Hiya folks, If you need cheering up after all this horror, I've got a video on Fromsoft's Most Beautiful Monsters too: ruclips.net/video/IiDGaBSuvf8/видео.html
cut content may indicate that gostoc, the guy stealing some amount of souls from you while letting you in on how to get into the castle, trapping you in that one room that one time, etc, may be related to godrick as an option for the heir for to the crown.
Fun fact: the putrid corpses in Elden Ring aren't actually undead. Thanks to the Erdtree's gift of immortality, they have actually just been alive for so long that they have begun decomposing from the inside out. That is why they don't have a particular weakness to holy damage, since they are somehow technically still alive.
Brain of mensis for me, how its the only great one that just sits there and stares at you. I hate how you have to attack it for like five minutes straight while it just observes you. You cant tell if it feels pain or not because it makes no audible reaction to being eviscerated. And if you dont kill it, it just sits there in the void for all eternity. Kind of reminds me of I have no mouth and i must scream.
And how it's pitch black when you go down to meet it and it slowly comes into picture with all the eyeballs. Probably my favorite spooky visual in all of the Fromsoft games.
FromSoft had one chance to do a proper “fake-out” ending for a boss. They were only ever going to get one of those, and they made it count with the Guardian Ape.
One of the most disturbing things about Osiris is that ocelot is actually modeled and Osiris is actually holding him but he is made invisible in the game.
Not to mention a cut sound file that plays during the phase transition-in where you hear Ocelot’s crying more erratically-then a visceral ‘squelch’;implying that when Oceiros just straight-up smushed him into the pavement upon phase 2. Yikes… 🤢
"Fear not the dark" is ok as Darkness is the true origin of mankind's soul, but it's his twisted interpretation of it by adding "and let the feast begin" what makes it creepy. Unlike hollows he doesn't care about reestablishing the natural order of the world, but just wants to feast on the humanity of man.
The creepiest enemy in Elden Ring imo are the omenkillers. The lore is that they take drugs to cloud their emotions, to make their job of slaughtering omens easier, and their swords are described as adding brilliant splashes of color to the carnage, giving a glimpse into what their thoughts are like. What really makes me consider them creepy, is the singular omen killer looking over a pile of burning corpses in volcano manor. Because of its enigmatic masked face, you have no idea what he’s thinking. The enemy doesn’t patrol or move, he just stares at the flames. It’s one of the most memorable encounters in the game imo.
Despite being disturbing, Omenkillers are very confusing to me. We never actually see them hunt and kill the actual Omens in the game. The closest correlation I can think of is the one above the well in Leyndell. But based off what they do in the game, they feel more like "Albinauric" Killers instead. We mostly see them butchering them in the Albinauric Village from the orders of Gideon and the Volcano Manor prison. However, it does say that they butcher Omens when they are babies. Kind of shows how satistic and evil they are since they prey on the weak (babies and 1st gen immobile Albinaurics). Also, I've seen modded NPC battles of Omenkillers Vs Omens. And the Omenkillers mostly get their ass kicked by the Omens lol. Found it amusing.
@@enterusername6953 i'm not surprised whatsoever about the npc battles. first playthrough first time i encountered a normal non-margit omen, i was thinking "alright, i already beat an omenkiller, let's see how quickly i fillet you" and then i got kicked in the face seventy times
a thing i noticed about the sewer centipedes in DS3. they have long hair which can attribute to them a feminine look, but i also think it serves a second, more nefarious purpose. Notice they lower their heads into the filthy water to have their hair spread out, it feels like the hair itself is some form of sensory organ like very fine antennae, they know what lurks nearby despite not having a face with eyes to see.
Ill never forget the labyrinth madmen from bloodborne. If you hear them scream then theyre already sprinting to your location. And more often than not by the time you turn around youre eating a pickaxe. You just sownd the whole dungeon listening real careful.
The first time I explored a jar dungeon in Shadow of the Erdtree was probably the most disturbed I've been in any of these games, even including Bloodborne. Just going through this labyrinth of jars knowing what's inside was insane.
This, that first jar gaol I found and the phantom begging to not end up in a jar was chilling Especially when juxtaposed to Alexander and Barin who are so wholesome
those fuckin weird baby lookin monsters in irithyl dungeon are just so creepy. i don't think they're mentioned at all in any item descriptions and some aren't even hostile. weird.
The Wretches are specifically mentioned in the descriptions of their weapons, but they do still raise questions. Because of their malformed wings, their dragonbone weapons, and the fact that they deem their own flesh unworthy, the community generally accepts them to be failed results of Oceiros's experimentation with becoming an immortal dragon.
@@astrangefishman6451is this supposed to imply a relationship between Oceiros and Pontiff Sullyvan? Like maybe Oceiros acted as a puppet king for the Pontiff to control from the shadows in exchange for helping him reach dragonhood?
@@vengefulforces7395 It's honestly up to your interpretation. There isn't any single direct connection between the two that I remember, but there generally does seem to be some diplomacy between Lothric and Irithyll and/or the Pontiff, from the presence of the outriders, the Lothric dragon worshippers that made pilgrimages to the Irithyll dungeon, and some vague imagery linking the Pontiff and the Grand Archives. Considering we don't get a direct answer, fan theories typically lean towards the idea that Sulyvahn either offered them the dungeons and the outriders in exchange for access to the Archives to expand his sorcerous knowledge, or some even speculate that he got himself an in with the kingdom, becoming the mentor of Prince Lothric that convinced him not to link the fire. The latter is unlikely considering he also has to compete with the Primordial Serpents and Aldia for that title, but still food for thought.
I'm really surprised orphan didn't make this list, they were always one of the saddest bosses for me but also equally disturbing. I also love how you script your videos btw
Fromsoft does tend to create some beautiful horror via it's combination of traditionally "western" culture (from knights to Lovecraft's unknowable abominations) with Buddhism (trapped in a constant cycle of life an death) and Japanese mythological elements (i.e why the Dung Eater eats dung), which results in some just out-of-left-field shit that sticks with you. Also, fear not the dark, my friend. And let the feast begin.
10:07 Little detail that is weird about the flame chariots. If they're being piloted by a person, why did its eyes move independently and glare at you as you moved to the side of it? Makes the machine feel more alive than let on. Love the video.
What always got me with the locusts is the way they talk, they don't ham it up, they don't even really sound malicious, they just sound...calm and almost inviting. Yet something about their candence and tone sounds off somehow, kinda gives me the same uneasy feeling as barely hearing someone talking behind a wall, except I can perfectly make out what they're saying, if not their cryptic meaning. Its incredibly overused of a comparison, but they genuinely kinda hit close to the uncanny valley for me.
i think Mohg is very disturbing with the way he drips out of the cocoon then grovels before miquella. and the horn that has pierced his eye. you just know that was a slow, painful process
lol jackazz shoulda shaved his horns down hell boy style! Or are they magical elden ring unshavable horns? If so then that sux broz... Omenism is a bich!
I think his design looks awesome. He looks so demonic, I love it But I don't think I ever considered the pain of that horn growing in his eye until I saw this comment. It's just so... 😬Painful
Well the "Manifests out of pool of blood" thing is not something new. I've seen it done before specially in vampire movies and such. But yeah the Miquella part seems painful although Miquella did kinda plan that to get to the Shadow Realm in the first place.
@@muramasa870 someone: "*I find this particular thing disturbing*" You, for some fucking reason: "*Well, clearly you haven't played other games!*" As a certified FromSoft fan, I regularly find myself embarrassed by that fact because of pick-me wierdos like you
I would consider the frenzied merchants in the 3 fingers area to be my number one. Seeing the hundreds of burned merchants, hearing one of them continue to play a sad song and then being attacked by one of them was easily the saddest and scariest moment in any souls game for me. Then I learned the lore behind them and it was even worse than what I had imagined. Even though the enemies themselves are not that dangerous or scary, it's how they fit into their environment to tell their dark story that made them the most disturbing to me.
Yes. That entire area is underrated in general. I think that the obtuse parkour section probably put a lot of people off from experiencing it more than once (if at all), because I almost never hear people talk about that section.
@@muramasa870 lmao get over yourself. We don't need more gatekeepers like you acting superior for no reason, please try to contribute positively to the community if you really care
@@muramasa870 dude, chill tf out, we all had our first from game, why does it somehow make you better than everyone because you've played bloodborne? someone who unironically just loves any from game is a better fan than gatekeepy asshats like you who think people aren't "true fans" unless they've played armor core and hate the demon souls remake or something. Grow up and be happy people like fromsoft at all, because "fans" like you are the reason fromsoft "fanboys" get such a negative reputation.
@@muramasa870 stop being a stick in the mud and let people enjoy games. You trying to be this elitist only puts other people off of the rest of the series you knob.
“Irithyll is a very hostile place, filled with fiends of the deep, Pontiff knights, unspeakable bestial horrors, and Siegward :D” Fkn lost it at the music cut LMAO
I'd put the Chaos cups from Dark Souls 1 and the white octopi from Bloodborne on my list. I never want to touch or even look at either of those monstrosities ever again.
The Ulcerated Tree Spirits are very disturbing to me Not because I find them creepy or gross, but because the amount of hatred I have for them is so incredibly high that it makes me go insane
One other thing that I didn't notice at first about the monstrous dogs of Caelid, is the fact that when they're walking, they still move their little front paws as if they're walking on all fours. Clearly this has to mean that there was some sort of mutation that made them the way they are now, so they used to walk on all fours before they became the giant monstrous Rex dogs they are now. That's kind of sad when you think about it.
Absolutely love your writing style and connecting these monsters to other media. Hope to see even more appreciation for your videos, I know I got lucky getting this in my feed.
while not grotesque, i'm surprised noone said anything about The Old One in demon souls. especially that cutscene in the remake had a very eldritch horror vibe that they haven't replicated anywhere else as well in from games. you can see its hide pierced by a thousand spears and pikes and rods from obvious attempts to kill it in the past, but it simply moves like it was unaffected. And the fact that it covers the planet with mist (which i think led to ds1 intro) and brings demons that brought an entire civilisation to its knees is a chilling thought. Its almost a malevolent version of Elden rings outer gods like the greater will, solely focused on the end of all life. and the fact that we end the game by walking through its mouth into an overgrown grotto is just chefs kiss
Funnily enough, the song you read the lyrics of seems to be referencing a form of self mummification some extreme sects of Buddhism practiced. That also seems to be the inspiration for the centipede monks judging by their appearance.
to make oceiros the consumed king even worse the original version of him actually had the baby in his hand and its model changed after he slammed it into the ground for the phase transition. it would cry out with every "step" he took where he would crush it
I actually think it's scarier to have Ocelotte survive Oceiros' tantrum. If you go in there and cause him to go mad and kill his baby, that is certainly disturbing. But consider the alternative where an immortal baby has been trapped with Oceiros and treated that way for countless years, unable to grow up and eternally at the mercy of a violent unstable lunatic.
3:19 I was in 5th grade and had a paper route when I watched this movie. I scared myself into thinking Pennywise would be waiting for me on a customer's porch. Right there with you on that one!!
Kinda shocked "Ludwig, The Accursed", "Bloatheads", "Monstrosity of Sin", "Abyssal Woods Untouchables", and "Gravekeeper Scorpions" didn't make the list... or perhaps there's just too much creepy stuff in FROMSOFT games to possibly cover it all.🤷
Another disturbing thing about Rykard is that he’s already powerful enough to kill his father and take over the world. We can only really fight him with a weapon specifically designed for the task. All that’s holding him back is either not being able to get around the Erdtree’s protection… or maybe the Lands Between are only saved by how Rykard doesn’t seem fully in control of the God-Devouring Serpent.
The 1st Locust priest totally took me off guard the first time I encountered him after running through all the first adjudicators bs. I immediately knew he was referencing Alva and Zulie. I’m glad they put that in there. Best souls love story imo.
24:45 I think the reason that run is so creepy is the same way spacemarines are described in 40k, nothing That Heavy and That Big should move that fast. It is also a fear attack on titan played into
For me, the most horrifying monsters in FromSoft games, come from a game everyone forgot existed. MAJOR SPOILERS AHEAD FYI! Their first and I think only experiment with VR technology, Déracíne. In this game, Faeries are the only monsters you know. You actually are one throughout the game. Here's the thing though, Faeries can only truly be born if they take time from another being. By this, the game means your time left alive. Yes, a human or other creature has to die in order for you to be born. Otherwise you will fade into oblivion and be forgotten in due time. This is important because, (MAJOR SPOILER ALERT!) your character's Mother is a Dark Faerie. To further elaborate, a 'Dark Faerie' comes about when a human brute forces their way into becoming one by dying with a certain ring on. The one that takes time from others and can pass it on. Here's where things go horribly wrong though. Your character was a baby and was killed on purpose to try and make a human who could make a perfect Faerie. Newborn babies have no concept of time or any connections yet. Thus they won't be tempted to use time for ill or take it maliciously. But because you died, your Mother drowns herself with the ring on so that she can prevent the event out of crushing guilt and despair. Resulting in a Faerie that rampages around and kills various characters at one point, most of whom are children of varying ages. Watching those children suddenly disappear one by one in front of you whilst your Mother steals their time is always horrifying to watch. Only one of the children survives this, and you have to take his time to go back and reverse what was done to cause this tragedy. You can also accidentally create a Dark Faerie yourself at the beginning, by making the child you initially take time from a Faerie too. At first things are normal, but before long the same dark temptation takes her and she takes the time of everyone in the orphanage. Begging you to take the time back and end her. This is one of the many 'endings' you can achieve before going back in time again. I love love LOVE how Faeries were handled in Déracíne. If anyone wants to know more, look for VaatiVidya's two videos on the game's story and lore. If I had the money for this game, I'd absolutely play it.
I'm shocked the picasa from DS1 didnt top the list. Their introduction with the screeching record, so horrid that the serpent men that have battered you flee from them. But the sounds they make, their distorted femimine figures, and dear god, the horde of them by Logan with two of them completely pacificst, and just weeping in constant horror. And the items you get when you kill them instantly painting a depraved answer to their origin. I feel like i have to close my eyes when i put them down. And i feel i have to end them every playthrough.
Great fun video for the spooky month. Quite surprised the Monstrosities of sin from DS3 didn't make the list. They have probably the most wonderfully twisted designs in the FromSoftware games with their bloated hairy bodies, open stomachs with eyes piled on the inside and of course their head being a giant 8-fingered hand with teeth strewn around the "palm" of it. One of the more disturbing designs that stuck in my mind.
I'd add the land octopuses from ER. Their design is just so disgusting, like something you'd find in a clogged sewer drain. But once provoked, they go into this terrifying violent frenzy that made me avoid them for most of the game.
Strangely enough the most disturbing creatures in From games are the big ants. Just big ants. I have a very pronounced fear of insects yet of all the parasites, spider-looking monstrosities and bloodsuckers the one truly repellent sight was a few ant boys hanging out on a wall. On my first playthrough I took much care to never be „touched“ by those fellows. I got over it by playing the game a lot but unfortunately that hasn’t translated into becoming more tolerant of real insects and arachnids in the slightest. Just the sight of those scorpions and centipedes in this video almost made me throw away the phone.
With the BB Nightmare Spiders and Spider scorpions included in the DLC, Miyazaki never fails to make the playthrough of people with Arachnophobia / Entomophobia a living hell XD
The flame chariots are probably depicting the fire giants the way that the Erdtree society saw them and not how they actually were. The furnace golems in the dlc are also a good example of a demented depiction
I find the Mad Dumplings from Elden Ring particularly unsettling. The way they scuttle towards you at a frightening speed all while making those sounds is so disturbing.
Great video brother, A bit sad that the Demon of Song from DS2 didn't get a mention- Hearing the dreamy music the whole Area only to find it's from this monstrosity was pretty awesome. Although DS2's style felt airy so the horror didn't hit as hard (if that makes sense) the Demon of Song was still pretty disturbing to me with it's general design and it's surrounding story. The idea that a demon learnt the song of it's prison guard to lure in victims is pretty neato. Also the big blobs of flesh from DS1, I've never understood what they were but I've always imagined them as the residents of New Londo. In All honesty the whole of New Londo is disturbing as hell to me, Darkwraiths, a Big Toothy Snake, Flesh Blobs, Spooky Ghosts and Banshees, it's got the whole lot.
Incredibly well done video! I would love to see you talk more about the horror in Sekiro. Your commentary has the perfect blend of factual lore and opinion that's genuinely intriguing as a Souls fan. Keep up the incredible work mate!
I'm surprised you didn't mention the centipede enemies from Sekiro. Their erratic movements combined with the self mutilation in their designs always gave me the heebie jeebies.
Every time the Locusts reference the Feast, I think of Berserk. Also, I don't think I ever noticed the Flame Chariots eyes following you, that's creepy af.
The plague babies from demons and skeleton babies from dark souls 1 freaked me out when I was younger never spent more time then I had too around those areas haha
I know they aren't monsters in the sense that you fight them but the primordial serpents just creep me out so bloody much. I literally avoid having to look at them as much as I can.
Maybe you people are of the same mind but, you know what bothers me about all these games together? Almost all these enemies ocular cavities are empty but they still follow and track your guy. Thats some otherworldy shit too.
For some reason, the Hydra in Ds1 terrifies me. The way it floats over you in Ash Lake when running from it is so disturbing. Also, do you happen to know the band Biffy Clyro? They're my favourite band and of course, they are Scottish.
For me, it was the one in dark root basin. Not being able to clearly see it and with it keeping me at bay with its spit really got me worried at what the heck it was. Being the single largest creature in the game really helped.
The fact that your character in ds3 can wade through all the wretched monsters and miserable deaths as they do and still decide to link the flame - even if it only buys their dying world a little more time before everything returns to a state of mindless inanimacy - makes the ending of barely linking the flame the most badass in the series
for me, probably the most nightmare fuel enemy in elden ring would be the hands first found in Caria manor, and then later the enormous ones in mountaintop of the giants
One enemy/boss that legit terrified me during my first playthrough was that first Godskin Apostle in the basement of the Caelid Tower! Not sure what it was about him, but man, he scared the piss out of me 😱
I remember coming down those stairs in the Ringed City and getting so spooked by that first Locust Preacher that I panic-rolled right off the ledge lmao.
Very good video! I would like to note one thing though, perhaps you had already considered that your demographic would be mostly souls veterans or at least people with souls experience if so, ignore this comment by all means! Anyway, I would have liked a bit more explanations as to what grafting pertains, or why Oceiros for example was so determined to become so draconic. Little things, so it's mostly very nitpicky. Otherwise I loved the video very much and pretty much agree with all your points and rankings! Will definitely check out your other videos! :]
Interesting anecdote about the man with the injured face. I believe I have also seen that video, or one very much like it. It was a clip appended to dash cam footage of a vicious motorcycle accident on Reddit. I think it may have just been added for shock value. The man had very bloodshot eyes, and the skin around them was quite loose. He had no jaw, maybe not even a nose, and I think his esophagus was exposed and the muscles were contracting. The way the man's eyes slowly rolled toward the camera was haunting. I was traumatized, and convinced myself it was a very convincing practical effect to cope. I can see what you mean about the green head chariots...
P.S.: Just got to the part with the creepy many-legged creatures in the dingy water with the hair flowing out everywhere.... This is pure-grade, 99.99% nightmare fuel for me ☹️ Wet hair disturbs me, especially in showers and sinks 🤮 Pair that with all the legs... Centipedes/millipedes freak me out far more than arachnids.
I swear there's NOTHING in Bloodborne that comes close to being as terrifying as some parts of Elden Ring. Obviously fear is very personal but the first time I found Ainsel River and saw those giant ants I literally heaved. Ants scare the daylights out of me and the shot of them just lurking and waiting for you to approach absolutely wrecked me; I legitimately thought for a minute I was going to have to make my husband play through that section for me. Totally agree with you on the wormfaces, the foggy woods at the Altus Plateau where you can just hear them weeping is ugghhhhh
@@eightyoneskillzthe feeling when you accidentally hit a wall or something and hear them start running and screaming towards you is absolutely horrifying.
I wish I wasn’t spoiled on the guardian apes surprise by suggested videos on RUclips before I played it. Took away from my play through I think lol cause that fight is one of my favorite from all games ever, the music is top tier too. What creeps me out too is that apes aren’t as intelligent as people, so like the idea of an animal dying but still holding on to its head to keep just weird me out.
This is a Good Video, however I’m kinda disappointed that the one of the most disturbing fromsoft enemy is gotta be Headless from sekiro From the area they reside, the music, the debuff and the weird moveset it puts on players is terrifying And that disturbing move where it shoves his hands inside the players “Elden ring” and pulls out god knows what is insane.
On my first encounter with Oceiros I had no idea what was happening story-wise, but it was so strange and fascinating that I’ll always remember it. Another special moment was running into the sulyvahn beast on the bridge: their designs are more cool than creepy, but I love the lore inspiration they took from the hounds of tindalos (thanks zullie), plus the whole praying thing. They’re easily my favorite enemy/miniboss in the game. Also at 18:11 that’s a whip spider, not whip scorpion (maybe you meant to say tailless whip scorpion)
the crows and dog-t-rex's are SO unnerving, and i honestly think it has something to do with their heads being so big, lmao. i think for a creature to be TRULY creepy or scary looking, it's gotta be just a liiiittle bit goofy. because if it's not, it's just cool. and cool isn't scary, cool is cool. it's the absurdity that makes them so... bleugh!
My personal most disturbing monster made by From Software is Strayed from the Destruction Path in Armored Core: For Answer. Imagine a monster so powerful that it faces and destroys the most advanced and powerful machines of war in the whole world with little effort, many times even facing them on unfavorable extremely conditions and having to endure gauntlets of challenges. That literally unstoppable creature, a beast created for the sole purpose of fighting the wars of the very monsters that put the world in ruins, at some point decides to turn it's fangs to literally everyone and make a purge on the world. All forces unite on the hopes of stopping the monster, but even when it's own creators enter the fight to stop it, with seemingly equal power and on a 5v2 fight, they all die and the monster is the only one standing, preparing to make blood rain from the rest of humanity that remained on their refuge in the skies. That monster is a human. So disgusted and enraged from the absurds made for no reason and on how disposable themselves were treated even though they were the ones moving the gears of the war. It decided to end the status quo and simply purge the monsters that ruined earth and dared to seclude themselves on cradles in the skies that only keep sucking from Earth's health more and more. And only cinders remained from this world.
The manfly from Elden Ring DLC, imagine being slowly and violently corrupted into a creature with no sense beyond killing, yet being sentient enough to see everything and rail against your flesh so uselessly
After everything the Hornsent did... Marika's actions were more than justified, and the fact Messmer even stayed behind guarding the land of shadow, just to try and save the other shamans... Its just fucking heartwrenching
Hiya folks,
If you need cheering up after all this horror, I've got a video on Fromsoft's Most Beautiful Monsters too: ruclips.net/video/IiDGaBSuvf8/видео.html
cut content may indicate that gostoc, the guy stealing some amount of souls from you while letting you in on how to get into the castle, trapping you in that one room that one time, etc, may be related to godrick as an option for the heir for to the crown.
Fun fact: the putrid corpses in Elden Ring aren't actually undead. Thanks to the Erdtree's gift of immortality, they have actually just been alive for so long that they have begun decomposing from the inside out. That is why they don't have a particular weakness to holy damage, since they are somehow technically still alive.
mmmmm. really hate that
well that's just _lovely_
@@GamesWorkshopsFlyingCircusfrom soft and there stance on immortality at it again.
Isn’t the putrescent knight undead? He and the horse are weak to holy iirc
@@xXLunatikxXlul Yeah, the Putrescent Knight is undead, but putrescence and putrid corpses are (for some reason) 2 different things.
Brain of mensis for me, how its the only great one that just sits there and stares at you. I hate how you have to attack it for like five minutes straight while it just observes you. You cant tell if it feels pain or not because it makes no audible reaction to being eviscerated. And if you dont kill it, it just sits there in the void for all eternity. Kind of reminds me of I have no mouth and i must scream.
It's insane how realistic it looks too. The graphics for this game are insane
And how it's pitch black when you go down to meet it and it slowly comes into picture with all the eyeballs. Probably my favorite spooky visual in all of the Fromsoft games.
Omg! Going down in that pitch black pit after you knock it down. The eye! THE EYE!!
Brain of mensis is basically and literally a big winter lantern head, but yeah that shit is nasty
FromSoft had one chance to do a proper “fake-out” ending for a boss. They were only ever going to get one of those, and they made it count with the Guardian Ape.
Sister Friede:
@rigorm136 Yeah and she has some horror in her gameplay
And the ibis in ac6
One of the most disturbing things about Osiris is that ocelot is actually modeled and Osiris is actually holding him but he is made invisible in the game.
Not to mention a cut sound file that plays during the phase transition-in where you hear Ocelot’s crying more erratically-then a visceral ‘squelch’;implying that when Oceiros just straight-up smushed him into the pavement upon phase 2.
Yikes… 🤢
"Fear not the Dark, my friend...
And let the Feast begin."
Is probably the most uncanny and downright creepy line in Dark Souls.
Probably only rivaled by Gherman's
"Tonight, Gherman joins the hunt."
But that is more like a "now I am absolutely f-ed" and "holy crap" moment.
It's an Alexandrine; 6 syllables, then 6 syllables. Iambic hexameter.
"Fear not the dark" is ok as Darkness is the true origin of mankind's soul, but it's his twisted interpretation of it by adding "and let the feast begin" what makes it creepy. Unlike hollows he doesn't care about reestablishing the natural order of the world, but just wants to feast on the humanity of man.
It's my favorite line in the souls series tied with Aldia's lie will remain a lie line.
The creepiest enemy in Elden Ring imo are the omenkillers. The lore is that they take drugs to cloud their emotions, to make their job of slaughtering omens easier, and their swords are described as adding brilliant splashes of color to the carnage, giving a glimpse into what their thoughts are like. What really makes me consider them creepy, is the singular omen killer looking over a pile of burning corpses in volcano manor. Because of its enigmatic masked face, you have no idea what he’s thinking. The enemy doesn’t patrol or move, he just stares at the flames. It’s one of the most memorable encounters in the game imo.
Despite being disturbing, Omenkillers are very confusing to me. We never actually see them hunt and kill the actual Omens in the game. The closest correlation I can think of is the one above the well in Leyndell. But based off what they do in the game, they feel more like "Albinauric" Killers instead. We mostly see them butchering them in the Albinauric Village from the orders of Gideon and the Volcano Manor prison. However, it does say that they butcher Omens when they are babies. Kind of shows how satistic and evil they are since they prey on the weak (babies and 1st gen immobile Albinaurics).
Also, I've seen modded NPC battles of Omenkillers Vs Omens. And the Omenkillers mostly get their ass kicked by the Omens lol. Found it amusing.
@@enterusername6953 i'm not surprised whatsoever about the npc battles. first playthrough first time i encountered a normal non-margit omen, i was thinking "alright, i already beat an omenkiller, let's see how quickly i fillet you" and then i got kicked in the face seventy times
@ace-smith Yup! Those sewer Omens are no joke.
a thing i noticed about the sewer centipedes in DS3. they have long hair which can attribute to them a feminine look, but i also think it serves a second, more nefarious purpose. Notice they lower their heads into the filthy water to have their hair spread out, it feels like the hair itself is some form of sensory organ like very fine antennae, they know what lurks nearby despite not having a face with eyes to see.
Eeeewww!
Ill never forget the labyrinth madmen from bloodborne. If you hear them scream then theyre already sprinting to your location. And more often than not by the time you turn around youre eating a pickaxe.
You just sownd the whole dungeon listening real careful.
Thank you ... i mentioned them in my own comment ... the scream, the piercing scream .... pure Horror
yeaaaa in the fetid/rotted/cursed chalices those guys made my skin crawl and the run animation is horrific
The first time I explored a jar dungeon in Shadow of the Erdtree was probably the most disturbed I've been in any of these games, even including Bloodborne. Just going through this labyrinth of jars knowing what's inside was insane.
This, that first jar gaol I found and the phantom begging to not end up in a jar was chilling
Especially when juxtaposed to Alexander and Barin who are so wholesome
those fuckin weird baby lookin monsters in irithyl dungeon are just so creepy. i don't think they're mentioned at all in any item descriptions and some aren't even hostile. weird.
Afaik they were botched experiments of cross-breeding dragons and humans.
The Wretches are specifically mentioned in the descriptions of their weapons, but they do still raise questions. Because of their malformed wings, their dragonbone weapons, and the fact that they deem their own flesh unworthy, the community generally accepts them to be failed results of Oceiros's experimentation with becoming an immortal dragon.
@@astrangefishman6451is this supposed to imply a relationship between Oceiros and Pontiff Sullyvan? Like maybe Oceiros acted as a puppet king for the Pontiff to control from the shadows in exchange for helping him reach dragonhood?
@@vengefulforces7395 It's honestly up to your interpretation. There isn't any single direct connection between the two that I remember, but there generally does seem to be some diplomacy between Lothric and Irithyll and/or the Pontiff, from the presence of the outriders, the Lothric dragon worshippers that made pilgrimages to the Irithyll dungeon, and some vague imagery linking the Pontiff and the Grand Archives. Considering we don't get a direct answer, fan theories typically lean towards the idea that Sulyvahn either offered them the dungeons and the outriders in exchange for access to the Archives to expand his sorcerous knowledge, or some even speculate that he got himself an in with the kingdom, becoming the mentor of Prince Lothric that convinced him not to link the fire. The latter is unlikely considering he also has to compete with the Primordial Serpents and Aldia for that title, but still food for thought.
@@astrangefishman6451what are the primordial serpents? And who is Aldia? I must have missed something.
I'm really surprised orphan didn't make this list, they were always one of the saddest bosses for me but also equally disturbing. I also love how you script your videos btw
That and the poor fetuses and babies that were experimented on.
Fromsoft does tend to create some beautiful horror via it's combination of traditionally "western" culture (from knights to Lovecraft's unknowable abominations) with Buddhism (trapped in a constant cycle of life an death) and Japanese mythological elements (i.e why the Dung Eater eats dung), which results in some just out-of-left-field shit that sticks with you.
Also, fear not the dark, my friend. And let the feast begin.
10:07
Little detail that is weird about the flame chariots.
If they're being piloted by a person, why did its eyes move independently and glare at you as you moved to the side of it?
Makes the machine feel more alive than let on.
Love the video.
I never noticed that until now, and now I really don't want to go near them! XD
According to the artist who designed this, there's a person inside each wheel, which is how they spin.
What always got me with the locusts is the way they talk, they don't ham it up, they don't even really sound malicious, they just sound...calm and almost inviting. Yet something about their candence and tone sounds off somehow, kinda gives me the same uneasy feeling as barely hearing someone talking behind a wall, except I can perfectly make out what they're saying, if not their cryptic meaning. Its incredibly overused of a comparison, but they genuinely kinda hit close to the uncanny valley for me.
i think Mohg is very disturbing with the way he drips out of the cocoon then grovels before miquella. and the horn that has pierced his eye. you just know that was a slow, painful process
lol jackazz shoulda shaved his horns down hell boy style!
Or are they magical elden ring unshavable horns? If so then that sux broz... Omenism is a bich!
I think his design looks awesome. He looks so demonic, I love it
But I don't think I ever considered the pain of that horn growing in his eye until I saw this comment. It's just so... 😬Painful
Well the "Manifests out of pool of blood" thing is not something new. I've seen it done before specially in vampire movies and such. But yeah the Miquella part seems painful although Miquella did kinda plan that to get to the Shadow Realm in the first place.
Ok it seems that you only played elden ring
@@muramasa870 someone: "*I find this particular thing disturbing*"
You, for some fucking reason: "*Well, clearly you haven't played other games!*"
As a certified FromSoft fan, I regularly find myself embarrassed by that fact because of pick-me wierdos like you
I would consider the frenzied merchants in the 3 fingers area to be my number one. Seeing the hundreds of burned merchants, hearing one of them continue to play a sad song and then being attacked by one of them was easily the saddest and scariest moment in any souls game for me. Then I learned the lore behind them and it was even worse than what I had imagined. Even though the enemies themselves are not that dangerous or scary, it's how they fit into their environment to tell their dark story that made them the most disturbing to me.
Yes. That entire area is underrated in general. I think that the obtuse parkour section probably put a lot of people off from experiencing it more than once (if at all), because I almost never hear people talk about that section.
Another "fromsoft fan" that only played elden ring it seems
@@muramasa870 lmao get over yourself. We don't need more gatekeepers like you acting superior for no reason, please try to contribute positively to the community if you really care
@@muramasa870 dude, chill tf out, we all had our first from game, why does it somehow make you better than everyone because you've played bloodborne? someone who unironically just loves any from game is a better fan than gatekeepy asshats like you who think people aren't "true fans" unless they've played armor core and hate the demon souls remake or something. Grow up and be happy people like fromsoft at all, because "fans" like you are the reason fromsoft "fanboys" get such a negative reputation.
@@muramasa870 stop being a stick in the mud and let people enjoy games.
You trying to be this elitist only puts other people off of the rest of the series you knob.
“Irithyll is a very hostile place, filled with fiends of the deep, Pontiff knights, unspeakable bestial horrors,
and Siegward :D”
Fkn lost it at the music cut LMAO
I'd put the Chaos cups from Dark Souls 1 and the white octopi from Bloodborne on my list. I never want to touch or even look at either of those monstrosities ever again.
The Ulcerated Tree Spirits are very disturbing to me
Not because I find them creepy or gross, but because the amount of hatred I have for them is so incredibly high that it makes me go insane
23:09 that unique knocked down deathblight animation is even more brutal than the normal version
The candle has been lit. Now all of Google knows you're here.
One other thing that I didn't notice at first about the monstrous dogs of Caelid, is the fact that when they're walking, they still move their little front paws as if they're walking on all fours. Clearly this has to mean that there was some sort of mutation that made them the way they are now, so they used to walk on all fours before they became the giant monstrous Rex dogs they are now. That's kind of sad when you think about it.
Absolutely love your writing style and connecting these monsters to other media. Hope to see even more appreciation for your videos, I know I got lucky getting this in my feed.
while not grotesque, i'm surprised noone said anything about The Old One in demon souls. especially that cutscene in the remake had a very eldritch horror vibe that they haven't replicated anywhere else as well in from games. you can see its hide pierced by a thousand spears and pikes and rods from obvious attempts to kill it in the past, but it simply moves like it was unaffected. And the fact that it covers the planet with mist (which i think led to ds1 intro) and brings demons that brought an entire civilisation to its knees is a chilling thought. Its almost a malevolent version of Elden rings outer gods like the greater will, solely focused on the end of all life. and the fact that we end the game by walking through its mouth into an overgrown grotto is just chefs kiss
Funnily enough, the song you read the lyrics of seems to be referencing a form of self mummification some extreme sects of Buddhism practiced.
That also seems to be the inspiration for the centipede monks judging by their appearance.
to make oceiros the consumed king even worse the original version of him actually had the baby in his hand and its model changed after he slammed it into the ground for the phase transition. it would cry out with every "step" he took where he would crush it
I actually think it's scarier to have Ocelotte survive Oceiros' tantrum. If you go in there and cause him to go mad and kill his baby, that is certainly disturbing. But consider the alternative where an immortal baby has been trapped with Oceiros and treated that way for countless years, unable to grow up and eternally at the mercy of a violent unstable lunatic.
3:19 I was in 5th grade and had a paper route when I watched this movie. I scared myself into thinking Pennywise would be waiting for me on a customer's porch. Right there with you on that one!!
Kinda shocked "Ludwig, The Accursed", "Bloatheads", "Monstrosity of Sin", "Abyssal Woods Untouchables", and "Gravekeeper Scorpions" didn't make the list... or perhaps there's just too much creepy stuff in FROMSOFT games to possibly cover it all.🤷
Another disturbing thing about Rykard is that he’s already powerful enough to kill his father and take over the world. We can only really fight him with a weapon specifically designed for the task. All that’s holding him back is either not being able to get around the Erdtree’s protection… or maybe the Lands Between are only saved by how Rykard doesn’t seem fully in control of the God-Devouring Serpent.
The 1st Locust priest totally took me off guard the first time I encountered him after running through all the first adjudicators bs. I immediately knew he was referencing Alva and Zulie. I’m glad they put that in there. Best souls love story imo.
24:45 I think the reason that run is so creepy is the same way spacemarines are described in 40k, nothing That Heavy and That Big should move that fast. It is also a fear attack on titan played into
fear&hunger and LISA being mentioned in the same sentance is insane, im glad both games are getting more recognition!
For me, the most horrifying monsters in FromSoft games, come from a game everyone forgot existed. MAJOR SPOILERS AHEAD FYI!
Their first and I think only experiment with VR technology, Déracíne. In this game, Faeries are the only monsters you know. You actually are one throughout the game. Here's the thing though, Faeries can only truly be born if they take time from another being. By this, the game means your time left alive. Yes, a human or other creature has to die in order for you to be born. Otherwise you will fade into oblivion and be forgotten in due time.
This is important because, (MAJOR SPOILER ALERT!) your character's Mother is a Dark Faerie. To further elaborate, a 'Dark Faerie' comes about when a human brute forces their way into becoming one by dying with a certain ring on. The one that takes time from others and can pass it on. Here's where things go horribly wrong though. Your character was a baby and was killed on purpose to try and make a human who could make a perfect Faerie. Newborn babies have no concept of time or any connections yet. Thus they won't be tempted to use time for ill or take it maliciously. But because you died, your Mother drowns herself with the ring on so that she can prevent the event out of crushing guilt and despair. Resulting in a Faerie that rampages around and kills various characters at one point, most of whom are children of varying ages. Watching those children suddenly disappear one by one in front of you whilst your Mother steals their time is always horrifying to watch. Only one of the children survives this, and you have to take his time to go back and reverse what was done to cause this tragedy. You can also accidentally create a Dark Faerie yourself at the beginning, by making the child you initially take time from a Faerie too. At first things are normal, but before long the same dark temptation takes her and she takes the time of everyone in the orphanage. Begging you to take the time back and end her. This is one of the many 'endings' you can achieve before going back in time again.
I love love LOVE how Faeries were handled in Déracíne. If anyone wants to know more, look for VaatiVidya's two videos on the game's story and lore. If I had the money for this game, I'd absolutely play it.
The candle had been lit.
🔥🔥🔥
Gondor calls for aid?
The grace has been touched? Sorry grace
I'm shocked the picasa from DS1 didnt top the list. Their introduction with the screeching record, so horrid that the serpent men that have battered you flee from them. But the sounds they make, their distorted femimine figures, and dear god, the horde of them by Logan with two of them completely pacificst, and just weeping in constant horror. And the items you get when you kill them instantly painting a depraved answer to their origin. I feel like i have to close my eyes when i put them down. And i feel i have to end them every playthrough.
great video m8 as usual, also love the fear and hunger music for number 11
Great fun video for the spooky month. Quite surprised the Monstrosities of sin from DS3 didn't make the list. They have probably the most wonderfully twisted designs in the FromSoftware games with their bloated hairy bodies, open stomachs with eyes piled on the inside and of course their head being a giant 8-fingered hand with teeth strewn around the "palm" of it. One of the more disturbing designs that stuck in my mind.
I'd add the land octopuses from ER. Their design is just so disgusting, like something you'd find in a clogged sewer drain. But once provoked, they go into this terrifying violent frenzy that made me avoid them for most of the game.
Strangely enough the most disturbing creatures in From games are the big ants. Just big ants. I have a very pronounced fear of insects yet of all the parasites, spider-looking monstrosities and bloodsuckers the one truly repellent sight was a few ant boys hanging out on a wall.
On my first playthrough I took much care to never be „touched“ by those fellows. I got over it by playing the game a lot but unfortunately that hasn’t translated into becoming more tolerant of real insects and arachnids in the slightest. Just the sight of those scorpions and centipedes in this video almost made me throw away the phone.
With the BB Nightmare Spiders and Spider scorpions included in the DLC, Miyazaki never fails to make the playthrough of people with Arachnophobia / Entomophobia a living hell XD
The flame chariots are probably depicting the fire giants the way that the Erdtree society saw them and not how they actually were. The furnace golems in the dlc are also a good example of a demented depiction
I find the Mad Dumplings from Elden Ring particularly unsettling.
The way they scuttle towards you at a frightening speed all while making those sounds is so disturbing.
Great video brother, A bit sad that the Demon of Song from DS2 didn't get a mention- Hearing the dreamy music the whole Area only to find it's from this monstrosity was pretty awesome. Although DS2's style felt airy so the horror didn't hit as hard (if that makes sense) the Demon of Song was still pretty disturbing to me with it's general design and it's surrounding story. The idea that a demon learnt the song of it's prison guard to lure in victims is pretty neato. Also the big blobs of flesh from DS1, I've never understood what they were but I've always imagined them as the residents of New Londo. In All honesty the whole of New Londo is disturbing as hell to me, Darkwraiths, a Big Toothy Snake, Flesh Blobs, Spooky Ghosts and Banshees, it's got the whole lot.
The legend has uploaded. This will be a Good Friday.
Honorable mention: Mohg. When your own horn skewers your own eyeball, that’s pretty metal (and nasty)
Incredibly well done video!
I would love to see you talk more about the horror in Sekiro. Your commentary has the perfect blend of factual lore and opinion that's genuinely intriguing as a Souls fan.
Keep up the incredible work mate!
the beach corpses seems to be a reference to the "ant walkers from Hiroshima". It's just too similar to not be, at least, based off them. Disturbing
I'm surprised you didn't mention the centipede enemies from Sekiro. Their erratic movements combined with the self mutilation in their designs always gave me the heebie jeebies.
Happy to see you still making some videos for fun.
you are by far my fav souls youtuber, no contest. thank you for yet another banger candle 🔥🔥🔥
Every time the Locusts reference the Feast, I think of Berserk. Also, I don't think I ever noticed the Flame Chariots eyes following you, that's creepy af.
Dude, hell yes, you're into Defeated Sanity?! That's so rad
The fire head enemies make me almost poo my pants too and the worst enemy we know is the "spooky dookie" a beast that shows no mercy
I always found the new Londo ghost from ds1 incredibly creepy. Especially since there's some that are literally holding dead babies
Yesssssss candle!!! Thanks for making my Friday!
On a real, you’re Elden ring retro is one of my most rewatched videos 👌
The plague babies from demons and skeleton babies from dark souls 1 freaked me out when I was younger never spent more time then I had too around those areas haha
I can imagine at least one of these guys catching you off guard so hard your only instinct is to roll away
Winter lanterns look like the Gill Beasts from "Blood" a turn of the milennium FPS its fairly pixel heavy but still impressive for the time
I think you forgot to mention the Monstrosity of Sin ds3 those guys absolutely terrify me
Those are the hand baby things right?
I know they aren't monsters in the sense that you fight them but the primordial serpents just creep me out so bloody much. I literally avoid having to look at them as much as I can.
Maybe you people are of the same mind but, you know what bothers me about all these games together? Almost all these enemies ocular cavities are empty but they still follow and track your guy. Thats some otherworldy shit too.
I'm so glad you're back, missed your glorious accent and your general hilariousness!
For some reason, the Hydra in Ds1 terrifies me. The way it floats over you in Ash Lake when running from it is so disturbing.
Also, do you happen to know the band Biffy Clyro? They're my favourite band and of course, they are Scottish.
For me, it was the one in dark root basin. Not being able to clearly see it and with it keeping me at bay with its spit really got me worried at what the heck it was. Being the single largest creature in the game really helped.
The fact that your character in ds3 can wade through all the wretched monsters and miserable deaths as they do and still decide to link the flame - even if it only buys their dying world a little more time before everything returns to a state of mindless inanimacy - makes the ending of barely linking the flame the most badass in the series
for me, probably the most nightmare fuel enemy in elden ring would be the hands first found in Caria manor, and then later the enormous ones in mountaintop of the giants
When you mentioned Defeated Sanity, I was like "WAIT, WHAT?" Dark Souls and DS, what more could we want?
I love elden ring and all the other games. The dogs of caelid always made me think of scrappy from the scooby doo movie
One enemy/boss that legit terrified me during my first playthrough was that first Godskin Apostle in the basement of the Caelid Tower! Not sure what it was about him, but man, he scared the piss out of me 😱
I remember coming down those stairs in the Ringed City and getting so spooked by that first Locust Preacher that I panic-rolled right off the ledge lmao.
I suggest looking at the concept art for the flame chariots, they get far creepier when you get a look at the internals...
You earned a sub for the Defeated Sanity reference.
Very good video! I would like to note one thing though, perhaps you had already considered that your demographic would be mostly souls veterans or at least people with souls experience if so, ignore this comment by all means! Anyway, I would have liked a bit more explanations as to what grafting pertains, or why Oceiros for example was so determined to become so draconic. Little things, so it's mostly very nitpicky. Otherwise I loved the video very much and pretty much agree with all your points and rankings! Will definitely check out your other videos! :]
It's disappointing that me didn't really get any clarification on what exactly's the nature of the Angels
Ayyy defeated sanity! You have excellent taste in music 🤘
Interesting anecdote about the man with the injured face. I believe I have also seen that video, or one very much like it. It was a clip appended to dash cam footage of a vicious motorcycle accident on Reddit. I think it may have just been added for shock value. The man had very bloodshot eyes, and the skin around them was quite loose. He had no jaw, maybe not even a nose, and I think his esophagus was exposed and the muscles were contracting. The way the man's eyes slowly rolled toward the camera was haunting. I was traumatized, and convinced myself it was a very convincing practical effect to cope. I can see what you mean about the green head chariots...
P.S.: Just got to the part with the creepy many-legged creatures in the dingy water with the hair flowing out everywhere.... This is pure-grade, 99.99% nightmare fuel for me ☹️ Wet hair disturbs me, especially in showers and sinks 🤮 Pair that with all the legs... Centipedes/millipedes freak me out far more than arachnids.
I swear there's NOTHING in Bloodborne that comes close to being as terrifying as some parts of Elden Ring. Obviously fear is very personal but the first time I found Ainsel River and saw those giant ants I literally heaved. Ants scare the daylights out of me and the shot of them just lurking and waiting for you to approach absolutely wrecked me; I legitimately thought for a minute I was going to have to make my husband play through that section for me. Totally agree with you on the wormfaces, the foggy woods at the Altus Plateau where you can just hear them weeping is ugghhhhh
So glad I'm not theonly one who was freaked out by the rotting sewer corpses.
No Bloodborne chalice dungeon forgotten mad man? The dude that lost his mind and uses a mummy to attack you? Bruh
Chalice dungeons are one of the most scary area's fromsoft ever created ... the labyrinth's sage ?! The scream scares me til today
@@eightyoneskillzthe feeling when you accidentally hit a wall or something and hear them start running and screaming towards you is absolutely horrifying.
Thanks for this, really enjoyable to watch-- your videos have a level of thoughtfulness and authenticity that is so often absent in this medium.
I always figured the Sewer Centipedes were made of corpses.
I wish I wasn’t spoiled on the guardian apes surprise by suggested videos on RUclips before I played it. Took away from my play through I think lol cause that fight is one of my favorite from all games ever, the music is top tier too. What creeps me out too is that apes aren’t as intelligent as people, so like the idea of an animal dying but still holding on to its head to keep just weird me out.
That beach in Elden Ring, where you can watch dozens of corpses slowly walk into the ocean, was one of the more sobering moments of the game for me.
This is a Good Video, however I’m kinda disappointed that the one of the most disturbing fromsoft enemy is gotta be Headless from sekiro
From the area they reside, the music, the debuff and the weird moveset it puts on players is terrifying
And that disturbing move where it shoves his hands inside the players “Elden ring” and pulls out god knows what is insane.
Contender for best Souls channel, no doubt👍
Aw shucks, you're making me blush... cheers m8 haha, thanks for liking my stuff!
The bound patients in the Research Hall who occupy the bottom floor near the pool where they move themselves like worms disturb me the most.
Souls series and deathmetal? instant sub.
On my first encounter with Oceiros I had no idea what was happening story-wise, but it was so strange and fascinating that I’ll always remember it.
Another special moment was running into the sulyvahn beast on the bridge: their designs are more cool than creepy, but I love the lore inspiration they took from the hounds of tindalos (thanks zullie), plus the whole praying thing. They’re easily my favorite enemy/miniboss in the game.
Also at 18:11 that’s a whip spider, not whip scorpion (maybe you meant to say tailless whip scorpion)
There’s nothing more terrifying than seeing one of those big Shark dudes in the Fishing Hamlet in Old Hunters.
Rykar and the battle against him is the single most metal moment in From Softwares Soulsborne run…
I'm surprised Revenant wasn't mentioned
the crows and dog-t-rex's are SO unnerving, and i honestly think it has something to do with their heads being so big, lmao. i think for a creature to be TRULY creepy or scary looking, it's gotta be just a liiiittle bit goofy. because if it's not, it's just cool. and cool isn't scary, cool is cool. it's the absurdity that makes them so... bleugh!
Caelid dogs always gave me the vibe of a child drawing a dog from memory and then it being brought to life by the devil. Very uncanny and creepy.
Great to see you back mate 👍
The age of fire is done. It’s now the age of candle!
But isn't a candle also a fire?
Unless it's unlit, I guess
Now begins the age of wax!
My personal most disturbing monster made by From Software is Strayed from the Destruction Path in Armored Core: For Answer.
Imagine a monster so powerful that it faces and destroys the most advanced and powerful machines of war in the whole world with little effort, many times even facing them on unfavorable extremely conditions and having to endure gauntlets of challenges.
That literally unstoppable creature, a beast created for the sole purpose of fighting the wars of the very monsters that put the world in ruins, at some point decides to turn it's fangs to literally everyone and make a purge on the world.
All forces unite on the hopes of stopping the monster, but even when it's own creators enter the fight to stop it, with seemingly equal power and on a 5v2 fight, they all die and the monster is the only one standing, preparing to make blood rain from the rest of humanity that remained on their refuge in the skies.
That monster is a human. So disgusted and enraged from the absurds made for no reason and on how disposable themselves were treated even though they were the ones moving the gears of the war. It decided to end the status quo and simply purge the monsters that ruined earth and dared to seclude themselves on cradles in the skies that only keep sucking from Earth's health more and more. And only cinders remained from this world.
New sub to Candle, but every video he puts out is peak. Excited to watch this one!
can anyone tell me what the song is starting at 21:09?
Sounds like 'Forest' from the Silent Hill 2 ost.
@@S_B-thanks :)
@@dailynutrients5223 you are very welcome
The manfly from Elden Ring DLC, imagine being slowly and violently corrupted into a creature with no sense beyond killing, yet being sentient enough to see everything and rail against your flesh so uselessly
After everything the Hornsent did... Marika's actions were more than justified, and the fact Messmer even stayed behind guarding the land of shadow, just to try and save the other shamans... Its just fucking heartwrenching