Thank you for the tutorials. Everything works great. Was wondering if you could do something with a character selection at the lobby level. I have 6 different characters I would like to choose from at game start. I've looked and can't seem to find a tutorial that works well in multiplayer. Thanks again !!!
So in this case you don't have the lobby menu and instead you show the team selection only? Everything up until this videos was butter smooth but somehow this one is even though easy to understand I can't get it to work I guess is because you got more stuff done in the same project and it can become confusing. The thing that doesn't work is spawning to the right location for each player. Yours doesn't spawn anyone and only the camera moves. Is it a first person character? Mine doesn't even move to the right CustomSpawn location.
sorry for the confusion, my character's hands are not seen unless free looking or running, as far as spawning to the correct location there is no fault I have found, if there are spawns found then it sets the bool to true and allows spawning to happen, if it cannot find spawns then it will not allow the spawn to happen, if you can message me on discord I can help work you through it
Hi, did you test this as a client too? I have tried to do something similar, but it seems to only work if you are the host choosing a team. This is most likely due to the gamemode only calling functions on the server. So if you call "Spawn Player" through UI-widget as a client playercontroller it will not do anything, im trying to fix this problem myself. Tell me if you have a solution :D
Amazing work man, truly amazing.
vert Nice tutorial keep going ❤️
Thank you! 😊
Thank you for the tutorials. Everything works great. Was wondering if you could do something with a character selection at the lobby level. I have 6 different characters I would like to choose from at game start. I've looked and can't seem to find a tutorial that works well in multiplayer. Thanks again !!!
Yes I can
@@0rb1tal16 Thank You !!!!
So in this case you don't have the lobby menu and instead you show the team selection only? Everything up until this videos was butter smooth but somehow this one is even though easy to understand I can't get it to work I guess is because you got more stuff done in the same project and it can become confusing. The thing that doesn't work is spawning to the right location for each player. Yours doesn't spawn anyone and only the camera moves. Is it a first person character? Mine doesn't even move to the right CustomSpawn location.
sorry for the confusion, my character's hands are not seen unless free looking or running, as far as spawning to the correct location there is no fault I have found, if there are spawns found then it sets the bool to true and allows spawning to happen, if it cannot find spawns then it will not allow the spawn to happen, if you can message me on discord I can help work you through it
@@0rb1tal16 Will do tomorrow. Thanks.
How Can I change the skeleton mesh with the change of team
How can I make a player enter the A team?For example, I have an A and B team. I want to make the player enter randomly with one of these teams, how?
Hi, did you test this as a client too? I have tried to do something similar, but it seems to only work if you are the host choosing a team. This is most likely due to the gamemode only calling functions on the server. So if you call "Spawn Player" through UI-widget as a client playercontroller it will not do anything, im trying to fix this problem myself. Tell me if you have a solution :D
Hey, 2 months late but I faced the same problem. What I did to fix it was change TeamSelected function in the PC to run on server. Hope it helps!
im having the same Problem, if you found a fix please let us know!
ok vmnd, just set the Team selected function to Run on Server aswell!
that works on UE5?