak is your teammate, last season i qued three times in a row in world tour with him (in same team), we won all three tournaments together, great player 🙌
Medium NEEDS a honey badger/BRN-180. Giving medium some versatility in CQB. Shotguns are tired…
Its not a tactical shooter, and medium doesn't need third assault rifle.
Medium is a support class that should be balanced around its gadgets not weapons. If you want high dps, CQB option, play Light
@ it’s a .300 blackout short barrel subsonic rifle. Different characteristics to what already exists. What.. medium cant have fun guns because…? gAdGeTs?
Idk who pissed in your cornflakes, chill out. I made a suggestion, I don’t expect it to come to fruition. I didn’t even get into DPS
Medium shouldn't only be a support class. You should be able to DPS evenly on all classes. No one only wants to play support or only play Light when they feel like playing DPS....
I play Destiny 2 and they just added a proper in game LFG and it's legit the best thing any multiplayer game could add for someone like me that's exclusively a solo player.
The heavy shield, but as one spot gets repeatedly shot it weakens til it eventually punctures and one can hit through that puncture hole. It doesn't lose health directly from getting shot but instead from regenerating those weakened areas. The regeneration process has to be manually activated and cannot be activated while actively taking damage. Thoughts?
I like the idea you had for cashout change. One suggestion. Doubling up on a cashout would revert it back to how it works currently. So as an added level of strategy, you could risk sabotaging a team in the lead by depositing a vault into their cashout in progress to now not only draw attention to them, but to make the cash winner take all
I want them to add powershift into the ranked rotation and make some changes to make that work. Maybe make it 6v6 so that 3 stacks can queue with other 3 stacks... I think that would really really spice up the competitive scene!
If they nerf the model, that’s the death knoll for balance in this game.
If they can’t add 3 weapons AND new gadgets and specialization this season, that’s the death knoll for the game content wise.
Another issue is there’s two ranked game modes. World tour just shows that you play the game a lot ranked actually shows you’re good player. I feel that they both take away from each other and embark needs to make it so it’s there’s one ranked game mode and make tournaments just for the casual players.
I really want a solo mode, the solo queue experience is horrible to me im literally getting punished cause i don’t have friends play the game that much or on my skill level.. idk why do i have to queue power shift if i just wanna chill or play like a tdm or smth this game mode is shit
You're the GOAT bro. these suggestions are amazing.
I particularly liked the Heavy movement idea. it would make heavy so much more usable!
I was always confused with the private match making. When i want to play only with my friends. We all go to different parties and go 2v2 and then we end up going 3v1.
It would be good to have sections team by team so you can have all your friends to join in and then select in what team they want to play.
It would make the private matches less confusing and it would make some lifes easier 😅
Honestly made some REALLY good points here in the vid
The one about being able to see comms as a console player, seeing your friends' match status, but also the practice range while queuing idea is absolutely ideal!
Personally I've always wanted an OG COD-style voice comms. Where post match you get 15-20 seconds of being able to talk to everyone who participated in the match. Imagine pairing this with "play of the game", it honestly sounds something people would love to see
Great vid lad, i hope you get to put my ideas in a video someday (or maybe perhaps you've mentioned it already 👀)
i like the take on a healing nade, i d suggest it would explode on impact and just starts the selfhealing. i would have loved a sneaking ability for lights as an opposite to the invisibility, so more visible but silent - season 3 would have been insane for this with ninjas an such
3:30 Turn the volume up 😂
Naaaahhh this game can get me too excited sometimes 💀
They could make it so that the model is not a scopeless sniper rifle, and instead just give it an actual video game shotgun feel with lots of spread, close range only, doesnt require so much precision but doesnt deal so much dmg
I’d really like the possibility to group up after a game when you soloQ, playing with the same teammates even if they’re not in you’re friends list
I’ve been talking about the healing bomb for a little while and even if it doesn’t heal actual points, it would be nice if it just started the regeneration process to bridge the gap between medium and heavy when it comes to how long it takes to regenerate health, I think heavy has like 10 seconds
what 3rd part crosshair are you using? Im assuming you do, cuase usually those cannot be picked up by the video recording and shows up as you having no crosshair lol
since they have there’s amethyst badges, i’d love to see an amethyst skin for weapons where you get it for like 10k kills with that weapon or idk the exact number but it’d probably be grinding cuz the Amethyst kill badge is like 50k kills i think and revive is like 10k
I personally love stealing cashouts not last second but during chaos at the end of the game with a stacked one and hope they dont make it so you get the money overtime cuz i dont think its a huge issue i think part of keeping one is too keep the cashout the whole entire time. (good idea though)
Nice channel man
I think cash out stealer would be busted but making it a fake out cash out steal can tease people to the objective for an ambush!
Also dont forget about the survey they gave us at the beginning of the season. They would be going off that.
13:30 I like this idea and I have a few ways to tweak it.
I think they could drastically decrease the put in reward as the cashout will start feeding you money slowly right away anyway.
I then think that they should add a bigger steal bonus that’s not related to the amount of cash in the station. This way teams still have an incentive to steal near the end of an objective.
This is definitely the direction to go if they were to use a new system. And your idea still keeps the exciting effect of stealing last second.🫡🫡🫡🫡
my idea was a temporary health boost for light for like 5-10 seconds but once the timer ends whatever extra health light had, he would take that much damage. this would be cool because it'd allow light to better take cashouts which is one issue it has and increase its survivability in certain situations, it would be a high risk high reward type of gadget or specialty, it could work like a stim boost or smth
YES! More social features… PLEASE
Customizable sights! Ability to change color of the dots, some of us are color blind.
Heavy needs a giant anti material sniper rifle that has small mags but good damage.
I feel like when u click on a friend account, it's the void. We neeeeed so much a flex addlike maybe rank from last season or simply level
They need to add a few more quick play modes like solo bank it… add these and then add multi queue to quick play
Maybe the map will be El Dorado that would be cool. Hmm an aztec weapon maybe for medium a torch. U swing with right click it causes hit damage as well as burning damage like flame thrower. Left click you can aim and throw it like a pyro grenade and take a moment to light another torch as the reload. And maybe for heavy hunting axes that are also double as melee or ranged where you have the option to throw the axe like huntress from dead by daylight
I think the robot gadget is a terrible idea I could see a lot of complaints about that. I also think reworking how the money works in cash out so that it’s constantly draining the money through the timer is a bad idea. I get that last second steals can be annoying but that’s literally just part of the game. There would be no point in stealing any cash out after 50% is done because it just wouldn’t be worth it. I think the plugin rule they added back in season 3 was completely fine, getting a small percentage of the cash for starting the cash out was a good change that a lot of people didn’t even know needed to happen.
We need a way to party up after a great game without having to add them to friends list first.
This could be horrible but I think it would be cool if you actually lost fans for not playing. It doesn't have to actually affect your number, maybe just 1-5 fans just to immerse. Except also not too much to where people will get mad
I would like more weapon animations for other guns. Like, I love using the M11 and Matter, and I would really want new animations other than ammo audits..
Embark isn't just cooking, they got a 3 Michelin Star Restaurant opening.
Im not gonna lie, ur ideas are goated, had some of the same ideas.
My predictions. Light will get dual wield shotguns. Med will get quad blades with helicoptor alt fire. And Heavy will get a saxophone skin for sledge.
Joking aside (except for that sax skin...cause...I want a power shift band) I want to see World Tour be more chaotic an dynamic an more...gameshowy. WE'RE VERY CLOSE, don't get me wrong. But imagine if like the last weekend of each tour stop just went super crazy with it's idea. Like spin a wheel to decide the game mode or a modified 4 way power shift. Or "friendly fire friday", win points are tripled but friendly fire is turned on. Or maybe even a weekend special event where the cash you get from the initial plug is determined by how far you've thrown it. Like, game showy themes just for the weekend to lighten the mood of the grind.
EDIT: adding to your idea for practice range while in queue, the queue waiting room mode should just be a never ending game of deathmatch in the practice range with destruction either turned off or just it all resets every 15 or w/e
Hot take… the new gun isn’t a shotgun, it’s one of this break action big game hunting rifles.
im praying that they adress the map variety issue aswell idk if its just me but ever since s1 and 2 maps and theyr variety on what makes them unique seems to be completely disregarded i remember vegas turrets and tripwires and after it was removed all the maps just feel bland and not really that interesting its just the same old new maps over and over with nothing new to make them interesting really aside from a occasional suspended structures or moving platforms heck fortune doesent have jack in terms of variety hopefully this alongside the lack of gagets gets adressed in s5
Just a thought but I've been really thinking of a 50. Cal Sniper for Heavy XD. But Tommy Gun is SICK!
i agree on the ranked chose your reward season i couldnt play much during the time of the diamond fcar and i missed out on my fav weapon
An Aztec themed gadget could be a medicinal soup that gives a speed buff or starts the regen process.
Great one. Just restarting the heal regen alone would be nicely balanced and no OP
i fuck with your suggestions heavy. subbed
I want them to buff dual blades
I suggest the following buff
Dual Blades: DMG 50 x2, 60 x2, 70 > 54 x2 , 64 x2, 74
And possibly have the deflected bullets have potential headshot multipliers against guns that have it
The DMG would be just enough to finish a Heavy with a quick melee after a full combo
while queing for a match we should be able to wait in the arrival hall for practice
Light needs an unsilenced pistol
Because console can play with pc they should allow console players to plug in a keyboard and mouse. Also instead of a stupid head gear at the end of every battle pass they should have a super detailed weapon skin with cool animations that could be a mythic
Exactly, and force crossplay then.
Embark did mention they’re working to incorporate MnK for console, but Oscar wasn’t sure on how soon!
@@OfficialJaundice that’s good to hear, thanks
pls add a new sniper because sniping in this game is so satisfying
Idea for cosmetics
Welding helmet
Butterfly knife with unique animations
Karambit knife also with unique animations
I like your idea of progressively getting money but I think there’s some questions. How much money would it give you, and in what increments? Every second, 30 Seconds, minutes? And what if you double it? Do you get double the money per increment? And is that going to be applied in the final round? Regardless I always liked the idea and would love to see it in trial In world tour. Keep up the creative suggestions
I definitely didn’t go into the fine details of this one (maybe someone else could come up with suggestions). But the final round would probably need to remain as it is now.
winter update is what we want
What if they make one gun for all classes to be able to use and add new gadgets or specs...
also please for the love of god can we make it so we don’t lose rs if a teammate leaves ugh
i just want power shift on the vegas map and maybe some new weapon attachments
10:47 MOO MOO MEADOWS MENTIONED RAHHHHHH
IMPLEMENT WHISPER CHAT
Plug meta is cringe man. Not only do u have ppl waiting at cashes ready to pounce but people will literally get wipe at the cash box fight then spawn at the vault and get a dominoes delivery service as you pull up with the box. Like u shouldn’t get rewarded for wiping.
Can we please get a medieval sword and shield skin for the riot shield
Season 5 needs a Middle East server
1:42 they are in waterrrr
I think I'm gonna quit season 5. Really hard to play solo, it's rare to see my friend in the game. I think I'm gonna go back playing War Thunder, need to complete my rank 11 Russian tech tree.
What about a blow dart gun for light
We need limited time modes again
Please buff the lights
Hope someone taking notes these are not bad idea
Hammer players dream 4:09
wonder why ss 4 was way shorter then the others
Yeah but bit overpowered so maybe it takes 14 seconds instead of seven
I swear if medium gets another shot gun 😭😭. Light really needs a new good gun. Heavy too it’s kinda lost its place in meta. Nerf medium now! 😂 w vid dude
There is not a single thing in this game that is deserving of a net nerf right now. We need so many buffs
Model been meta for 4 seasons tf you on ? 😂
Season 4 is terrible imo, the month long pike meta killed my drive to play the game, not only that but the mp5 nerf was completely unnecessary and left light mains with truly 1 viable gun being the double barrel. The melee buffs are stupid and need to be reverted, same with throwing knives. Me personally the only good thing about s4 is the nerf to heavy, although CnS still needs to be nerfed. Fcar needs a dmg buff, its useless, model needs dmg nerf, pike needs dmg nerf. I have hopes for s5 but in the direction they're going its not looking good for me.
TLDR: nerf pike, nerf model, nerf CnS, remove wench claw, revert nerf to mp5, revert buffs to melee/knives, buff fcar, nerf deagles. Allow console to steal/res/interact with things and not have to look directly at it like PC has.
Charge N' Slam is perfectly fine the way it is. It's easily dodgeable on the receiving end as a Medium and Light. FCAR could use a little TLC, Pike was nerfed and seems fine now and DEagles seem fine. XP could use a slight DMG buff (1 DMG per bullet) it should have higher DPS than the M11 as it already loses to the M11 in fire rate/magazine capacity
@MalenkoDRiker you're on drugs if you think CnS is fine how it is 99.9% of the time it is a free 130 dmg at the least. And no not just 1 dmg per bullet, the mp5 was perfectly fine how it was pre nerf and needs to be reverted
It's definitely not free. Only against greedy players that try to stand toe to toe with a Heavy. I could say the Frag Grenade is a free 149 damage with 2 charges. And the XP before the nerf was out ranging the ARs and LMGs lol with better accuracy. I was trying to agree with you on the XP but I will say before the nerf it was slightly overtuned.
Hey! I’m hosting a tournament in the finals! I’m still in the process of figuring things out, it’s the first tournament I’ve hosted but I’d love if you could join! Winner receives $50. There will hopefully be a total of 8 teams of 5 going through terminal attack matches!
What server region is it hosted on?
North America/US! It’ll just be a series of private matches I set up to run at certain times!
Delete visual recoil embark!!!!! Pleas
Bruh is hitting no scopes without a Crosshair... How EL-homo? How?
Gadget suggestions :-
1. Drone ( Light ) - This drone can fly for a time being near to the player and do little damage to opponents. Opponents can destroy it by shoot and throwing nade ( frag and molly) or Disarm it by glitch nade or trap.
2. RC Car ( Medium ) - Players can control upto a range and explode it. Opponents can destroy it by shoot and throwing nade ( frag and molly) or Disarm it by glitch nade or trap.
3. Camouflaged Bear Trap ( Heavy ) - Heavy can setup this trap on the surface anywhere. When caught in it players cant move or jump and dealing with bleed damage for a while. To get out of the trap players can needs to shoot it.
New ULTS suggestions :-
1. EMP burst ( Light ) - A charge burst of emp can disable the gadgets around a certain area and take on the fight fair and sqaure.
or
Charge bolt - When activated for a time being, players movement will be doubled and can knock out the players with melee attack but melee attack can drain the charge faster than usual.
2. Magnetic Boots ( Medium ) - By activating the ult, players can climb the vertical building or sticking to the wall upside down till the battery runs out.
or
Gliding suit - players can glide for a certain time with any carriable along.
3. Double Jump Boots ( Heavy ) - Players can use the ult to get out of tough situations and evade fast players to retaliate. Or use to get to higher structers and surprise the opponents.
or
Mini Gun Setup - This setup takes time to deploy but when done players can shoot barrage of wall piercing bullets from a mounted mini gun. The movement will be slow and others players can shoot the heavy player to stop the ULT.
Brolis skibidi trolis
Matching they need to change that emerald 1 player get teammate who is new to game or unranked