I didn’t complete any of the DS2 dlcs due to the nonsense. Did the two fun bosses of one (Fume and Sir Allone), and skipped the blue smelter demon. Didn’t actually like the dlcs
I try to complete all souls games without any summon and I did really good in other games but without summons my mental wouldn't be stable in the frigid outskirts.
Theres actually a pretty good skip to go straight to the Adjudicator, on the wall with the skelly archer in the middle go to the opposite tower you went up from and you can roll over the wall to drop down right beside the fog gate
4-1 Island's edge actually has an unitended shortcut through the level. On the right side of that first gate of the castle area, where there is a set of stairs down to the key to free Graverobber Blige. At the top of the stairs, roll from the top of the stairs toward the right over the small gap, it's really easy to do. Now you'll be at the boss in no time!
The Lud and Zallen fight is the only Soulsborne boss I've never beaten. Heard the horror stories, beat the Ivory king after completing everything else in the game, got to that bonfire by the coffin and thought to myself "........nah!"
Not sure if this is common knowledge or not - but if you kill an enemy 7 times in DS2, they don’t respawn. Knowing this has made some of these run backs more tolerable lol
I'm surprised Blue Smelty isn't on the list. Even with NPC summons it's one of the most annoying runbacks ever, possibly even tied with Horsefuck Valley.
The Old Hero runback actually does have a partial skip. After the skeletons along the side of the island, once you go through the tunnel, you can roll to the right into a small ledge, and then roll off, putting you right in front of a reaper, that can be knocked off the area and killed in one shot, thereby allowing you to skip 1-2 shadowlurkers on the narrow path down.
The thing about iron keep is that scholar made it so much worse, in the base game you could dead sprint to the fog and get in if you timed it right and didn't get hit, scholar put in a bunch kf extra archers so its physically impossible to skip the enemies, you have to kill everything
The dark calsm of old in drangliec castle can be cheese just bring a bow poison arrows and lure each phantom to the start individually and there's some rocks behind you that you can jump to and they can't hit you
You only need to kill a 2-3 of the enemies to reach Smelter Demon, but the way you do it is so cryptic that it took me 4 playthroughs to figure it out.
@@gluee2k14 First, you rush past the Alonne Knights up until you reach the large open space, where you then jump to the broken staircase to the right. Then you climb the ladder, skip the two Alonne Knights on top, and instead jump down to kill the archer in the corner. After that, you wait for the two Alonne Knights to jump down next to you, and kill them one by one. This requires a tiny amount of luck though, since their ai might cause them to jump down simultaneously, creating a 2v1. After this, you dash towards the fog door, dodge the knight next to the bridge, slow down when you get near the archer in front of the fog door in order to lure him into firing an arrow, and then you rush past him and enter the fog door while the archer wastes time switching his bow for a sword. It's quite satisfying to pull off once you get the hang of it, though I doubt that this is what Fromsoft expects you to do.
Frigid being #1 is so freaking true. at least with Sir Alonne and Dark Lurker you get some badass rewards. Sir Alonne's soul can be traded for his freaking giant katana which is dope as hell (even though its durability is glass) and Dark Lurker will result in you getting the Dragon Talon Chime easily the most powerful miracle catalyst in the entire game. Beating Lud and Zallen just gives you a stupid sword that breaks too fast and a admittably cool shield but sadly not a great one with a boring passive that I don't think even stacks. I do that fight once for completion sake and call it a day. the fact that there is a Pharros lockstone contraption to make a healing pool in the one safe ruin halfway through the runback instead of a dang bonfire is just the icing on the screw you cake that is Frigid Outskirts. At least you can take some NPC summons to help take the heat off I guess.
btw a tip than idk if people know that and it's about the poisons statues for black gulch (who isn't on this list), the less green ones are the ones who spit poison at the player, the other more green ones are just here for decoration (maybe everyone know but i'm just here to tell that)
Recently did Sir Alonne on Covenant of Champions mode. It was probably the worst experience I've ever had in a souls game (like actually rage inducing). Gonna try Frigid outskirts covenant of champions soon but I suspect it's gonna be as awful as it usually is, compared to the hell Alonne turned into. Also for those who don't know, covenant of champions increases enemy health, poise and most importantly... removes the perma death mechanic from enemies, so no clearing them out anymore.
The only way I managed to get threw the first room in the Sir Alone runback was to lead the knights from the left path to the Salamander and then run threw that same hall way while hoping I make threw. Also I refuse to do Lud and Zallen
With some careful evasion and stamina management the iron keep enemies can be quite easily run past 9/10 times. Take it from someone who died 20 times to the smelter demon on sl1 on SOTFS
Since you discount the hidden bonfires for runbacks like bed of chaos and gravelord nito, I think Iron Golem’s runback should be on the list. It is absolute hell if you don’t find the bonfire. Also, while shrine of Amanda sucks, the runback doesn’t. I unfortunately had SOFTS, so the runback to ancient dragon wasn’t a problem for me. Sir Alonne’s runback is bad game design, but it was easy to respawn the enemies.
Old Hero runback can be sub-2mins without having to attack a single enemy :D (other than maybe a particular Shadowlurker if it decides to bodyblock), but even then I'd probs still have it in my top 10 lol, just a bit lower. Agree on all the entries on here other than poss Adjudicator cuz of the skip, which makes it a bit awkward to judge. Oh and prob Blue Smelter worse than Demon of Song, but I've only played DS2 once, was prob doin' the BS runback poorly. Great vid as always!
the ds2 dlc side areas are explicitly co-op challenges. doing them solo is an artificial challenge. even with co-op help they're not great, but even the frigid outskirts isn't ~that~ bad with a co-op partner to help burst damage the reigndeer down & split boss aggro.
I don't really understand how Shrine of Amana made it into the video... I had to do the run three times and didn't even come close to taking damage. Literally just run to the boss fog, nothing to consider there :'D
As a natural completionist I normally kill every optional boss on each subsequent playthrough of any of the soulsborne games. But reindeer f**kland is the only place I will never step foot in ever again after I killed lud and zallen for the first time.
Cave of the dead isnt as bad as people say if you get the petrify resist ring. I found it to be by far the least painful of the optional dlc trio (or quartet including Alonne)
I must say, in my first Demon's Souls playthru for me the hardest runback was to the maneaters cuz of the red phantom on the stairs... the others were not easy - right, but i just needed to it once and not 20 times. The bosses in 4 did fit the long runs. and to ur #3 i must say: after my 10th darklurker try, it was one of the easiest runs done so far xD
Even though he will never ever see my comment, I want to thank the random guy who helped me through the entire scholar of the first sin DLC. He literally had to hold my hand and show me every secret and came back to help every damn time I died. Seriously, he’s a bro and I hope he’s doing good in life
I feel like the idea of "runbacks" diminishes the idea of what souls games are. DS2 requires you to carefully and procedurally play through the level well and then not choke the boss fight. Its not intended for you to cheese through. I enjoy this
I like that they make the fog wall so much harder to go through in DS2. That said, as I've said in the last video, my preference would be a save state stake of marika (revives you half dead and with no flasks, if that's how you were when you activated it). This puts some more weight into having to actually play the area properly, once. Heck, I might even prefer if killing enemies in an area gave you some sort of boost (eg, start with a lower base flask count, but allow you to overcap a bit for clearing the area). FS obviously feel much more comfortable ramping up the boss difficulty now that they gave up on the harsh runbacks. If they were still Demon Souls rough I don't know if they'd have left a lot of bosses how they are now, which would be a shame.
Flamelurker takes less than a minute (pretty average for DeS) and has no active enemies to fuck you over (the miners are afk), the only issue with it is that you'll always take some damage on the way which'll eat into ur resources. While I'd ofc rather no/shorter runbacks, as far as longer ones go, Flamerlurker's is actually kinda fun at least.
@@faustusdrake It's so easy to die going down from ledge to ledge though, especially in the ps3 version where it's so dark you can barely see the next platform.
I recently bough the original Darks Souls 2 for the XBox 360 because I wanted to see how differnet it was from the Scholar version and to my shock the XBox one doesn't play it.... so I still don't know!
I think you misunderstand how Dragon Shrine works in original DS2. It's a gimmick area in SotFS... you have to fight the prescribed enemies, or the other stuff aggros on you. In original DS2, most of those aggroing on you enemies just don't exist.
I despise Frigid Outskirts, and it's for a boss I find frustrating too. Also, since I hear Armored Core 6 music, it makes me wonder if any AC6 rankings are in the works.
I'm not mad. Even if I personally don't find most of these runbacks annoying, and even enjoy some of them, it's quite easy to see what it is about them that others hate. Above statement can honestly also be said about DS2 (and especially SotFS) as a whole.
Frozen Outskirts might be the only runback that I consider just as awful as the rest of the community does. At least there's an enjoyable boss at the end.
Okay, so the first time I fought sir Allonne was on a Drunk Souls 2 run: stream the playthrough with the challenge being drunk (drink responsibly.) I ended up inadvertendtly despawning every enemy in the area. After that, surprisingly it did not take too many tries (albiet all my estus each fight) to kill Allonne. Never doing that again. Dark Souls while drinking is fun. Dark Souls 2 while drinking is fun. Dark Souls 2 drives you to drink. Also, did you make this list just so Lud and Zallen could finally get a number 1 spot on... something? :p
I think 4-2 is the worst run back, not because it’s a worse run than Lud and a Zallen but because there’s literally no reason to go to reindeer duck land where as 4-2 is mandatory for demons souls and you will need black world tendency to get multiple important items for dex weapons making the runs even harder
When I got to the Iron Keep a few days ago I was ready for some really bad game design and cheap deaths but to my surprise it was very manageable and enjoyable. You just take your time and tale a few deaths to get the lay out and it is quite fine.
after this list, i'm so happy that i finished DS2 main campaing and called it a day, never toutching those DLCs if it means this kind of garbage design
I can run straight through Blue Smelter, Gank Squad, and Alonne , easy. Chariot is a risky straight runback, bc Executioners will almost always catch me at the fog wall, so I’ll kill them one by one, easy. Frigid Outskirts made me quit the game 3 months, but I’ve grown to respect it. The snowstorm mechanic is very interesting, due to it forcing fights. 1) Range Bow users can’t snipe, or kite one-on-one. 2) Co-op groups of noobs with a pro, can’t let the pro scout ahead and clear the content. They’ve got to stick together. (I also grew to find the Reindeer a very fun mob to fight; great design and moves). For my money Scholar’s remake of the runback to the Red Smelter is THE WORST. There’s almost no chance of ever running straight to the fog wall and not get caught. I assume, in a Souls game, there’s always a way to run to a boss without fighting. You just got to find the right route that works for you. But that runback is impossible, and it requires that every single enemy along the way be killed. Vanilla, the run is easy. Fortunately, I am a Pro at killing Red Smelter, so the runback isn’t necessarily ever an issue. Moral of the story: run, don’t fight, unless it’s Scholar Red Smelter.
Dark souls 2...king of worst run backs. This year I finally completed all of the soulsborne games with their DLCs and dark souls 2 even most bosses are easy the run backs are the worst
I mean, yeah, there was 0 way Frigid Outskirts wasn't number 1. On my second playthrough of the game (my first solo playthrough, since on my first actual playthrough I had a friend play each area with me) I didn't die once on the Frigid Outskirts, neither from the area nor from the bosses in it... but it's just so damn boring. There's literally nothing interesting in it, it's just a long ass run to a boss recycled from the very same DLC.
executioneer boss run isn't even that bad, you can easly run through the alley, just dodge twice on the last 2 ennemies then run through the bridge and jump right at the very end and wait for them to de aggro or jump off
Am i the only one who didnt find the blue smelter demon runback difficult? Took me 2 tries to beat the guy so i prob havent taken the time to suffer the runback. Tho frigid outskirts is a literal FCK YOU by the devs
Ok reality check. Putting Ds2 on a worst boss run back video is just wrong. It completely ignores Ds2's mechanic where enemies permanently despawn after you kill them enough times making the boss run back a picnic walk. Ds2 also has the best boss run back, the royal rat authority, the bonfire is right in front of the boss door.
There's a bonfire right in front of Sister Friede also which is actually a good boss fight. Dark Souls 2 has the worst run backs by a mile and I say that as a huge fan. It's my favorite of the series by a mile but that doesn't change that it's very flawed in that area.
Ruin sentinels and executioner chariots are awful, for the sentinels, it’s only the MASSIVE gauntlet in cramped corridors, chariot has the gimmick necromancer making it even worse and frustrating Have yet to get to the brume tower and eleum loyce bosses, but already dread frigid outskirts Oddly don’t have that much issue with the shulva gank runback, bait them one by one with a bow makes it bearable, unlike the boss itself
there is no such thing as a boss runback there is just one checkpoint to the next The only reason people even recall that checkpoint more than any other part of the game is because they die to the boss, if you've never died to that boss, i guarantee you don't even think of what came directly before it. If there was no space between checkpoints there would be no game if you are going to complain about the distance between two checkpoints you may as well be asking for quick saves, and if you want that, then you are playing the wrong game.
Anyone dying to The Adjudicator deserves the run back.
Lud and Zallen made me almost quit the game entirely. And I definitely spawned in every NPC without shame to get through it
I didn’t complete any of the DS2 dlcs due to the nonsense. Did the two fun bosses of one (Fume and Sir Allone), and skipped the blue smelter demon. Didn’t actually like the dlcs
I was the most patient with DS2's bullshit stuff, but man horse fuck valley had me almost end it all
I try to complete all souls games without any summon and I did really good in other games but without summons my mental wouldn't be stable in the frigid outskirts.
@@MrYaniv99Elena and Sinh have quick run backs. That dlc wasn’t as rough. The gank squad is garbage
@@roketatarardathe Frigid Outskirts were designed to be good for co-op, so I wouldn't let it bother you
DS2 batting an 80 today. Best Souls 2 confirmed.
All of them are optional
Theres actually a pretty good skip to go straight to the Adjudicator, on the wall with the skelly archer in the middle go to the opposite tower you went up from and you can roll over the wall to drop down right beside the fog gate
That sigh at 1:49, aww.. c'mere and let me give you a hugsies
4-1 Island's edge actually has an unitended shortcut through the level. On the right side of that first gate of the castle area, where there is a set of stairs down to the key to free Graverobber Blige. At the top of the stairs, roll from the top of the stairs toward the right over the small gap, it's really easy to do. Now you'll be at the boss in no time!
It still works, too! It has a weird timing but it’s worth it.
The Lud and Zallen fight is the only Soulsborne boss I've never beaten. Heard the horror stories, beat the Ivory king after completing everything else in the game, got to that bonfire by the coffin and thought to myself "........nah!"
For what it's worth, I don't think avoiding the reindeer is that hard, but the area is bland as hell and the bosses really aren't worth it
Not sure if this is common knowledge or not - but if you kill an enemy 7 times in DS2, they don’t respawn. Knowing this has made some of these run backs more tolerable lol
I think the exact count varies on the enemy type and area
“Killing enemies until they stop spawning just isn’t a good look.”
Guess my playthrough looked pretty terrible then. 😂😂😂
Missed one of the worst parts about Number 2
It's timed so if you take your time killing the knights you risk getting booted from the area!
Yep, so many people and websites say its not actually timed too, the timer does feel longer than the giant memories but its still there
Thank you so much for making these so consistently :) I'm gonna get my popcorn ready man
I call it Reindeer Fuckland too, and completely attribute that to the Don't Give Up Skeleton podcast.
Can’t wait to see what list comes next
I'm surprised Blue Smelty isn't on the list. Even with NPC summons it's one of the most annoying runbacks ever, possibly even tied with Horsefuck Valley.
Actually it was in part 1 of the list
@@evelinetheoofdemon6003 Ah, I see.
Before starting the video, my top 5 are lud and zallen, old hero, leechmonger, sir alonne and blue smelter demon. Let's see how much we agree
I have nightmares about that blue smelter demon run back. That shit broke me.
@@jpthedrummer4258 yeah, it's in the "did it once and never even thinking about it again" category for me too.
I think a Top 20 excluding DS2 would be much more interesting. Cold take but it's just so notorious for that thing on top of a few other things.
foud you recently and you have become my fav souls content creator❤
Clicked this video knowing it was going to be a DS2 video with a few special guests.
Was not disappointed. 10/10
The Old Hero runback actually does have a partial skip. After the skeletons along the side of the island, once you go through the tunnel, you can roll to the right into a small ledge, and then roll off, putting you right in front of a reaper, that can be knocked off the area and killed in one shot, thereby allowing you to skip 1-2 shadowlurkers on the narrow path down.
I’d been dying to see a worst run back ranking and I can’t believe you’ve posted it the last two days. It’s weird divine timing personally
that lies of p music at 9:20
I find it funny how demons souls' levels are named like mario levels
The thing about iron keep is that scholar made it so much worse, in the base game you could dead sprint to the fog and get in if you timed it right and didn't get hit, scholar put in a bunch kf extra archers so its physically impossible to skip the enemies, you have to kill everything
The dark calsm of old in drangliec castle can be cheese just bring a bow poison arrows and lure each phantom to the start individually and there's some rocks behind you that you can jump to and they can't hit you
12 seconds into the video and i already know what number the Frigid Outskirts is gonna be.
I knew what #1 was gonna be before I even saw it, and I'VE NEVER EVEN PLAYED DARK SOULS 2. That's how infamous it is.
You only need to kill a 2-3 of the enemies to reach Smelter Demon, but the way you do it is so cryptic that it took me 4 playthroughs to figure it out.
What? How?
@@gluee2k14 First, you rush past the Alonne Knights up until you reach the large open space, where you then jump to the broken staircase to the right.
Then you climb the ladder, skip the two Alonne Knights on top, and instead jump down to kill the archer in the corner.
After that, you wait for the two Alonne Knights to jump down next to you, and kill them one by one. This requires a tiny amount of luck though, since their ai might cause them to jump down simultaneously, creating a 2v1.
After this, you dash towards the fog door, dodge the knight next to the bridge, slow down when you get near the archer in front of the fog door in order to lure him into firing an arrow, and then you rush past him and enter the fog door while the archer wastes time switching his bow for a sword.
It's quite satisfying to pull off once you get the hang of it, though I doubt that this is what Fromsoft expects you to do.
Frigid being #1 is so freaking true. at least with Sir Alonne and Dark Lurker you get some badass rewards. Sir Alonne's soul can be traded for his freaking giant katana which is dope as hell (even though its durability is glass) and Dark Lurker will result in you getting the Dragon Talon Chime easily the most powerful miracle catalyst in the entire game. Beating Lud and Zallen just gives you a stupid sword that breaks too fast and a admittably cool shield but sadly not a great one with a boring passive that I don't think even stacks. I do that fight once for completion sake and call it a day. the fact that there is a Pharros lockstone contraption to make a healing pool in the one safe ruin halfway through the runback instead of a dang bonfire is just the icing on the screw you cake that is Frigid Outskirts. At least you can take some NPC summons to help take the heat off I guess.
btw a tip than idk if people know that and it's about the poisons statues for black gulch (who isn't on this list), the less green ones are the ones who spit poison at the player, the other more green ones are just here for decoration (maybe everyone know but i'm just here to tell that)
80% of worst runbacks are in dark souls 2
I've shamelessly savescummed quite a lot of those runbacks lol
Recently did Sir Alonne on Covenant of Champions mode. It was probably the worst experience I've ever had in a souls game (like actually rage inducing). Gonna try Frigid outskirts covenant of champions soon but I suspect it's gonna be as awful as it usually is, compared to the hell Alonne turned into.
Also for those who don't know, covenant of champions increases enemy health, poise and most importantly... removes the perma death mechanic from enemies, so no clearing them out anymore.
Praise Elden Ring for getting rid of boss run backs. It saves us time and make learning a bosses move set actually fun.
The only way I managed to get threw the first room in the Sir Alone runback was to lead the knights from the left path to the Salamander and then run threw that same hall way while hoping I make threw. Also I refuse to do Lud and Zallen
With some careful evasion and stamina management the iron keep enemies can be quite easily run past 9/10 times. Take it from someone who died 20 times to the smelter demon on sl1 on SOTFS
Since you discount the hidden bonfires for runbacks like bed of chaos and gravelord nito, I think Iron Golem’s runback should be on the list. It is absolute hell if you don’t find the bonfire. Also, while shrine of Amanda sucks, the runback doesn’t. I unfortunately had SOFTS, so the runback to ancient dragon wasn’t a problem for me. Sir Alonne’s runback is bad game design, but it was easy to respawn the enemies.
That's valid yeah
resume of the video: every runback to a DS2 boss
Frigid outskirts is the reason I stopped playing DS2 for years. I actually just started playing it again this week lol
Old Hero runback can be sub-2mins without having to attack a single enemy :D (other than maybe a particular Shadowlurker if it decides to bodyblock), but even then I'd probs still have it in my top 10 lol, just a bit lower. Agree on all the entries on here other than poss Adjudicator cuz of the skip, which makes it a bit awkward to judge. Oh and prob Blue Smelter worse than Demon of Song, but I've only played DS2 once, was prob doin' the BS runback poorly.
Great vid as always!
the ds2 dlc side areas are explicitly co-op challenges. doing them solo is an artificial challenge. even with co-op help they're not great, but even the frigid outskirts isn't ~that~ bad with a co-op partner to help burst damage the reigndeer down & split boss aggro.
I don't really understand how Shrine of Amana made it into the video... I had to do the run three times and didn't even come close to taking damage. Literally just run to the boss fog, nothing to consider there :'D
As a natural completionist I normally kill every optional boss on each subsequent playthrough of any of the soulsborne games. But reindeer f**kland is the only place I will never step foot in ever again after I killed lud and zallen for the first time.
Watched part one. 10 minutes later part 2 notif
Perhaps a fun idea to rank the most fun and worst trophies to earn? Since i believe u platinumed a lot of Soulsborje games
I've played and every single Souls game multiple times.
I refuse to do Frigid Outskirts.
Cave of the dead isnt as bad as people say if you get the petrify resist ring. I found it to be by far the least painful of the optional dlc trio (or quartet including Alonne)
And with enough stamina, you can just dodge through the entire thing.
I must say, in my first Demon's Souls playthru for me the hardest runback was to the maneaters cuz of the red phantom on the stairs... the others were not easy - right, but i just needed to it once and not 20 times. The bosses in 4 did fit the long runs. and to ur #3 i must say: after my 10th darklurker try, it was one of the easiest runs done so far xD
You should rename the video to "The TOP 10 WORST in Dark souls 2 BOSS RUNBACKS!"
Because in the 1st part I can't talk about ds2, I gonna dedicate this video entirely to ds2 XD.
Even though he will never ever see my comment, I want to thank the random guy who helped me through the entire scholar of the first sin DLC. He literally had to hold my hand and show me every secret and came back to help every damn time I died. Seriously, he’s a bro and I hope he’s doing good in life
I feel like the idea of "runbacks" diminishes the idea of what souls games are. DS2 requires you to carefully and procedurally play through the level well and then not choke the boss fight. Its not intended for you to cheese through. I enjoy this
I like that they make the fog wall so much harder to go through in DS2.
That said, as I've said in the last video, my preference would be a save state stake of marika (revives you half dead and with no flasks, if that's how you were when you activated it).
This puts some more weight into having to actually play the area properly, once.
Heck, I might even prefer if killing enemies in an area gave you some sort of boost (eg, start with a lower base flask count, but allow you to overcap a bit for clearing the area).
FS obviously feel much more comfortable ramping up the boss difficulty now that they gave up on the harsh runbacks.
If they were still Demon Souls rough I don't know if they'd have left a lot of bosses how they are now, which would be a shame.
Really surprised not to see Flamelurker on here.
Flamelurker takes less than a minute (pretty average for DeS) and has no active enemies to fuck you over (the miners are afk), the only issue with it is that you'll always take some damage on the way which'll eat into ur resources. While I'd ofc rather no/shorter runbacks, as far as longer ones go, Flamerlurker's is actually kinda fun at least.
@@faustusdrake It's so easy to die going down from ledge to ledge though, especially in the ps3 version where it's so dark you can barely see the next platform.
I recently bough the original Darks Souls 2 for the XBox 360 because I wanted to see how differnet it was from the Scholar version and to my shock the XBox one doesn't play it.... so I still don't know!
Tbh everybody knew what was going to be number one on this list. Its just not even close
Bro made a dark souls 2 tier list 💀💀💀💀
Gravity does not exist underwater
dark lurker runback is pretty easy especially on drangleic, just parry them near the edge and push them
Finally a list where dark souls 2 can shine
I think you misunderstand how Dragon Shrine works in original DS2.
It's a gimmick area in SotFS... you have to fight the prescribed enemies, or the other stuff aggros on you.
In original DS2, most of those aggroing on you enemies just don't exist.
Frigid Outskirts is number 1, thats my guess. Smelter Demon at Number 4. Lets see if im right.
Darn, number 7. Oh well lol.
Martyr logarius not being on this list is absurd
I despise Frigid Outskirts, and it's for a boss I find frustrating too.
Also, since I hear Armored Core 6 music, it makes me wonder if any AC6 rankings are in the works.
Getting ready to watch. Hopefully DS2: scholar fans won’t be too mad. Much love. ❤️
I'm not mad. Even if I personally don't find most of these runbacks annoying, and even enjoy some of them, it's quite easy to see what it is about them that others hate.
Above statement can honestly also be said about DS2 (and especially SotFS) as a whole.
I mean, as much as I like DS2 (I like it better than 1 tbh) it does have a lot of very shitty runbacks
Frozen Outskirts might be the only runback that I consider just as awful as the rest of the community does.
At least there's an enjoyable boss at the end.
I’m calling at least 6 DS2 entries
Okay, so the first time I fought sir Allonne was on a Drunk Souls 2 run: stream the playthrough with the challenge being drunk (drink responsibly.)
I ended up inadvertendtly despawning every enemy in the area. After that, surprisingly it did not take too many tries (albiet all my estus each fight) to kill Allonne.
Never doing that again. Dark Souls while drinking is fun. Dark Souls 2 while drinking is fun. Dark Souls 2 drives you to drink.
Also, did you make this list just so Lud and Zallen could finally get a number 1 spot on... something? :p
Any area making the player sing tops a bs list at some point I can relate 😂
I think 4-2 is the worst run back, not because it’s a worse run than Lud and a Zallen but because there’s literally no reason to go to reindeer duck land where as 4-2 is mandatory for demons souls and you will need black world tendency to get multiple important items for dex weapons making the runs even harder
When I got to the Iron Keep a few days ago I was ready for some really bad game design and cheap deaths but to my surprise it was very manageable and enjoyable. You just take your time and tale a few deaths to get the lay out and it is quite fine.
I would agree in vanilla but... not in Scholar 😭
after this list, i'm so happy that i finished DS2 main campaing and called it a day, never toutching those DLCs if it means this kind of garbage design
Frozen Outskirts was such a cool concept… too bad it was butchered.
How many deaths are even possible vs Demon of Dong?
I can run straight through Blue Smelter, Gank Squad, and Alonne , easy.
Chariot is a risky straight runback, bc Executioners will almost always catch me at the fog wall, so I’ll kill them one by one, easy.
Frigid Outskirts made me quit the game 3 months, but I’ve grown to respect it. The snowstorm mechanic is very interesting, due to it forcing fights. 1) Range Bow users can’t snipe, or kite one-on-one. 2) Co-op groups of noobs with a pro, can’t let the pro scout ahead and clear the content. They’ve got to stick together. (I also grew to find the Reindeer a very fun mob to fight; great design and moves).
For my money Scholar’s remake of the runback to the Red Smelter is THE WORST. There’s almost no chance of ever running straight to the fog wall and not get caught. I assume, in a Souls game, there’s always a way to run to a boss without fighting. You just got to find the right route that works for you. But that runback is impossible, and it requires that every single enemy along the way be killed. Vanilla, the run is easy.
Fortunately, I am a Pro at killing Red Smelter, so the runback isn’t necessarily ever an issue.
Moral of the story: run, don’t fight, unless it’s Scholar Red Smelter.
But in 4-1 you can just do the roll off the tower to skip the whole level
Yup ds2 has the worst run backs off all time. I was pulling my hair out trying to get through that dlc holy hell.
TOP Worst Runbacks in Souls series - Dark Souls 2 Edition. Why this does not surprise me?
Dark souls 2...king of worst run backs. This year I finally completed all of the soulsborne games with their DLCs and dark souls 2 even most bosses are easy the run backs are the worst
Can we do one of these lists excluding ds2
I mean, yeah, there was 0 way Frigid Outskirts wasn't number 1. On my second playthrough of the game (my first solo playthrough, since on my first actual playthrough I had a friend play each area with me) I didn't die once on the Frigid Outskirts, neither from the area nor from the bosses in it... but it's just so damn boring. There's literally nothing interesting in it, it's just a long ass run to a boss recycled from the very same DLC.
8 out of 10 are from DS2, what a coincidence 😂
Curious :O
Wait... no old iron king?
>beats ancient dragon on his first playthrough AND first attempt
You fuckin wot?
Fextralife with the assist.
This list is just:
Dark Souls 2
Demon's Souls
DS 2
DS 2
DS 2
DS 2
Demon's Souls
DS 2
DS 2
DS 2
Just name it Ds2 runbacks
The runback of Gwyn is one of the worst in the series in my opinion. It's easy, but very long and boring.
executioneer boss run isn't even that bad, you can easly run through the alley, just dodge twice on the last 2 ennemies then run through the bridge and jump right at the very end and wait for them to de aggro or jump off
Really don't think these ds2 runbacks are as bad as you are making them out to be.
i love ds2 but i also love cbt
Hello bily
how abt a no dark souls 2 version
Am i the only one who didnt find the blue smelter demon runback difficult? Took me 2 tries to beat the guy so i prob havent taken the time to suffer the runback. Tho frigid outskirts is a literal FCK YOU by the devs
why do you use clips of the old demon souls
poor dark souls 2
this is why i love ds2: Dark Souls 2 > all
Ok reality check. Putting Ds2 on a worst boss run back video is just wrong. It completely ignores Ds2's mechanic where enemies permanently despawn after you kill them enough times making the boss run back a picnic walk. Ds2 also has the best boss run back, the royal rat authority, the bonfire is right in front of the boss door.
There's a bonfire right in front of Sister Friede also which is actually a good boss fight.
Dark Souls 2 has the worst run backs by a mile and I say that as a huge fan. It's my favorite of the series by a mile but that doesn't change that it's very flawed in that area.
Ruin sentinels and executioner chariots are awful, for the sentinels, it’s only the MASSIVE gauntlet in cramped corridors, chariot has the gimmick necromancer making it even worse and frustrating
Have yet to get to the brume tower and eleum loyce bosses, but already dread frigid outskirts
Oddly don’t have that much issue with the shulva gank runback, bait them one by one with a bow makes it bearable, unlike the boss itself
there is no such thing as a boss runback
there is just one checkpoint to the next
The only reason people even recall that checkpoint more than any other part of the game is because they die to the boss, if you've never died to that boss, i guarantee you don't even think of what came directly before it.
If there was no space between checkpoints there would be no game
if you are going to complain about the distance between two checkpoints you may as well be asking for quick saves, and if you want that, then you are playing the wrong game.
GitGud
Yeah, some of these are gay as shit
First