Id like to think this and the 12 min game play is some of the different universes that Booker failed And the final game that we all play is where Booker finally succeeds
+Martin Cavuoti I know, right? This trailer, with the other one mentioned, really got me interested. It looked like... Bioshock, still. Not to mention that there was a morality system, of sorts and Booker was voiced by my favourite voice actor. The end result, though... eh.
dont mind the changes of the final game, but as this trailer came out first.... It gave me a complete difftent feeling as now. A better feeling. A real Bioshock like feeling
I gotta say - I like the way Infinite felt the way it does in the final product: Booker came and took Elizabeth, and in trying to get her out of the city, helped a revolution take control and attack - it would have been a very different game if Colombia was already crumbling when Booker arrived.
@RandomShtuffs that was actually one of the better parts of the game (that you helped Jumpstart its fall, which would've happened anyway) considering Booker is a piece of shit and the game doesn't portray it as well as it could've.
I know I wanted to try the new Jedi plasmid and take people's guns away and use it on them. Mid-air or stop tank rounds I was the only one out of Three Brothers that was crazy Obsessed with every Bioshock game and DLC so I felt something truly special when I saw this the first time but damn it was a long time ago 😮💨😮💨😟😟
that would essentially just be a re releasing the game, but just adding better graphics, and some cutscenes. They ought to make Bioshock 4 this, or just use the multiverse theory to reboot the game.
+zigzag11875 The game we got WAS essentially the Director's cut. The game that was released was not a cut down version of Kevin Levine's vision, he was the one who constantly mandated all of the changes. He is an absolute perfectionist.
How is this official gameplay lol did any of this make it into the actual game? Talk about false advertising. This is the game we should have got, not that shit they gave us.
A lot of people are talking about how this trailer looks better than the finished product, but they need to remember that this trailer, while rendered in-engine, was all entirely pre-scripted. A ten-minute cutscene so-to-speak. A lot of what happens in it wouldn't work out in actual gameplay. The lack of a HUD, the shots which are either perfect or miss at the exact right time, so on and so forth.
@@SolicSnake Exactly. The former bioshocks' trailers showed stuff you could do in game. This one has two gameplay trailers that flat out lie about what is in the game.
@@peepeepoopooguy6969 It was never open world. Maybe had open environments where you can choose which direction to go which sort of made it into the game, but it was not open world.
I love how the game turned out, but holy shit, did they scrap a lot of good shit from this trailer... That tandem between Elizabeth and Booker would've been so epic had it been really in-game.
I agree with you. I was playing infinite last night and was remembering his voice in this since I watched it a million times as a kid. Any idea what his name is?
@@TheFoxMcfat I figured it out and his name is Stephen Russell. He worked on Fallout 4 as Nick Valentine. Seems like they were gonna go forward with him as Booker until rewrites and such which led to them scrapping his booker, fancy suit and all and going with Troy Baker :(
I love how the settings took a complete turn. It went from the bottom of the deep seas, to way high up in the sky! I think both is just as creepy. But I do favor Rapture. This game is still sick. I want it!
TJP77 I'm not trying to start a fight in the comments, but I pose thee a question... Would you rather have a game with decent graphics and a huge world to immerse yourself in? Or would you rather have a game that has amazing graphics and only have like one or two areas?
My complaint isn't with the graphics. A lot of the gameplay mechanics and story details ended up scrapped from the game because the 7th gen hardware couldn't handle it. There was supposed to be an entirely new stealth mechanic added, which would have given the player a completely different way to play if they chose to. The tears and alternate dimensions were supposed to play a MUCH bigger role in the active storyline, as hinted here with Saltonstall (a character cut entirely), who can be seen phasing between two different personas as you interact with him. There were also supposed to be other abilities and elements built into Jack and NPCs as well. What ended up being shipped was a tiny fragment of what the developers originally intended. And if they'd have just waited a year or so, they could have released for 8th gen systems and given us a MUCH better game.
I like the little detail with the tears changing stuff like banner changing, and the dude pin changing from an American pin to what I think the soviet pin judging from the hammer and sickle
@@gizelbelcoot not really, she was supposed to be a real enemy, a real threat, but she has like 3-4 scripted encounters and at the end she helps you. Originally she was like a Tyrant from RE, a real enemy you can try to defeat, but who's better off being avoided
Actually, the fact that this game is coming late in current consoles' life cycle means that developers have had a chance to really get to know the hardware. Therefore giving them the ability to do "more" with it. Meaning small graphical tweaks and tricks learned over the years. And then of course, further tweaking can be done if you purchase the PC version of the game, which I plan to do myself.
I bought the collection for 30 bucks.3 games, includes all dlc,1080p,the lighting alone is worth replaying the games.Looks way better than the old standard.Cant beat the price even if you dont like one game out of the three.
i hope its still gonna be like bioshock were you have too buy ammo instead of just walking over dead bodies you have too get further into the game to unlock more guns and having to get adam somehow to buy plasmids
The atmosphere, NPCs and other elements in this version remind me much more of Bioshock 1 so I like that the final version was different and had its own tone and feel. Also I'm glad they ditched Saltonstall cause that bit was terrifying :D
This falls before rapture around the 30's. And I think the fact that they're chasing after a brighter setting while keeping the dark, twisted theme is great. I believe it'll be just as good if not better than the first two games.
The published game is so much different I love the way the world feels in this version and I do wish they kept some stuff instead of changing it completely The published game is amazing, the art, the detail, everything comes together nicely
Huh you know looking back at this old trailer I never notes this but the dude at 3:24 his little pin badge turns from an american pin to a soviet pin with the hammer and the sickle.
Maybe, but maybe this could have worked very similar to tears. Maybe as the player you could notice a pile of pans, and decide if you want Elizabeth to make you a throwable. Maybe you use a lot of Eve to ask Elizabeth to summon you a large rain cloud for you to dispose of a crowd instantly. Maybe it could have even worked as a coop game. Both players having different abilities.
This video is the proof I need that Bioshock 3 could still take place in Colombia and STILL be good. Because the setting of Columbia is fucking immaculate and genius, it just needs a better game to do it justice.
I feel like they have all the mechanic, design and tone of the game done perfectly but the end product we get is what it is because of the time it need to build more lore and a cohesive storyline… that's also why the later half of the game is just mostly info dump, they have to push the game out as they are running out of times
I have to say that this concept looked cool like the telekinesis vigor was here, but i am glad this is the game we got. I kind of like how Elizabeth wasn't okay with the slaughter the was she was in this demo.
Came back to this trailer to see the beginning stages of the amazing game known as Bioshock Infinite. I'm fascinated by the steps irrational took to try new things and also fascinated by the things they had to cut, change, make better, make worse to release the final game. It's amazing to me to see how great the trailer looked and how amazing the final game came out even with all the changes. Now going into the comments is never a smart thing to do but here I am, reading a bunch of "what could have been" and "this should of been the game" or just pure hate on a perfectly great game. Ken Levine has said in constant interviews that the beginning stages of game making is always dicking around, trying new things and then when the deadline is closing in, that's when the game is actually made. To me this trailer shows off a lot of cool ideas that leave a lot to the imagination, key word there being IMAGINATION, but I'm sure they had a very difficult time implementing that into a full fledged game. AKA, too much on their plate. So, they had to cut some stuff, change some things to make this work. And fuck what all the whiners in the comments say, I think irrational did an amazing fucking job with Bioshock Infinite. It goes down as my favorite game of all time, and a beautiful piece of art in the video game world. Could care less about what others say, in regards to how I feel about the game, but I do care that people shit on it for bad reasons. I just see it as a part of the video game industry and being a game designer. You gotta make sacrifices, and damn irrational is one of the best at making things workout in the end.
I’d like to remind everyone this is what the developers wanted Bioshock Infinite to be, but due to technical limitations and the growing impatience of 2K and their shareholders, they sadly had to gyp the hell out of the finished product. Giving us the current Bioshock Infinite.
I loved the version we got, but this, *this* feels more like a Bioshock game. I dunno if it's the lighting or what, it just does. (also I'm super salty my telekinesis got taken away, but that's besides the point)
I have to say I would of quite enjoyed the game like this. unfortunately it was changed and this makes me a little sad. the two things I have against this are the hand animations when using a power, and I think the model for Elizabeth's face is a bit ugly in this trailer
Remember when there was a weather engine that would have buildings RANDOMLY CRASH? That is what sold me on this game and it wasn't in the final product and it pisses me off.
I remember watching this at a friend's on their 360, I wanted this game. I liked what the final product became but it didn't interest me as much as the first two games did. I'm finally replaying it now in the Collection and I do like Infinite quite a bit more than I originally did which is cool.
Sometimes I watch "gameplay" trailers like this, and wonder if people out there believe it to be ACTUAL gameplay, and not just a huge in-engine cutscene made to look like gameplay.
this looks really neat....im kinda disappointed that Rapture is gone and that how this game is animamted compared to the old one (especially the girls big eyes) but I definatly think this is very cool
I'll miss Rapture but Infinite is looking fantastic. It'll be tough to make things creepy when it's such an open, vibrant new setting but it's looking like it's going to be very good. Different, but good.
No entiendo por que a todos les gusta lo oscuro, como si solo alli pudiera haber algo que rescatar. La tematica mas luminosa de Infinite es genial. Despues de todo es una utopia no en decadencia, sino a la espera de la decadencia de Booker. Lo que le faltó al infinite fue que los personajes civiles interactuaran mas con Booker como en la primera escena de esta demo. Lo dejaron a la milicia en la nueva version, pero tiene sentido ya que eso permite que aun Columbia no esté en decadencia.
All this "what might have been" wailing is missing the pretty obvious point that this kind of gameplay would've been completely unworkable and a nightmare of player constriction. This entire video, like many early gameplay demos, relies on the player knowing where to stand, what to do, and when. It's scripted to hell and back.
Golly gee, then maybe they shouldn't have shown things that just wouldn't have worked in the final game. I suppose asking a video game developer to be honest about their product is asking too much.
@@notdryad Honesty is not the issue; there is, historically, a tradition of having game trailers that contain concept material, analogous to a movie poster. The movie poster's content doesn't necessarily appear in the movie; it's just meant to capture the vibe and themes. Increasingly game trailers now contain in-game footage and show gameplay (often at the expense of showing the game's themes and vibe). Either is fine; the issue is managing audience expectation. This was a concept trailer, but they made it look like it might be a gameplay trailer (ish), so inattentive audience members could mistake it for one. It wasn't dishonesty - it was mishandled expectations.
well you see guys, this was a different universe
a universe where there's more than 5 people in the streets at a time
I was obsessed with this video when I was a kid, I wanted to play this so bad
Id like to think this and the 12 min game play is some of the different universes that Booker failed And the final game that we all play is where Booker finally succeeds
Mind blown
yea, and this was the world that has no downgrade
+Martin Cavuoti I know, right? This trailer, with the other one mentioned, really got me interested. It looked like... Bioshock, still. Not to mention that there was a morality system, of sorts and Booker was voiced by my favourite voice actor. The end result, though... eh.
Exactly, they were hinting that shit wasn't right with the vigors being very similar to plasmids right from the very start.
dont mind the changes of the final game, but as this trailer came out first.... It gave me a complete difftent feeling as now. A better feeling. A real Bioshock like feeling
I gotta say - I like the way Infinite felt the way it does in the final product: Booker came and took Elizabeth, and in trying to get her out of the city, helped a revolution take control and attack - it would have been a very different game if Colombia was already crumbling when Booker arrived.
@RandomShtuffs that was actually one of the better parts of the game (that you helped Jumpstart its fall, which would've happened anyway) considering Booker is a piece of shit and the game doesn't portray it as well as it could've.
I know I wanted to try the new Jedi plasmid and take people's guns away and use it on them. Mid-air or stop tank rounds I was the only one out of Three Brothers that was crazy Obsessed with every Bioshock game and DLC so I felt something truly special when I saw this the first time but damn it was a long time ago 😮💨😮💨😟😟
8:25 This scene where they introduce the Handyman is perfection. The cloudy sky with the moon, and the silhouette of the handyman himself. Chef's kiss
They really need a director's cut edition of this game.
that would essentially just be a re releasing the game, but just adding better graphics, and some cutscenes. They ought to make Bioshock 4 this, or just use the multiverse theory to reboot the game.
+zigzag11875 The game we got WAS essentially the Director's cut. The game that was released was not a cut down version of Kevin Levine's vision, he was the one who constantly mandated all of the changes. He is an absolute perfectionist.
@@Lufienthedarklord well it's been 5 years, don't think that's gonna happen
@@Aglai76 it can happen re2 got a remake 20 years later we just gotta be patient
With the idea of alternate timelines, I wish we could still get this version of the game.
How is this official gameplay lol did any of this make it into the actual game? Talk about false advertising. This is the game we should have got, not that shit they gave us.
I REALLY WISH CHARLES WAS IN THE FINAL GAME
"CHARLES! ATTEND!!!"
A lot of people are talking about how this trailer looks better than the finished product, but they need to remember that this trailer, while rendered in-engine, was all entirely pre-scripted. A ten-minute cutscene so-to-speak. A lot of what happens in it wouldn't work out in actual gameplay. The lack of a HUD, the shots which are either perfect or miss at the exact right time, so on and so forth.
But it's still a lie...
@@SolicSnake Exactly. The former bioshocks' trailers showed stuff you could do in game. This one has two gameplay trailers that flat out lie about what is in the game.
I personally liked the atmosphere of this one much better than the one it has now . . .
Ryen Elvira I'm pretty sure this was just to show off the whole game in one setting
@@meleegary1879 no this versiob what we were gonna get was open world so Columbia would change as we explore
@@peepeepoopooguy6969 It was never open world. Maybe had open environments where you can choose which direction to go which sort of made it into the game, but it was not open world.
I love how the game turned out, but holy shit, did they scrap a lot of good shit from this trailer... That tandem between Elizabeth and Booker would've been so epic had it been really in-game.
The telekinesis.....
I remember getting so exited when I seen this
Yeah dude I was so exited I left and never came back. Massive exited to the max bro!
And then the game came out and everyone was fooled for years about how great it was when in reality it was a mess!
@@ellugerdelacruz2555 you couldn’t be more right sadly.
5:02 i love the old voice, the suit and the hook
that guy whould have had much more personality than the stubbly brodude we got
I agree with you. I was playing infinite last night and was remembering his voice in this since I watched it a million times as a kid. Any idea what his name is?
@@fallopianfiddler The VA's? idk, these prototype voices are often done with internal development staff
@@TheFoxMcfat I figured it out and his name is Stephen Russell. He worked on Fallout 4 as Nick Valentine. Seems like they were gonna go forward with him as Booker until rewrites and such which led to them scrapping his booker, fancy suit and all and going with Troy Baker :(
@@fallopianfiddler Nick Valentine? Wow :o
Well at least people can still make fanart of the fancier gentlemen version of booker :)
The name is Nick Valentine, kid...
No, the name's Garrett.
They did the handyman dirty removing his handlebar mustache and haircut
It's amazing how nearly every element of the art design has changed a little bit from the trailer
I love how the settings took a complete turn. It went from the bottom of the deep seas, to way high up in the sky! I think both is just as creepy. But I do favor Rapture. This game is still sick. I want it!
The part where the man says “CHARLES!!!!! ATTEND!!!!” Is so epic and dramatic
Looking back, it’s kinda crazy that the guy launches a shell right into the building, and nobody in the bar is even panicking lol
If only the actual game was like this.
The only thing the actual game is missing is telekinesis.
In another universe it is so why don't you travel there with your awful opinion
this was the world that has no downgrade
TJP77 I'm not trying to start a fight in the comments, but I pose thee a question...
Would you rather have a game with decent graphics and a huge world to immerse yourself in?
Or would you rather have a game that has amazing graphics and only have like one or two areas?
My complaint isn't with the graphics. A lot of the gameplay mechanics and story details ended up scrapped from the game because the 7th gen hardware couldn't handle it. There was supposed to be an entirely new stealth mechanic added, which would have given the player a completely different way to play if they chose to. The tears and alternate dimensions were supposed to play a MUCH bigger role in the active storyline, as hinted here with Saltonstall (a character cut entirely), who can be seen phasing between two different personas as you interact with him. There were also supposed to be other abilities and elements built into Jack and NPCs as well. What ended up being shipped was a tiny fragment of what the developers originally intended. And if they'd have just waited a year or so, they could have released for 8th gen systems and given us a MUCH better game.
I like the little detail with the tears changing stuff like banner changing, and the dude pin changing from an American pin to what I think the soviet pin judging from the hammer and sickle
maybe in another timeline this was the final game
Atleast songbird made it in one piece
@@gizelbelcoot not really, she was supposed to be a real enemy, a real threat, but she has like 3-4 scripted encounters and at the end she helps you. Originally she was like a Tyrant from RE, a real enemy you can try to defeat, but who's better off being avoided
in another timeline maybe it never came out
@@AydarBMSTU that would've been amazing
Weren't you given choices in the game as well?
Too bad the final game wasn't like showed in this trailer.
I'm not even talking about graphics, but a world, and all it's details as a whole.
@Where's Waldo??? ? Not even close...
My my, things have certainly changed since this trailer came out.
Actually, the fact that this game is coming late in current consoles' life cycle means that developers have had a chance to really get to know the hardware. Therefore giving them the ability to do "more" with it. Meaning small graphical tweaks and tricks learned over the years. And then of course, further tweaking can be done if you purchase the PC version of the game, which I plan to do myself.
I only wish they emphasized the look of floating buildings
I bought the collection for 30 bucks.3 games, includes all dlc,1080p,the lighting alone is worth replaying the games.Looks way better than the old standard.Cant beat the price even if you dont like one game out of the three.
This gameplay trailer came out 3 DAMN YEARS before the game released. It was such a long wait.
i hope its still gonna be like bioshock were you have too buy ammo instead of just walking over dead bodies you have too get further into the game to unlock more guns and having to get adam somehow to buy plasmids
man that looks great, when's it coming out?
4:13 you can see that Booker doesn't have the A.D mark in his hand!
Ah just think, in a alternate universe, this is the bioshock infinite we got. Lol
Booker's voice sounds like Esbern from Skyrim.
8:20 i bet you're regretting that corset
The atmosphere, NPCs and other elements in this version remind me much more of Bioshock 1 so I like that the final version was different and had its own tone and feel. Also I'm glad they ditched Saltonstall cause that bit was terrifying :D
The point of it was to be terrifying… the version we got is so boring compared to this.
This falls before rapture around the 30's. And I think the fact that they're chasing after a brighter setting while keeping the dark, twisted theme is great. I believe it'll be just as good if not better than the first two games.
2012... you know I hate it when they announce either movies or games with such anticipation...
It's funny how much it changed from this version to the current one.
The published game is so much different
I love the way the world feels in this version and I do wish they kept some stuff instead of changing it completely
The published game is amazing, the art, the detail, everything comes together nicely
Huh you know looking back at this old trailer I never notes this but the dude at 3:24 his little pin badge turns from an american pin to a soviet pin with the hammer and the sickle.
What the hell was that flashing along the banner after the bell fell?
a tear
Looking back this was probably an animation and not actual gameplay
I can't wait for that game to come out. Does anyone know the release date. Surely it can't be 2012. I can't wait that long.
One of the greatest games of all time
,,Booker do you afraid God?; No a afraid of you"
This should have been the final game...
This is supposed to tie in with the game rendition of multiple universes.
Maybe, but maybe this could have worked very similar to tears. Maybe as the player you could notice a pile of pans, and decide if you want Elizabeth to make you a throwable. Maybe you use a lot of Eve to ask Elizabeth to summon you a large rain cloud for you to dispose of a crowd instantly. Maybe it could have even worked as a coop game. Both players having different abilities.
this is the trailer that convinced me to play bioshock, bioshock 2, and join the wait for this masterpiece!
0:47 Well that's a tone setting image if I ever seen one
This video is the proof I need that Bioshock 3 could still take place in Colombia and STILL be good. Because the setting of Columbia is fucking immaculate and genius, it just needs a better game to do it justice.
I feel like they have all the mechanic, design and tone of the game done perfectly but the end product we get is what it is because of the time it need to build more lore and a cohesive storyline… that's also why the later half of the game is just mostly info dump, they have to push the game out as they are running out of times
I'm so pumped for this grame! When does it come out again? Can I preorder the super mega deluxe ultra edition yet?
FINALLY! A decent steampunk game. And under the title of BioShock :') You cannot imagine how long I was waiting for this game.
Alenthas the disappointment in your heart must be extreme after realizing the end result of the games production I imagine
@@juanescobedo123 Quiza, peroo Infinite es genial aun asi. A muchos les gusta lo dark, pero ya seria repetir la formula mucho.
I have to say that this concept looked cool like the telekinesis vigor was here, but i am glad this is the game we got. I kind of like how Elizabeth wasn't okay with the slaughter the was she was in this demo.
Can't find words for it... its just... awesome!
Came back to this trailer to see the beginning stages of the amazing game known as Bioshock Infinite. I'm fascinated by the steps irrational took to try new things and also fascinated by the things they had to cut, change, make better, make worse to release the final game. It's amazing to me to see how great the trailer looked and how amazing the final game came out even with all the changes.
Now going into the comments is never a smart thing to do but here I am, reading a bunch of "what could have been" and "this should of been the game" or just pure hate on a perfectly great game. Ken Levine has said in constant interviews that the beginning stages of game making is always dicking around, trying new things and then when the deadline is closing in, that's when the game is actually made. To me this trailer shows off a lot of cool ideas that leave a lot to the imagination, key word there being IMAGINATION, but I'm sure they had a very difficult time implementing that into a full fledged game. AKA, too much on their plate. So, they had to cut some stuff, change some things to make this work. And fuck what all the whiners in the comments say, I think irrational did an amazing fucking job with Bioshock Infinite. It goes down as my favorite game of all time, and a beautiful piece of art in the video game world. Could care less about what others say, in regards to how I feel about the game, but I do care that people shit on it for bad reasons. I just see it as a part of the video game industry and being a game designer. You gotta make sacrifices, and damn irrational is one of the best at making things workout in the end.
I like to think of this as an alternate dimension in the bioshock cannon
I’d like to remind everyone this is what the developers wanted Bioshock Infinite to be, but due to technical limitations and the growing impatience of 2K and their shareholders, they sadly had to gyp the hell out of the finished product. Giving us the current Bioshock Infinite.
Say hello to the new "Big Daddy" 8:44 and damn is he a tough bastard to bring down.
Elizabeth: *bleeds from nose after using telepathic powers*
My mind: she's 001
5:32 is that Woody’s laugh???
I loved the version we got, but this, *this* feels more like a Bioshock game. I dunno if it's the lighting or what, it just does.
(also I'm super salty my telekinesis got taken away, but that's besides the point)
this looks so different to the final version of the game :O
I have to say I would of quite enjoyed the game like this. unfortunately it was changed and this makes me a little sad. the two things I have against this are the hand animations when using a power, and I think the model for Elizabeth's face is a bit ugly in this trailer
I was actually really happy how the game turned out and it was another great game in the bishock series
THIS IS GONNA BE SO AWESOME!!!!
Yes its amazing even today.
@@doitferu not really. It's not that good tbh.
i think this is gonna be best game of 2012..
R.I.P. Saltonstall
"Gameplay"
Aah
2012,wait a long time...
Wish we'd got to play this.
Oh Charles the crow man, we hardly knew thee.
people complained about bioshock two just being bioshock 1, so they changed it up a lot
Booker sounds alot younger in this version.
Remember when there was a weather engine that would have buildings RANDOMLY CRASH? That is what sold me on this game and it wasn't in the final product and it pisses me off.
never played bioshock but i might just give it a try for infinite, seems great
Glad they changed it so that Elizabeth doesnt use Vigors. Also, the model they changed her too looks better.
Who is the actor playing Booker? Sounds different.
This time line where Emily Elizabeth Howard was helpful to him
What the? What character is being played? That's not Bookers voice.
+Kevin Sherwood It's Stephen Russell doing the voice
in this trailer booker had the voice the guy old guy from up
never thought i would miss rapture
The undeveloped version looked much more complete and better than the 'developed' version.
That looks awesome. Hope the game play is just as good and not a fizzer like most games
This was the trailer that taught me not to trust trailers.
I'll never forgive them for changing the vibe of the game
I remember watching this at a friend's on their 360, I wanted this game. I liked what the final product became but it didn't interest me as much as the first two games did. I'm finally replaying it now in the Collection and I do like Infinite quite a bit more than I originally did which is cool.
Sure wish we had gotten this game instead
it's something like.. you know.. BEST GAME EVER
Sometimes I watch "gameplay" trailers like this, and wonder if people out there believe it to be ACTUAL gameplay, and not just a huge in-engine cutscene made to look like gameplay.
It's a scripted showcase of gameplay, so technically it's both.
I wish they had kept the abilities they gave Elizabeth in this demo
3:20 Uariu?
...SHALOMNN!!!!
5:53 the picture changes in a few seconds
this looks really neat....im kinda disappointed that Rapture is gone and that how this game is animamted compared to the old one (especially the girls big eyes) but I definatly think this is very cool
cant wait untill this game comes out
How was this video uploaded in 2010 but the footage is from 2012
My thoughts exactly. Time travel? Did Elizabeth open a tear in RUclips and let this video through? Very curious
3:23 His american flag ribbon turns into a hammer and sickle, REVOLUTION!!
the only thing I like changed is the sky hook
I'll miss Rapture but Infinite is looking fantastic. It'll be tough to make things creepy when it's such an open, vibrant new setting but it's looking like it's going to be very good. Different, but good.
"CHARLES! ATTEND!"
Man this would be crazy as a movie!
No entiendo por que a todos les gusta lo oscuro, como si solo alli pudiera haber algo que rescatar. La tematica mas luminosa de Infinite es genial. Despues de todo es una utopia no en decadencia, sino a la espera de la decadencia de Booker. Lo que le faltó al infinite fue que los personajes civiles interactuaran mas con Booker como en la primera escena de esta demo. Lo dejaron a la milicia en la nueva version, pero tiene sentido ya que eso permite que aun Columbia no esté en decadencia.
All this "what might have been" wailing is missing the pretty obvious point that this kind of gameplay would've been completely unworkable and a nightmare of player constriction. This entire video, like many early gameplay demos, relies on the player knowing where to stand, what to do, and when. It's scripted to hell and back.
Thank you!!
Golly gee, then maybe they shouldn't have shown things that just wouldn't have worked in the final game. I suppose asking a video game developer to be honest about their product is asking too much.
@@notdryad Honesty is not the issue; there is, historically, a tradition of having game trailers that contain concept material, analogous to a movie poster. The movie poster's content doesn't necessarily appear in the movie; it's just meant to capture the vibe and themes. Increasingly game trailers now contain in-game footage and show gameplay (often at the expense of showing the game's themes and vibe). Either is fine; the issue is managing audience expectation. This was a concept trailer, but they made it look like it might be a gameplay trailer (ish), so inattentive audience members could mistake it for one. It wasn't dishonesty - it was mishandled expectations.