Big iron is...defective??? (explanation in desc)

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  • Опубликовано: 14 окт 2021
  • TLDR viewbob after firing is on every gun. largely irrelevant. gimps showdown at range. fix pls ty
    So like, every gun has a small amount of view bobbing after the cone of fire resets while hipfiring. It bobs at different intensities and shapes/directions depending on the weapon class and what fire mode it is set to.
    Usually, this is almost completely irrelevant, as if you're at a far enough distance for it to matter, you will have to aim down sights, so it doesn't happen.
    In fact it's mostly imperceptible unless you do what I did and go to minimum FOV.
    Unfortunately, it messes with the showdown because you technically do hipfire at long distances with it (at least, some people). so you need to shoot much slower. Most people just think they are bad for missing a far stationary target with this thing, but here's actually why that happens. Wrelium please fix.

Комментарии • 6

  • @BlackRodger
    @BlackRodger 2 года назад +8

    This is so weird how I didn't notice it for 5.5k Showdown kills, I can recall couple times when I didn't understand why follow up shots don't hit but in general if shot just a tiny bit slower you should be good.

  • @csaysgrub
    @csaysgrub 2 года назад +1

    so thats why my followups always whiff

  • @Garlan4
    @Garlan4 2 года назад

    Alot of guns in game have problems. Sometimes commisioner shots fired at point blank dont even register

  • @getsaucedon9313
    @getsaucedon9313 2 года назад +1

    Hmm very interesting