Question: Who said anything about environments being rendered? From what they were describing, it doesn't sound different from what Out of this World/Another World was doing. If you keep it sidescrolling, then you have more than enough polygons to bluff everything. That early Link model is probably why they gave up on a fully 3d game on SNES.
18:08 This response combined with the fact that one of the early Ura Zelda leakers mysteriously died makes Miyamoto seem more and more like a terrifying force
I was very much one of those people who were convinced Ura was just Master Quest. Now I'm kinda convinced it is pretty much in between. :) Glad to have helped on the research.
The simplest way to put it- Master Quest is all that got finished of a planned expansion before (most of) development team switched to making Majoras Mask.
It's kind of crazy that Nintendo was more forward thinking in the N64 era, with online capabilities and such, way more than how they handled the Gamecube.
One of my coolest memories of my grandma is how she read a newspaper in year 2000 where it spoke about URA Zelda as a sequel to Ocarina of Time. I will always think its a masterpiece Nintendo didn't make in the end. Would have been awesome to have a third N64 Zelda by the end of the N64 lifr cycle.
wow, Nintendos legal team is pretty savage, they can still scare a guy into silence that hasnt even worked for them in nearly 20 years on some project that miyamoto probably doesnt even remember lol. He looked scared just even saying yes to the question...
I mean, when you work for a company like Nintendo, you are always under contract to not reveal any of the secrets of the games, no matter what, no matter how long it passes.
Honestly this is probably more of a cultural thing. The Japanese tend to take rules and contracts very seriously, so it's more likely out of principle than fear. Then again the Japanese police regularly check up on people, so it could be out of fear. I'm not sure where I'm going with this.
Ninendo: "Take down your Heroes of Hyrule video!" DYKG: "Today we're going to be looking at ANOTHER lost Zelda game." Keep fighting the good fight guys!
@@toumabyakuya We really couldn't care less if Nintendo had the right to or not, because it was still extremely unnecessary and pissed us off. Just standard Nintendo hating its fans. We don't have sympathy for that behaviour and CERTAINLY won't defend it.
@@toumabyakuya Many things are "right" to do, but doing them is petty and gainless. Nintendo guarding unfinished games like Area 51 just makes them look like spiteful mafia men.
@@jokx4409 *"because it was still extremely unnecessary and pissed us off."* Man, all you did right now was confirm my believe that you are being fully sentimental and letting your feelings cloud your better judgement. "Unnecesary"? Maybe to you, but Nintendo could have their own reasons (that we neither know nor need to know) for considering keeping that kind of information secret and only available for themselves. *"Just standard Nintendo hating its fans."* I mean, the same could be said about you. Just your standard "fan" hating Nintendo for no good reason. Honestly, this is quite petty out of you.
@@RatBürgerSk8 *"Nintendo guarding unfinished games like Area 51 just makes them look like spiteful mafia men."* They easily could have their reasosn, reasons that we don't know nor need to, to keep their secrets. It is not up to you (nor up to me) to decide which secrets Nintendo should and should not keep. I mean, I good reason to keep this kind of material secret could be to avoid their rivals from capitalizing from their game not being released and releasing a game that its similar to theirs or a game that has a mechanic similar to one Nintendo ended up scrapping. Another reason could be to surprise their fanbase: Imagine, if you would, that the entire first few months of development of Metroid Dread (Switch) got leaked to the public a year or two prior to the official reveal, do you really think the impact would have been the same one we got without knowing about it?.
I'm happy to see hard4games here such an underrated channel been subbed for a long time and he definitely deserves more attention for his preservation efforts alone
Tony from H4G is simply the most relaxed guy you can find on videogame RUclips. Really love the channel for years now and it's actually nice to see it gained more popularity over the years. Underrated, yes, but in the rise when it comes to new subscribers.
@@TeamTeddy666 Been watchin around 2010/2011 too. Back when it was low quality picture and 3 guys hanging out and talking about video games. It was before people made videos for money, so it was some nerds making videos for fun. I think I found the channel cuz they were talking about a URA zelda mod (that ended up getting canceled).
@@TeamTeddy666 I’ve also been watching hard4games since 2011 or 2012 when I was only 11 or 12 years old. I’m glad to see Tony’s channel finally emerge from his preservation work.
Miyamoto might have scrapped the idea of procedurally generated dungeons for a Zelda expansion, but didn't renounce to the idea altogether, the randomly generated levels concept would be put to use in Pikimin 2's cave system.
I was extremely dissapointed that they switched to the OOT style which is, in my opinion, one of the ugliest games ever made. I HATE that link and half the cast look like monstrous goblins. Even then I remember seen Impa and being like, “what the hell is this?!”
@@camthesaxman3387 it may have aged but it's still looks great for an N64 game. Gamers back then used more imagination in how art styles were in regards to graphic limitations, something we now take for granted.
I can't believe you guys were even capable of puting this myth to rest, this might be one of the bigest legends in the gaming industry, you are amazing!
We're really sorry the Heroes of Hyrule video was taken down. Regardless, the entire team did a well done job with this video as well as the commitment to journalism and preservation.
This was way more information than I expected, I was expecting the same thing I had ever heard around the internet about Ura Zelda, that it was the original sequel to Ocarina of Time but was later transformed into Majora's Mask, I didn't know there was so much new info from the Gigaleak and Nintendo magazines from around the world, thanks for taking the time to research these topics guys, excellent video.
@Dr. Lava's Lost Pokemon You've been a godsend to gaming history. It's weird how apparently you're like the first guy that thought to actually learn Japanese and look into older magazines for this stuff.
@@ChangedMyNameFinally69 Thanks man, awful kind of you to say :) There's other folks who do this kinda thing too though -- a couple guys who go by the names Shmuplations and Dogasu's Backpack come to mind. There's been lots of folks doing it long before I was. A lot of them aren't on RUclips though and just post translations on their own one-man websites, some of which are later picked over by RUclipsrs. Lol and actually I can't read Japanese, except some words that are the same as they are in Chinese. I go through a lot of old magazines, books, and websites -- usually in Japanese but sometimes in other non-English languages -- and commission translations. Usually from the same handful of translators I've been working with for the past few years. They're always credited and thanked at the end of every video I write. Also DYKG's founder Shane Gill deserves a lot of credit. He pays me to spend weeks writing each video. Most RUclipsrs and news article writers kinda have to pump stuff out every day or every week. Sometimes several a day. Shane lets me take my time, so I'm very lucky in that regard. To not have to crap out three videos every single week. If I was working for WatchMojo or some channel like that, I'd basically have no choice but to just reword Wikipedia pages and stuff like that. Anyway that was kind of a wall of text. But yeah, thanks LJK :)
I have watched your channel since the very beginning a decade ago. No matter the amount of pressure certain companies may put on you, you are doing great work for the gaming community. Keep going! 💪🏻
The N64 DD was such a cool concept, it's a shame it took so long to develop that by the time it was finished, almost everybody else were moving on to newer hardware with bigger density optical media like DVDs. I always thought that Ura Zelda ended up becoming Majora's Mask and Master Quest, but it turns out it's a bit more complicated than that. Great video!
Releasing something like this when the ps1 and saturn was a thing was a dumb move, especially when you weren't ready to release it when it would have been at least wii u popular.
I remember the treasure tracker one. I was the chief content manager to a very old and popular Zelda fan site I will not name here (it's gone now). It's working title was Tetra Tracker, which was supposed to be a direct spinoff sequel to Wind Waker. We got very little extra information but the owner of the site was always up Nintendo's ass at every e3 hounding for every lick of information on upcoming Zelda franchises.
Tetra's Trackers, also known as Navi Trackers, WAS released in Japan as one of the games in Four Sword Adventures (2004). It was not included in other languages' releases. It has nothing to do with Captain Toad: Treasure Tracker (2014).
11:10 Burning the Pitch itself, the "sick burn" of being rediculed, burning the paper mache model used for the pitch. This pre-development era of Zelda/Captain Toad Treasure Tracker was hot in the worst way...
I'm not even a Zelda fan, but I've been loving DYKG these past few years. Getting Dr. Lava as head researcher (I think they're a couple others) has resulted in more and more great videos on not just game history and preservation, but the development process as well. Keep up the great work!
Okay the sheer amount of Nintendo footage you have is truly incredible, and I can't begin to imagine what it's like to store these videos, label them, and try to remember what to use when, because the videos you use throughout this video are spot on. Don't make me go on about the sheer amount of research and effort to make this video, incredible. I can't express enough gratitude, all I can say is THANK YOU
@@Lownamebrandrooting through someone’s trash and calling it preservation is a solute bullshit. Largely because of just what this video does, which is to try to make more out of what exists than should be made. And moreover, Nintendo is famous for utilizing old ideas in newer projects. So there is nothing to say that this stuff is truly discarded. I’m short, you do NOT have a “right to know” things a provitamin entity doesn’t want you to know. That’s not “preservation”, it’s entitled, invasive, obnoxious, predatory behavior.
The hard 4 games team are absolutely amazing- they were the reason I got a 64dd about 10 years ago when I Very first started watching them. Being a big n64 and DD enthusiast, it's great to see these mystery's unfolding. There are a few oddities with the DD as well that I know of through general experimentation, including booting it up on a Pal system, which can be done without any modifications whatsoever. I absolutely love it, hope one day we get the rest of the story ❤️
Thanks to Blameitonjorge in his Top 40 Lost or Cancelled Video Games, some guy named ZethN64 and his team were working on their own Ura Zelda in 2012, codenamed "Ura Zelda Restoration Project", but was cancelled due to conflicts and the mysterious dissapearance of ZethN64.
I followed that from the start. He swore that it was gonna be the one zelda project that wouldn't get cancelled, cuz there wasn't many zelda64 mods back then. It ended up getting wayyyy too ambitious and there ended up being drama and it got canceled. If it wouldve been completed it wouldve been ahead of its time and probably the best zelda64 mod of all time. The stuff that was done looked really good, because it was a team of modders instead of a single person
This is so fascinating! Thank you so much for all of your hard work and research! As a kid I always wondered what happened to Ura, or what the heck it even was lmao. It's wild that a "Network Zelda" was even a thing they were thinking of at one point, I wonder if it's a concept they'll ever try to revisit? I guess Triforce Heroes is KINDA that?
Just got to say I love hard for games me and this channel go way back they honestly make really good content. Something you could turn on and just chill too it's almost like you're just hanging out with a friend when you watch their channel.
The Legend of Zelda and Starfox are tied together so much on the Dev side. Starfox lead to SFX Adventure of Link. SFX Adventure of Link was cancelled to make Starfox 64. An Arwing can be hacked into Ocarina of Time because of shared code between it and Starfox 64.
Super cool to see Hard4Games being featured on the channel. Ive loved their stuff for a few years now, ever since they found the Spiderman 4 Wii game. Really awesome to see them getting exposure!
Regarding the art style of links awakening, it is possible that Nintendo was just following a trend they've been doing a lot in the Wii u and switch generation where protagonists were made into small artsy things like in modern yoshi games, the Wii u Kirby game, and arguably modern paper Mario which places more focus on him being made of paper
If you're talking about Mario vs Donkey Kong, that started on the GBA in 2004, then had two decent DS games, then fell into mediocrity on the 3DS and Wii U.
They explained it as diorama. Which was Hiratake's original idea(link diorama )Kinda feels like they just took his idea and didn't even give him any credit.
"I thought he was trying to sell dioramas, like Legos." Cracked me up. Although...Mario is one of the most sought after Lego sets. Sonic and Zelda sets have been rumored.
All the information and interviews on Ura Zelda/Network Zelda makes me think there was probably some experiment with bigger dungeons and a multiplayer aspect like Dark Souls uses with calling friends and getting invaded by a player-controlled Dark Link, but the technology was too new that the ideas were scrapped and reused in other projects. Seems like we have all the technology in various games nowadays. Fans have created randomizers that can remix dungeons and swap items around. Fans have made multiplayer and multiworld Zelda and Mario games that play with those randomizers. We may have never got Ura Zelda officially, but unofficially the fans brought the idea to life.
The SuperFX Zelda II Sequel Remake has me wondering if OoT Link's hurt animation looking like Zelda II's hurt animation is due to some borrowed skeletons/animations. Could be a coincidence but fascinating to think about.
If they do, we riot. None of the content in any of these videos is copyright infringement, especially since this data has been available for years, and because it's for educational purposes, it falls into fair use. DYKGaming just makes it easy to consume, as it's gathered in one place
@@kaitoudark1 However, most of the data in this video came from the Giga Leak (an unauthorized leak of data from all of their games) so Nintendo would be in their right to take this video down because they didn't give anybody permission to posses this data.
hard 4 games is long overdue to show up on this channel - and so many others for that matter! great to see a video with them. they've been one of my favorite youtube gaming channels for ages, even though the algorithm seems to hate them.
Fantastic video! Thank you for compiling all of this info, this really wraps things up! :) The proto 64dd Master Quest dungeons from the gigaleak are also highly worth mentioning. They are more difficult than the Master Quest dungeons, and lines up exactly with the randomness described here. "Zelda Expansion Disk"
I loved Zelda II The Adventure of Link, I always found it very mysterious and I don't think they would have made something like Ocarina of Time if it wasn't for how they explored and tried new things with the sequel.
I'm glad Treasure Tracker became a Toad game. It's cool that Toad got the spotlight for once. Having it be a Zelda game could've been cool, but ultimately I think its way more unique featuring Toad as the main character.
Brooooo I used to actually have an N-Zone subscription as a kid! This unlocked a really old and dusty memory of reading this exact interview about randomized dungeons in Ura Zelda!
The original video is still down, but in all for the fight. Preserving game history is important, and companies can't be trusted to do so, as we've seen time and time again. Channels and documentaries like these are absolutely essential to maintain game development history
@@HylianFox3 Difference: Archeologist recover items from lost civilizations (ergo, there's nobody to reclaim their rights for said items); Nintendo is still running, so they still keep their rights for these things (especially when most of it is stolen data).
Give the H4G team's channel a look as well- their investigative work is really thorough and well done, as well as entertaining! I've been a fan for years now, glad to see them in a DYKG vid regarding Ura Zelda
Nintendo in 1995: "We can't release Star Fox 2, it'll make us look weak and behind the times." Nintendo in 2022: "Pokémon Scarlet/Violet looks great, let's get it out there!"
I mean, Gamefreak is a separate subsidiary than Nintendo proper... it's kinda like the whole Disney versus Pixar thing. Only this time it's the main company running laps around its associate.
@@Wendy_O._Koopa That's completely irrelevant, Nintendo owns a third of Gamefreak and publishes their games, they absolutely could (and should) have delayed it until it was actually ready.
They were NOT worried about looking “weak” or “behind the times”. They were worried about it not selling compared to, effectively, Warhawk which would have been the same thing only running better on ps1. Pokémon doesn’t have that problem.
@@chrys9256 Oh, the absolutely, Nintendo 120% _should_ pull Gamefreak aside and say, "Listen, old chum; you need to start putting more time and effort into your releases. If you need help, we can provide it, but it reflects badly on us a brand when you keep phoning your games in." or something, because it's getting ridiculous.
@@JazGalaxy Have you watched the video? This is the exact wording he used. Since the game was already completed it wasn't an issue of development cost, so if it flopped it would have been a blow to Nintendo's reputation more so than their wallet. As far as Pokemon goes, it's one of the biggest media franchises on the planet with a very passionate fanbase, so yes, people are going to buy it regardless. But once a franchise's reputation is tarnished it becomes much harder to regain people's good will. They might be able to get away with it this time, but for how long?
Weird to think that Nintendo scrapped Star Fox 2 because they didn't want to appear "behind the times" when in later years they would purposefully remain a few steps behind in terms of console graphics to cut down on costs.
Different times, different priorities. The future looked different from the 90s pov than from 2000s. For all they knew cutting edge 3D was the only future for any game company. Later they learned that wasn't the case.
"Purposefully." I don't think it was purposeful. The partnership with SGI, the leaders in CGI at the time, sounds like it was an attempt to actually get ahead. Couple that with incredible expenses for producing the N64 cartridge, and the fact the N64 is built kind of like a low power super computer(within its era, of course,) I think the N64 was just one massive strategic misstep when they tried to get ahead.
the more i hear about miyamoto the more i realise he can be a real uh... let's say "mean one", restraining use of his licences and turning down novel concepts. It's good that he has less and less power and assumes a more advisory role now. Aonuma seems a lot more open minded
I for one, absolutely do not blame him in the slightest for having quality control and higher priorities on his mind at all times. Part of being a leader means having to have the guts to make unpopular decisions for the benefit of all, and that's all he's ever done.
@@the-NightStar quality is something yes, i also have very high standards unfortunately, but this seems a lot more like wanting the monopoly of something
This video took hundreds of hours of research to make. If you like what you see, please give it a like and show it to a friend. Cheers 👍
alright
Question: Who said anything about environments being rendered? From what they were describing, it doesn't sound different from what Out of this World/Another World was doing.
If you keep it sidescrolling, then you have more than enough polygons to bluff everything. That early Link model is probably why they gave up on a fully 3d game on SNES.
lets hope nintendo won't remove this video.
Im very hard for games.
Watching before nintendo takes it down!
Thanks for having me on! 🙂
You did a great job!
The real OG
18:08 This response combined with the fact that one of the early Ura Zelda leakers mysteriously died makes Miyamoto seem more and more like a terrifying force
Wait what happened?
@@brandinoiii4293miyamoto fucking murdered him
People with money are capable than more than you think.
O
Imagine being a newcomer to the creative team at Nintendo and seeing your coworkers literally burn what Miyamoto turned down
Like that meme where that guy brings in a couple of pizzas and there's a fire in the apartment?
@@seekertosecretsthat wasnt in mind when i was typing this but yeah its exactly that lmao
like the devil wears prada?
Sounds to me like Miyamoto embarrassed him in front of his coworkers so badly that he became ashamed of ever having pitched it in the first place.
Nah, Miyamoto would make you burn it all yourself while everyone watches in total silence.
Considering everything that it's known about Ura Zelda, I still think having Majora's Mask instead is overall the best timeline.
Ura Zelda’s content pretty much lies between master quest and majoras mask. We already have what’s there.
@@founderofthenewworld1838Right, like randomized dungeons and network features.
@@Nate-ll4do There's no evidence that either of those ever made it to a workable state.
I was very much one of those people who were convinced Ura was just Master Quest. Now I'm kinda convinced it is pretty much in between. :)
Glad to have helped on the research.
I'm actually in agreement. Makes sense master quest part was already done as it was the easiest part and no sense to waste it
I mean it technically still is master quest. It got scaled back in development sure but MQ is still the finished product.
I thought it was the broadcasted snes game lol
Technically it is, as is the name used in Japan for Master Quest.
But yes, the original project was even bigger.
The simplest way to put it-
Master Quest is all that got finished of a planned expansion before (most of) development team switched to making Majoras Mask.
It's kind of crazy that Nintendo was more forward thinking in the N64 era, with online capabilities and such, way more than how they handled the Gamecube.
I expect it was kind of in response. They'd been burned before and didn't want to touch it again... only that happened right as it became viable.
Way more than even what they do now...
One of my coolest memories of my grandma is how she read a newspaper in year 2000 where it spoke about URA Zelda as a sequel to Ocarina of Time. I will always think its a masterpiece Nintendo didn't make in the end. Would have been awesome to have a third N64 Zelda by the end of the N64 lifr cycle.
One day, the mystery of the Bandai Namco version of Metroid Prime 4 will be solved.
It'd make a great video indeed
It would be interesting how "bad" it is.
I mean Nintendo saw their benchmark and canceled it immediately...
I hooe
It was probably just a really bad game, nintendo literaly cancelled inmediately and restarted development with retro studio
We'll probably know every detail about that version before we ever get an update on the actual Prime 4.
Its cool that Giles was the first white guy at Nintendo simply because they couldn’t find anyone who could code like him, what a flex
wow, Nintendos legal team is pretty savage, they can still scare a guy into silence that hasnt even worked for them in nearly 20 years on some project that miyamoto probably doesnt even remember lol. He looked scared just even saying yes to the question...
I mean, when you work for a company like Nintendo, you are always under contract to not reveal any of the secrets of the games, no matter what, no matter how long it passes.
He probably signed an NDA so he will never be allowed to talk about it.
Guy: I still wanna live *chuckles*
DYKG: Lol what a jokester
*red dot moves around in his forehead*
They'd have taken his finger
Honestly this is probably more of a cultural thing. The Japanese tend to take rules and contracts very seriously, so it's more likely out of principle than fear. Then again the Japanese police regularly check up on people, so it could be out of fear. I'm not sure where I'm going with this.
I still find Ura Zelda to be the most fascinating lost content from the franchise.
Ninendo: "Take down your Heroes of Hyrule video!"
DYKG: "Today we're going to be looking at ANOTHER lost Zelda game."
Keep fighting the good fight guys!
Nintendo had the right to do so. You might not like it, but the video was not out of the grey area were Nintendo could get it down if they wanted.
@@toumabyakuya We really couldn't care less if Nintendo had the right to or not, because it was still extremely unnecessary and pissed us off. Just standard Nintendo hating its fans. We don't have sympathy for that behaviour and CERTAINLY won't defend it.
@@toumabyakuya Many things are "right" to do, but doing them is petty and gainless. Nintendo guarding unfinished games like Area 51 just makes them look like spiteful mafia men.
@@jokx4409 *"because it was still extremely unnecessary and pissed us off."*
Man, all you did right now was confirm my believe that you are being fully sentimental and letting your feelings cloud your better judgement.
"Unnecesary"? Maybe to you, but Nintendo could have their own reasons (that we neither know nor need to know) for considering keeping that kind of information secret and only available for themselves.
*"Just standard Nintendo hating its fans."*
I mean, the same could be said about you. Just your standard "fan" hating Nintendo for no good reason. Honestly, this is quite petty out of you.
@@RatBürgerSk8 *"Nintendo guarding unfinished games like Area 51 just makes them look like spiteful mafia men."*
They easily could have their reasosn, reasons that we don't know nor need to, to keep their secrets. It is not up to you (nor up to me) to decide which secrets Nintendo should and should not keep.
I mean, I good reason to keep this kind of material secret could be to avoid their rivals from capitalizing from their game not being released and releasing a game that its similar to theirs or a game that has a mechanic similar to one Nintendo ended up scrapping. Another reason could be to surprise their fanbase: Imagine, if you would, that the entire first few months of development of Metroid Dread (Switch) got leaked to the public a year or two prior to the official reveal, do you really think the impact would have been the same one we got without knowing about it?.
SO COOL YOU GOT HARD4GAMES ON HERE. Been watching him for almost a decade. Amazing and underrated channel.
I'm happy to see hard4games here such an underrated channel been subbed for a long time and he definitely deserves more attention for his preservation efforts alone
Tony from H4G is simply the most relaxed guy you can find on videogame RUclips. Really love the channel for years now and it's actually nice to see it gained more popularity over the years. Underrated, yes, but in the rise when it comes to new subscribers.
been watching hard4games since like 2011, I'm also stoked to see tony here
@@TeamTeddy666 Been watchin around 2010/2011 too. Back when it was low quality picture and 3 guys hanging out and talking about video games. It was before people made videos for money, so it was some nerds making videos for fun. I think I found the channel cuz they were talking about a URA zelda mod (that ended up getting canceled).
INSANELY underrated; seriously, anyone who is subscribed here is guaranteed to enjoy his channel; uncovering history and preservation are his game
@@TeamTeddy666 I’ve also been watching hard4games since 2011 or 2012 when I was only 11 or 12 years old. I’m glad to see Tony’s channel finally emerge from his preservation work.
Miyamoto might have scrapped the idea of procedurally generated dungeons for a Zelda expansion, but didn't renounce to the idea altogether, the randomly generated levels concept would be put to use in Pikimin 2's cave system.
Timelapses
Intro: 00:00
Zelda Super FX: 00:30
Zelda Treasure Tracker: 07:20
Ura Zelda: 12:17
You mean timestamps.
Ye
Those first Zelda 64 screenshots... always bring me back. Back in the day I would buy any magazine I could with that link on it!
I was extremely dissapointed that they switched to the OOT style which is, in my opinion, one of the ugliest games ever made. I HATE that link and half the cast look like monstrous goblins. Even then I remember seen Impa and being like, “what the hell is this?!”
@@JazGalaxy what? The alpha art style is far worse...
Yeah, OoT sure hasn't aged well. At least the 3DS remake still looks good.
@@camthesaxman3387 it may have aged but it's still looks great for an N64 game. Gamers back then used more imagination in how art styles were in regards to graphic limitations, something we now take for granted.
@@JazGalaxytoo late it's already out along with majoras mask, keep coping.
I can't believe you guys were even capable of puting this myth to rest, this might be one of the bigest legends in the gaming industry, you are amazing!
We're really sorry the Heroes of Hyrule video was taken down.
Regardless, the entire team did a well done job with this video as well as the commitment to journalism and preservation.
WHAT! Oh my god that's awful! I hope I can find this treasure reposted again soon.
@@BrennanMorris Nintendo took it down, so don’t count on it
@@solid_justice5855 that makes me so sad
What was the video about?
@@BananaMana69 zelda game by Retro studio
I really respect your work despite Nintendo being awful about information dissemination. You're doing right by the community and we love you for it.
Such a solid video! Thanks Tony!
This was way more information than I expected, I was expecting the same thing I had ever heard around the internet about Ura Zelda, that it was the original sequel to Ocarina of Time but was later transformed into Majora's Mask, I didn't know there was so much new info from the Gigaleak and Nintendo magazines from around the world, thanks for taking the time to research these topics guys, excellent video.
Thanks Steve :)
Yeah they really evolved ever since they stopped doing clickbait with the facts everyone knows.
@Dr. Lava's Lost Pokemon You've been a godsend to gaming history. It's weird how apparently you're like the first guy that thought to actually learn Japanese and look into older magazines for this stuff.
@@ChangedMyNameFinally69 Thanks man, awful kind of you to say :) There's other folks who do this kinda thing too though -- a couple guys who go by the names Shmuplations and Dogasu's Backpack come to mind. There's been lots of folks doing it long before I was. A lot of them aren't on RUclips though and just post translations on their own one-man websites, some of which are later picked over by RUclipsrs.
Lol and actually I can't read Japanese, except some words that are the same as they are in Chinese. I go through a lot of old magazines, books, and websites -- usually in Japanese but sometimes in other non-English languages -- and commission translations. Usually from the same handful of translators I've been working with for the past few years. They're always credited and thanked at the end of every video I write.
Also DYKG's founder Shane Gill deserves a lot of credit. He pays me to spend weeks writing each video. Most RUclipsrs and news article writers kinda have to pump stuff out every day or every week. Sometimes several a day. Shane lets me take my time, so I'm very lucky in that regard. To not have to crap out three videos every single week. If I was working for WatchMojo or some channel like that, I'd basically have no choice but to just reword Wikipedia pages and stuff like that.
Anyway that was kind of a wall of text. But yeah, thanks LJK :)
I have watched your channel since the very beginning a decade ago. No matter the amount of pressure certain companies may put on you, you are doing great work for the gaming community. Keep going! 💪🏻
The N64 DD was such a cool concept, it's a shame it took so long to develop that by the time it was finished, almost everybody else were moving on to newer hardware with bigger density optical media like DVDs. I always thought that Ura Zelda ended up becoming Majora's Mask and Master Quest, but it turns out it's a bit more complicated than that. Great video!
Releasing something like this when the ps1 and saturn was a thing was a dumb move, especially when you weren't ready to release it when it would have been at least wii u popular.
I remember the treasure tracker one. I was the chief content manager to a very old and popular Zelda fan site I will not name here (it's gone now). It's working title was Tetra Tracker, which was supposed to be a direct spinoff sequel to Wind Waker. We got very little extra information but the owner of the site was always up Nintendo's ass at every e3 hounding for every lick of information on upcoming Zelda franchises.
Tetra's Trackers, also known as Navi Trackers, WAS released in Japan as one of the games in Four Sword Adventures (2004). It was not included in other languages' releases. It has nothing to do with Captain Toad: Treasure Tracker (2014).
11:10 Burning the Pitch itself, the "sick burn" of being rediculed, burning the paper mache model used for the pitch. This pre-development era of Zelda/Captain Toad Treasure Tracker was hot in the worst way...
I'm not even a Zelda fan, but I've been loving DYKG these past few years. Getting Dr. Lava as head researcher (I think they're a couple others) has resulted in more and more great videos on not just game history and preservation, but the development process as well.
Keep up the great work!
Thanks man :)
This team puts in the work. I have incredible respect for the work you guys do
Thanks FC
Hearing treasure tracker is "almost a decade old" made my back pain flare up
The research you do is incredible. Thank you for sharing videos. They’re very educational and super entertaining 🙏🏼
The amount of research you all put into these videos is insane. Thank you for finding and sharing this cool info
Love that you had Tony on for this. Hard4games is one of the best game channels on RUclips.
Okay the sheer amount of Nintendo footage you have is truly incredible, and I can't begin to imagine what it's like to store these videos, label them, and try to remember what to use when, because the videos you use throughout this video are spot on. Don't make me go on about the sheer amount of research and effort to make this video, incredible. I can't express enough gratitude, all I can say is THANK YOU
Oh man, can't wait for Nintendo to take down this informative video too!
Agreed they really know how to piss off fans and preservationist
@@Lownamebrandrooting through someone’s trash and calling it preservation is a solute bullshit. Largely because of just what this video does, which is to try to make more out of what exists than should be made.
And moreover, Nintendo is famous for utilizing old ideas in newer projects. So there is nothing to say that this stuff is truly discarded.
I’m short, you do NOT have a “right to know” things a provitamin entity doesn’t want you to know. That’s not “preservation”, it’s entitled, invasive, obnoxious, predatory behavior.
@@JazGalaxyOkay Nintenbot
@@JazGalaxy Nintendo aren't going to hire you bro
@@JazGalaxy My god, this has to be the worst youtube comment or reply I've ever read.
The hard 4 games team are absolutely amazing- they were the reason I got a 64dd about 10 years ago when I Very first started watching them. Being a big n64 and DD enthusiast, it's great to see these mystery's unfolding. There are a few oddities with the DD as well that I know of through general experimentation, including booting it up on a Pal system, which can be done without any modifications whatsoever. I absolutely love it, hope one day we get the rest of the story ❤️
Great video. I'm glad that you're not letting setbacks get you down, your videos are great and, I'm sure, a lot of work.
The crazy deadlines they ended up having make more sense now see that they had to scrap entire projects because tech was advancing
Nintendo: We will sue you, remove that video
DYKG: Hold my triforce
*releases another zelda video*
Nice work Tony @hard4games, definitely the #1 creator of Ura Zelda content.
Thanks to Blameitonjorge in his Top 40 Lost or Cancelled Video Games, some guy named ZethN64 and his team were working on their own Ura Zelda in 2012, codenamed "Ura Zelda Restoration Project", but was cancelled due to conflicts and the mysterious dissapearance of ZethN64.
Wow. That sucks
Zeth his name was iirc
ZeffN64 didn't kill himself
Nintendo Ninjas at it again
I followed that from the start. He swore that it was gonna be the one zelda project that wouldn't get cancelled, cuz there wasn't many zelda64 mods back then.
It ended up getting wayyyy too ambitious and there ended up being drama and it got canceled. If it wouldve been completed it wouldve been ahead of its time and probably the best zelda64 mod of all time. The stuff that was done looked really good, because it was a team of modders instead of a single person
16:44 is a brilliant idea. Great vid.
Nice, love hard4games, one of the few channels that actually works their asses off for content
Ura Zelda: I'm actually glad Aonuma and others pulled from the project. I mean: We thus got Majora's Mask!
This is so fascinating! Thank you so much for all of your hard work and research! As a kid I always wondered what happened to Ura, or what the heck it even was lmao. It's wild that a "Network Zelda" was even a thing they were thinking of at one point, I wonder if it's a concept they'll ever try to revisit? I guess Triforce Heroes is KINDA that?
Just got to say I love hard for games me and this channel go way back they honestly make really good content. Something you could turn on and just chill too it's almost like you're just hanging out with a friend when you watch their channel.
This title activated my fight or flight reflexes, shout-outs to Hard4Games, love that channel.
Yoooo, H4G! Glad to see them cover this, couldn't have found a more perfect fit!
The Legend of Zelda and Starfox are tied together so much on the Dev side. Starfox lead to SFX Adventure of Link. SFX Adventure of Link was cancelled to make Starfox 64. An Arwing can be hacked into Ocarina of Time because of shared code between it and Starfox 64.
Mew needs HUGS
Reminds me how I’m such a big Star Fox fan, and my sister is a big Zelda fan!
Not really hacked into because of code, it's in the game for targeting test
Wow what an awesome Video! Thank you for all the time, effort and research thatbwent into this. Keep it up guys!
Super cool to see Hard4Games being featured on the channel. Ive loved their stuff for a few years now, ever since they found the Spiderman 4 Wii game. Really awesome to see them getting exposure!
Another great video Tony. You are the man!
Regarding the art style of links awakening, it is possible that Nintendo was just following a trend they've been doing a lot in the Wii u and switch generation where protagonists were made into small artsy things like in modern yoshi games, the Wii u Kirby game, and arguably modern paper Mario which places more focus on him being made of paper
@@user-qv5sm5dw1v that series has existed since 2006.
If you're talking about Mario vs Donkey Kong, that started on the GBA in 2004, then had two decent DS games, then fell into mediocrity on the 3DS and Wii U.
Yeah that’s obvious. Anything else is wishful thinking
They explained it as diorama. Which was Hiratake's original idea(link diorama )Kinda feels like they just took his idea and didn't even give him any credit.
Ye
"I thought he was trying to sell dioramas, like Legos."
Cracked me up.
Although...Mario is one of the most sought after Lego sets. Sonic and Zelda sets have been rumored.
Nintendo: *copyright strikes the biggest Canceled Zelda Games video possibly ever*
DYKG: Okay. *posts new one anyway*
Haha, funny...
All the information and interviews on Ura Zelda/Network Zelda makes me think there was probably some experiment with bigger dungeons and a multiplayer aspect like Dark Souls uses with calling friends and getting invaded by a player-controlled Dark Link, but the technology was too new that the ideas were scrapped and reused in other projects.
Seems like we have all the technology in various games nowadays. Fans have created randomizers that can remix dungeons and swap items around. Fans have made multiplayer and multiworld Zelda and Mario games that play with those randomizers. We may have never got Ura Zelda officially, but unofficially the fans brought the idea to life.
The SuperFX Zelda II Sequel Remake has me wondering if OoT Link's hurt animation looking like Zelda II's hurt animation is due to some borrowed skeletons/animations. Could be a coincidence but fascinating to think about.
You guys have been killing it the past few months!
fingers crossed Nintendo doesn't strike this video down, that would suck.
If they do, we riot. None of the content in any of these videos is copyright infringement, especially since this data has been available for years, and because it's for educational purposes, it falls into fair use. DYKGaming just makes it easy to consume, as it's gathered in one place
They already struck it down once. This must be a re-upload.
They might because of the FX Link 3d model.
@@kaitoudark1 However, most of the data in this video came from the Giga Leak (an unauthorized leak of data from all of their games) so Nintendo would be in their right to take this video down because they didn't give anybody permission to posses this data.
@@o4saken1 Nah, that was a different video.
hard 4 games is long overdue to show up on this channel - and so many others for that matter! great to see a video with them. they've been one of my favorite youtube gaming channels for ages, even though the algorithm seems to hate them.
So Miyamoto wanted to make a Zelda randomizer? I wonder how he feels now that the fans did it starting about 16 years later.
Yo fr
This was quite interesting, Thank You!
It's about time Hard4Games got to collaborate with DYKG! It's awesome to see you here!
Captain Toad will always be such an underrated gem.
Those unused Ura Zelda features sound really cool. What a shame.
"Built a Diorama out of paper mache, a tiny little zelda world" Bruh that's Helm's Deep you can't fool me.
The investigating and video work on DYG has been outstanding lately, thanks and congrats!
So glad to see Hard4Games here. It's a great channel and deserves waaaaay way more subscribers.
So happy you guys got h4g for this, would’ve been pissed if it was anyone else lol
You guys are mad men with how much work you put in to a video.
Picked the right guy to talk about Ura Zelda
☺
@@hard4games awesome work as always Tony. Big hugs
The level of research you guys do is simply amazing! Keep doing good work!
Fantastic video! Thank you for compiling all of this info, this really wraps things up! :)
The proto 64dd Master Quest dungeons from the gigaleak are also highly worth mentioning. They are more difficult than the Master Quest dungeons, and lines up exactly with the randomness described here. "Zelda Expansion Disk"
This was fantastic! Loved learning about Ura Zelda.
23:52 For winning the race against the running man. They could have given the player Pegasus boots for faster traversal around Hyrule.
IIRC there was some unused code related to the Pegasus Boots (or at least a similar item) in OoT's leaked beta version
*could have given
@@greenstarforce001 That's just the Beta Hover boots icon.
That's literally what epona is there for.
That seemed like such a copout answer. Like, you couldn't have swapped around a Piece of Heart or something?
YES WE LOVE HARD 4 GAMES
I really like these crossovers and I'm happy to see Hard4Games here. 😌
Thank you for this!!!
I loved Zelda II The Adventure of Link, I always found it very mysterious and I don't think they would have made something like Ocarina of Time if it wasn't for how they explored and tried new things with the sequel.
I like that even Miyamoto lost interest in making an Ocarina expansion when he saw how amazing MM was.
Hope this one stays up. still upset otherone got nuked by nintendo
I've been waiting for this video for literal years
I'm glad Treasure Tracker became a Toad game. It's cool that Toad got the spotlight for once. Having it be a Zelda game could've been cool, but ultimately I think its way more unique featuring Toad as the main character.
Mario, Luigi, Peach, and Toad now all have their own games. The original team is complete.
Tony finally in the spotlight. Love you H4G !!
Holy shit the whole "every copy is personalized" was real, but in OoT
In this day and age, you could absolutley make URA way more possible. I mean, how fun would it be to have a mario maker style BOTW shrine builder?
Luigiblood, Ura Zelda, N64 DD, yep this is hard4games alright
😋😋😋
RUclipsr: makes a video about zelda
Nintendo: You weren't supposed to do that
Brooooo I used to actually have an N-Zone subscription as a kid! This unlocked a really old and dusty memory of reading this exact interview about randomized dungeons in Ura Zelda!
Thanks for fighting the copyright strikes for this!
The original video is still down, but in all for the fight. Preserving game history is important, and companies can't be trusted to do so, as we've seen time and time again. Channels and documentaries like these are absolutely essential to maintain game development history
@@kaitoudark1 digging through other peoples trash is not “preserving history”. And you are not entitled to other peoples private items.
@@JazGalaxy By that logic archaeology shouldn't be a thing.
"It belongs in a museum!" -Indy
@@HylianFox3 Difference: Archeologist recover items from lost civilizations (ergo, there's nobody to reclaim their rights for said items); Nintendo is still running, so they still keep their rights for these things (especially when most of it is stolen data).
Give the H4G team's channel a look as well- their investigative work is really thorough and well done, as well as entertaining! I've been a fan for years now, glad to see them in a DYKG vid regarding Ura Zelda
Nintendo in 1995: "We can't release Star Fox 2, it'll make us look weak and behind the times."
Nintendo in 2022: "Pokémon Scarlet/Violet looks great, let's get it out there!"
I mean, Gamefreak is a separate subsidiary than Nintendo proper... it's kinda like the whole Disney versus Pixar thing. Only this time it's the main company running laps around its associate.
@@Wendy_O._Koopa That's completely irrelevant, Nintendo owns a third of Gamefreak and publishes their games, they absolutely could (and should) have delayed it until it was actually ready.
They were NOT worried about looking “weak” or “behind the times”. They were worried about it not selling compared to, effectively, Warhawk which would have been the same thing only running better on ps1.
Pokémon doesn’t have that problem.
@@chrys9256 Oh, the absolutely, Nintendo 120% _should_ pull Gamefreak aside and say, "Listen, old chum; you need to start putting more time and effort into your releases. If you need help, we can provide it, but it reflects badly on us a brand when you keep phoning your games in." or something, because it's getting ridiculous.
@@JazGalaxy Have you watched the video? This is the exact wording he used. Since the game was already completed it wasn't an issue of development cost, so if it flopped it would have been a blow to Nintendo's reputation more so than their wallet. As far as Pokemon goes, it's one of the biggest media franchises on the planet with a very passionate fanbase, so yes, people are going to buy it regardless. But once a franchise's reputation is tarnished it becomes much harder to regain people's good will. They might be able to get away with it this time, but for how long?
Man that's hilarious to me. I've wondered and got frustrated for decades why I couldn't beat the running man in Ocarina of Time and that's the answer.
Damn you guys are quick, I was just watching hard4games’ video on this he posted today
Incredible work guys.
Weird to think that Nintendo scrapped Star Fox 2 because they didn't want to appear "behind the times" when in later years they would purposefully remain a few steps behind in terms of console graphics to cut down on costs.
Different times, different priorities. The future looked different from the 90s pov than from 2000s. For all they knew cutting edge 3D was the only future for any game company. Later they learned that wasn't the case.
"Purposefully." I don't think it was purposeful. The partnership with SGI, the leaders in CGI at the time, sounds like it was an attempt to actually get ahead. Couple that with incredible expenses for producing the N64 cartridge, and the fact the N64 is built kind of like a low power super computer(within its era, of course,) I think the N64 was just one massive strategic misstep when they tried to get ahead.
beautiful work guys. y'all are awesome!!!
lol literally just watched hard4games video.
It's amazing how far we've come since the gigaleak.
Great video, thanks!
the more i hear about miyamoto the more i realise he can be a real uh... let's say "mean one", restraining use of his licences and turning down novel concepts. It's good that he has less and less power and assumes a more advisory role now. Aonuma seems a lot more open minded
I for one, absolutely do not blame him in the slightest for having quality control and higher priorities on his mind at all times. Part of being a leader means having to have the guts to make unpopular decisions for the benefit of all, and that's all he's ever done.
@@the-NightStar quality is something yes, i also have very high standards unfortunately, but this seems a lot more like wanting the monopoly of something