Everything You Missed From The Metaphor: ReFantazio Showcase | Backlog Battle

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  • Опубликовано: 20 май 2024
  • I woke up super early to examine, dissect, and noted every single thing that I saw in the latest Metaphor: ReFantazio reveal - and it's a lot!
    0:00 - Intro
    1:49 - How Metaphor's name hints at its gameplay
    2:45 - Main Story + Calendar System + Towns
    4:09 - Followers (aka Social Links)
    4:20 - Traveling takes time
    5:43 - Archetypes (aka Personas)
    8:29 - Dungeons
    9:33 - Combat Breakdown
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    ------------------------------
    Ethereal - Mehul Choudhary / mehulchoudhary
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    Free Download / Stream: bit.ly/3xn0x8C
    Music promoted by Audio Library bit.ly/4aCLruB
    ------------------------------
    #metaphor #persona #shinmegamitensei #dragonquest #finalfantasy #trails #xbox #playstation #rpg #jrpg #actionrpg #hybrid #hybridrpg #nonbinary #atlus
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Комментарии • 81

  • @76golong73
    @76golong73 27 дней назад +8

    I am all in on Metaphor! At one point early in the presentation Katsura Hashino said that this was a culmination of the team's work on the Shin Megami and Persona games, and it definitely looks like a blend of elements from both series; its lineage is quite obvious. I'm loving the art style, that slick UI, and the hybrid battle system (which, if you think about it, is kinda what you could do in Mementos in P5R.) Flipping the fantasy perspective is intriguing, and I'm curious where the story will go. That Special Edition pre-order is seriously tempting, too! This was already on my most wanted list for this year, and now it's my number one!

  • @KenSensei
    @KenSensei 26 дней назад +1

    At first, I was thinking about Atelier Marie when they speak about their traveling system which passes the day on your calendar, but I got a huge relief when they also said it will be a "free time mode" for you to play.
    If the travel was instantaneous, I'll riot lol

  • @bestgamer-1st73
    @bestgamer-1st73 27 дней назад +4

    You are by far the best channel to talk about the latest trailer and analyze it. It's truly a unique game. From what I know, the calendar system in the Persona games works in a creative way, making it unique even to this day. Mixing it with RPG elements and battles will truly make this game a masterpiece and give it its own structure among the strongest RPGs.
    It took the simulation elements to the next level, to the point where now I fear how Persona 6 could match this level of game design quality.

    • @kedaniosi1283
      @kedaniosi1283 26 дней назад +1

      حياك الله

    • @bestgamer-1st73
      @bestgamer-1st73 26 дней назад

      ​@@kedaniosi1283 الله يحييك. ^^
      منور.

    • @kedaniosi1283
      @kedaniosi1283 26 дней назад +1

      @@bestgamer-1st73 بنورك
      قرأت تعليقك قبل ان تعدله
      اتابعك على تويتر و لاحظت تعليقك فأحببت ان اترك ردًا، احترمك و احترم نظرتك للاعمال الفنية.

    • @bestgamer-1st73
      @bestgamer-1st73 26 дней назад +2

      @@kedaniosi1283 أشكرك، وأعتز بشاهدتك واحترامك.❤
      عدلته لأني عرفت قناتك بعد ما دخلت لها، وأذكر شاهدت مقطع عن فاير إيمبليم وكان جميل.
      لكن اليوتيوب بآخر فترة صار يخبص بالأسماء في الكومنتز.

  • @guilbartt3006
    @guilbartt3006 27 дней назад +3

    I am just blown away at how good it looks, plus the gameplay seems seriously varied and rich

    • @BacklogBattle
      @BacklogBattle  27 дней назад +1

      After playing earlier Atelier games, I’m totally ok with the way they implement time limits

  • @steezy879
    @steezy879 27 дней назад +2

    I’m loving the real time - turn based hybrid battle system. It’s an Atlus game so you know we’re gonna get a full package with this game. I can only imagine the final boss theme song.

  • @YokedDrunkard
    @YokedDrunkard 22 дня назад +1

    Atlas is so incredible when it comes to UI, other companies should really study them lol

  • @JuliaSin
    @JuliaSin 27 дней назад +2

    Thanks for putting this video out! I was on the fence but I might get it now :)

  • @AstreaGT
    @AstreaGT 27 дней назад +12

    Atlas is killing it with their UI choices.

    • @Estorium
      @Estorium 27 дней назад +2

      And their super stylish yet clean presentation in general.

  • @MazinPaolo
    @MazinPaolo 27 дней назад +1

    Thanks Alex. Great analysis!

  • @Rain-sr9pp
    @Rain-sr9pp 27 дней назад +1

    I was already hyped for this game but your breakdown got me even more hyped! I like they are adding in the ability to take out weaker enemies in an EarthBound'esque way.

  • @Dazza768
    @Dazza768 24 дня назад +1

    I can’t wait for this game. The combat looks very fun and well designed. I hope the time element of this game isn’t strict. Being timed out of quests Isn’t my favourite game mechanic.

  • @Terron29
    @Terron29 27 дней назад +1

    This looks fantastic and quite unique. Looking forward to this.

  • @MrDarksol
    @MrDarksol 28 дней назад +5

    All I'm gonna say is this was a very very fun showcase to watch with my friend yesterday and we are both very very stoked about this game now even more so than originally intended. Combat is completely a huge evolution over everything this team has done, The game's plot already screams interesting and entertaining and the fact that everyone can use all of these different archetypes and not be restricted to just the one archtypes that they have but the main character can use all of them really makes me go you see persona 3 through 5 this is how you do it. I am very excited for this game even more so now and while it's most likely gonna be $70 it's definitely worth the pricing this time. I'll watch the vod later on but great job Alex and nice surprise B day gift🎉🎉🎉🎉.

    • @john_7000
      @john_7000 13 дней назад

      Wait what because all the team use archetype compare to persona where just the main character use multiple persona now this is better, first I am sure archetype is different then persona, and it not bad that only main character in persona that use multiple personas I actually loved it cuz I love for the main character to be unique, but for this game those archetypes are basically like job system so it makes sense for everyone to have multiple of them.

    • @MrDarksol
      @MrDarksol 13 дней назад

      @@john_7000 I'm just happy that at least for once we're done with the let's have the main character of all the personas or whatever just to prove that they're special but everybody else only has the one meaning the customizability from persona 1 and 2 is completely gone.

  • @_J_G_
    @_J_G_ 26 дней назад

    all in for this game since it's been shown. I think Atlus implemented the melee combat and turn based-ish hybrid with Persona 5 Strikers. For Metaphor, it seems like they decided to make the player commit to turn based when they do choose to do so, instead of being able to flip back to melee like P5S. SO HYPED for this game! Thanks for this breakdown!

    • @BacklogBattle
      @BacklogBattle  26 дней назад +2

      Strikers is a bit different in that you can indeed pause the action to activate Skills, but it drops you back to real-time combat. Both Metaphor and Trails through Daybreak have clear distinctions as to when you're in action and turn-based mode, with Metaphor putting more emphasis on how much of your party participates during combat.

    • @_J_G_
      @_J_G_ 26 дней назад

      @BacklogBattle yeah for sure, that's why I said turn based-ish lol.

  • @vectordream121
    @vectordream121 27 дней назад +1

    Man this game looks amazing! I love what I see. Can’t wait. Thanks Alex for the in depth analysis!

  • @femtrooper
    @femtrooper 27 дней назад

    100% a game I’m keeping my eye on. Not sure if it’s one I’ll get right away but I’m definitely keeping it on my watch and want lists!

  • @murruelaflaga
    @murruelaflaga 27 дней назад

    I didn't even know this game was a thing but I'm definitely interested in it. Looks pretty good.

  • @HybridAngelZero
    @HybridAngelZero 22 дня назад

    Man, I am in love with the style, character designs and being able to jump from action to turn-based combat, but I won't lie, I'm a smidge disappointed that we're still doing calenders with time passage, social link-alikes and similarly-named spells. I don't hate any of these mechanics per se, but I won't lie, I was hoping it would be a little more divorced from the Persona series.
    But those are just expectations I made up in my head. I'm not the game designers, so all I can do is eagerly wait to see how these mechanics are implemented!

  • @coffeelocks
    @coffeelocks 27 дней назад

    Holy cow this game looks amazing. Hope I can still get in on a collectors edition. First game in a while I'm willing to plunk down 200 bucks for.

  • @RMarr-uy9hf
    @RMarr-uy9hf 27 дней назад

    One of the best showcase in a while. Little BS, no overselling, if you like what they showed you'd probably get that in the game 👍

  • @hausu3163
    @hausu3163 18 дней назад +1

    hi alex, out of context but are you gonna check out Saga emerald from square?

    • @BacklogBattle
      @BacklogBattle  18 дней назад +1

      I want to, but I have to be in the mood to play it!

  • @blackfistxu7953
    @blackfistxu7953 27 дней назад

    I’m going to dig into this. It reminds me of the Fairy Tale anime.

  • @JesseDylanMusic
    @JesseDylanMusic 27 дней назад

    Been looking forward to this for ages. But now I’m questioning whether I want to buy and play it day 1… as usual… or wait for the inevitable enhanced version that I usually skip. My life isn’t long enough to play these things twice!

  • @theoaremevano3227
    @theoaremevano3227 27 дней назад

    All platform Persona, but with extra smacking-people-in-the-face, huh? I wonder if they'll do a demo of it. I'd like to see if I vibe with the characters and other gameplay elements, but I could possibly see myself wanting to play this. Fair amount of Scarlet Nexus vibes from it (in fact, at one point when looking at the timeline I thought you were showing a SN clip for comparison). Hope more RPGs try their hand at incorporating action or making more action-inclusive spinoffs.

    • @Makuro_XIII
      @Makuro_XIII 8 дней назад

      It seems there will be a demo of the game at ATLUS Fest Event, Early June! Hopefully, it will be released for the public as well 🤞.
      If you are interested in such hybrid battle system, you should have a look at Kuro no Kiseki (Trails through Daybreak) 😀.

  • @steezy879
    @steezy879 27 дней назад

    So there is no press turn system like SMT where you’re rewarded with another turn for striking enemies weaknesses? I guess the incentive could be more damage dealt, but I loved the “1 more” system of persona/SMT.

    • @Estorium
      @Estorium 27 дней назад

      I wish every turn-based RPG had that "1 more" mechanic. It really adds a lot to the gameplay and strategy.

    • @Kerunou
      @Kerunou 23 дня назад

      I’m glad it doesn’t have that. Those games have that, I don’t need it in this one.

  • @elahem6940
    @elahem6940 27 дней назад

    So it sounds like the Archetype system is much closer to a traditional job system than personas.

    • @BacklogBattle
      @BacklogBattle  27 дней назад

      Someone said that each Archetype has its own tree and that’s false. The Archetype tree displays all of the unlocked archetypes. So far, the system is very much like Persona - from the stats, skill strengths and weaknesses, right down to how the characters invoke them in some fashion. Fusion is also possible with this new system.

  • @sepulchral.
    @sepulchral. 28 дней назад +1

    Doesn't seem like you can pre-order on Amazon just yet?

    • @BacklogBattle
      @BacklogBattle  28 дней назад +1

      Weird! They said it should be available for preorder!

    • @sepulchral.
      @sepulchral. 28 дней назад +1

      @@BacklogBattle At least on Amazon** I'll edit my first post.

  • @Tenebris8444
    @Tenebris8444 27 дней назад +1

    archetypes are just personas and magatama combined

  • @shubhpatel619
    @shubhpatel619 28 дней назад +2

    God its gonna be really hard to pick between this and daybreak especially since i havent even started cold steel

    • @BacklogBattle
      @BacklogBattle  28 дней назад +1

      They're at least separated by a couple or so months!

    • @murruelaflaga
      @murruelaflaga 27 дней назад

      I think I'll be getting both. Probably not when they come out but sometime down the line. Have a lot of Trails games to get through before I get to Daybreak so that can wait a while.

  • @calvinmatthews1527
    @calvinmatthews1527 27 дней назад

    My guess is that the devs are mostly playing to their strengths here with STM/Persona series. The budget that was put into this game must've been insane if the director said it was the biggest game he's worked on. Looks like it too. Seriously, blows anything Bandai Namco or Falcon has ever made.

    • @BacklogBattle
      @BacklogBattle  26 дней назад

      I feel like every time you make a comment, you also take the time to throw shade at Bamco and Falcom. What did they do to hurt you so bad?! LOL

    • @calvinmatthews1527
      @calvinmatthews1527 26 дней назад

      @@BacklogBattle Thank you for noticing, I guess? Okay, I thought of Falcom when cheap-looking RPGs come to mind, nothing really against them. But Bandai Namco have been proving themselves to be a scumbag company in the last few years. With the way they've been treating the Tales series, heavily leaning on licensed games, pre-order editions, lack of remasters, etc. And have you heard about the Tekken 8 battle pass controversy?

  • @ThatGuyYesHim
    @ThatGuyYesHim 27 дней назад

    I’m wondering if can you play the whole game in pure action combat, and never have to enter a turn based battle but bosses are probably gonna be 100% tuner based combat tho😊

    • @BacklogBattle
      @BacklogBattle  27 дней назад

      It would be interesting to see if they’d allow that! But I have a feeling that they’d recommend them to be turn based

    • @ThatGuyYesHim
      @ThatGuyYesHim 26 дней назад

      @@BacklogBattle I was thinking after you hit the higher lvl enemies a bunch of times the squad button shows up and u transition to turn based, what if you just let the squad button fade away

    • @BacklogBattle
      @BacklogBattle  26 дней назад

      I think the Squad button never leaves?

    • @ThatGuyYesHim
      @ThatGuyYesHim 26 дней назад

      @@BacklogBattle maybe looking back the footage It does like a slow-mo and it starts to fade out so I’m thinking you could like fail it, but we haven’t seen a full clip of it so I guess we won’t know till the games comes out, it would kinda be lame if you couldn’t fail it, it would go against their “fast-paced” motif edit: I went back and checked it didn’t fade out but i still think you could fail it would be hella awkward if the game just paused and stood at the squad screen

    • @BacklogBattle
      @BacklogBattle  26 дней назад

      @@ThatGuyYesHim so the fade out is part of the trailer and not the game. Also, the slowdown is me slowing the footage down so you can see the player engage the Manjula in action combat. That whole scene plays in full speed just a few seconds before

  • @TheOneBored
    @TheOneBored 27 дней назад

    Dang, calendar system tends to be such a game killer for me....persona 5 constantly sticking me in cutscene/"you should probably sleep" for extended periods when reaching set dates was so frustrating i never finished the game. Maybe gets better further in, i just didnt have the patience to get there

    • @BacklogBattle
      @BacklogBattle  27 дней назад

      Have you tried P3Reload or Persona 4? It’s less that than anything!

    • @TheOneBored
      @TheOneBored 27 дней назад

      @BacklogBattle not yet, i just assumed they had the same issue
      I thought 5 was a great game, just those parts were a problem for me

  • @jesterzubrata
    @jesterzubrata 18 дней назад

    Atleast no more school stuff to dealt with

  • @dgayle2348
    @dgayle2348 27 дней назад

    It looks good but i was hoping they would do something a little more different than the Persona/SMT recipe. This looks like it should just be Persona 0.

    • @JesseDylanMusic
      @JesseDylanMusic 27 дней назад +1

      Yeah this is kinda P6. The actual P6 isn’t even made by the main persona peeps-they left to make this!

    • @dgayle2348
      @dgayle2348 27 дней назад

      @JesseDylanMusic : wait they left?? Why?

    • @JesseDylanMusic
      @JesseDylanMusic 27 дней назад

      @@dgayle2348 they formed a new studio to make this game! They’re still at Atlus. But as far as I know they had nothing to do with P3 Reload, etc, and I don’t think they’ve done any work on P6 or smt v.

  • @andry6164
    @andry6164 27 дней назад

    This game is all I want but they really need to remove the time limit to the mission.

  • @Snzn18
    @Snzn18 27 дней назад

    Kinda a bummer as it seems to implies you can only use the mc for action battle and can't swap to other characters while in the overworld. Since you only call party members when engaging in turnbase combat

    • @BacklogBattle
      @BacklogBattle  27 дней назад

      I considered that, but this is version 1.0 of this system, and there’s A LOT of deep stuff under the hood in terms of damage calculation that they probably want to get right before allowing something like that!

  • @Kerunou
    @Kerunou 23 дня назад +6

    I’m really, really glad it doesn’t have romance options. It’s a different game, people, a new IP. There are artistic and thematic elements typical of Atlus, sure, but not every game needs to have everything from other games. Let it be its own thing. Go and play a game that has those options for you, this one doesn’t need it.

    • @john_7000
      @john_7000 13 дней назад +1

      Eaxctly!! Tho I still love romance options in games, but it seems metaphor it going for something different specially consider the protagonist is not fully self insert he will have his own character, i still think he still silent protagonist but he will speak more then persona protagonists, even tho I love persona protagonists and I love silent protagonist and idc what anyone says

  • @topgamer101
    @topgamer101 28 дней назад

    The entire thing is giving me disgusting AI art vibes and it's making it not looking good because of that. Even if it's not actually that, the aesthetic giving me that vibe really isn't making me interested in this title at all. Whatever minor interest I might have had is now gone.

    • @BacklogBattle
      @BacklogBattle  27 дней назад

      Is it the overall look or something specific about it?

    • @JesseDylanMusic
      @JesseDylanMusic 27 дней назад

      It’s the same designer as like every persona and every smt, isn’t it?

    • @BacklogBattle
      @BacklogBattle  27 дней назад +1

      @@JesseDylanMusic yes

    • @JesseDylanMusic
      @JesseDylanMusic 27 дней назад

      @@BacklogBattle I like the art style. Very flowy and appropriately fantastical. Some of the characters in particular are really neat. It seems like people get all nervous if a game isn’t super anime anymore.

    • @Kerunou
      @Kerunou 23 дня назад +1

      There’s zero AI here. Thankfully.
      Sorry you’re getting that impression but I wouldn’t let it destroy the experience since it’s wholly irrational and not rooted in reality. Obviously, if you can’t get over it, you can’t get over it. Just seems like an unfortunate hill to die on.
      I also wouldn’t look at SMT or Persona if I were you either. Those games feature the same design sensibilities and stylistic choices found here, so they’ll probably gross you out. Even though, again, no A.I involved. I think you probably just don’t like the style, even though it’s rooted in designs that are 25 to 30 years old at this point.