Anthem - What Happened?

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  • Опубликовано: 26 мар 2019
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    Edited By: / heyraguio
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    Intro By: / dkirbyj and / phildragash
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Комментарии • 1,5 тыс.

  • @travisfodrie5410
    @travisfodrie5410 3 года назад +1347

    Late to the party but this hit close to home. I worked at EA Mythic as a CSR for the launch of Warhammer Online. Taking the job meant a 600 mile move for my family, so I asked about job security. They laughed at the idea of a lay off. A month or so after launch, they had us meet in a large group at a hotel down the street from Mythic headquarters to lay us all off in one massive group (the first of several rounds). Rob Dibiano, the head of Customer Support, had to fight EA tooth and nail just to get us a 2 week severance after we made huge changes to our lives to be there just a few short months ago. The sad thing is that it could have been a great game, but EA had to throw the creative shackles on development and guide it into the steaming pile it became.

    • @imjust_a
      @imjust_a 2 года назад +83

      I'm really sorry to hear that happened to you, and all those other people! Quite frankly, I'll never understand why publishers choose to be so hands-on when product after product lands in the trash heap. No matter how many studios and employees they cut down due to "not meeting expected figures", bafflingly things don't seem to go better next time! Who would've thought?

    • @gingerd2098
      @gingerd2098 2 года назад +92

      EA loves doing this. I personally watched them pull all of Black Box into a meeting room to do the same. I was safe somehow, and watched them do it again the second Skate 3 hit gold. They made the devs come in on a weekend and take their stuff, so people wouldn’t notice.
      Best choice my wife and I ever made was leaving that shit hole.

    • @lionheart4109
      @lionheart4109 2 года назад +14

      @@gingerd2098 Interesting. Most likely, EA was already acting like this for a long time, maybe even in the very beginning.

    • @giammariamariani4976
      @giammariamariani4976 2 года назад +5

      What is a CSR?

    • @travisfodrie5410
      @travisfodrie5410 2 года назад +5

      @@giammariamariani4976 Customer Support Representative. Same thing as a GM in other MMOs like WoW

  • @riks081
    @riks081 4 года назад +1984

    Not even 6 months later Anthems roadmap was abandoned.
    10 year plan, folks.

    • @HyperShadic0
      @HyperShadic0 4 года назад +226

      It reminds me of how Bethesda said something along the lines of "Fallout 76 will last forever!" even though the game is dependent on Bethesda's centralized severs, and if those servers go down then the game is completely unplayable by anyone for the rest of eternity and everything in it is lost forever. The original Fallout is 22 years old now, but I can still play it. 22 years from now I don't think people will be able to play Fallout 76.

    • @mrjohnnyk
      @mrjohnnyk 4 года назад +74

      @@HyperShadic0 Says a lot about why video games are so messed up these days.

    • @Damaged7
      @Damaged7 3 года назад +50

      As much as they are to blame, if we're gonna be honest, gamers aren't really the best clientele to be creating products for. They are fickle, ignorant, obnoxious and entitled. Bad games flop because they're flops but good games can flop because of the gamers themselves. The more popular gaming has become, the stupider the gamers as a whole have become. We're talking about a hobby where the fanbase is so obnoxiously loud and demanding, yet they know so little about the development process or how their hobby is actually created. This is very evident when they complain about shit that they wouldn't be complaining about if they just had the knowledge of how their hobby functions and is created.
      The point is this. Some games ride a line and their success isn't dependant on how good the game is, its how much or how little the gamers' overreactions are going to be. One small little issue can snowball into a game just tanking when it really shouldn't have. Games like Evolve. Perfectly decent game that was hurt from day 1 because gamers didn't understand the development process, starting spreading misinformation and literally threatened developers on forums.

    • @JAhz-um7gz
      @JAhz-um7gz 3 года назад +40

      @@Damaged7 ok dude who made Fez

    • @dacypher22
      @dacypher22 3 года назад +19

      "Years? Did you say 'years'? Oh, you must have misheard me. We said we had a '10-month plan'"

  • @snelldor1474
    @snelldor1474 2 года назад +297

    Update:
    - 1.0 was basically abandoned as BioWare moved on to make the 2.0 overhaul.
    - Casey Hudson left the company again to form his indie studio.
    - 2.0 was then just cancelled and left in the dirt.
    10 year plan everybody. Didn’t even last a month.

  • @Carakav
    @Carakav 5 лет назад +2362

    I was working at Bioware Austin in 2015/2016 and the whole internal culture even back then was kind of confused and unfocused. This also applied to Andromeda. Granted, I was watching from the sidelines, working on the Knights of the Fallen Empire expansion for TOR, but I found the whole thing both exciting and unsettling at the same time. I wanted to work on both projects, but was told by those who were that it was a disorganized experience (some used harsher words).
    The point for me when Bioware stopped being a magical place, was when we were standing in an All Hands meeting talking about the next five years of release plans, and I made a hopeful remark about Jade Empire 2... and everyone laughed as though I had been joking. Because what I had suggested had clearly been THAT far-fetched and crazy.
    I laughed along with them at the time, but after the meeting was over I felt... sad. That was also around the time that half the dev team kept asking why we weren't making KotR 3, and were told over and over again that it just wasn't "in the cards". I'm sure things have changed a bit since then, but even back then the dev team knew what people wanted, but were being told that the obvious choices were actually "wrong" by mysterious higher-ups who never had a clear and solid reason why... except to always say: "maybe after Dylan."

    • @Serious_Ludd
      @Serious_Ludd 5 лет назад +277

      Looks like the grey suits and higher-ups always manage to destroy the fun of everyone. Players and developers.

    • @MaximilienNoal
      @MaximilienNoal 5 лет назад +188

      You were right. I would buy Jade Empire 2 in a heartbeat. Damn, what a shame it never will be. :(

    • @DarkKingBowser
      @DarkKingBowser 5 лет назад +114

      I was actually in college for game and simulation programming and my dream was to work at Bioware Austin because of my love for Mass Effect. Fortunately I dropped out because I would have been working on Andromeda :/
      I'm like alternate reality you.

    • @Carakav
      @Carakav 5 лет назад +261

      @@DarkKingBowser The thing is, I've worked on three titles at three companies, and two of them were failures. I wouldn't trade those experiences for the world. Working on a game, even one that is unfocused and frustrating like Andomeda, is still a *good* thing. If you work in the industry, you'll inevitably land on a clunker, and you'll be laid off several times, and it never feels good.
      But the *process* of failing is still valuable, and is still worth putting on a resume.

    • @DarkKingBowser
      @DarkKingBowser 5 лет назад +95

      @@Carakav That's very inspiring.

  • @GenerationWest
    @GenerationWest 5 лет назад +2148

    "I can make my character look like it's wearing Iron Man armor."
    That's all I saw from it on my Twitter feed, until people got bored of that.
    What a legacy.

    • @archivedaccount5990
      @archivedaccount5990 5 лет назад +71

      That's literally the first thing that popped out of my mind when I first saw the reveal trailer.
      It was practically Iron Man, but without the license.

    • @jakunshow1659
      @jakunshow1659 5 лет назад +35

      It's ruin man suit.

    • @qinlongfei
      @qinlongfei 5 лет назад +16

      Maybe it'll later be known as the game that killed EAware.

    • @DaSquareful
      @DaSquareful 4 года назад +17

      My second thought after seeing the exosuit at e3 was "well what happens if you swap armour components? Are there subsystems in the armour to plug into? Can you sequence functions together?" And after seeing nothing that was it for me. DOA.

    • @artur6912
      @artur6912 3 года назад +14

      @@DaSquareful Anthem was DAO for me the moment it was announced. I played Bioware for single player rpgs, so I didn't have any reason to care about a destiny clone. After Anthem launched, Bioware become dead to me as a company, which is funny because I was one of the biggest fanboys for years.

  • @Gapeagle
    @Gapeagle 5 лет назад +2300

    You know you messed up when a Wha' Happun comes only a month after release.

    • @tomisabum
      @tomisabum 5 лет назад +46

      Probably get a follow up to this down the line.

    • @kylele23
      @kylele23 5 лет назад +38

      Red Lantern's Rage On the subreddit I’ve seen someone describe Anthem as a homeless fire. It’s warm and can be cozy at times, but ultimately the fire is made out of trash and smells like trash instead of solid wood, and the devs keep throwing more trash into it. Another thing that really put this game’s development into perspective is “This is the game that will have [Added a statistics page] in a loot statistics based game” and it still doesn’t have one a month later. Ridiculous. Nioh, a game stuck in development hell for even longer with another studio completely unfamiliar to loot games managed to be a statistical playground from the start with hundreds of armor and weapons to equip and even reskin with no use of microtransactions.

    • @omegaxtrigun
      @omegaxtrigun 5 лет назад +14

      And the funny thing is, a stats page will be mostly irrelevant as your gear's "power score" has far more of an influence on your performance than the actual stats do. It is far more beneficial to equip something with garbage stats but the highest power score than it is to put something on that's lower score but well rolled.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 лет назад +18

      This isn't so much a wha happun about Anthem, as it is a wha happun about Bioware. It's pretty safe to say the studio is dead at this point, so doing this video now was pretty apt seeing as Anthem is basically the last nail in the coffin.

    • @iandakariann
      @iandakariann 5 лет назад +15

      You know you messed up when the wha happun ends up sounding so much better than what we would find out afterwards.
      Here it sounds like a company who is good at making rpgs doing the wrong genre. Now we know it's so...so much worse.

  • @InsolentCrow
    @InsolentCrow 4 года назад +271

    At this point "We expect our game to have a persistent 10-year life cycle" is one of the biggest possible red flags for me.

    • @mrjohnnyk
      @mrjohnnyk 4 года назад +22

      "enjoy playing a beta forever" essentially

    • @youtube-kit9450
      @youtube-kit9450 2 года назад +8

      That... microtransactions... looter shooter... massive multiplayer... multiplayer only... moba... battle royale (mode)... so many red flags in the gaming industry in those one-two multiplayer genres.
      People say gaming is going to shit, but I've been playing singleplayer horror, platformers and (action) rpgs for decades and honestly, so far my experience has been quite consistently amazing, even with AAA titles, not even to talk about the indie scene. Probably mostly comes from the fact that single player games are that much harder to monetize since whales will much less likely get hooked if they don't have other players to lord their stupid shit over.

  • @Cuiasodo
    @Cuiasodo 2 года назад +46

    You can tell someone inside Bioware was trying to warn us something was up when the studio intro for Dragon Age depicted the Archdemon, the literal embodiment of evil, turning into the EA logo.

  • @shadiafifi54
    @shadiafifi54 5 лет назад +789

    >"Signed on the dotted line and became part of the EA family"
    >Shows clip from Little Mermaid of Ariel making a deal with Ursula
    ....so true, I want to cry.

    • @xenodeath7065
      @xenodeath7065 5 лет назад +41

      Those poor unfortunate souls, it's sad, but true.

    • @KneelB4Bacon
      @KneelB4Bacon 5 лет назад +20

      Hey! No one knows more about being a "family" than a giant soulless corporation.

  • @ff-pj3de
    @ff-pj3de 5 лет назад +663

    When Matt listed the people who all left Bioware, I could only think:"That sounds like all the big, creative types."

    • @LiquidDIO
      @LiquidDIO 4 года назад +62

      That's what I mainly make people aware of. The people that made those classic games you love? Gone. Long gone, even.

    • @CreditR01
      @CreditR01 4 года назад +22

      They got the fuck out when they realized what a shitshow it'd be.

    • @acewolfgang276
      @acewolfgang276 4 года назад +59

      @@LiquidDIO A youtube comment once said to look beyond the studios name, look at the people who actually make it. View the video game industry as a movie industry and find out the good directors and artists

    • @LiquidDIO
      @LiquidDIO 4 года назад +10

      @@acewolfgang276 You're not wrong!

    • @soupalex
      @soupalex 2 года назад +2

      @@acewolfgang276 similarly, look at the high muckamucks in ea (for example). how many games industry jobs did they have before coming to this one; how many dev studios have gone dark since they took a position at ea; how large was their "golden parachute" when they eventually dropped out of the company to make room for the next suit with no experience of, or passion for, games.

  • @MrZog33
    @MrZog33 5 лет назад +616

    "This game is gonna survive for 10-years!"
    TF2: *Looks over and laughs*

    • @Rockhard1492
      @Rockhard1492 4 года назад +29

      That burning you feel? It is _shame._

    • @Death13Horseman
      @Death13Horseman 3 года назад +14

      I imagine the Heavy's burly russian laugh.

    • @Sonichero151
      @Sonichero151 3 года назад +10

      Tf2 fan: *suicidal laughter in over two years since last major update and valve giving any remote of a shit about the game*

    • @AD-lh3jk
      @AD-lh3jk 2 года назад +4

      @Your buddy, GoGo are there new things happening in TF2 from Valve now?

    • @russellbrown6888
      @russellbrown6888 2 года назад +3

      @@AD-lh3jk Aside from obligatory Halloween and Christmas events, not really. There are fixes here and there and new cosmetics get added, but there's been little of actual substance the last 3 years.
      The game also has also been experiencing a rampant bot problem, for around 2 years now, which started after some jackass leaked the game's netcode online. These bots are mostly Snipers or Heavies with aimbots that walk along predetermined paths, spamming annoying shit over the mic (sometimes crashing the server in the process). Every Valve-owned server is guaranteed to have at least 1 bot, and while they can be kicked there's a high chance that another bot will just take their place. Some bots are even partied up, and may even start votekicks against actual players. It makes matchmaking servers almost unplayable.
      The only way to guarantee a bot-free game in TF2 these days is to either play on community servers, or use an external matchmaking service.

  • @angeloabbatiello4755
    @angeloabbatiello4755 4 года назад +149

    Being a BioWare fan nowadays is like watching an old friend slowly die of some incurable disease, you keep hoping against hope that they’ll make some miraculous recovery but deep down you know they’ll be gone any day now and all that will be left is the good times you had before

    • @amberbaum4079
      @amberbaum4079 4 года назад +17

      That shit started already when they suddenly announced they are going to be acquired by EA. Everyone just wrote "RIP Bioware" in their old forum that they still had during their Neverwinter Nights time. That was at least 16 years ago.
      Their games got more samey, the gameplay got dumped down bit by bit, making it more "appealable" to mass audience, as well as shit DLC and microtransaction shenanigans that ramped up over time.
      On top of all that they had some brain drain going on. A good chunk - if not all - of their old guard devs and writers have already left the company.

  • @DarknessIsTheTruth
    @DarknessIsTheTruth 5 лет назад +1732

    Any developer who signs on with EA is basically signing their death warrant.

    • @MrPossessed
      @MrPossessed 5 лет назад +141

      Seriously. It’s common knowledge, and I can’t muster ANY sympathy for any company EA acquires at this point.

    • @alexs1640
      @alexs1640 5 лет назад +174

      Unfortunately it's a lot less an employee's call and more of management's call. They want some fat EA money that you know they keep in a white bag with a $ on it. That's why a lot of these EA company acquisitions start with a bunch of employees leaving that company. Everyone knows it's a death warrant but there's money to be had in signing it

    • @FoolyCoolyBlackLagoony
      @FoolyCoolyBlackLagoony 5 лет назад +110

      At this point, I really question how desperate a company must be to sign away their company to the likes of EA, their victim list is long and notable enough to be a fair warning

    • @arturofernandez4058
      @arturofernandez4058 5 лет назад +45

      I fear for Respawn

    • @MsLia32
      @MsLia32 5 лет назад +8

      @@alexs1640 he meant "developper" the company, not "developper" the employee

  • @DaCaptainDerpy
    @DaCaptainDerpy 5 лет назад +2468

    Next Wha Happun should be on Evolve please. There was so much hype surrounding it but now I hear no one talk about it at all.

    • @KingOfTheRabidDucks
      @KingOfTheRabidDucks 5 лет назад +131

      Right? Evolve was like hyped up like it was this big thing but it seems like it just fizzled out.

    • @sirdarkon4517
      @sirdarkon4517 5 лет назад +105

      Evolve..hooo boy what a disaster that is. Even years after it release

    • @ihavenonoseandimustsneeze
      @ihavenonoseandimustsneeze 5 лет назад +25

      Oh man, why did you have to remind me. . . Yes, this game is perfect, I'd love to know why this game was so awful in Matt's voice

    • @gratuitouslurking8610
      @gratuitouslurking8610 5 лет назад +107

      Evolve was killed by the lust of microtransactions. When it went Free to Play, it was too little too late despite being a good game during that time.

    • @ihavenonoseandimustsneeze
      @ihavenonoseandimustsneeze 5 лет назад +52

      @@gratuitouslurking8610 I'm pretty sure that wasn't the first problem, they called that stage 2. That was them trying to get people back playing the game. The real problems I saw playing were crap loads of tech issues, horrible balancing, but even worse it wasn't even fun at its most balanced state.
      Edit: Wait you are right! I forgot that you had to buy new characters and monsters. Uhg, soooo bad.

  • @temporalwolf7054
    @temporalwolf7054 5 лет назад +434

    "Exploiting the economy" is quite possibly the single dumbest reason for banning a player in a PvE setting. Since... y'know... that's ostensibly THE POINT of PvE multiplayer games.

    • @toufiq309
      @toufiq309 5 лет назад +62

      ya that was dumb... i mean you cant even trade in this game so whats the point.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 лет назад +66

      Exactly. The whole point of the game is to grind and farm loot. "Not that much farming, though", says EA. WTF?

    • @ianzen
      @ianzen 5 лет назад +22

      EA: Buys bunch of good studios only to fuck them up and shut them down. Makes bunch of shitty games to ban their players. Still expects to make a shit load on money though.

  • @michaela644
    @michaela644 3 года назад +151

    The only way a game lasts 10+ years is when then the devs themselves don’t realize they will be working on the game for that long. You cannot force longevity, you can only suggest it. The longevity must come by itself.

    • @burningfishsticks
      @burningfishsticks Год назад +16

      Just look at Terraria. 10+ years, yet the devs keep telling themselves every update is the last update.

    • @outvaders689
      @outvaders689 Год назад +6

      Team Fortress 2 did that through the sheer quality of its core gameplay

    • @idkwhattotype4704
      @idkwhattotype4704 Год назад +3

      @@outvaders689 And a big shoutout to the community too. They gave the community tools to make their own stuff. Hammer editor and SFM fostered creativity, the trading market kept a lot of the traders engaged with the game, and some other stuff. SFM played a bigger role (imo) since the animations made by community members spread awareness of this game pretty much everywhere.

    • @dankerbell
      @dankerbell Год назад

      not necessarily since bungie said that and destiny is still alive despite what basically every gamer on the internet would tell you

  • @trevorgray4697
    @trevorgray4697 5 лет назад +311

    According to someone on reddit with a packet sniffer when the VIP demo failed to connect it was coded to retry connection with no delay, essentially making everyone trying to play into a DDOS attack on the game's servers. Probably why the Head of Live Services "couldn't say" what the problem was.

    • @tybraker27
      @tybraker27 5 лет назад +48

      That almost sounds like a rookie mistake.

    • @kirillbrodski
      @kirillbrodski 5 лет назад +6

      Surely it can't be that? These people can create AAA visuals but can't put a simple delay in?

    • @DarkBykeTwitch
      @DarkBykeTwitch 5 лет назад +43

      @@kirillbrodski What does visuals have to do with network coding? These are two different things and different developers working in each category.

    • @xkavarsmith9322
      @xkavarsmith9322 5 лет назад +3

      @@kirillbrodski
      Yeah, common sense tends to be overridden by panic pretty often in the human experience.

    • @kirillbrodski
      @kirillbrodski 5 лет назад +6

      @@DarkBykeTwitch I don't think you can deny that this is a highschool-level mistake? Even having different developers working on each category doesn't excuse it from passing QA?

  • @crossbones116
    @crossbones116 5 лет назад +193

    It blows my mind that a game where you can soar through the air with power armor can be rendered so boring, but by golly they found away.

    • @silverflight01
      @silverflight01 2 года назад +5

      Basically Superman 64, but with Armor.

  • @drumrocka
    @drumrocka 3 года назад +149

    Can I just say, I love that the internet has collectively decided that the Visceral/Dead Space thing is unforgivable and that we will never forget.

    • @cryptox1469
      @cryptox1469 2 года назад +5

      @@ChickenMcThiccken don't expect anything. Most, if not all devs of visceral are gone

    • @cryptox1469
      @cryptox1469 2 года назад +6

      @@ChickenMcThiccken i know. I'm saying that most of the original staff is probably gone

    • @pokehybridtrainer
      @pokehybridtrainer 2 года назад +1

      Trying to eclipse Calypso Protocol. Nah fam.

    • @tsmith9642
      @tsmith9642 2 года назад +1

      Any revival of Dead Space by EA is likely to just be a shambling ghoul with the flayed skin of Dead Space draped over it

    • @themacewens
      @themacewens Год назад +4

      @@tsmith9642
      @PKHT Jim
      Boy did these comments age poorly, Calypso being mid at best and the DS remake apparently being RE2 remake tier.

  • @Early2000sCringe
    @Early2000sCringe 2 года назад +37

    Every episode of this I've seen so far can be distilled into a single statement: "The executives couldn't be bothered to listen to feedback from the people who make or enjoy games, and it all went downhill from there"

  • @DanielVSL
    @DanielVSL 5 лет назад +540

    Bioware is knows for their strong narrative-driven single player experiences... "LET'S MAKE A MULTIPLAYER LOOTER SHOOTER!"

    • @miagi1337
      @miagi1337 5 лет назад +35

      hmm it does look extremely stupid if you present it like that... but you know you're always smarter afterwards.
      I'm just kidding this Destiny ripoff was only made because someone from EA ordered that is the way to success and money not because anyone had any vision or inspiration about it.

    • @rosesske2551
      @rosesske2551 5 лет назад +41

      a.k.a. miagi Well EA did claim no one is interested in single player experiences anymore and people only ever play multiplayer games now a days.
      Even though games like breath of the wild, god of war and, Super Mario odyssey say otherwise.

    • @devilhunterred
      @devilhunterred 5 лет назад +18

      @@miagi1337 Actually, it wasn't EA's decision to make a looter-shooter, Bioware was given complete free-rein to do as they please after Mass Effect 3 on a new IP and the higher-ups in Bioware chose to make a multiplayer looter-shooter because they thought it would sell.

    • @coadman1
      @coadman1 5 лет назад +9

      IN A MARKET DROWNED IN FUCKING MULTIPLAYER SHOOTERS OMGGGGGGG

    • @fulldisclosureiamamonster2786
      @fulldisclosureiamamonster2786 5 лет назад +2

      This is Bioware's cry for help.

  • @aarongerard7277
    @aarongerard7277 5 лет назад +455

    EA. That's Wha Happun.

    • @mayorofbagtown9097
      @mayorofbagtown9097 5 лет назад +19

      Wha happun?
      EA... EA happun...

    • @Whiston555
      @Whiston555 5 лет назад +8

      EA bad

    • @Santoryu90
      @Santoryu90 5 лет назад

      Pretty much

    • @pottertheavenger1363
      @pottertheavenger1363 4 года назад +13

      I saw a video actually, that it wasn't EAs full fault. Bioware was messing around for 5 years in pre-development and only took 1 year of true production. They didn't know what the game was like until the reveal trailer

    • @jacobrobertdesio9265
      @jacobrobertdesio9265 4 года назад

      Aaron Gerard Im seeing a pattern

  • @MisterFael
    @MisterFael 3 года назад +73

    Came here after hearing that Anthem Next was cancelled.

  • @Ara_Arasaka
    @Ara_Arasaka 2 года назад +47

    Things get so much worse. There should be a part 2 for this video.

  • @blakehooper1787
    @blakehooper1787 2 года назад +20

    I just want to appreciate Mr. McMuscles' subtle future sight in using Sonic music while talking about Anthem's disaster of a chart given the response to the recent Sonic Origins chart.

  • @MageKnight404
    @MageKnight404 5 лет назад +80

    Never not referring to Anthem as anything else other than "Dylan" ever again.

    • @Don-tg1ns
      @Don-tg1ns 4 года назад +13

      "bro c'mon hop on and play some Dylan with me!"

  • @GaijinGoombah
    @GaijinGoombah 5 лет назад +371

    Keep'm up Matt!

    • @hunterv9983
      @hunterv9983 3 года назад +9

      Wait. THE Gaijin Goombah! Cool!

  • @Marshal_Dunnik
    @Marshal_Dunnik 3 года назад +23

    If your watching this in 2021 and the news has somehow escaped you: Anthem was put on life support, the "Anthem 2.0" rebuild was abandoned, the servers are still up but probably won't be for long. To which I say, good: they can now focus 100% on DA and ME.

  • @8bitcrook273
    @8bitcrook273 5 лет назад +115

    13:29 "Frostbyte engine is known for being a stable and versatile bit of tech".... From what I've heard from multiple sources including the teams behind Anthem and Andromeda the Frostbyte engine is actually incredibly difficult to work with if you are making anything other than a multiplayer fps. It was designed to be used for the Battlefield franchise and lacks any functionality for the most basic rpg mechanics like character stats and player inventories (which is most likely the reason why Anthem doesn't let you look at or change your equipment without going through multiple loading screens). For some reason known only to the eldrich EA executives the company mandated that all EA games going forward would have to use Frostbyte which ate up huge chunks of both Anthem and Andromeda's development time while fundamental parts of the engine were rewritten from scratch.

    • @vaclav4435
      @vaclav4435 5 лет назад +29

      Actually, EA's reasoning for using Frostbyte for all their games is pretty simple. If they have their own proprietary engine that can be used to build all their games, then they don't need to cut a cheque to Epic to use Unreal, or to Unity Technologies to use Unity.
      I'm not saying this was a _good_ idea; I'm just giving the rationale.

    • @tybraker27
      @tybraker27 5 лет назад +20

      @@vaclav4435 I'd rather lease an engine rather than force a development team to go through hell just to make some money.

    • @vaclav4435
      @vaclav4435 5 лет назад +48

      @@tybraker27 Ah, but see, you're thinking about this like a developer, not a mid-level manager who needs to justify his continued employment. Advocating for a proprietary engine makes you look good in the organization and keeps the company from having to spend development money and share future profits with third parties. Sure, it makes life harder for the devs...but since _you're_ not a dev, it's really _their_ problem.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 лет назад +18

      @@tybraker27 I totally believe that EA would force them to use an in house engine despite problems. You would think that higher-ups would care about productivity and how many hours are wasted on a project, but that would require them to care about, or listen to their employees, which I doubt happens at EA. I would imagine they just coldly listen to what some bean counter tells them rather than get input from project managers, who are probably too scared to rock the boat, anyway.

    • @naomigallacher7384
      @naomigallacher7384 5 лет назад +8

      They literally only *JUST* got this engine to work in Inquisition but it was... A little weird and stilted imo.

  • @Liberator130
    @Liberator130 5 лет назад +83

    Oh, man. The death of Visceral games still breaks my heart.

    • @blakechandler167
      @blakechandler167 5 лет назад +2

      Same.

    • @danielliveforenterta
      @danielliveforenterta 4 года назад +3

      Wait until Bioware gets the same treatment. Its inevitable.

    • @blakechandler167
      @blakechandler167 4 года назад +4

      DanielLive unfortunately. As much as I want to deny it I know it to be true

    • @youtubesucks1111
      @youtubesucks1111 4 года назад +1

      Also R.I.P. black box

    • @wilmagregg3131
      @wilmagregg3131 4 года назад +1

      @@blakechandler167 its not consedence its ea startagy find promising dev lure them in with money and promises of freedom let them make two great games then put there foot fown and interfering and rushing the third normally murdering said franchise then they wait a few years find a new young dev shut down the old studio after drainging it of all staff and repuation by the young dev with money and promises and repeat over again

  • @grimgrahamch.4157
    @grimgrahamch.4157 3 года назад +20

    2 years later and all hope has aged like a rotting carcass.

  • @thatryanguy
    @thatryanguy 5 лет назад +18

    Casey Hudson prior to the launch of ME3:
    "It's not even in any way like the traditional game endings, where you can say how many endings there are, or whether you got ending A, B, or C"
    Why are we listening to a word that man says?

    • @wilmagregg3131
      @wilmagregg3131 4 года назад +2

      in a snakey way he told the truth the ending is nothing like tradtinal bioware games because theres only one shitty ending and none of your choices matterd at all Yeepie

  • @GraveReaperCushions
    @GraveReaperCushions 5 лет назад +167

    "The Bob Dylan of video games"...
    Said comedian Rich Hall re Bob: " I saw Bob Dylan live, and I wanted EVERYBODY'S money back!".
    Curious...

    • @Yora21
      @Yora21 4 года назад +3

      Dylan became Titanic.
      Referenced for years to come.

  • @UMPiCK24
    @UMPiCK24 5 лет назад +73

    I love this series so much. The script and editing is really great and so is the research behind, thanks man.

  • @danfred7127
    @danfred7127 5 лет назад +70

    @10:10 I want everyone to watch this, and remember that quote, then think about this. Remember 2016? Remember when EA sent Titanfall 2 out to die by releasing it right alongside of that years' Battlefield? And then what happened? Well whaddya know, EA flat out purchases RESPAWN studios in its entirety in 2018. Gee, it's almost like EA did that on purpose, so Titanfall 2 would fail, and then they could swoop in to devour them. EA is a disease, a video game cancer that consumes, and spits out the bones of once Great game makers.

    • @wilmagregg3131
      @wilmagregg3131 4 года назад +1

      well adding there ips to its throne never to be used again or using said ips bones to make macrotransaction filled mobile games waring there faces

    • @Introbulus
      @Introbulus 4 года назад

      Looking forward to Anthem 2, where EA will also destroy and devour Bioware.

    • @DEADPOOL9AND
      @DEADPOOL9AND 4 года назад +2

      Respawn has said repeatedly that they chose that release date though, and that L is on them. There are plenty of reasons to shit on EA, we don't have to make up new ones.

    • @baileysmith2999
      @baileysmith2999 Год назад

      Well at least it meant that they could make the best EA Star Wars game of this generation.

  • @akaimizu1
    @akaimizu1 3 года назад +18

    Only took another year, but I guess the chapter is at a close.

  • @BranFlaixx
    @BranFlaixx 5 лет назад +138

    Gonna be THAT guy...
    Sonic the Hedgehog 2006 - Wha Happun.

    • @cokercolacat5062
      @cokercolacat5062 5 лет назад +2

      Rushed to market for Christmas because Sega needed cash.

    • @MattMcMuscles
      @MattMcMuscles  5 лет назад +79

      Ohhh the story of that game is FAR more interesting/complex.

    • @revaryk6868
      @revaryk6868 5 лет назад +7

      I'd love to know what happened to that game beyond "holiday rush oh nooo".

    • @AKAProm
      @AKAProm 5 лет назад +16

      Sonic 06's tale is a really heartbreaking one.
      Two of the main problems was the one-two sucker punch of "Your team is getting cut in half because we need a game on the Wii" and "You need to work massive overtime because we need this out the door by the holiday season."
      it's totally way more complex than that but that's just the basics.

    • @EvillBob
      @EvillBob 5 лет назад +7

      @@MattMcMuscles Do it, you mad man.

  • @ManinTidyWhities
    @ManinTidyWhities 5 лет назад +125

    What happened(unpopular opinion)?:
    EA put all their eggs in the Anthem basket and had absolutely no faith in Apex Legends by Respawn Entertainment. Therefore, repeating the same mistake in 2016. Sound familiar?

    • @TheAndradeCS
      @TheAndradeCS 5 лет назад +44

      Titanfall 2 was the mistake they made,right? Showing extreme support for Battlefield 1 instead.

    • @blakechandler167
      @blakechandler167 5 лет назад +19

      @@TheAndradeCS yeah. They even released it between battlefield and COD which is pretty telling of their opinion on Respawn. Titanfall 2 is easily better than the other two.

  • @MrSTVR
    @MrSTVR 2 года назад +12

    3 years later and Bioware is still in business. What kind of dirt must they have on the EA higher ups?

  • @5persondude
    @5persondude 3 года назад +13

    “Quality over Quantity” always means ditch quantity entirely, then completely fumble quality so that you have nothing to show for it

  • @Gorvar100
    @Gorvar100 5 лет назад +55

    ( inhales deeply) Ah, fresh from the Bio-oven!

    • @Gorvar100
      @Gorvar100 5 лет назад +4

      @@justinl8791 Ye gods! My game is ruined! ( looks to Bungie) But what I stole elements from Microsoft and disguise it as my own? Devilishly clever, Bioware...

    • @alexs1640
      @alexs1640 5 лет назад +4

      The Bio-oven is my ass

    • @rixxamazing3922
      @rixxamazing3922 5 лет назад

      Hey! Can i add more spice to this game by finding the good loot zones and spreading words so more people can try the new slice?

  • @cobaltblues8646
    @cobaltblues8646 5 лет назад +22

    The one I was waiting for.
    EVERYONE SAY “THANK YOU, MISTER MCMUSCLES”

    • @LambentV
      @LambentV 5 лет назад +3

      Cobalt Blues Thank you Mr. McMuscles.

    • @greedsizepack
      @greedsizepack 5 лет назад +3

      THANK YOU, MISTER MCMUSCLES

  • @svartfrasr9755
    @svartfrasr9755 Год назад +7

    Given Obsidian made the better Kotor game, that line about quality and quantity is painfully ironic. Obsidian did more with less, not bioware.

  • @joekirby9482
    @joekirby9482 2 года назад +5

    Anthem died on its way back to its home planet shortly after

  • @splinterwyatt
    @splinterwyatt 5 лет назад +18

    Seeing Westwood studios logo broke my heart. A Command and Conquer wha happun would be great.

    • @JPH1138
      @JPH1138 5 лет назад +1

      I remember playing the demo for Command and Conquer 4 and just having no idea what the fuck was going on...

  • @elin111
    @elin111 5 лет назад +16

    This video will need a part 2 at this rate.

  • @random1234567890ize
    @random1234567890ize 3 года назад +10

    Rev up that part 2 matt

  • @TheHaloAdventureShow
    @TheHaloAdventureShow 3 года назад +10

    "Ding dong Anthem is dead, the bad game is dead, Anthem is dead"!

  • @PanelHopper
    @PanelHopper 5 лет назад +240

    Anthem did one thing right, it made me reinstall and positively reevaluate Mass Effect Andromeda

    • @TQT1995
      @TQT1995 5 лет назад +14

      Or reinstall mass effect 1 and 2 on pc?

    • @PanelHopper
      @PanelHopper 5 лет назад +19

      TechnicalTortuga yeah, it's a bad mass effect game with many glitches and flaws, but it's not a uninspired loot shooter, so I figured it was worth going back to and finishing

    • @PanelHopper
      @PanelHopper 5 лет назад +10

      TQT1995 I have the trilogy on PS3, so I could totally do that, but I didn't finish andromeda when it was new, so I thought I'd at least do that

    • @MsLia32
      @MsLia32 5 лет назад +8

      race to the bottom ... how low can you go?

    • @PanelHopper
      @PanelHopper 5 лет назад

      MsLia32 true, there's certainly less creativity and variety in the industry than ten years ago

  • @ShadowsHeat
    @ShadowsHeat 5 лет назад +57

    RIP Bioware
    Your were my favorite developers for a good while.

    • @reed1645
      @reed1645 5 лет назад +2

      @Adam Thompson I had hope when Drew Karpyshyn signed up to work on Anthem... but then he quit BioWare a year before Anthem released... second time he quit.. he won't be back lol.

    • @blakechandler167
      @blakechandler167 5 лет назад +1

      @@reed1645 yeah he's not coming back.

    • @Yora21
      @Yora21 4 года назад

      Mass Effect 2 was the last great game. In 2011.

    • @Skarfar90
      @Skarfar90 4 года назад +3

      @@Yora21 If you don't count the ending that never should have been, the majority of the 3rd game is extremely solid.

  • @harrisonvc9175
    @harrisonvc9175 4 года назад +26

    the exact same thing is happening with Activision and Blizzard. These mega developers like Activision & EA will buy their smaller competitors, wring out as much money as they can from them and shut them down as soon as they can thereby eliminating a competing studio without having to actually compete with them. When you see the main talent start quitting the company they built you know that the end is near for them. RIP.

  • @DarkKingBowser
    @DarkKingBowser 5 лет назад +11

    9:50 That's Drew Karpyshyn, NOT Karpyshy. Writer of the Darth Bane trilogy and the three Mass Effect books.

  • @laxur1312
    @laxur1312 4 года назад +5

    When you watch an older episode of Wha Happun? and you think you're having a stroke because there's no intro music.

  • @ItsUrBoi
    @ItsUrBoi 3 года назад +20

    Completely forgot Anthem existed until now. Maybe I missed the past decade of content they were talking about.

  • @Icewielderguy
    @Icewielderguy 5 лет назад +22

    During the Beta i loaded into a map without my guns... or my head. 10/10 from IGN

  • @Lynch2507
    @Lynch2507 4 года назад +15

    Anthem: The Destiny Killer
    *Shaxx laughs in the distance*

  • @souldespair01
    @souldespair01 3 года назад +16

    17:48 - 18:37
    Well, that didn’t age well

  • @TheHikariOne
    @TheHikariOne 3 года назад +11

    And now the No Man's Sky-scale remake to this game - one meant to save it from itself - has been guillotined by EA.
    It'd be funny if it weren't so pitiful.

  • @Khandrake
    @Khandrake 2 года назад +2

    all of those "we're working on it we promise" hit different in 2021

  • @TheSmartboy64
    @TheSmartboy64 2 года назад +1

    The Mass Effect calming menus music playing during the description of Anthem.... Damn I need to play ME1 again.

  • @AlriikRidesAgain
    @AlriikRidesAgain 5 лет назад +10

    ... Mr. Mcmuscles. Thank you. This story really... Really made me rethink the industry, and hearing your take on it helped me process things.

  • @shamelesssellout4082
    @shamelesssellout4082 5 лет назад +53

    In summary:
    EA.
    EA happened.

  • @Jaxymann
    @Jaxymann Год назад +6

    It's now 4 years on from Anthem's release, and I can say with complete confidence that the claim of it being a "10 year experience" might have been just a little bit too ambitious. You know, given the fact we're less than halfway through it. Honestly a 'What Happened?' video coming out *a month* after Anthem did in February 2019 is just indescribably hilarious.

  • @WheelieRex
    @WheelieRex 5 лет назад +3

    Hey Matt, really love the video, and the channel in general!
    Since you asked for subject suggestions: I think that Metroid: Other M would make for a perfect What Happened episode. There's so much to unpack, and the Iwata Asks gives a lot of material to draw from regarding the development!

  • @TheSmokingSkull
    @TheSmokingSkull 5 лет назад +76

    Someone should get the source codes of Anthem and make an Iron Man game... looks like I've saved $60-$80 by passing it up.

    • @Mysticgamer
      @Mysticgamer 5 лет назад +3

      I give modders another month or so.

  • @Jamushu
    @Jamushu 3 года назад +10

    A shame we didn't wait a year to cover ANTHEM NEXT *_(We're totally gonna do a Destiny 2 you guys! Give us one more chance!)_*

  • @PedrozaJonathan
    @PedrozaJonathan 5 лет назад

    Thanks for doing such a great video, Matt! It was both informative and funny. Keep up the good work!

  • @MrBlackJaQ
    @MrBlackJaQ 2 года назад +3

    Can we get a sad update on Hudson leaving Bioware a SECOND time and Anthem announcing the server shutdown? Thanks.

  • @teamretroordie8911
    @teamretroordie8911 3 года назад +5

    Westwood Studios in Vegas...My uncle worked for them before they were...absorbed...by the EA Akira-like monsters

    • @Baalur
      @Baalur 3 года назад

      An uncle at OG Westwood is even better than the "uncle who works at Nintendo".

  • @BuckySeifert
    @BuckySeifert 3 года назад +11

    Time for a part 2 I guess.

  • @freebirdttv
    @freebirdttv 5 лет назад

    First video I’ve seen of yours come across my feed and man, I’m impressed. Keep up the good work!

  • @perryfan7482
    @perryfan7482 4 года назад +20

    This came out in 2019? Forgot.

  • @thenegotiator2890
    @thenegotiator2890 3 года назад +10

    Now that Anthem is dead Matt should come back with a part 2.

  • @TheDoctorThrax
    @TheDoctorThrax 4 года назад +8

    Death of a Game and Wha Happun need to do a collab, I love both of their documentary style vids on how games died or became dumpster fires.

  • @elijahbennett88
    @elijahbennett88 4 года назад

    Your music choices are sublime, great video!

  • @Rinku588
    @Rinku588 4 года назад +11

    If we ever needed a “Wha Happun” update, it’s Anthem
    Not now though, I feel like we still have a few more stories to beat out of this horse

    • @randomrobin7773
      @randomrobin7773 4 года назад +2

      That and Fallout 76.

    • @HWJASURY
      @HWJASURY 3 года назад +2

      Yeah like Anthem Next getting cancelled

  • @trbd
    @trbd 2 года назад +5

    Can anyone in EA just talk straight? Or do everyone there just trained to corporate talk like it's their first language?

  • @phantomspaceman
    @phantomspaceman 4 года назад +5

    It's never a good sign when your game director looks like a 90's stand-up comedian.

  • @nerdtuga9180
    @nerdtuga9180 Год назад +1

    Matt couldn't say half these quotes without giving a hardy chuckle and for good reason

  • @michaelsauls3674
    @michaelsauls3674 Год назад +2

    Love this format of videos and would love to see an update video on this and cyberpunk and others

  • @ButtersTheGreat1
    @ButtersTheGreat1 5 лет назад +36

    My main problem with Anthem has and always been the smoke EA and BioWare was blowing up our ass before the game dropped. We were told to "Expect everything in Anthem that you would see in a Traditional BioWare game" and one by one we were told there was no romance options, less dialog options, few world shifting choices, and the whole time I was wondering, where is this Traditional BioWare game?
    If they just started by saying this is going to be us focusing more on gameplay and multiplayer I would have been annoyed, but not pissed. BioWare had so much goodwill from its customers, EA and BioWare took advantage of that and lied to their customers to make a quick buck, and now its blowing up in their face. Fuck'em.

    • @Helvetica_Scenario
      @Helvetica_Scenario 5 лет назад +2

      Before shutting down a studio, they always set them up for failure. How did they expect a bunch of people who are used to making rpgs, to make a world class, open world looter shooter? Then they release it when it's clearly not done, repeating Andromeda's mistakes.

    • @wilmagregg3131
      @wilmagregg3131 4 года назад

      @@Helvetica_Scenario its not consedence its ea startagy find promising dev lure them in with money and promises of freedom let them make two great games then put there foot fown and interfering and rushing the third normally murdering said franchise then they wait a few years find a new young dev shut down the old studio after drainging it of all staff and repuation and consuming there ip for mobile games then buy the young dev with money and promises and repeat over again

  • @jazumo0067
    @jazumo0067 3 года назад +7

    Welp..... Project Dylan is dead now. Good job EA, you did it again

  • @cheezypotatoez3239
    @cheezypotatoez3239 5 лет назад

    oh man, your videos are criminally underrated, and your voice is awesome!

  • @AxCorneredxFox
    @AxCorneredxFox 5 лет назад

    Hey Mat, keep them coming man! These videos are great!

  • @thebigboss2233
    @thebigboss2233 3 года назад +5

    I remember when the hype was so high, that when you mention anything that you think looked worrisome, you would be viciously be attacked in comment sections.

  • @majortom331
    @majortom331 5 лет назад +7

    A wuh happun on Bloody Roar 4 : The Franchise Killer ? Great video, I like how you're doing modern stuff for this series.

  • @justinharris2272
    @justinharris2272 5 лет назад +2

    I subbed to your channel because of that Scott Steiner clip. Bless you sir

  • @dedcaesar2325
    @dedcaesar2325 2 года назад

    Love the added touch of having the Mass Effect music in your video.

  • @catswithlasers
    @catswithlasers 3 года назад +7

    Oh man, I hope we get a follow up to everything that's happened since then.

  • @rusticgiraffe4262
    @rusticgiraffe4262 Год назад +10

    I remember walking into a GameStop just after this came out and asking the guy working the store if it was any good. He said it was trash and he wished he could get it out of his store as soon as possible. I think I ended up buying Persona 5 Royal that day instead, so it’s safe to say I dodged a hell of a bullet there.

  • @smausetrap
    @smausetrap 5 лет назад +2

    Your use of Mario RPG music in the background did not go unnoticed good sir.

  • @The_Muznick
    @The_Muznick 3 года назад +2

    This tale has a definitive end now LMAO

  • @tensch3308
    @tensch3308 4 года назад +4

    Meanwhile in the Warframe Community - "If you are happy and you know it clap your hands!" *clap* *clap*

  • @Descro382
    @Descro382 2 года назад +3

    The Mass Effect music just makes me sad now..

  • @naus6081
    @naus6081 5 лет назад

    Loves these Matt; you keep doin what you do.

  • @ComfyMarius
    @ComfyMarius 2 года назад +8

    I worked at EA in customer support at the time and as soon as I heard which ppl were quitting, I knew the project was doomed. Sadly, I couldn't say anything to my friends who were hyped for Anthem bc of the NDA I signed.

  • @lightbluesquid
    @lightbluesquid 3 года назад +6

    And they just cancelled the Anthem 2.0/Next revamp today. We knew that was gonna happen eventually.

  • @MrFutago87
    @MrFutago87 3 года назад +3

    And now even the rebuild was cancelled, anthem is now well an truly dead and buried.

  • @terrabranford9253
    @terrabranford9253 5 лет назад +1

    I LOVE how you sneaked in the FF7 music in here! ❤

  • @CoalFire
    @CoalFire 5 лет назад

    This video brought me to the series, it's amazing.